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Pay to win

First post
Author
EpicFailTroll
Doomheim
#141 - 2012-07-16 21:43:18 UTC
Tippia wrote:
So? The argument was that ISK provides direct advantages. It doesn't, as the latest crop of Hulk whines show. Your attempts at throwing both a strawman and a red herring into the mix doesn't change this fact.


Hulks are combat hulls looking for combat. Therefore it's proper to bring them into an argument about an engagement pitting fighting ships against fighting ships. You are right.

Could you gank an alt-remote repped faction tanked hulk by the way?

Tippia wrote:
Said payment does not cause any kind of “win” and doesn't provide any special advantage just because you're paying.


Scouting alts and offgrid boosters do not prodive any special advantage. Plus, they are free. Okay!


Tippia wrote:
Quote:
Spying, scamming by pretending to be a cool dude in out of game comms -with alts- are not meta I guess.
What makes you think that?

Because you don't think it is. Also, it's not made using alts, so I guess you're right.


Quote:
But then again, do you have a problem with welfare losers having a disadvantage?
Why should they?[/quote]
Because such is the case in that game?


Why do private (i.e. funded by donations) DAOC servers expressively forbid buffing alts?
Ranger 1
Ranger Corp
Vae. Victis.
#142 - 2012-07-16 21:43:20 UTC
EpicFailTroll wrote:
Tippia wrote:
EpicFailTroll wrote:
Let's not even discuss statistics, and let's agree on agreeing that more than half the time, at equal skill level, bigger numbers win.
Sure. Half the team being multi-boxed alts means you're no longer talking about “equal skill level”, though… you've rather downgraded the efficiency and effectiveness of that contingent.


Team A and Team B are each made of 10 players
5 of team B players control 3 alts each, 5 of those alts are static scouts/offgrid booster, the other 5 are fighting ships requiring little micro (snipers for example, warp in lock all and change target when it's down)
Team A has no alts, but has a fleet of 30 FRIENDS ships coming to help...which will be spotted by the static alts

Guess who will do the most damage, then break off and dock?

Why do private (i.e. funded by donation) DAOC servers expressively forbid buffing alts?


LOL, that's more than a little contrived don't you think?

We could just as easily say that our 30 "friends" were in system already, and your multibox brigade had no idea they were hostile. Smile

A fleet full of multi boxing pilots will ALWAYS be at a disadvantage to a fleet that has an actual pilot per ship. What happens if our "friends" get us a warp in on your snipers and drop a bubble? Do you honestly think your multi boxers will be able to effectively counter even a much lesser number of actual pilots? Smile

Fortunately, if you do feel this way, you can easily get yourself the same number of extra accounts without spending a penny on them. Pay to win STILL doesnt enter the equation.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

EpicFailTroll
Doomheim
#143 - 2012-07-16 21:47:14 UTC  |  Edited by: EpicFailTroll
Tippia wrote:
EpicFailTroll wrote:
Team A and Team B are each made of 10 players
5 of team B players control 3 alts each, 5 of those alts are static scouts/offgrid booster, the other 5 are fighting ships requiring little micro (snipers for example, warp in lock all and change target when it's down)
Team A has no alts, but has a fleet of 30 FRIENDS ships coming to help...which will be spotted by the static alts

Guess who will do the most damage, then break off and dock?
…none of which is caused by someone paying more than the other. No “win” was caused by “pay” and no ”pay” was required “2 win”.


Those alts are free to buy, fund, and run on free computers.


Tippia wrote:
EpicFailTroll wrote:
Why do private (i.e. funded by donation) DAOC servers expressively forbid buffing alts?
Why do you keep asking about DAOC on an EVE board? Go ask on a DAOC board, where people might know (and care).


Because DAOC is an mmo where people have used alts extensively?
Also, because the way a free iteration of this mmo treats non-micro requiring alts clearly states the impact they have on the game, and why it forbids them when they don't bring in revenue?
Idicious Lightbane
Garoun Investment Bank
Gallente Federation
#144 - 2012-07-16 21:49:20 UTC  |  Edited by: Idicious Lightbane
Lin-Young Borovskova wrote:
IHaveCandyGetInTheVan69 wrote:
Um because we all have ISK and can buy anything we want with it, getting the ISK via plex or ingame methods makes no difference.


If there was gold ammo only available for RL cash that would break that balance.



I'm ok with that, now what do you think if I just get my credit card out of my pocket and get enough plex/convert it in to isk to buy that new Cloacky Basilisk, am I paying for the win or not?


What you are doing is paying someone elses subscription, in return for isk he made himself in the game.
Tippia
Sunshine and Lollipops
#145 - 2012-07-16 21:49:33 UTC  |  Edited by: Tippia
EpicFailTroll wrote:
Hulks are combat hulls looking for combat.
Still irrelevant. You know, you could just admit that you have no counter-argument to what I said, rather than drag up the same idiotic strawman.

Quote:
Scouting alts and offgrid boosters do not prodive any special advantage.
None that you get just because you're paying for them.

Quote:
Because you don't think it is.
What makes you think that? I certainly never said anything of the kind…

Quote:
Because such is the case in that game?
In what game? EVE? No, they're not really at a disadvantage here, largely because the game doesn't really have any P2W. So why should they?

Quote:
Why do private (i.e. funded by donations) DAOC servers expressively forbid buffing alts?
Here you go. First thing I could find on Google. It should help you.
Tippia
Sunshine and Lollipops
#146 - 2012-07-16 21:53:34 UTC
EpicFailTroll wrote:
Those alts are free to buy, fund, and run on free computers.
Irrelevant. The “win” in your scenario did not come from the payment. Thus: no P2W.

Quote:
Because DAOC is an mmo where people have used alts extensively?
Also, because the way a free iteration of this mmo treats non-micro requiring alts clearly states the impact they have on the game, and why it forbids them when they don't bring in revenue?
Well, you should go and ask people who know (and care) those questions.
EpicFailTroll
Doomheim
#147 - 2012-07-16 21:57:49 UTC
Ranger 1 wrote:
EpicFailTroll wrote:
Tippia wrote:
EpicFailTroll wrote:
Let's not even discuss statistics, and let's agree on agreeing that more than half the time, at equal skill level, bigger numbers win.
Sure. Half the team being multi-boxed alts means you're no longer talking about “equal skill level”, though… you've rather downgraded the efficiency and effectiveness of that contingent.


Team A and Team B are each made of 10 players
5 of team B players control 3 alts each, 5 of those alts are static scouts/offgrid booster, the other 5 are fighting ships requiring little micro (snipers for example, warp in lock all and change target when it's down)
Team A has no alts, but has a fleet of 30 FRIENDS ships coming to help...which will be spotted by the static alts

Guess who will do the most damage, then break off and dock?

Why do private (i.e. funded by donation) DAOC servers expressively forbid buffing alts?


LOL, that's more than a little contrived don't you think?

We could just as easily say that our 30 "friends" were in system already, and your multibox brigade had no idea they were hostile. Smile

A fleet full of multi boxing pilots will ALWAYS be at a disadvantage to a fleet that has an actual pilot per ship. What happens if our "friends" get us a warp in on your snipers and drop a bubble? Do you honestly think your multi boxers will be able to effectively counter even a much lesser number of actual pilots? Smile

Fortunately, if you do feel this way, you can easily get yourself the same number of extra accounts without spending a penny on them. Pay to win STILL doesnt enter the equation.



We could just easily say anything, such as the borg conglomerate arrives and assimilates all of the earth population and we can't play EvE anymore, or something.

Or we could discuss the aforementioned scenario, in which the multibox brigade won't engage if 30 unknowns who might be support due to corp and alliances affiliations, are in system.

You can fund several accounts through isk only. But then you can do it with real money also. It's way less bothersome, as minimum wage is more isk/hour than most grinding.

But then again, would somebody on minimum wage spent a lot of cash on a game? Would he have a decent enough computer, much less several, to run multiple accounts, provided he'd have the time to grind for them all?

Do you have a problem with a RL loser being at a disadvantage in this game?

Why are private (i.e. funded by donations) DAOC servers expressively forbidding buffing alts?
Corina Jarr
en Welle Shipping Inc.
#148 - 2012-07-16 21:58:51 UTC
EpicFailTroll wrote:
Tippia wrote:
So? The argument was that ISK provides direct advantages. It doesn't, as the latest crop of Hulk whines show. Your attempts at throwing both a strawman and a red herring into the mix doesn't change this fact.


Hulks are combat hulls looking for combat. Therefore it's proper to bring them into an argument about an engagement pitting fighting ships against fighting ships. You are right.

Could you gank an alt-remote repped faction tanked hulk by the way?


Quite easily. Much easier than a Freighter.
Tippia
Sunshine and Lollipops
#149 - 2012-07-16 21:59:58 UTC
EpicFailTroll wrote:
Or we could discuss the aforementioned scenario, in which the multibox brigade won't engage if 30 unknowns who might be support due to corp and alliances affiliations, are in system.
Ok. In that scenario, payment was not a factor. There was no P2W because the same “win” could be had without paying for it.

Quote:
Why are private (i.e. funded by donations) DAOC servers expressively forbidding buffing alts?
You've already answered this. Now explain why it has any relevance whatsoever to EVE.
Corina Jarr
en Welle Shipping Inc.
#150 - 2012-07-16 22:00:40 UTC
DrSmegma wrote:
Corina Jarr wrote:
I see we have different ideas of what P2W is.


To me, P2W is when something can be purchase with RL money that gives the purchaser an exclusive (meaning only those who pay can get it) advantage. Once transferred, the advantage of that payment is gone, just as if it had been used.


The last straw: Changing the definition of P2W to something ridiculous. Shocked

No further questions.

How is it ridiculous to expect that you would pay for you to win?


If you definition is pay for someone else to win, that is ridiculous.
EpicFailTroll
Doomheim
#151 - 2012-07-16 22:02:30 UTC
Tippia wrote:
EpicFailTroll wrote:
Those alts are free to buy, fund, and run on free computers.
Irrelevant. The “win” in your scenario did not come from the payment. Thus: no P2W.


It came from the alts. Which are apparently free to buy, fund and run of free computers, then. Do you agree?

Let me restate that the win in the scenario came from those alts.



Quote:
Because DAOC is an mmo where people have used alts extensively?
Also, because the way a free iteration of this mmo treats non-micro requiring alts clearly states the impact they have on the game, and why it forbids them when they don't bring in revenue?
Well, you should go and ask people who know (and care) those questions.[/quote]

But I thought you were an authority on P2W, what is it, what it isn't, when it is, when it isn't, what it provides, what it does not?

So maybe you could explain us why a free iteration of a twitch-based mmo expressively forbids the use of non-micro requiring buffing alts?

Y'nit Gidrine
Center for Advanced Studies
Gallente Federation
#152 - 2012-07-16 22:03:36 UTC
EVE Online is already Pay-to-win. People just don't complain about it because it is implicitly limited by market forces. So while it is technically still pay-to-win, it is much harder under the current implementation than the "gold ammo" implementation that players so fear.
Tippia
Sunshine and Lollipops
#153 - 2012-07-16 22:04:38 UTC  |  Edited by: Tippia
EpicFailTroll wrote:
It came from the alts.
Nope. It came from the scouts.
Whether or not those scouts were alts makes no difference. No advantage was provided just because someone paid.

No “win” was caused by any kind of “pay” — the “pay” in your scenario was not required “2 win”. Thus: no P2W.

Quote:
But I thought you were an authority on P2W
Nice strawman/ad hominem combo. Are you going to say what relevance it has for EVE or are you just going to keep piling up the fallacies?
Ranger 1
Ranger Corp
Vae. Victis.
#154 - 2012-07-16 22:05:12 UTC
EpicFailTroll wrote:
Ranger 1 wrote:
EpicFailTroll wrote:
Tippia wrote:
EpicFailTroll wrote:
Let's not even discuss statistics, and let's agree on agreeing that more than half the time, at equal skill level, bigger numbers win.
Sure. Half the team being multi-boxed alts means you're no longer talking about “equal skill level”, though… you've rather downgraded the efficiency and effectiveness of that contingent.


Team A and Team B are each made of 10 players
5 of team B players control 3 alts each, 5 of those alts are static scouts/offgrid booster, the other 5 are fighting ships requiring little micro (snipers for example, warp in lock all and change target when it's down)
Team A has no alts, but has a fleet of 30 FRIENDS ships coming to help...which will be spotted by the static alts

Guess who will do the most damage, then break off and dock?

Why do private (i.e. funded by donation) DAOC servers expressively forbid buffing alts?


LOL, that's more than a little contrived don't you think?

We could just as easily say that our 30 "friends" were in system already, and your multibox brigade had no idea they were hostile. Smile

A fleet full of multi boxing pilots will ALWAYS be at a disadvantage to a fleet that has an actual pilot per ship. What happens if our "friends" get us a warp in on your snipers and drop a bubble? Do you honestly think your multi boxers will be able to effectively counter even a much lesser number of actual pilots? Smile

Fortunately, if you do feel this way, you can easily get yourself the same number of extra accounts without spending a penny on them. Pay to win STILL doesnt enter the equation.



We could just easily say anything, such as the borg conglomerate arrives and assimilates all of the earth population and we can't play EvE anymore, or something.

Or we could discuss the aforementioned scenario, in which the multibox brigade won't engage if 30 unknowns who might be support due to corp and alliances affiliations, are in system.

You can fund several accounts through isk only. But then you can do it with real money also. It's way less bothersome, as minimum wage is more isk/hour than most grinding.

But then again, would somebody on minimum wage spent a lot of cash on a game? Would he have a decent enough computer, much less several, to run multiple accounts, provided he'd have the time to grind for them all?

Do you have a problem with a RL loser being at a disadvantage in this game?

Why are private (i.e. funded by donations) DAOC servers expressively forbidding buffing alts?


1: Thanks for eloquently making my points for me about contrived scenario's. Blink

2: If you are grinding with multiple accounts to make your ISK, you are doing it wrong. Big smile

But even if you are in the minimum wage category, you can easily be a billionaire in EVE. It has nothing to do with paying for anything with cash.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Corina Jarr
en Welle Shipping Inc.
#155 - 2012-07-16 22:05:26 UTC
Xorv wrote:
Corina Jarr wrote:

Multiple accounts are not pay to win because those accounts can be free. End of arguments.


Corina Jarr wrote:

I understand PLEX perfectly fine.

PLEX is not pay to win because ISK itself provides no direct advantage.

You can get everywhere in this game without PLEX. All PLEX does is shorten the amount of time you may have to grind/trade/scam. And increase the likelyhood that you will lose RL money by doing something stupid (PLEX in a shuttle).

Edit: and those accounts are are still free for the person who is using them (aside from time investment to get the isk to afford the PLEX).
And consider that CCP sometimes gives away PLEX, that even further undermines its potential as a P2W item.


Wow talk about scrambling to justify your position and failing horribly. That's actually painful to read, not because of bad grammar or anything like that, but because it's like watching a guilty person trying to argue their innocence but incriminating themselves with every appeal. With one last feeble appeal of sheer desperation before being hauled off to their fate.

Everything I said was 100% correct.
ISK provides only indirect advantages.
All PLEX does is provide a mild shortcut to ISK (I was not counting its use as game time because that in and of itself is not an advantage, as regular Subs and GTCs can do that too).
And since Pay to Win refers to paying RL money (at least in this universe), the PLEX that a person uses to sub (if bought on market) is free.
EpicFailTroll
Doomheim
#156 - 2012-07-16 22:06:17 UTC  |  Edited by: EpicFailTroll
Tippia wrote:
EpicFailTroll wrote:
Or we could discuss the aforementioned scenario, in which the multibox brigade won't engage if 30 unknowns who might be support due to corp and alliances affiliations, are in system.
Ok. In that scenario, payment was not a factor. There was no P2W because the same “win” could be had without paying for it.


No, the scenario was thus:

Team A and Team B are each made of 10 players
5 of team B players control 3 alts each, 5 of those alts are static scouts/offgrid booster, the other 5 are fighting ships requiring little micro (snipers for example, warp in lock all and change target when it's down)
Team A has no alts, but has a fleet of 30 FRIENDS ships coming to help...which will be spotted by the static alts

Guess who will do the most damage, then break off and dock?

Were those alts free to buy, fund, and run on free computers?


Tippia wrote:
Quote:
Why are private (i.e. funded by donations) DAOC servers expressively forbidding buffing alts?
You've already answered this. Now explain why it has any relevance whatsoever to EVE.


I haven't, and you haven't either. The relevance is, why does a free iteration of a twitch-based mmo expressively forbids non-micro requiring buffing alts?
Tippia
Sunshine and Lollipops
#157 - 2012-07-16 22:12:07 UTC  |  Edited by: Tippia
EpicFailTroll wrote:
No, the scenario was thus: […] 5 of those alts are static scouts/offgrid booster […] spotted by the static alts
So the win was from the scouts — an advantage that can be had without having to pay for it.
The “win” was not caused by any kind of “pay” — no P2W.

Quote:
I haven't
Ah. So your rhetoric questions weren't actually rhetoric — just ignorant.
Well, I have provided you with a link. You can try that one if you want the answers. In the meantime, you can explain how it is in any way relevant to EVE. Your new question is just a new question; it doesn't explain anything.
Corina Jarr
en Welle Shipping Inc.
#158 - 2012-07-16 22:12:46 UTC
EpicFailTroll wrote:
Tippia wrote:
EpicFailTroll wrote:
Or we could discuss the aforementioned scenario, in which the multibox brigade won't engage if 30 unknowns who might be support due to corp and alliances affiliations, are in system.
Ok. In that scenario, payment was not a factor. There was no P2W because the same “win” could be had without paying for it.


No, the scenario was thus:

Team A and Team B are each made of 10 players
5 of team B players control 3 alts each, 5 of those alts are static scouts/offgrid booster, the other 5 are fighting ships requiring little micro (snipers for example, warp in lock all and change target when it's down)
Team A has no alts, but has a fleet of 30 FRIENDS ships coming to help...which will be spotted by the static alts

Guess who will do the most damage, then break off and dock?

Were those alts free to buy, fund, and run on free computers?



Are we assuming that Team A also only has 5 as damage dealers, with the other 5 as scouts/boosters?

If so, it could go either way. Depends on player skill and communication abilities.
EpicFailTroll
Doomheim
#159 - 2012-07-16 22:12:59 UTC
Ranger 1 wrote:


1: Thanks for eloquently making my points for me about contrived scenario's. Blink

2: If you are grinding with multiple accounts to make your ISK, you are doing it wrong. Big smile

But even if you are in the minimum wage category, you can easily be a billionaire in EVE. It has nothing to do with paying for anything with cash.


Team A and Team B are each made of 10 players
5 of team B players control 3 alts each, 5 of those alts are static scouts/offgrid booster, the other 5 are fighting ships requiring little micro (snipers for example, warp in lock all and change target when it's down)
Team A has no alts, but has a fleet of 30 FRIENDS ships coming to help...which will be spotted by the static alts

How is that contrived? You're doing the contriving, bringing forces already in-system, as if the alt brigade wouldn't check this kind of stuff before engaging.

You can easily be a billionaire, and you can fund your accounts with isk, but you may as well not and just fund them through RL money. Some will even argue it's much simpler, funnier, and less of a bother.

This is why there's P2W, because it happens. Not everybody buys PLEX with isk to support their multiboxing.
DrSmegma
Smegma United
#160 - 2012-07-16 22:17:01 UTC  |  Edited by: DrSmegma
Corina Jarr wrote:

And since Pay to Win refers to paying RL money (at least in this universe), the PLEX that a person uses to sub (if bought on market) is free.


Erm. Nobody said that the guy who buys PLEX from the market with ISK is winning. Infact it's more likely that he's a loser. You can bet that 90% of the people who buy PLEX from the market are unemployed. Nobody with a minimum of self esteem spends as much time as it takes to grind those 500m when he could make the same kind of cash in an hour of not-even-well-paid work. Collecting returnable bottles for your Eve sub is probably more fun and more rewarding than most things you can do in Eve.

The guy who puts them on the market, now that is quite a stallion. He's the guy who pays to win. Look beyond your own nose to judge the whole system. Bear (I didn't know which smiley to use and this one is a bear, so..)

Eve too complicated? Try Astrum Regatta.