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Stealth BS sized Bombers - Solution for Titan problem

Author
Aylin Aslim
Memintolar Tombikto
#1 - 2012-07-05 08:33:27 UTC
There has been lots of tweaks concerning supercapitals. Like all buffs&nerf CCP has done before, these tweaks comes and goes in between being overpowered or useless.

When we inspect a similar case ( not that similar but will be explained ) in subcaps, we found out there is a solution ( an unexpected one but yes, its a solution ) for this problem.

Battleships,

We have a wide variaty of battleships which can excel in multiple roles. However, they are not a dreadful power due to a couple of reasons.
One of them is Stealth bombers.


Stealth bombers are being used to vaporate bs fleets without outblobling them.

With the same analogy we can solve the titan problem.

- Stealth BS sized bombers. ( We can even use Black ops ships ).

* Can fit Citadel sized torpedoes with huge dmg bonus ( not on par with sieged dreds ) with huge explosion radius which deals a small amount of damage everyship except supercapitals.
* Can fit cov ops cloak
* Can use Citadel Bombs, which acts like normal bombs but affective on supercapitals ( huge explosion radius again ).
* no tank, poor ressists.


Your comments please.
Goti fase
Faulcon de Lazy
#2 - 2012-07-05 12:14:30 UTC
Aylin Aslim wrote:
* Can fit Citadel sized torpedoes with huge dmg bonus ( not on par with sieged dreds ) with huge explosion radius which deals a small amount of damage everyship except supercapitals.


+1 I like the idea. I think there would have to be a restriction on how easy it would be to turn this ship on sub-cap vessels though. I can see a vessel like this being capable of one-shotting a BS which would be ridiculous, even if the torp doesn't actually hit the said BS due to the huge explosion radius.

Aylin Aslim
Memintolar Tombikto
#3 - 2012-07-05 13:49:16 UTC
Same case as stealth bombers.
A stealth bomber cannot deal massive damage on a frigate, even painted + webbed. High explosion radius should solve the problem
Dread Pirate Pete
Doomheim
#4 - 2012-07-05 14:39:14 UTC
Citadel Bombs sound like something that will never be balanced properly.

Black Ops BS getting a role apart from SB cyno is a good idea
Luc Arbosa
Pator Tech School
Minmatar Republic
#5 - 2012-07-05 17:27:09 UTC
I think this would actually be a better role for a battlecruiser-size ship, since they still need some agility to be able to escape from supercap escort vessels. Also, as yet there are no BC-sized covops. This also might be a use case for a spinal-mount weapon; rather than solve the issue with explosion radius, solve it with movement mechanics -- anything smaller than a supercap would simply move out of the way.
Danel Tosh
The Scope
Gallente Federation
#6 - 2012-07-05 18:38:30 UTC
anything to buff black ops +1

Im not entirely shure but I think the BS models would have to be changed to support the citedel launchers.
Corina Jarr
en Welle Shipping Inc.
#7 - 2012-07-05 20:14:40 UTC
This would be cool, and not too OP, since an AB BS could speed tank those torps.
Coca Carola
#8 - 2012-07-05 20:26:00 UTC
BC sized covops able to fit covops cloak, citadel launchers and a new citadel bomb launcher is not a new idea. One can only hope that CCP notices if it comes up regularly, because it is a really nice idea that would reward tactical skill over blobbing.
James Amril-Kesh
Viziam
Amarr Empire
#9 - 2012-07-05 20:58:47 UTC
Aylin Aslim wrote:
There has been lots of tweaks concerning supercapitals. Like all buffs&nerf CCP has done before, these tweaks comes and goes in between being overpowered or useless.

When we inspect a similar case ( not that similar but will be explained ) in subcaps, we found out there is a solution ( an unexpected one but yes, its a solution ) for this problem.

Battleships,

We have a wide variaty of battleships which can excel in multiple roles. However, they are not a dreadful power due to a couple of reasons.
One of them is Stealth bombers.


Stealth bombers are being used to vaporate bs fleets without outblobling them.

With the same analogy we can solve the titan problem.

- Stealth BS sized bombers. ( We can even use Black ops ships ).

* Can fit Citadel sized torpedoes with huge dmg bonus ( not on par with sieged dreds ) with huge explosion radius which deals a small amount of damage everyship except supercapitals.
* Can fit cov ops cloak
* Can use Citadel Bombs, which acts like normal bombs but affective on supercapitals ( huge explosion radius again ).
* no tank, poor ressists.


Your comments please.

As weird as it seems to me, I really like and support this idea.

Enjoying the rain today? ;)

Griffin Omanid
Knights of the Zodiac
#10 - 2012-07-05 22:45:37 UTC  |  Edited by: Griffin Omanid
I´m not sure, if it really has to be an BS for such a role. Because the Stealth Bomber is a small vessel, that is effective against large ships, and the price ratio is 25 mill to 100 mill for the cheapest BS. A Tech2-BS will cost around a billion, whereas a Carrier or Dreadnaught starts by two billion (was long ago when i last looked at the prices)
Wouldn´t a battlecruiser or cruiser- sized vessel be more suitable? Like for example the Tier3 BC´s, they are obviously less resistant, but much cheaper, and new pilots can effort them faster, and will so get something to defend against caps.
But I am sure this would be more a balancing-thing, if BS or BC.
Corina Jarr
en Welle Shipping Inc.
#11 - 2012-07-05 23:50:34 UTC
Griffin Omanid wrote:
I´m not sure, if it really has to be an BS for such a role. Because the Stealth Bomber is a small vessel, that is effective against large ships, and the price ratio is 25 mill to 100 mill for the cheapest BS. A Tech2-BS will cost around a billion, whereas a Carrier or Dreadnaught starts by two billion (was long ago when i last looked at the prices)
Wouldn´t a battlecruiser or cruiser- sized vessel be more suitable? Like for example the Tier3 BC´s, they are obviously less resistant, but much cheaper, and new pilots can effort them faster, and will so get something to defend against caps.
But I am sure this would be more a balancing-thing, if BS or BC.

More of a size thing. There is no way that a BC would be able to fit the launchers.
Motoko Kusanagui
Doomheim
#12 - 2012-07-06 02:21:02 UTC
another use for Black Ops ship sounds real nice and people's feedback is good so far +1 from me.
Mechael
Tribal Liberation Distribution and Retail
#13 - 2012-07-06 02:47:15 UTC
Oh god, no more ships with mismatched weapons please.

Whether or not you win the game matters not.  It's if you bought it.

Raphael Celestine
Celestine Inc.
#14 - 2012-07-06 04:30:16 UTC
Corina Jarr wrote:
More of a size thing. There is no way that a BC would be able to fit the launchers.

I doubt that a BC with capital launchers is any harder to manage than a frig with BS launchers, and we already have those.
Griffin Omanid
Knights of the Zodiac
#15 - 2012-07-06 06:42:08 UTC
Raphael Celestine wrote:
Corina Jarr wrote:
More of a size thing. There is no way that a BC would be able to fit the launchers.

I doubt that a BC with capital launchers is any harder to manage than a frig with BS launchers, and we already have those.

Yes, the Stealth Bomber also got these large additions so that siege launcher can fit. It needs some time so that you can see the T1-vessel in a stealth bomber. I think these adds must be made in both cases for BS and BC´s.
Grath Telkin
Amok.
Goonswarm Federation
#16 - 2012-07-06 07:34:30 UTC
There is no titan problem, titans were fairly well nerfed, leave them alone for a while.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Mark Androcius
#17 - 2012-07-06 10:39:02 UTC
I would say cruisers really.
Fitted with 3 bomb launchers and 4 torpedo launchers, leaving space for 1 cov ops cloak.

A battleship or even battlecruiser, is just way to sluggish and will just be killed in seconds, for not being able to warp away fast enough.

Compare them:
SB, warp to 30, drop bomb, warp away, rinse repeat.
BSSB or BCSB, warp to 50, drop bomb, wait to align, get locked, pew pew, boom, warp away in pod.

You could of course try tediously to pre-align to something, which would make it go like this:
Warp to 70, align to something which has the target in between it, uncloak when at 50 km, drop bomb, warp off, rinse, repeat.

But the issue with that would be, that you initial warp in point ( if your opponent has any active braincells ) will be swarming with baddies, when going for your second run, or your third one, which means you have to go through a lot of work to get a new warp in point every single round.
Corina Jarr
en Welle Shipping Inc.
#18 - 2012-07-06 14:29:39 UTC
Thats a fair point. Though this would be more useful in wolf packs (lol wolf pack of BS) not solo so much. And a cruiser with normal torps/bombs would obsolete the SB because it could target the same enemy. Thats why the OP is thinking of BS with Citadel torps.


And with this, we could then have a nice capital buff for once. Just so that they have a point to being flown.
Tarryn Nightstorm
Hellstar Towing and Recovery
#19 - 2012-07-08 15:18:35 UTC  |  Edited by: Tarryn Nightstorm
Use "Compact Citadel Torpedoes," like what Fighter-Bombers have (at least lore-wise), but loads existing capital munitions.

I'm thinking maybe destroyer-size?

I've beaked-off about this concept a lot in the past, and I used to think that a BC-size chassis was right, but now I'm thinking Destro would be better. They already have 8 hi slots, so 5 Compact CitaTorps, 2 bomb-launchers, and the cloak in the highs.

4/5 mids, 2/3 lows, enough grid and CPU to fit a medium shield extender or 400mm plate with a T2 resist-profile--not too tanky, but these things would probably still need some tank in this application.

Not cruiser, though--too many T II cruiser chassis as it is. The Destroyer line could use more variation, as well.

Definitely not BS--much too expensive, and far too unwieldy. BLOPs can be buffed whilst retaining their current roles, plus evolving that a bit (ninja moon-POS hacking, anyone?) just fine.

(We'll save the Ti-2/T2--or maybe Ti-3/T2?--for the all-in-one CovOps capable combat-exploration ship, which is a new thread I've had a-brewing for a while. Watch this spaceBlink)

E:

4-5 mid/2-3 lo slots for Caldari and Minni, reverse for Gallente/Amarr.

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Katrina Oniseki
Oniseki-Raata Internal Watch
Ishuk-Raata Enforcement Directive
#20 - 2012-07-09 04:22:52 UTC
If this happened, we'd get Black Ops remodels, so you can fit the citadel launchers on them. :) Just imagine the sexy.

Katrina Oniseki

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