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Ships & Modules

 
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Fix Ancillary boosters

Author
Bill Serkoff2
Tachyon Technology
#41 - 2012-07-06 17:01:02 UTC
Requesting Ancillary Armor Repairer

"The Cyclone and the Drake are two ships which will basically never be good for shield tanking, primarily because they have almost no lowslots in addition to shield tanking bonuses. " -Iam Widdershins

Lin-Young Borovskova
Doomheim
#42 - 2012-07-06 17:05:52 UTC
Bill Serkoff2 wrote:
Requesting Ancillary Armor Repairer


I strongly support this begging Lol

brb

Tankn00blicus
Aliastra
Gallente Federation
#43 - 2012-07-06 17:37:38 UTC
Bill Serkoff2 wrote:
Requesting Ancillary Armor Repairer
But that would buff Gallente, and we can't have that.
Jerick Ludhowe
Internet Tuff Guys
#44 - 2012-07-07 13:46:24 UTC  |  Edited by: Jerick Ludhowe
Sabine Demsky wrote:
Please allow only ONE to a ship and change the boost ammount according to cap. booster charge SIZE. or only allow one size.
Thx, feedback welcome. blah.


Agreed, I think this ASB is one of the most broken modules that has come into the game in recent history... With the prevalence of off grid boosters and blue pils small scale pvp has seen a far more negative impact than positive. I'd even argue that fitting requirements should go up preventing the use of Medium ASB on frigates as well.

I do not believe that the addition of an armor version of the broken module will have any positive impact on the game....

Bouh Revetoile wrote:
A counter to this module is standard active tank or logi. But standard active tank is not powerful enough, it need a buff to be in line with ASB.


ugggg, this is not wow, lets stop the abusive power creep that will inevitably prevent this poorly balanced game from ever being balanced...

The advantage of the ASB should be that you can sustain an active shield tank while being heavily nueted, not to couple this with a significantly more powerful burst tank... Are you daft ccp?
Taurich Vorsel
#45 - 2012-07-07 15:31:16 UTC
Sabine Demsky wrote:

Thx, feedback welcome. blah.

OK
You have a bad haricut, stupid glasses, and are wrong

Copine Callmeknau disappeared one day now we are left with Taurich Vorsel AKA BIZARRO COPE!

Saile Litestrider
Deep Core Mining Inc.
Caldari State
#46 - 2012-07-07 15:40:39 UTC  |  Edited by: Saile Litestrider
Jerick Ludhowe wrote:
ugggg, this is not wow, lets stop the abusive power creep that will inevitably prevent this poorly balanced game from ever being balanced...

Do we have a corollary to Godwin's Law that instead involves poor comparisons to WoW yet?
Jerick Ludhowe
Internet Tuff Guys
#47 - 2012-07-07 15:58:07 UTC
Saile Litestrider wrote:
Jerick Ludhowe wrote:
ugggg, this is not wow, lets stop the abusive power creep that will inevitably prevent this poorly balanced game from ever being balanced...

Do we have a corollary to Godwin's Law that instead involves poor comparisons to WoW yet?


yeah, because wow never had ridiculous power creep...(sarcasm) GTFO my post if you don't know what you're talking about please.
Saile Litestrider
Deep Core Mining Inc.
Caldari State
#48 - 2012-07-07 16:03:23 UTC
Jerick Ludhowe wrote:
yeah, because wow never had ridiculous power creep...(sarcasm) GTFO my post if you don't know what you're talking about please.

Way to take entirely the wrong end of entirely the wrong stick and run with it.
Cambarus
The Baros Syndicate
#49 - 2012-07-07 16:28:33 UTC
Saile Litestrider wrote:
Jerick Ludhowe wrote:
yeah, because wow never had ridiculous power creep...(sarcasm) GTFO my post if you don't know what you're talking about please.

Way to take entirely the wrong end of entirely the wrong stick and run with it.

I got a chuckle out of this.
Klown Walk
Federal Defense Union
Gallente Federation
#50 - 2012-07-07 17:39:41 UTC
You pretty much have to sacrifice dps to use 2 or 1 oversized on anything other than a bs, also neuts are more powerful now when there is no way for the ship to get cap anymore. A big tank doesn´t matter if you can´t deal dmg or have any cap left to do anything.
Zarnak Wulf
Task Force 641
Empyrean Edict
#51 - 2012-07-07 18:04:30 UTC
I'll leave this here.

Rokh of Ages: (for low-sec use)

High:
Nuetron Blaster Cannon II x 8
Med:
Prototype 100MN MWD
X-Large Ancillary Booster x 2
Adaptive Invuln II
Faint Epsilon Warp Scrambler
Fleeting Propusion Inhibitor
Low:
MFS II x 3
TE II
Internal Force Field Array
Rigs:
Processor Overclocking Unit
EM Shield Rig
Thermal Shield Rig

Hammerhead II x 5

1281 DPS tanked with one X-Large A. Booster running. 2509 DPS tanked with both running. Pimped out with damage implants - 1432 DPS with Void (12km optimal + 8.1km falloff) 1068 DPS with Null (22km optimal + 23km falloff) I have about 6 more days before Caldari BS 5 is done. It gets really sick once you add in boosters.
Taurich Vorsel
#52 - 2012-07-07 18:09:00 UTC
Zarnak Wulf wrote:
I'll leave this here.

Rokh of Ages: (for low-sec use)

High:
Nuetron Blaster Cannon II x 8
Med:
Prototype 100MN MWD
X-Large Ancillary Booster x 2
Adaptive Invuln II
Faint Epsilon Warp Scrambler
Fleeting Propusion Inhibitor
Low:
MFS II x 3
TE II
Internal Force Field Array
Rigs:
Processor Overclocking Unit
EM Shield Rig
Thermal Shield Rig

Hammerhead II x 5

1281 DPS tanked with one X-Large A. Booster running. 2509 DPS tanked with both running. Pimped out with damage implants - 1432 DPS with Void (12km optimal + 8.1km falloff) 1068 DPS with Null (22km optimal + 23km falloff) I have about 6 more days before Caldari BS 5 is done. It gets really sick once you add in boosters.

hrrrrr MWD and invuln and cap hungry guns >_<

be careful

Copine Callmeknau disappeared one day now we are left with Taurich Vorsel AKA BIZARRO COPE!

Saile Litestrider
Deep Core Mining Inc.
Caldari State
#53 - 2012-07-07 18:19:05 UTC
Taurich Vorsel wrote:
Zarnak Wulf wrote:
I'll leave this here.

Rokh of Ages: (for low-sec use)

High:
Nuetron Blaster Cannon II x 8
Med:
Prototype 100MN MWD
X-Large Ancillary Booster x 2
Adaptive Invuln II
Faint Epsilon Warp Scrambler
Fleeting Propusion Inhibitor
Low:
MFS II x 3
TE II
Internal Force Field Array
Rigs:
Processor Overclocking Unit
EM Shield Rig
Thermal Shield Rig

Hammerhead II x 5

1281 DPS tanked with one X-Large A. Booster running. 2509 DPS tanked with both running. Pimped out with damage implants - 1432 DPS with Void (12km optimal + 8.1km falloff) 1068 DPS with Null (22km optimal + 23km falloff) I have about 6 more days before Caldari BS 5 is done. It gets really sick once you add in boosters.

hrrrrr MWD and invuln and cap hungry guns >_<

be careful

And it can only manage three full cycles of the boosters max, less if you carry much of anything else in your cargohold. So that's 3 minutes of boosting and then you're a sitting duck. Honestly it's a pretty vulnerable ship, for all its bragging about EFT numbers. It could tear apart a buffer ship in a 1-on-1 with no special tactics or modules applied, but that's precisely what the ASBs are designed to do.
Zarnak Wulf
Task Force 641
Empyrean Edict
#54 - 2012-07-07 18:38:33 UTC  |  Edited by: Zarnak Wulf
It's a BS. It's meant to pulse it's MWD only and I'd probably want some support if I took it for a spin. There is no denying that a ship that spits out 1400 DPS and tanks close to 4500 DPS with the works (crystals, blue pill, tengu booster) is straight out nasty though.

That is part of the second point that I want to make. Caldari hybrid boats love these modules. They have alot of excess CPU as part of their grid that doesn't normally get used. I have used a Ferox with an X-L ASB and Ions and a web. It's a contender. The Eagle can fit the same- hell, I can shoehorn an X-L ASB onto a Moa as a comedy fit. These are viewed by most pilots as the weakest ships in the game and boosting them via a module I not a bad thing.
Taurich Vorsel
#55 - 2012-07-07 20:04:06 UTC  |  Edited by: Taurich Vorsel
Zarnak Wulf wrote:
It's a BS. It's meant to pulse it's MWD only and I'd probably want some support if I took it for a spin. There is no denying that a ship that spits out 1400 DPS and tanks close to 4500 DPS with the works (crystals, blue pill, tengu booster) is straight out nasty though.

Yeh I figured you would be pulsing the MWD, people often forget though that it takes a huge chunk of your capacitor away fitting the thing
I'd be seriously concerned about the cap endurance of that build
I certainly wouldn't be fighting anything with neuts.

tbh if you have support, you should consider dropping the MWD for an injector if it will fit (one clip of 800's in the injector, one clip in the cargo). Use it as bait and let the enemy come to you, or alternatively just wait till your support has tackle and warp on top of them. No need for propmod in those situation.
Solo you will most likely be forced to use an MWD to catch anything ofc

Copine Callmeknau disappeared one day now we are left with Taurich Vorsel AKA BIZARRO COPE!

Lin-Young Borovskova
Doomheim
#56 - 2012-07-07 20:12:26 UTC
Welp the point of those fits it's exactly why targets should never come at range and unfortunately for them the silly BS can still apply a huge chunk of damage at 40km, this leaves a lot of room for picking targets and start by annihilating everything under Void/CN AM range. (I personally prefer CN AM since dps loss is ridiculous you don't get your tracking nerf and keep double range of Void)

brb

Mfume Apocal
Brutor Tribe
Minmatar Republic
#57 - 2012-07-07 21:51:29 UTC
Sweet, a BS MWD w/ no cap injector, that's a great fit you got there.
Zarnak Wulf
Task Force 641
Empyrean Edict
#58 - 2012-07-07 23:14:05 UTC
Mfume Apocal wrote:
Sweet, a BS MWD w/ no cap injector, that's a great fit you got there.


It will get tested on SISSI before I spend isk on TQ. Thanks for caring though. Big smile
DarkAegix
Center for Advanced Studies
Gallente Federation
#59 - 2012-07-07 23:26:43 UTC
Zarnak Wulf wrote:
I'll leave this here.

Rokh of Ages: (for low-sec use)

High:
Nuetron Blaster Cannon II x 8
Med:
Prototype 100MN MWD
X-Large Ancillary Booster x 2
Adaptive Invuln II
Faint Epsilon Warp Scrambler
Fleeting Propusion Inhibitor
Low:
MFS II x 3
TE II
Internal Force Field Array
Rigs:
Processor Overclocking Unit
EM Shield Rig
Thermal Shield Rig

Hammerhead II x 5

1281 DPS tanked with one X-Large A. Booster running. 2509 DPS tanked with both running. Pimped out with damage implants - 1432 DPS with Void (12km optimal + 8.1km falloff) 1068 DPS with Null (22km optimal + 23km falloff) I have about 6 more days before Caldari BS 5 is done. It gets really sick once you add in boosters.

Cool fit, you'll get a 165k ehp buffer before you need to reload. A standard Rokh buffer fit will get about 125k ehp, if you have a web fitted to it. This huge difference is only seen in the battleship lineup, because XL shield extenders do not exist. The module is much more balanced across all other ship sizes. Those values of yours are also all overheated, in case anyone thinks that it is ridiculously, absurdly overpowered.

Fun fact: If that Rokh of yours receives less than 1250dps you will be able to survive your reload, and thus gain an extra 90k ehp buffer.

Can't stop the rokh!
Taurich Vorsel
#60 - 2012-07-08 05:35:35 UTC  |  Edited by: Taurich Vorsel
Zarnak Wulf wrote:
Mfume Apocal wrote:
Sweet, a BS MWD w/ no cap injector, that's a great fit you got there.


It will get tested on SISSI before I spend isk on TQ. Thanks for caring though. Big smile

Just do it in style and get this instead
Cheapfit for the hobo's that infest this forum


[Nightmare, ancil inject]

Mega Pulse Laser II, Conflagration L
Mega Pulse Laser II, Conflagration L
Mega Pulse Laser II, Conflagration L
Mega Pulse Laser II, Conflagration L
Large 'Vehemence' Shockwave Charge
Large 'Vehemence' Shockwave Charge

X-Large Ancillary Shield Booster, Navy Cap Booster 400
X-Large Ancillary Shield Booster, Navy Cap Booster 400
Shield Boost Amplifier II
Shield Boost Amplifier II
Warp Scrambler II
Stasis Webifier II
Heavy Capacitor Booster II, Navy Cap Booster 800

Heat Sink II
Heat Sink II
Heat Sink II
Tracking Enhancer II
Damage Control II

Large Anti-EM Screen Reinforcer I
Large Processor Overclocking Unit I
Large Processor Overclocking Unit I


Berserker II x2
Valkyrie II x2
Warrior II x1

---


There's a few variations, you can switch the TE for another heat sink (5% more dps), you can go for faction heat sinks, a named DCU, and drop a cpu rig for a thermal rig, you can switch smartbombs for neuts if you're feeling suicidal, you can switch SBA for invuln if you want less tank but more buffer.
It's a very versatile ship, and I'm glad the ancil boosters have come into the game to turn the Nightmare (a mediocre PvE ship and terrible PvP ship) into an active tanking, pod killing, ECM drone murdering behemoth

And as with any faction ship, pimping it will get results. Just remember to not spend more on the fit than on the ship, this T2 version is quite affordable


---

edit: I just notice your rokh fit uses hammerheads not valkyries
You're doing it wrong

Copine Callmeknau disappeared one day now we are left with Taurich Vorsel AKA BIZARRO COPE!