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What would make eve, really polished?

Author
Pablo Nerdfighter
Center for Advanced Studies
Gallente Federation
#121 - 2012-09-03 09:03:24 UTC
1) Cockpit view
2) UI Overhaul
3) Planet Scaling, so they don't look like basketballs when I fly pass them.
MotherMoon
Tribal Liberation Force
Minmatar Republic
#122 - 2012-09-03 22:02:15 UTC
Sabrina Solette wrote:
Really polished?

Nothing it's beyond it.


oh please, parts of eve are still unchanged from 2003. Think think! I'm sure you can find parts of the game that still feel old. Like the missiles used to be. Or how about how about all of the parts of the game they just leave stuff out?

http://dl.eve-files.com/media/1206/scimi.jpg

Oregin
Phoenix Naval Operations
Phoenix Naval Systems
#123 - 2012-09-03 22:14:03 UTC
1. Meaningful low sec with a reason to be there would make the game immediately more interesting. At present, low sec is, at best, irrelevant.
2. Any new UI that gets away from the boxes in boxes stitched to other boxes.
3. POS redesign. Make them modular like the concepts that hit F&I years ago.
Lyrrashae
Hellstar Towing and Recovery
#124 - 2012-09-03 22:16:53 UTC
1. Code optimisation
2. Code optimisation
3. Code optimisation

Ni.

Shogun Archer
Garoun Investment Bank
Gallente Federation
#125 - 2012-09-03 22:21:53 UTC
Smarter Drones
Everything (including skillbooks) player made
Nerf High Sec

If you run into more than 2 a**holes in a day, you should probably look in the mirror.

betoli
The Scope
Gallente Federation
#126 - 2012-09-04 17:30:24 UTC
Wonders if the OP intends to tally up....
Idris Helion
Doomheim
#127 - 2012-09-04 18:04:11 UTC
1. The window GUI is horrible. It looks like some Linux window manager circa 1998. A radical GUI overhaul is badly needed, and will probably generate much tears, hatred, and gnashing of teeth...but it needs to be done. EVE wasn't exactly cutting-edge graphically when it launched in 2003, but it's postively archaic by modern standards. (Art assets need a refresh as well. Those item icons -- icons for trade goods, etc. -- look like they were done in MS Paint.)

2. Update the missioning interface. Instead of the wall o' text you get now (whcih few bother to read), streamline it, update it, and hire a professional writer to write the missions.

3. Transitional animations on gate jumps, station docks, etc. would be nice.

4. Update the bracketing system to be less ugly. I'm not just talking about fonts, but the whole bracketing system.

5. GIve us an inventory-management screen that doesn't suck. Please. Pretty please!

6. A "fitting wizard" for noobs (and some vets) to graphically show some sample fits for different ships (armor vs shield tanking, active vs passive, PVE vs PVP, etc.). The tutorial changes were welcome, but more needs to be done. Also: incorporate EFT or something like it into the client.

7. Here's a good use for the now-useless Captain's quarters: allow users to look at EVE lore and information on the viewscreen. The item database, the chronicles, SCOPE news, etc. Corps and alliances could also have their intel channels routed to this screen.

8. Consolidate the PI interface so you can view the status of multiple planets' harvestors/factories at the same time, rather like the manfuacturing slots interface. That would give me an at-a-glance way to knowing if my harvesters were stopped, for example.

9. I suppose I'm just going to have to live with the "sideways warp tunnel effect", since that bug has been in the game as long as I've been playing it and is apparently impossible to track down and fix.
Josef Djugashvilis
#128 - 2012-09-04 18:42:50 UTC
Dubbin.

This is not a signature.

Maa Ku
Garoun Investment Bank
Gallente Federation
#129 - 2012-09-04 22:29:59 UTC
1. Remove npc corps except for players under 30 day old and faction warfare
2. Stop pretending this game revolves around hi sec
3. Re-release inferno and make it more WARish

Yeah
Borker Mango
Imperial Academy
Amarr Empire
#130 - 2012-09-05 03:28:42 UTC
1. dads
2. cats
3. 5
Historical Research Advocate
Doomheim
#131 - 2012-09-05 03:36:40 UTC
flight stick control
MadMuppet
Critical Mass Inc
#132 - 2012-09-05 04:06:54 UTC
1. Restore looting (both in terms of giving out something other than metal scraps as as well as restoring the option to get aeck the old looting methodology)
2. Restore 'widescreen' mode to allow for a clearer reading of combat data and help end 'nebula blindness'.
3. Allow for a narrower font, scale-able per window, so that I can read what I need to without having to use half the screen to do it or squint and guess how much ammo I have.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Mina Sebiestar
Minmatar Inner Space Conglomerate
#133 - 2012-09-05 04:27:57 UTC
1 Drone bays doors open close,cargo bay doors open close /drone undock/dock,drones that looks like drones not planes...moar animation in general.

2 Make big ship big like carriers orca etc,stations too,make big ship dock on outside clamps change station looks to look more like port to that big ships.

3 "A four-barreled, intermediate-range, powerful cannon capable of causing tremendous damage. " now look at the crap we have in game..IE respect your own game CCp.

You choke behind a smile a fake behind the fear

Because >>I is too hard

No More Heroes
Boomer Humor
Snuffed Out
#134 - 2012-09-05 05:42:08 UTC
1. Probe bug fixes. Probes stop responding for mysterious reasons at random times. Often critical times when you really need that warpin.

2. Bomb fix. Latest bug is related to skills and damage not correlating correctly.

3. That durn overview bug where someone bridges into a system and they show up as having no standings.

.

Arushia
Nova Labs
Stainless Steel Orkz
#135 - 2012-09-05 05:42:40 UTC
1) Bringing back the old inventory system.
2) Bringing back the old inventory system.
3) Bringing back the old inventory system.
Shedling
Doomheim
#136 - 2012-09-05 06:11:45 UTC
1. Higher resolution textures
2. Higher poly models
3. Neocom on the top/bottom

The game's art work and user interface are its most aesthetically prominent features and thus the most relevant areas which could be improved if we're talking about polish :)

Whilst some of the older ship designs are charming and shouldn't be changed, higher quality models and textures for these would give EvE a more consistent style.
psycho freak
Sebiestor Tribe
Minmatar Republic
#137 - 2012-09-05 10:32:56 UTC
1. make sec regain less of a grind
2. remove losec gate guns
3. wis

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it

Bagrat Skalski
Koinuun Kotei
#138 - 2012-09-05 10:41:50 UTC  |  Edited by: Bagrat Skalski
Quote:
3) Planet Scaling, so they don't look like basketballs when I fly pass them.


This. Procedurally generated universe like in space engine.
http://en.spaceengine.org/index/video/0-5
Atmospheric flight in manually piloted spaceship. Like in old times. Ah. Dreams. Sad
Hiro Ceffoe
State War Academy
Caldari State
#139 - 2012-09-05 10:58:39 UTC
1/ Make EVE more alive, take advantage of daily downtime to make the universe more dynamic, for example, stop Malkalen from burning. Week 1 monday downtime, remove fire effects, place NPC cranes and construction crews in space, scaffolding, etc. maybe an agent in space offering a repeatable "ferry construction blocks to us" mission for small loyalty point rewards. Week 2 downtime, remove scaffolding. Week 3 rebuild station. Week 4 place monument to tragic event in space. Another example would be to update NPC corporations more frequently, Heth is still the CEO of Ytiri according to the game. Basically the game stands still for months at a time and then updates all at once, needs work, needs dedicated storyline team.

2/ Sounds for when a new hostile contact appears on overview, picture Battlestar Galactica (reimagined) scene on episode "Thirty-three" where they think they have escaped, as Tigh and Adama discuss taking a break, the beeping sets the scene for hostiles incoming, feels cool, especially when mining with your feet up, suddenly beep beep beep, you get the idea.

3/ In a similar vein as point 1, more live celebratory events, featuring a few new missions, maybe a few new rewards, why don't we celebrate Caldari independance day marking the day they formed the current Caldari State after the Gallenteans took there homeworld every year, for an example. Each race should have at least one monumental day to celebrate.

In summary EVE has a downtime every day, why not take advantage of that to drive the storyline forward? EVE is stationary it may be a big sandbox but theres no reason to make the box so dull as long as it has plenty of sand.
Matriarch Prime
Sebiestor Tribe
Minmatar Republic
#140 - 2012-09-05 10:58:59 UTC  |  Edited by: Matriarch Prime
Oh, and obvious this game needs the most awesome maneuver ever done in scifi...

The Adama Maneuver

Gives new meaning to the phase, "hot drop".

Supporting our dust mercs should be done with style. :P

I like big guns. I can not lie. You other suckas can't deny. When I warp in, with an itty bity sig, with an arty in your face, you get sprung. You want to pull out your debuffs, 'cause you want to loot my stuff...deep, in a worm with nary, an escape but you can't stop staring. 'Cause, Oh crap!, Baby's got Point!