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Warfare & Tactics

 
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Faction Warfare - Resuscitating the Amarr

Author
Seishi Maru
doMAL S.A.
#81 - 2012-07-12 10:24:20 UTC
Poetic Stanziel wrote:
Markius TheShed wrote:
So why should we reward their idleness.
If it is, in fact, idleness, then they'll get bootstomped again, and all the smacktalk and propaganda that follows will have serious weight behind it.



And that would mean that the systems minmatar took with their investment in time and money ( or you didnt knew about the freightters full of ruptures and destroiers that were basically given for free to people run plexes durign the days just before FW changes?) would be just given to lazy that decided to bug out and hide before the patch.


The income from FW is NOT execuse for basically ZERO mobilization! The ammount of isk you need to be active in FW plex running is around 8-10 M isk per week. You can fill that with 1 hour of missions per month in high sec. So STOP MAKING EXCUSES!
Yuri Intaki
Nasranite Watch
#82 - 2012-07-12 11:21:30 UTC
PHPR Freighter wrote:
As an Amarrian fighter, I have been in Faction Warfare for the last week. Needless to say, I am having the time of my life. I have had a few near misses, where I died when my opponent was in hull, Ganked off of the station undocks of Fweddit's home station, and gone on roams in which I have died horribly. I am currently down to about 600k, and I am down 2 Destroyers, 7 interceptors and a cruiser.


Should we in Caldari attempt to organise "Amarr Aid" and fill few of our freighter alts with abundance of hookbills, nospreys, caracal navies and of course, thrashers and deliver them to Fweddit to be used in divine cleansing of the slaves from Bleaks/Devoid?
Thomas Kreshant
Brutor Tribe
Minmatar Republic
#83 - 2012-07-12 11:56:01 UTC  |  Edited by: Thomas Kreshant
Yuri Intaki wrote:
PHPR Freighter wrote:
As an Amarrian fighter, I have been in Faction Warfare for the last week. Needless to say, I am having the time of my life. I have had a few near misses, where I died when my opponent was in hull, Ganked off of the station undocks of Fweddit's home station, and gone on roams in which I have died horribly. I am currently down to about 600k, and I am down 2 Destroyers, 7 interceptors and a cruiser.


Should we in Caldari attempt to organise "Amarr Aid" and fill few of our freighter alts with abundance of hookbills, nospreys, caracal navies and of course, thrashers and deliver them to Fweddit to be used in divine cleansing of the slaves from Bleaks/Devoid?



This is actually how we're funded with donations from a few very generous people

Of course when/if those stop it's off doing lvl 1 missions and working our way up but we'll have a few more SP by that point so not terrible
Jade Constantine
Jericho Fraction
The Star Fraction
#84 - 2012-07-12 13:26:54 UTC
Poetic Stanziel wrote:
Bad Messenger wrote:
In minmatar militia you can do several billions isk in a day with low skill alts, quite much isk without effort and risk.
Exactly. Doing 10 FW L4 missions will net you enough LP to earn 1.5+B ISK if the LP is cashed out at T5 warzone control. Ten missions for 1.5B ISK, that's ridiculous.



Did you answer my previous question about why Faction Warfare victors being billionaires is more ridiculous than 0.0 moon-mineral cartels making trillionaires? And why the former is somehow "game-breaking" while the latter situation has been allowed to continue for half a decade?

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Jade Constantine
Jericho Fraction
The Star Fraction
#85 - 2012-07-12 13:33:40 UTC  |  Edited by: Jade Constantine
PHPR Freighter wrote:
As an Amarrian fighter, I have been in Faction Warfare for the last week. Needless to say, I am having the time of my life. I have had a few near misses, where I died when my opponent was in hull, Ganked off of the station undocks of Fweddit's home station, and gone on roams in which I have died horribly. I am currently down to about 600k, and I am down 2 Destroyers, 7 interceptors and a cruiser.

That aside, I will admit I have debated a few times about going to minmatar and plex for a while. I only have about 47k LP and can't cash out on anything worthwhile other then ammo and boosters. I am actively trying to find 1v1 ships that can take down the vigils the ninja plexers uses, the dramials and the daredevils that everyone uses.

There has been talk about the militia on how to make things somewhat better. Currently, regardless of how many people plex, its a flat .9% increase/decrease and there is a set time for 1 person. If multiple people plex, you get a cut of the LP and the Standing, which makes it only for 1 person to plex at a time. Defensive plexing needs an increase to the % of the system control, to something like 1.5%, where as the offensive plexing needs to be increased slightly to 1%. There needs to be incentives to defensive plexing. Multiple people defensive plexing needs to bring the time down to actually encourage defensive plexing. Max would be 10/15/20 mins for plexes base, and min time would be 7.5/10/15 mins. I am just throwing random numbers out but that is the general gist of it.


I'd like to see a system where a particular class of ship is required to effectively plex certain levels of complex.
ie frigates for minors
cruisers for mediums
battlecruisers for majors.

And plexing with a class below the requirement adds a time modifier ... ie plexing a major with a frigate takes 3x as long as the BC that is optimum for it.

Add in the time countdown reset to neutral when nobody is in range of the button and I think this would help. (as well as making for some better targets in plex warfare)

I don't like your idea of multiple people getting a time bonus because too many game mechanics in eve already favour numbers over all - but I could see a boost for defensive plexing perhaps. How about you get a 1.5x decontest bonus for defensive plexing if there are no enemy pilots in system (representing the fact that its not strategically contested) ?

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

PHPR Freighter
Pator Tech School
Minmatar Republic
#86 - 2012-07-12 14:08:14 UTC
I see where you are coming from with the ship requirements. I think it would be an awesome idea if it is implemented. An extra 5-10 mins for 5-7500 more LP is kind of stupid. There has to be a bit more challange then that and I think the time modifiers based on the plex and the ship you are in would be do able and not a whole lot of people would complain.

Well the whole numbers thing would be extremely small. If you are offensive plexing, it would have to be 1-2 people max, where as defensive plexing it would have a limit of say 3-4.

And that is a better idea then the initial idea. No one in system and you are dplexing, you should get a bigger increase.
Dirk Smacker
Caldari Provisions
Caldari State
#87 - 2012-07-12 14:29:55 UTC
Yuri Intaki wrote:
[quote=PHPR Freighter]
Should we in Caldari attempt to organise "Amarr Aid" and fill few of our freighter alts with abundance of hookbills, nospreys, caracal navies and of course, thrashers and deliver them to Fweddit to be used in divine cleansing of the slaves from Bleaks/Devoid?

Yes, contract them to me in OMS. P

But the problem isn't Fweddit. It's when Fweddit isn't on.

I guess once you have a signature, you cannot have a blank one.

Cearain
Plus 10 NV
#88 - 2012-07-12 15:37:55 UTC
PHPR Freighter wrote:

That aside, I will admit I have debated a few times about going to minmatar and plex for a while. I only have about 47k LP and can't cash out on anything worthwhile other then ammo and boosters. I am actively trying to find 1v1 ships that can take down the vigils the ninja plexers uses, the dramials and the daredevils that everyone uses..



I ask that you dont plex for minmatar or gallente. But you can and should have an alt run missions for them. Running missions for tribal liberation force is no different than running missions for boundless creation. It doesn't hurt the amarr militia efforts at all. Actually if you use it to fund your pvp amarr character it helps.

Even having an alt in minmatar militia running plexes against caldari hurts amarr (and obviously caldari).

I realize it is easier for older players to get an alt in a stealth bomber or bs to run missions. (mwd cloak trick to get your bs around low sec) But really in eve you may want a money making alt that can do something like that anyway. But once you have a mission running alt then you will have your main that can go caldari or amarr and you will have an alt that can run missions for minmatar or gallente. You will be able to cash in no matter who is winning.


PHPR Freighter wrote:

There has been talk about the militia on how to make things somewhat better. Currently, regardless of how many people plex, its a flat .9% increase/decrease and there is a set time for 1 person. If multiple people plex, you get a cut of the LP and the Standing, which makes it only for 1 person to plex at a time. Defensive plexing needs an increase to the % of the system control, to something like 1.5%, where as the offensive plexing needs to be increased slightly to 1%. There needs to be incentives to defensive plexing. Multiple people defensive plexing needs to bring the time down to actually encourage defensive plexing. Max would be 10/15/20 mins for plexes base, and min time would be 7.5/10/15 mins. I am just throwing random numbers out but that is the general gist of it.




I disagree that there needs to be incentives to defensive plexing. Defensive plexing is horrible and I would rather it be removed all together than have it get rewards.

Don't defensive plex. (if you want to hold one or 2 systems thats fine to keep the minmatar from getting a medal thats fine. But really thats it. Don't defensive plex. It just give minmatar plexers isk.) Let the minmatar keep taking systems while we build the contest level of all the systems they have. Most will eventually get tired of dplexing for no gain. Yes it will take a long time but it will get us to tier 5 if we do it right.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Poetic Stanziel
The Scope
Gallente Federation
#89 - 2012-07-12 16:36:11 UTC
Yuri Intaki wrote:
Should we in Caldari attempt to organise "Amarr Aid"
We need a FW parody song of this: http://www.youtube.com/watch?v=6EJWEXrykdQ
Dynast
Room for Improvement
Good Sax
#90 - 2012-07-12 19:53:41 UTC
Seishi Maru wrote:
The income from FW is NOT execuse for basically ZERO mobilization! The ammount of isk you need to be active in FW plex running is around 8-10 M isk per week. You can fill that with 1 hour of missions per month in high sec. So STOP MAKING EXCUSES!

Maybe if you're running no-gun speed tank ships. If you're actually fighting regularly, you'll be losing at least a couple frigs and destroyers a week. A well-fit t1 frig such as a Merlin is 10-12 mil a pop, a well fit destroyer is 15-25mil (200mm Thrashers are a good bit cheaper that 150mm Cormorants). If you're like me and looking for the GoodFights(tm) you're looking at a couple losses a night, as the more you roll the dice the more often they come up snake eyes.

8-10M isk per week does not cover it.
Large Collidable Object
morons.
#91 - 2012-07-12 22:40:29 UTC
Poetic Stanziel wrote:
Euasked wrote:
Fact is, Minnie militia is loaded full of plexbears from both sides.
The plexbear problem is solved if Amarr could gain control of half the Minnie/Amarr systems. That would situate both sides in the T2/T3 range, with rare forays into T4. Sort of like what the Caldari/Gallente situation is currently like. If plexbears can't buy regularly at T4/T5, they'll go find something else to do.



Why would anyone plexbear for Amarr even if there was a reset?

I need a vigil alt with about two days worth of training to solo pretty much any Amarr Plex, make billions and just biomass it once I lose interest and the standings are eternally messed up.

As Amarr, I'd probably need a bigger ship, requiring more SP, making the question if you want to mess up the standings beyond repair way more difficult, leaves me vulnerable to be caught at gatecamps or even requires *gasp* coordination. All these factors accumulate exponentionally.



The only people I can see having an interest in a reset or Systems flipping to Amarr again in a 'regular' manner would be Minmatar plexbears so they can farm offensively again. Looks like all the Incursion freeloaders went to Minmatar.

(And no - I've not been involved with either militia in three years with any alt - just thought about giving it a shot, but anticipated the current situation and abstained from it.)
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Hidden Snake
Inglorious-Basterds
#92 - 2012-07-13 07:28:43 UTC
Poetic Stanziel wrote:
Markius TheShed wrote:
You seem to have changed your mind about war since you said this Poetic

Poetic Stanziel wrote:
From the Jade conspiracy Blog post...............

Making wars fair is not a design consideration. Why should war be fair? In the history of human existence, when has war been fair? Oh, we have 2 to 1 advantage over you? Oh, you don't have any cavalry? Well, we'll just sit out all our horsemen and half our army, wouldn't be fair otherwise. Sorry about that. Okay, let's start the fighting. EVE is a simulator of human conflict, artificial rules to even playing fields is not EVE, that's some other game, like World of Warcraft, with their battlegrounds and arenas. Go play that if you want a semblance of fairness.
And now you want to make FW fair?? Make your mind up will you.

I'm not asking CCP to make the war fair ... I'm suggesting we perform a reset of our own accord, for long-term health of FW, especially in the south.

Big difference between asking CCP to design fairness, or just doing something ourselves, as players, to keep CCP from butting in with their design changes down the road, if things get too out of whack.


longterm heatlh is provided by survival of the fittes t..... and biggest


.... Amar just need bored minnmatar and one LOLNULLBEAR alliance to roll over u all .... because CCP allowed this to happen ....

it is problem of CCP that they do allow small scale warfare to fade ....
Bad Messenger
Rehabilitation Clinic
#93 - 2012-07-13 10:48:34 UTC
Jade Constantine wrote:
Poetic Stanziel wrote:
Bad Messenger wrote:
In minmatar militia you can do several billions isk in a day with low skill alts, quite much isk without effort and risk.
Exactly. Doing 10 FW L4 missions will net you enough LP to earn 1.5+B ISK if the LP is cashed out at T5 warzone control. Ten missions for 1.5B ISK, that's ridiculous.



Did you answer my previous question about why Faction Warfare victors being billionaires is more ridiculous than 0.0 moon-mineral cartels making trillionaires? And why the former is somehow "game-breaking" while the latter situation has been allowed to continue for half a decade?



It is not about game breaking isk, FW isk does not come from nowhere , it comes from other players.

Problem is that FW was ment to be WAR , but now it is just ISK FARM.

There is still no reason to PVP, but there is lot of reasons to farm easy isk.

We can as well end war and keep farming going on, make it even so that no one have right to kill farmers and maybe make those even invulnerable, and remove npc so those can farm with empty frigates, or maybe they should change it to be possible to use noob ship for farming. Difference now and after proposed change is marginal, no one would ever notice it.
Hidden Snake
Inglorious-Basterds
#94 - 2012-07-13 12:27:33 UTC
Bad Messenger wrote:
Jade Constantine wrote:
Poetic Stanziel wrote:
Bad Messenger wrote:
In minmatar militia you can do several billions isk in a day with low skill alts, quite much isk without effort and risk.
Exactly. Doing 10 FW L4 missions will net you enough LP to earn 1.5+B ISK if the LP is cashed out at T5 warzone control. Ten missions for 1.5B ISK, that's ridiculous.



Did you answer my previous question about why Faction Warfare victors being billionaires is more ridiculous than 0.0 moon-mineral cartels making trillionaires? And why the former is somehow "game-breaking" while the latter situation has been allowed to continue for half a decade?



It is not about game breaking isk, FW isk does not come from nowhere , it comes from other players.

Problem is that FW was ment to be WAR , but now it is just ISK FARM.

There is still no reason to PVP, but there is lot of reasons to farm easy isk.

We can as well end war and keep farming going on, make it even so that no one have right to kill farmers and maybe make those even invulnerable, and remove npc so those can farm with empty frigates, or maybe they should change it to be possible to use noob ship for farming. Difference now and after proposed change is marginal, no one would ever notice it.


I am quite against blue ops .... but 2 blue harvest systems seems like a good idea
Cearain
Plus 10 NV
#95 - 2012-07-13 15:12:56 UTC
First I am not sure the amarr plexers won't resusitate on their own. But if they are unable to resusitate themselves doing a reset will do nothing but feed the minmatar alt plexers.

If the mechanics are too lopsided ccp could consider the following that would help amarr:


1) Reduce the amount you make from missions to be on par with plexing. Right now mission running is the best isk maker. Even with no lp for defensive plexing minmatar might make enough isk overall by running missions and defensive plexing. For example if they can make 700 million isk per hour just running missions. It may be that they would only make 500 million isk per hour if they ran defensive plexes and missions. The time spent running the defensive plexing might still be justified to keep the the mission piggy bank going. As more and more people join minmatar just small percent of them occasionally running defensive plexes might be enough to preserve their isk faucet.

2) Because of what I describe above it may work if ccp made defensive plexing cost lp. So if minmatar want to defensive plex they would have to pay lp to get it to count toward decontesting a system. Thus that might push that lp scale in favor of the side that needs to win systems.

3) more drastically just remove defensive plexing altogether. Either defend the plex in pvp or you gradually lose your system.

4) remove the advantage minmatar have from rats.

5) make plexing a pvp game. Have timers count down when plexers are chased out. Notify militias when miltary complexes are attacked so they can defend them in pvp.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

David Clausewitz
David Clausewitz Corporation
#96 - 2012-07-14 01:08:56 UTC  |  Edited by: David Clausewitz
Bengal Bob wrote:
THis helpful link demonstrates the current situation nicely. Amarr are of course the Romans, whilst the Minmatar are the Gauls.

http://asterixonline.info/comics/mangas/Asterix%20Comics/23%20-%20Obelix%20and%20Co/23-%20Obelix%20and%20Co%2808%29.jpg

Credit to Merely Runaway for finding this


Off topic, but I think whoever made that comic has no knowledge of Roman history. It was probably meant to be a metaphor for another situation though.

Also, it doesn't matter how bad it gets in terms of system control, Fweddit will not be leaving Amarr. We are losing the PVE war horrendously but fortunately most of us, myself included, don't give a **** about PVE or plexing in FW. The PVP is why we're here and that war is extremely successful and target rich.

The unsung heroes of this PVE war for sov are the carebear plex farmers minnie has a surplus of that are only in it for the ISK. I would love to see an "isk destroyed" part of the faction warfare panel in-game below "ships killed" to know how badly we're winning the PVP war in efficiency.
Bienator II
madmen of the skies
#97 - 2012-07-14 02:10:49 UTC
well. many realised that plexing is not worth the effort. Esp defensive plexing. Minmatar have a motivation to defensive plex, for amarr its just wasted time. (several well known reasons comming here together)

Some of us reduced plexing to all-offensive (those who want small group/solo pvp in plexes) while agreed to stop taking systems. You should have noticed that some systems went vulnerable in the last few days without any group effort to shoot the hub. Additionaly several uninteresting systems just flipped to minmatar since nobody wanted to defensive plex.


a reset would change nothing. Those who where in amarr FW to make isk or to have clean killboards already left/switched sides etc. Those who stayed are there for pvp (in one form or the other), simply don't care who is winning, have less and less interest in system control and have ISK income outside FW mechanics.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Cearain
Plus 10 NV
#98 - 2012-07-14 03:35:35 UTC  |  Edited by: Cearain
David Clausewitz wrote:
Bengal Bob wrote:
THis helpful link demonstrates the current situation nicely. Amarr are of course the Romans, whilst the Minmatar are the Gauls.

http://asterixonline.info/comics/mangas/Asterix%20Comics/23%20-%20Obelix%20and%20Co/23-%20Obelix%20and%20Co%2808%29.jpg

Credit to Merely Runaway for finding this


Off topic, but I think whoever made that comic has no knowledge of Roman history. It was probably meant to be a metaphor for another situation though.

Also, it doesn't matter how bad it gets in terms of system control, Fweddit will not be leaving Amarr. We are losing the PVE war horrendously but fortunately most of us, myself included, don't give a **** about PVE or plexing in FW. The PVP is why we're here and that war is extremely successful and target rich.

The unsung heroes of this PVE war for sov are the carebear plex farmers minnie has a surplus of that are only in it for the ISK. I would love to see an "isk destroyed" part of the faction warfare panel in-game below "ships killed" to know how badly we're winning the PVP war in efficiency.



I agree on the roman history. ( I haven't specifically read about these wars but from what i do know the roman soldiers were likely greatly outnumbered and punched well above their weight.) And generallly I agree with your post until you get to isk efficeiency. That has never been my bag. Worrying about isk efficiency is a terrible way to play eve. I am more about having fun than worrying about that.

But if you are interested in isk efficiency the killboards don't keep track of the lp or the value of the lp earned from pvp. I think if you build that in you might find our isk efficency isn't so great. But that is back to your first point - are you having fun? If so who cares about killboard isk efficiency?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

David Clausewitz
David Clausewitz Corporation
#99 - 2012-07-14 06:03:41 UTC  |  Edited by: David Clausewitz
Cearain wrote:
David Clausewitz wrote:
Bengal Bob wrote:
THis helpful link demonstrates the current situation nicely. Amarr are of course the Romans, whilst the Minmatar are the Gauls.

http://asterixonline.info/comics/mangas/Asterix%20Comics/23%20-%20Obelix%20and%20Co/23-%20Obelix%20and%20Co%2808%29.jpg

Credit to Merely Runaway for finding this


Off topic, but I think whoever made that comic has no knowledge of Roman history. It was probably meant to be a metaphor for another situation though.

Also, it doesn't matter how bad it gets in terms of system control, Fweddit will not be leaving Amarr. We are losing the PVE war horrendously but fortunately most of us, myself included, don't give a **** about PVE or plexing in FW. The PVP is why we're here and that war is extremely successful and target rich.

The unsung heroes of this PVE war for sov are the carebear plex farmers minnie has a surplus of that are only in it for the ISK. I would love to see an "isk destroyed" part of the faction warfare panel in-game below "ships killed" to know how badly we're winning the PVP war in efficiency.



I agree on the roman history. ( I haven't specifically read about these wars but from what i do know the roman soldiers were likely greatly outnumbered and punched well above their weight.) And generallly I agree with your post until you get to isk efficeiency. That has never been my bag. Worrying about isk efficiency is a terrible way to play eve. I am more about having fun than worrying about that.

But if you are interested in isk efficiency the killboards don't keep track of the lp or the value of the lp earned from pvp. I think if you build that in you might find our isk efficency isn't so great. But that is back to your first point - are you having fun? If so who cares about killboard isk efficiency?


It's more just to refute those who seem to think that the claim "Amarr are losing" is an objectively correct statement. As far as I'm concerned, we're winning and having loads of fun while doing it. ISK efficiency isn't a perfect way to measure "winning", but how else do you measure it?

You certainly can't use simple kill:death ratios because they would be even less accurate given there would be no way to distinguish between an extremely valuable kill/death and an extremely invaluable kill/death. Trying to use warzone control as a standard as of late is a joke because it has very little to do with PVP (won't go so far as to say it has nothing to do with it because it does play a semi-important role sometimes).

Assuming both sides have an equal share of fun, the most accurate (although not perfect) mathematical way to determine who comes out on top in any given PVP engagement is isk efficiency. Regardless of how much you obsess over it or how little you care about it as a stat, you can't deny that it's the best thing we've got. Of course, some people will care a lot more than others, but anyone who says they don't care about isk efficiency at all may as well say they don't care about winning, and if you don't care about whether you win or not then you wouldn't actually be bothering with competing in the first place.

Also, on a side-note without getting into too many details, one inaccuracy is in it's portraying Caesar as a dictator while the Gauls still pose a threat. By the time Caesar had established himself as the sole authority in Rome, the Gauls had been defeated and subdued so Caesar as "emperor" would have never been worrying about the Gauls to begin with.
Ravans
The Federal Ministry of Finance Nigeria
#100 - 2012-07-14 08:58:42 UTC
in a matter of weeks there will be cries of nerf amarr as fleets of geddons storm through the minmatar lines.