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Warfare & Tactics

 
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Faction Warfare - Resuscitating the Amarr

Author
Jade Constantine
Jericho Fraction
The Star Fraction
#41 - 2012-07-11 15:16:21 UTC
Poetic Stanziel wrote:

I'm not asking CCP to make the war fair ... I'm suggesting we perform a reset of our own accord, for long-term health of FW, especially in the south. Big difference between asking CCP to design fairness, or just doing something ourselves, as players, to keep CCP from butting in with their design changes down the road, if things get too out of whack.



Perhaps you'd like to ask the Mittani to voluntarily surrender his war against the star fraction and pay a 10b ISK defeat surcharge to me on the grounds that after 5 weeks of warfare his side lost 15b isk to 2b killed and so would be fair enough to consentually fall on his sword. (Or is that ridiculous?)


The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Poetic Stanziel
The Scope
Gallente Federation
#42 - 2012-07-11 15:18:01 UTC  |  Edited by: Poetic Stanziel
Jade Constantine wrote:
And that's a five minute example of how this kind of thing can be addressed without a nonsense consenual surrender of territory on the black of a bleating blog full of half baked misunderstandings and nonsense.
This coming from the person who was championing the notion of a CCP->Goon conspiracy at every level of game design and development.

Other than your rudeness, you make some good points.

Like I've said before, I enjoy throwing out ideas, and reading where the discussion goes from there.

The money at L5 is ridiculous. Basically, doing 10 L4 FW missions can net you 1.5B ISK. (Taking my own experience and profit, in to account, when spending 250K LP at T5 warzone control.) That's an amount of money that is out of line with even Incursions at their worst.

Maybe all that needs to be fixed are LP store payouts at the various control levels. So that T1 isn't so hopeless and expensive, and T5 isn't so ricidulously lucrative.
Jade Constantine
Jericho Fraction
The Star Fraction
#43 - 2012-07-11 15:25:36 UTC  |  Edited by: Jade Constantine
Poetic Stanziel wrote:
This coming from the person who was championing the notion of a CCP->Goon conspiracy at every level of game design and development.


Well, I'm not really "CCP->Goon" was the right way round Cool But I think we saw from the result of the 1.1 Wardec changes that certain interests were benefited, others were ignored.

Poetic Stanziel wrote:
Other than your rudeness, you make some good points.


And amusingly (yes I did read your conspiracy blog Poetic) I'm not sure you are best placed to talk about "rudeness."

Poetic Stanziel wrote:
The money at L5 is ridiculous. Basically, doing 10 L4 FW missions can net you 1.5B ISK. (Taking my own experience and profit, in to account, when spending 250K LP at T5 warzone control.) That's an amount of money that is out of line with even Incursions at their worst. Maybe all that needs to be fixed are LP store payouts at the various control levels. So that T1 isn't so hopeless and expensive, and T5 isn't so ricidulously lucrative.


So why are we rushing to fix massive income for the winners of the Faction Warfare minigame in Eve Online while doing nothing about massive income for the winners of the 0.0 minigame "moon income" again?

0.0 has been ridiculously lucrative for moon-goo-victors for the last five years. At this point we're not even sure Soundwave will find the time to deal with the situation by this christmas. Why are we worrying about Faction Warfare billionaires when the 0.0 moon economy trillionaires have made all territorial conflict in nullsec a pretty sad joke for the past half decade and foreseeable future?

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Asari Tadaruwa
24th Imperial Crusade
Amarr Empire
#44 - 2012-07-11 15:26:06 UTC
one thing that no one has mentioned yet either is that fact that FWEDDIT while has 600 members. The average skill points of those members is less than 5m. 90% of the corp was created within a week of when the new system was released.

No reason for FWEDDIT to plex a system and take it to have it retaken by overwhelming force the next day. Thus giving the minnies roughly 20b for taking it.

I am sure that Amarr will end up taking their systems back at some point but it wont be this week.

Wait till FWEDDIT has some skill points and are actually able to fight a more even ship fight. As it stands we run in with cruisers and below win a fight then they reship to BC. so we find something else to do.

no system reset is needed. Just going to take some time to get things working on Amarr side again.

Also someone said how little impact the goons made for FW. That is totally misunderstood on how that effected it. The entire Minnie side sat there for weeks with super cheap ships. For the same cost of a thrasher we are fighting against some form of faction frig. So we have been for weeks out shipped by people spending hte same amount as us but getting alot better ships.

that isnt a complaint its just explaining better how the goons effected the war. I personally enjoy it. i undock fly 2 jumps and am able to find a fight. thats alot better than flying 10 jumps and not seeing another soul like on the minnie side.
Jade Constantine
Jericho Fraction
The Star Fraction
#45 - 2012-07-11 15:33:43 UTC  |  Edited by: Jade Constantine
Asari Tadaruwa wrote:
one thing that no one has mentioned yet either is that fact that FWEDDIT while has 600 members. The average skill points of those members is less than 5m. 90% of the corp was created within a week of when the new system was released.

No reason for FWEDDIT to plex a system and take it to have it retaken by overwhelming force the next day. Thus giving the minnies roughly 20b for taking it.

I am sure that Amarr will end up taking their systems back at some point but it wont be this week.

Wait till FWEDDIT has some skill points and are actually able to fight a more even ship fight. As it stands we run in with cruisers and below win a fight then they reship to BC. so we find something else to do.

no system reset is needed. Just going to take some time to get things working on Amarr side again.

Also someone said how little impact the goons made for FW. That is totally misunderstood on how that effected it. The entire Minnie side sat there for weeks with super cheap ships. For the same cost of a thrasher we are fighting against some form of faction frig. So we have been for weeks out shipped by people spending hte same amount as us but getting alot better ships.

that isnt a complaint its just explaining better how the goons effected the war. I personally enjoy it. i undock fly 2 jumps and am able to find a fight. thats alot better than flying 10 jumps and not seeing another soul like on the minnie side.



The point is (and it was a point made pretty clearly last weekend) - the Minmatar didn't need Goons to push to tier 5 when the collective militia wanted an organized and near simultaneous cash out. The goons pushed it to tier 5 (for their exploit) before TLF was collectively ready I think - but it was inevitably going to happen within the next couple of weeks - we'd been talking about the strategy to make it happen for a month.

On your thoughts for the Minmatar side - I have to laugh. I base in Kourm. I undock and next door is 40-80 wartargets usually docked in Kam. One of my corp mates you might be aware of Kedisa has been living in your home hisec system for the last four weeks flying pretty much nothing but t1 thrasher himself - Its not hard to find war targets as a Matari fighter. Plex Kamela and somebody will usually come.

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Thomas Kreshant
Brutor Tribe
Minmatar Republic
#46 - 2012-07-11 15:43:33 UTC
Jade Constantine wrote:
Its not hard to find war targets as a Matari fighter.


For how long I wonder Question

Jade Constantine wrote:
Plex Kamela and somebody will usually come.


That should change as systems aren't important and that goes double for the plex in them.
Jade Constantine
Jericho Fraction
The Star Fraction
#47 - 2012-07-11 15:58:56 UTC
Thomas Kreshant wrote:
Jade Constantine wrote:
Its not hard to find war targets as a Matari fighter.


For how long I wonder Question

Jade Constantine wrote:
Plex Kamela and somebody will usually come.


That should change as systems aren't important and that goes double for the plex in them.


I'll believe it when I see it to be honest. Its just so easy for Amarr to fall back and base in Tuom, Choonka, Ohide around Kamela and skirmish in Kam and surrounding systems. That's precisely what they did back in the day when SF occupied Kamela in earnest back in the Space and Freedom campaign. Station lockout won't be that relevant when they will always have hisec. As for the plex in them - well, they jump ship to Caldari and suddenly they have tier 5 level rewards for plexing the system over. Its not rocket science really.



The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Thomas Kreshant
Brutor Tribe
Minmatar Republic
#48 - 2012-07-11 16:19:05 UTC
Jade Constantine wrote:


I'll believe it when I see it to be honest. Its just so easy for Amarr to fall back and base in Tuom, Choonka, Ohide around Kamela and skirmish in Kam and surrounding systems. That's precisely what they did back in the day when SF occupied Kamela in earnest back in the Space and Freedom campaign. Station lockout won't be that relevant when they will always have hisec. As for the plex in them - well, they jump ship to Caldari and suddenly they have tier 5 level rewards for plexing the system over. Its not rocket science really.





Maybe and maybe not.

IMHO jumping to Caldari should probably mean going the whole hog and going to Black Rise.
Jade Constantine
Jericho Fraction
The Star Fraction
#49 - 2012-07-11 16:33:33 UTC
Thomas Kreshant wrote:
Jade Constantine wrote:


I'll believe it when I see it to be honest. Its just so easy for Amarr to fall back and base in Tuom, Choonka, Ohide around Kamela and skirmish in Kam and surrounding systems. That's precisely what they did back in the day when SF occupied Kamela in earnest back in the Space and Freedom campaign. Station lockout won't be that relevant when they will always have hisec. As for the plex in them - well, they jump ship to Caldari and suddenly they have tier 5 level rewards for plexing the system over. Its not rocket science really.





Maybe and maybe not.

IMHO jumping to Caldari should probably mean going the whole hog and going to Black Rise.



Well there is a fair point of discussion actually - whether its actually reasonable for different allied militias to get LPs for the plexing the other bunches sites (ie Caldari getting Caldari LP's for plexing Minmatar sites or Minmatar getting Minmatar LPs for plexing Caldari sites.) Personally I've never liked this aspect of the design - but its arguable that it does provide a safety valve for a losing militia to dig themselves out a bit. The implications could do with looking at though. I take your point that it does probably end up with the ex Amarrian Caldari pilots going to black rise though - for the mission agents.




The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

ChipMo
Dreddit
Test Alliance Please Ignore
#50 - 2012-07-11 17:10:16 UTC
No, we should not give the Amarr an inch. We should, and shall continue to eat them up until I get a nice shiny medal.
Thomas Kreshant
Brutor Tribe
Minmatar Republic
#51 - 2012-07-11 17:16:32 UTC
ChipMo wrote:
No, we should not give the Amarr an inch. We should, and shall continue to eat them up until I get a nice shiny medal.


Rusty medal, do you not pay attention?
Kuehnelt
Devoid Privateering
#52 - 2012-07-11 17:24:59 UTC
Jade Constantine wrote:
Well there is a fair point of discussion actually - whether its actually reasonable for different allied militias to get LPs for the plexing the other bunches sites


Huh? If Fweddit moves to Black Rise, they sure won't want to make Amarr LP out there; they'll be Caldari, making Caldari LP.

What's more interesting than this "fair point of discussion", for me, is why it's so fascinating a point of discussion for only Minmatar. I imagine the reasons are something like

1. We don't want Gallente ridings our LP coattails - they didn't earn it "like we did"!

2. We don't want Amarr to make any isk to fight us with. That's not their job! Their job is to provide us with farming opportunities, and with the EWAR nerf they should be able to do that in T1 frigs.

And apparently the Amarr-Caldari link is also troublesome for

3. We don't Amarr to escape to a 100 system (50 Caldari, 50 Gallente) battlefield that was designed for FW, that wasn't broken on day one, which still offers success through casual play (no "we can win this if only we work so hard and have so little fun that 0.0 sov wars really look much better in comparison" secret master plans), which still offers PvP funding even to brand-new players without alts. We've got a good LP fountain going here, why would these jerks want to enjoy Faction Warfare when they could just collaborate with us?
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#53 - 2012-07-11 17:35:08 UTC  |  Edited by: Deen Wispa
Kuehnelt wrote:


3. We don't Amarr to escape to a 100 system (50 Caldari, 50 Gallente) battlefield that was designed for FW, that wasn't broken on day one, which still offers success through casual play (no "we can win this if only we work so hard and have so little fun that 0.0 sov wars really look much better in comparison" secret master plans), which still offers PvP funding even to brand-new players without alts. We've got a good LP fountain going here, why would these jerks want to enjoy Faction Warfare when they could just collaborate with us?


You make a good point. But you know and I know that no one cares about GFs. It's all about winning (at all cost) and epeening.I find it hypocritical though that Caldari publicly voice their displeasure about Amarr coming up here, and yet they collaborate with and encourage them to move up here privately.

The 100 system battlefield is such a hoot up here though. So many different pipes and enclaves to be discovered. CCP really should give Amarr/Minnies the same type of battlefield design.

High Five. Yeah! C'est La Eve .

Salicaz
Verrimus Caelum
#54 - 2012-07-11 17:41:58 UTC
Deen Wispa wrote:


The 100 system battlefield is such a hoot up here though. So many different pipes and enclaves to be discovered. CCP really should give Amarr/Minnies the same type of battlefield design.


Same battlefield, same rat balance.....all too late now. Damage has been done although the minmitar claim it was all their brilliant "coordination" etc even though it's CCP design that makes the isk farmers controll where the pvper's dock.

And as for GF's .....lol, not content with huge Thrasher blobs they still use ecm boats in support despite a huge number advantage in my TZ Lol
Alex Tremayne
Lyrus Associates
The Star Fraction
#55 - 2012-07-11 17:44:34 UTC
Poetic Stanziel wrote:

(tl;dr I propose that Minmatar give up all systems east of Dal, excepting Amamake. Reset faction warfare of our own accord, get back to good fights.)


How should I put this..?

No.

When the enemy is down on the floor bleeding, you don't give them a helping hand up, you stomp on their face until they can't get back up.

Sadly, we can stomp the cockroaches of the Amarrian militia as much as we like and eventually the vermin will return, but we certainly don't make it easy for them.

Frankly, if you want to help them so badly, I think the best thing you could do for them, (and probably us) is switch sides and try to lead them to victory yourself.
Cearain
Plus 10 NV
#56 - 2012-07-11 18:57:29 UTC
Poetic Stanziel wrote:
....
Not really the case. The Amarr side is simply disinterested, and many are packing up, moving north, where the battle lines are more evenly drawn; where there's something for both sides to fight over.

So, to those crowing that we can do it without Goon help, perhaps we're still lingering under the effects of what they did. If the Amarr are so disinterested that they aren't fighting back, then what sort of victory are we crowing over?....


You are confusing plexing and occupancy with fighting. Plexing was a pve activity when caldari took all gallente space and CCP changed nothing in inferno to make plexing a pvp activity.

If you want amarr to plex make it a pvp activity. But when I have an hour or so to play eve I have a choice to make. I can spend that hour and easilly capture 6 minor plexes deep in minmatar space without any pvp, or I can maybe capture about 2 plexes and get allot of pvp. I almost always choose the latter. So do most amarr.

The answer for faction war remains the same. Make the occupancy war a pvp mechanic. 2 things have been mentioned that can likely do this. 1) have the timer start ticking down if you warp out after a wartarget lands on grid or on grid with your accell gate. 2) Notify the militias when plexes are taken.

I usually go in busy minmatar systems to plex. But even then most times no one will come to fight. Maybe people are docked up or whatever. I don't know. But I often don't even finish a minor plex if it seems no one is going to enter the plex to fight.

I know at any given time someone on the minmatar side would like to fight for a plex. But they simply don't know I am there. CCP needs to fix this.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Yuri Intaki
Nasranite Watch
#57 - 2012-07-11 18:57:56 UTC
Deen Wispa wrote:
I find it hypocritical though that Caldari publicly voice their displeasure about Amarr coming up here, and yet they collaborate with and encourage them to move up here privately.


Why, it would be about as blatant as swapping from gallente to minmatar and still basing in Black Rise oh wait....And again, the moment your horde of matar farming alts stops running around in Black Rise, is the day we might pay your ramblings some heed.

Anyway, I dont recall anyone saying "No Amarr allowed" from Caldari militia. If they change their militia for this stint, no biggie. If they stay as "neutral", then we see how they behave around us since Amarr militias pirating around here goes way back but we are open minded and tolerant here in Caldari, unlike in the mob justice ruled Gallente.
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#58 - 2012-07-11 19:06:17 UTC  |  Edited by: Deen Wispa
Your spokesman for the State said so here.

Quote:
I think its cheesy from both fronts because the Amar have no interest in bettering their space. They are only interested in it for the isk instead of the mechanics.

The gals are NOT even close to the same boat as the Amar you simply want to use someone elses work to achieve free ships.

The mechanics allow it but its still cheesy .

You cant use the amar's excuse

And I disagree witth Amar coming over.


I'm curious to know if WBR came over and joined you guys, would you welcome them with open arms and forgive them for the sake of "winning the war" ?

High Five. Yeah! C'est La Eve .

sYnc Vir
Wolfsbrigade
Ghost Legion.
#59 - 2012-07-11 19:47:37 UTC
Deen Wispa wrote:
Your spokesman for the State said so here.

Quote:
I think its cheesy from both fronts because the Amar have no interest in bettering their space. They are only interested in it for the isk instead of the mechanics.

The gals are NOT even close to the same boat as the Amar you simply want to use someone elses work to achieve free ships.

The mechanics allow it but its still cheesy .

You cant use the amar's excuse

And I disagree witth Amar coming over.


I'm curious to know if WBR came over and joined you guys, would you welcome them with open arms and forgive them for the sake of "winning the war" ?


That would be a no. A lot of Caldari didn't like us when we were their before not likely to change should we rejoin.

I'd also like to point out at this moment, we have alt corps in All three other Militias, Its not out of hand that we could use the alts in those corps to tweak our own standings and join any militia.

CCP made that remarkably easier the moment they stupidly lowered the entry level to 0. Though I doubt we be joining any other militia.

As I've stated before, once gone from Amarr we be gone.

Don't ask about Italics, just tilt your head.

Major Killz
inglorious bastards.
#60 - 2012-07-11 23:09:13 UTC  |  Edited by: Major Killz
Can only hope your corporation leaves and is successful outside of factional warfare. Many have failed and few have survived and almost none bar 1 - 4 corporations have had success. The most successful X-factional warfare corporation is No Mercy. They even had tech moons in the north @ some point and lead a very successful pvp alliance (one of the best ingame @ the time).

The first to go are the pilots who need to be hand held and want things easy and are opposed to difficulty. They often account for 30 - 70% of a corporation. They tend to go back to milltia. Happened to Dark rising within a month of leaving. Also, not suprised to see them back in milltia lol.

If you don't get your corporation use to engaging in piracy and engagements in 0.0.

Not to mention making an income outside of factional warfare sources. Leaving can be a death nail lol. There's alot of fail atempt to learn from so Im sure future atempts will be different.

[u]Ich bin ein Pirat ![/u]