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[BRUSH] NPC Curse Small-Mid Gang PvP

Author
Pollychrest
Phantom Space
Space Madness.
#41 - 2012-09-08 14:01:32 UTC  |  Edited by: Pollychrest
Pollychrest wrote:
I am expecting to see some capital kills on our board quite soon.


Well damn, I'm good. Scratch one ratting Chimera

This has been one of my best weeks of PvP ever and this fight made me proud to be Brushie.

Video including comms of the fight.

A series of seemingly unimportant decisions let us just barely snag this kill. When forming the roam, Dewa randomly decided he was in the mood to fly a Curse today. We were about to leave without a Sabre, but Rusty came back from being AFK just in time. Without either of those ships on the field this kill could not have happened.

We started off looking for fights in Curse but ended up zipping over to Catch to pick on the Sov carebears. On the way in we noticed the ratting Chimera but weren't able to catch him in time so we bookmarked the plex he was at and ventured deeper into Catch. A scout picked up this Darkspawn Gang which we managed to kill right after the carrier, but that's another story.

As we burned back to reship for the darkspawn gang, our pro ceptor pilot checked the carrier plex for the third time. Third time is the charm! The video starts as we landed and here is where the skill really shines. Dictor pilot, being pro, immediately went to bubble the station undock. He spent the next 6-7 minutes keeping several battlecruisers and 3 carriers caught on station. Our curse started neuting the carrier out immediately and our rapier (filming) called for drones to be assisted to him so that he could kill Carrier drones. The carrier finally put out fighters and assigned them to our FC who spent the next few mintues screaming like a girl and dragging the fighters around system to keep them off our Curse.

We spammed alliance chat for back up and being only 6 jumps out, it arrived just in time. As our back up came in, we started getting a lot of reports of -A- and friends streaming in to save the tackled carrier. Our dictor was forced off their station in armor and came back to the fight. He bubbled 100km's off the tackled Chimera in line with the enemy POS. Their first support was a Curse which landed and quickly died followed by a hurricane and tornado. They warped an Archon and Nidhoggur in which would have saved their Chimera... but our dictor pilot's bubble caught them out of rep range. Check and mate! The carrier popped and we got out only losing our Curse and an atron.

I will post the video of our battle cruiser brawl that happened directly after the carrier kill once it's properly uploaded.

As I edited into the first post, we have stopped public recruitment into the US TZ. We are not only recruiting into the EU TZ.
Jordanna Bauer
Taylor Swift Fanclub
#42 - 2012-09-10 05:26:50 UTC
Hey all. Now's my turn to interject to give my account of what went on this weekend!

On Saturday afternoon while Polly was off getting beaten by his girlfriend, Izi from Ni4Ni decided he'd run an AHAC fleet of his own since we were so successful with them earlier in the week. After coercing a few people into flying logi for us, we disembarked from D87 to the magical land of RNM-Y6. The trip itself was uneventful, and the destination system seemed to be inactive for the time being, however, J2-PZ6, a neighbouring system, seemed to have a fleet that was shipping up for a roam. Originally, we sent a small detachment forward with logi to bait them out, but they managed to warp to a safe before we could get them. Darn!

But wait! "I've got them on scan at 1500km towards the planet," one of our scouts called in fleet. That's right! Their safe was only 1500km off the gate, so what did our interceptors do? They burned towards the planet! Sure enough, Morty, a member of newly allied corp CCP (Creative Cookie Procuring), soon called that he had landed on grid with them. I don't think he managed to get tackle on any of them before getting popped :(, but our heroceptor had done his job, and our fleet was already inbound to grid. We landed on their fleet, which was comprised of a couple battlecruisers with assault ship and logistics support, and began to unload. We called primary on their Curse, which went down without too much trouble, followed by their Sabre, a Hurricane, a Drake, and, low and behold, a faction fitted Scimitar? By this point, this heavily tanked Retribution had burned over 150km away from where the battle originally started, and he sure gave us a good run for our money, because the guy just refused to go down! Eventually he did, but he sure did a great job at juking our slower DPS for a good minute or so.

J2-PZ6 Battle Report.

Once we finished laughing at the fact that we managed to get a bunch of the Scimitar's modules intact, we headed on back to D87, and on the way, we received intel that a SOLAR WING gang was harassing our home system. I bet they didn't expect us to have a fleet out already! We quickly burned back to D87 to find a rather sizable Drake fleet complemented by triple Basilisk support. When we arrived, we engaged the fleet on one of D87's out gates. As the fight started, it looked like our DPS wouldn't be able to break the Basilisk's logi chain. However, because we were in D87, we had a few pilots dock up and reship to something larger, and we had a good amount of people come join the engagement from station since we were in our home area. With some quick target switching and coordinated ECM on the Basilisks, we eventually chewed through a Hurricane, a Sabre, and three Drakes before the rest of their fleet managed to disengage and ran off with their tails between their legs. Best of all, we took no losses!

D87 Battle Report.

After the fight in D87, we took a little break, and in the meantime, our Lord and Saviour, Pollychrest, had returned from the nether reaches of Girlfriendland. Polly decided he'd form up another AHAC fleet and take us back to RNM to see if they were ready to fight yet. When we got close, we met up with a small gang similar to the one we'd fought in D87 (shield battlecruisers with Basilisk support). This time we were ready, however, and we managed to snag a Drake, a Hurricane, two Basilisks, and three capsules. Maybe they were the logistics from the fleet we fought earlier? Probably not, but who knows!

Anyway, we were disappointed to see that the area was again pretty inactive, but we did manage to kill this meta-fit Tengu and Hurricane. Although we were disappointed that we couldn't bait a larger engagement, we headed home with a smile as we wondered why someone would fly T3 without T2 mods! More money than brains, I suppose (not that it would have mattered!).

S1-XTL Battle Report. Something went wrong and it looks like it broke, but the kills are on there somewhere!

About an hour later, those of us who were still up continued romping around the area, and I managed to blow up this twirpy little Malediction, who had been bullying one of our scouts. I sure showed him! He was so sorry for attacking my dear friend that he didn't even bother to warp his pod away, and I sent his 5% hardwiring into space in dust form. Next time he'll think twice before picking on someone smaller than him (actually, they were probably the same size, but who cares!).

That's all for me. If you take a look at our killboard, you might see something of interest that I'm sure Polly is just bursting to post about. Stay tuned for that update!

- Dave "Jordanna Bauer"
Pollychrest
Phantom Space
Space Madness.
#43 - 2012-09-10 17:02:51 UTC
The day started off with a reportedly "good fight" verse the local Germans. I wasn't there so I can't give any specifics but it certainly looks fun.

After a disappointing roam around every neighboring region in Dual-Prop AHACS concluded in a 40 man hotdrop, (we lost a Guardian) something good was bound to happen to keep our win streak alive. I took a break to watch Office Space and when I got back a scout reported a gang in ARG-.

It turns out, in ARG- there was a minor POS siege underway by Imperial Legion. Their strategy was somewhat peculiar. They had set up a small POS without any defenses. From here they parked two carriers just outsides of the force field to assign fighters to stealth bombers and frigates who were busy in-capping mods on an Iniative. POS. Luckily for us, it was in ARG- which is a fairly active crossroads. A neut or two watching them didn't seem to pose much concern.

We debated our options for a few minutes and finally formed gank Armor BS on the Titan with a couple of Neut BS. We put an emphasis on webs and between our 20ish BS and Vindicator with tripple webs I'm pretty sure we had created a jurry-rigged tractor beam. The cyno was in position and we were ready to roll!

We bridged in and right off the bat I called the wrong carrier primary. In my defense, Kaz is Canadian. It was too late to switch but for a moment it looked like we might get him anyway. He was moving at 0 m/s and was in half armor in probably 30 seconds. Then poof! He slipped into the shields at under 1 m/s and into safety. We switched to the second carrier who still had not begun moving. The angle was right and I was able to maneuver in-between the carrier and the POS shield with my Typhoon. He may not have been moving anyway but regardless, we cut him down.

2 Carrier kills in one week. I need to make more predictions!
Pollychrest
Phantom Space
Space Madness.
#44 - 2012-09-12 18:01:16 UTC
Today has been our most productive day in terms of total kills so far this month and it's not even over. I'm going to skip over a lot of the smaller fights that we got and the ones that I wasn't a part of to highlight my personal favorite fights of the night. Both of them were Frapsed but so far only one has been uploaded. I'll edit the other one in tomorrow once it goes up.

Part 1: Cascade Round IV.

Around 10PM EST we have been really getting solid fleets up every single weeknight. Only problem was actually finding something to fight at 10PM EST with a 20 man gang, until recently that is.

We started rolling out with a nice 20 man Tier3 gang and we were itching for a fight. After 22 jumps of seeing 4 neuts total, that itch turned into a terrible case of the Chicken Pox that was in imminent danger of causing our fleet to scratch itself to death. We set one final destination and started burning without high hopes. A few moments later we got a neut bump and D-Scan soon revealed it was an Onyx. We instantly had flashbacks of our fight last week with Cascade and the mood suddenly changed. The Onyx pilot must have overestimated his tank because he followed us through the next gate and we alpha'd him before he could light a cyno or burn back to safety. Blood was in the water.

Our scout jumped in to report "30ish in local with a BC gang on a Titan." This was exactly what we were looking for. A few moments later a second Onyx was on the way from behind us. This Onyx clearly had learned from the mistakes of his brother Onyx and was waiting on the gate opposite our fleet.

We obliged him.

We jumped into his bubble and aligned to sun. The cyno went up but I called for everyone to hold fire. There was a brief pause before a solo Thanatos jumped in. "errr kill the cyno."

Apparently their Titan pilot dc'd at a bad time or something. **** happens. Unfortunately for us their staging system was just two jumps away. Their Thanatos went into triage and after 2-3 minutes their fleet began jumping in behind him. I can only imagine what was happening on their coms. The killing began but they were able to push us off of their carrier and at the conclusion of his cycle he jumped out. We only lost 2 support this time but I imagine the fight would have been better if they hadn't have had some technical difficulties.

http://brushiebrushiebrushie.eve-kill.net/?a=kill_related&kll_id=14600052

Once we got home there were several gangs roaming around Curse. We found gang with a 8 Oracles and a lot of support but by this time our numbers had dropped to about 10. There was some debating on what we should engage them with until finally we settled on THRASHERS!@#$I&.

The video begins with our ceptor pilot getting tackle on their boost loki:

http://www.youtube.com/watch?v=kqt56xthtFM&feature=youtu.be

Pollychrest
Phantom Space
Space Madness.
#45 - 2012-09-18 15:56:38 UTC
I was a bit busy over the weekend and missed about 10-15 billion isk in kills =(. We are currently on a record setting month which is reflective of the tremendous improvements we have made in the last 6 months.

One bit of feedback I get a lot from newer recruits is that we are big enough and good enough to get amazing fights consistently, but small enough that things are still new and fun. The following two kills highlight that nicely:

One of our Covert Cyno scouts narrowly missed tackling carriers twice in one day so when he finally got tackle on a rattlesnake we were more than ready. In fact, he melted so fast 3/10 of our BLOPS BS didn't make it on the killmail.

After this we decided to go look for a fight using AHACS but several guys decided they wanted to stick to very small gang. 2.2 billion isk in kills later it seems they made a good decision.

Two nights ago we decided to clean up our constellation a little bit and reinforce the Cartel. POS once more.

This paid off yesterday when Cartel. decided to get a bit cocky in the Polish TZ. They have 3 strategies to engage us:

#1) Alpha camp our station undock when they have more logged in to us. We undocked abaddons and managed to kill 2 of them without even getting points for no losses.

#2) Abaddons+triage carriers on their own station. More on this in a second.

#3) Batphone.

Yesterday #2 was their strategy of choice and they made it painfully obvious. A bit of organizing on our end and a quick brush up on RnK videos and we had 10 BS, Triage, and 4 Dreads mobilized in under 10 minutes. Our subcap DPS killed one of their Navy Geddons and they were forced to triage their Archon to keep reps up. Unfortunately for them, this is what we were hoping for.

They have made it more than clear that they will now be employing strategy #3) in which case we are likely going to pull off the "Blue Balsky" counter, content with a carrier kill and harassing them while they rep their POS should they choose to ba.

As an alliance we are constantly progressing and improving. Our experience, strategies, and skill have progressed far beyond gate camping 24/7 to pad kill boards and even roaming with the sole purpose of finding blingy ganks. If you are interested in experiencing the beginning of small-scale capital warfare, doctrine based gang fighting, BLOPS and psychological warfare against locals and sov carebears, without blues and in an organization that values learning and results, we might be for you.

Jordanna Bauer
Taylor Swift Fanclub
#46 - 2012-09-19 15:31:41 UTC  |  Edited by: Jordanna Bauer
Hey all, back again with another quick update from Monday night and yesterday afternoon.

I was off falling asleep in my chair at about 9PM on Monday night when I received a poke in Teamspeak. Naturally, my curiosity peaked, as something was obviously going on, so I switched into the main operation channel.

"Legio gang jumping into D87. Right. NOW."

Teamspeak and fleet chat was an absolute nightmare. What were they in? Did we have eyes on their numbers? What ships should we get into? Normally we'd be less frantic about a fleet jumping into system, but since it was Legio, we knew they were bound to bubble themselves on our undock or something equally inept, which would allow for some easy kills.

"Shield battleships, now. How many logi do we have? X up in fleet if you have a Scimitar!"

Silence.

"I have armor logi!" I piped up. Lucky for us, I had finally made the train to armor logistics just a week ago, and I was just rearing to get my rep on. After a bit more confusion, we managed to get some Guardians in fleet, and everyone else in armor battleships and AHACs.

...mostly.

At this point, Legio had already came into system, checked us out, and were on their way out, probably assuming that we weren't going to fleet up (as if). Because we were in slow ships, there was no way we'd be able to give chase, so we were pretty much on the verge of calling the fleet off.

But wait! One of our battleships managed to bait them back and they engaged him on our station. What more could we ask for? As they landed and began to aggress, Lord Pollychrest called for fleet to undock, as well as reps to burn on our hero bait ship (he didn't die, don't worry!). We obliged, and I began throwing reps on their primary while our DPS ships went to town. Everything appeared to be going according to plan...

"X needs shields," went my broadcast window. Wait, what? Surely they misclicked?

"X needs shields."

At this point I'm already spamming my lock key and pre-cycling my reps in preparation for whatever it is.

Turns out it was an alpha Oracle 60km off station. I guess, in all the confusion, he somehow ended up in an alpha ship or otherwise didn't get the memo that we had switched to armor. Lucky for him, the majority of the enemy fleet was already dead, and the three of us logi kept his unbuffed armor tank at full while the rest of the fleet laughed at just how outrageous the whole situation was.

Once the battle finished, we began looting the field and started to clean up the goodies. While discussing how to distribute loot, one of our fleet members mused at the idea of donating some ISK to the enemy interdictor, who had conveniently bubbled his own fleet on our station. See bold text above. Boy did we sure have a good laugh at that. Poor Legio. :(

D87 Archangels Station Battle Report

Now, yesterday when I got home from class and logged in, there didn't seem to be a lot going on. One of the Polish system squatters was sitting behind our station in an alpha ship, so I undocked and took a few pot shots at him, but we unfortunately didn't have enough people active in alpha ships to take him out, but I later found out that we managed to pick off this Guardian in one or two hits before I got on. Whoops!

"Okay, I guess there's nothing going on then," I thought to myself.

"Orca in D87."

"..."

"Wait what?"

As it turns out, an Orca had jumped straight into our home system completely unscouted. Cyno bait? Surely...

Whatever. No balls, no glory.

I undocked my Megathron as soon as I could and warped to the gate he was reported at last. For whatever reason, whoever spotted him had been unable to get tackle, and he warped off towards one of the out gates.

"PO4!" someone called in comms, so we all warped over and he was... no where to be found. What? His name disappeared from local, and right away, most of us who were active became disheartened and were ready to give up.

"Are you guys kidding?" I asked. "That thing's going to take about 30 seconds per alignment. There's no way he's getting away." With a bit more resolve, our fast ships spread out, and, surely enough, someone managed to catch a glimpse of him in KB local.

"What way did he go?" Polly asked. "He has to be going UQ."

Slowly but surely, we all warped ourselves to KB, followed by UQ, with me bringing up the rear, seeing as I was in a battleship. Within 30 seconds of Polly giving the order for us to go to UQ, someone had already caught up to him and gotten tackle.

Checkmate.

I'm still in warp to UQ at this point (it's a long warp), and I'm begging in fleet for them to "hold the Orca!" so I can get on the killmail, because the thing was dropping fast.

"Go for bumps!" we playfully called in comms.

"I've got dual web, he's not going anywhere."

Phew. I breathed a sigh of relief as I finally hit the UQ gate and jumped on through. When I managed to get him targeted, he was already at 25% structure remaining, so I held off on shooting until I could volley him for the killing blow. Bang!

Whale ho!
Pollychrest
Phantom Space
Space Madness.
#47 - 2012-09-26 16:06:34 UTC
If you take a look at our kill board you will notice something a bit peculiar. 2 Carrier kills and a Freighter all taken down by under 4 pilots this week. These weren't from gate camping. They didn't happen in our home system or with our primary FC's online. Brushie just does small gang PvP better.

Speaking of which, one of the best parts of small gang is the unpredictability. We couldn't get any fights a couple of nights ago so we shipped all the way down to thrashers and hit upper Curse. A mixed bag of faction warfare and randoms engaged us in Doril and were quickly dispatched without a single loss.

As we were heading some locals who I wasn't too familiar with, but apparently are quite upset about one of the I4NI FC's bridging on them every time they put up a gate camp, brought battle cruisers to engage our thrasher fleet. We lost a Sabre and they attempted to camp us in. No balls no glory! One of our thrasher pilots jumped into their camp (5 mixed BC + Taranis), killed their Taranis and trolololed out of the system. We sent a couple of people 5 jumps home to reship and there was an extensive debate on TS3 on what these "PvPers" would actually engage.

Bridging was clearly off limits, bringing anything T2 was off limits. Logi, EWAR, Alpha, Range projection, etc... all off limits. Battlecruiser brawling is about the only thing they seemed comfortable with so that's what we settled for. They kept trying to head home but our pro-sabre pilot managed to delay them for the 5 jumps it took us to reship. Long story short, we killed half their BC's and they complained that we "reshipped'. Apparently that isn't allowed either.

But back on topic to unpredictability. As we were heading home from this engagement with an insanely mixed bag fleet we received intel that a Curse was acting strangely near our home. He was quite obviously bait but as I jumped into the system he was baiting us too, I didn't catch anything on scan. When he went red I called the fleet in. 10 seconds later a BLOPS fleet uncloaked and there was an awkward moment of "errrrr I think we can engage this?"

Luckily for us, we have a bunch of pilots who know how to use their ships. Our Sabres were instantly jammed but they began humping the falcons so they couldn't warp or cloak. Our ceptors started knocking off the enemy stealth bomber DPS, and our BS/BC's put damage on the recons. It wasn't really possible for anyone to FC given the amount of jams being tossed around but comms. were remarkably calm and the element of surprise soon wore off. We lost a Tempest and a Wolf but the kills more than made up for it.
Pollychrest
Phantom Space
Space Madness.
#48 - 2012-09-27 15:33:02 UTC
Quote:
Quote:
Pollychrest wrote:
I am expecting to see some capital kills on our board quite soon.


Before this month I had never been on an official carrier kill before. Several had self destructed on me but that hardly counts.

Last night we noticed a Cascade corp evacuating from Detorid to a POS in our constellation. Some of our guys were harassing their cyno's on station so they must have decided the safer course of action was to use a falcon to cyno onto their POS. We started watching the POS but after 15 minutes we got bored and went for a roam.

Right about the time we got back from the roam our scout noticed their falcon uncloak outside of the POS shield. He must have forgotten fuel, conveniently for us, because he went back to station and returned a few seconds later and lit the Cyno. A Chimera came through and our rapier scout uncloaked and tackled him. The dreads cyno'd in and no less the 4 Rapiers/Huginns+daredevil and other support warped in for tackle.

We killed the falcon cyno. a suicide SFI and Talos that exited the POS shield but as the carrier was dying, Cascade logged two supers in to their POS. Luckily for us the Supers landed in the middle of the POS and had to slow boat out before launching fighter bombers. The dreads exited siege before this happened and warped off.

Our newest member must have balls of steel because he brought a Triage Archon to the fight after only joining us 3 hours earlier. Before he could get into warp an enemy Arazu pointed him. The supers were edging closer to the POS shields and things weren't looking good until one of our Curse pilots sacrificed his ship to neut out the enemy Arazu and let our Archon warp off field.

http://www.youtube.com/watch?v=d_JcWXQnIQ4

http://brushiebrushiebrushie.eve-kill.net/?a=kill_related&kll_id=14723622
Pollychrest
Phantom Space
Space Madness.
#49 - 2012-10-02 21:22:22 UTC
October started off with a bang!

3 Carriers dead within 2 hours to be precise

Carrier One was the result of a roam that initially began with the intention of tackling a Nyx we spotted ratting in an Anom in a cyno jammed system. We formed AHACs and a few bubblers and I promised everyone in fleet 150% chance they would get a Nyx kill mail by the end of the roam. We found the Nyx in a POS. Well played sir.

On the way back we were still quite confident that something was going to die. On a whim we sent a sabre to check out some sov-carebear renter system. He bubbled off their station and warped to an Anom he thought a Chimera was ratting at. Turns out he was right but the Chimera had already warped out... into his bubble... on station. He returned to get hero tackle but was alpha'd by some of the carriers on station. They even got his POD before the carrier died meaning he didn't get on the kill mail (lol).

Carrier Two was ratting in a cyno-jammed system. Too bad for him, BLOPS exist. When we spotted him we didnt have a BLOPs BS with bridging capabilities logged in so I started burning 13 jumps in a Vaga to help out. 6 jumps in, our BLOPS BS fleeted logged in and killed the thing when I was one jump out. I turned around sad and burned 12 jumps home to go to bed.

Carrier Three Just as I shut my laptop to go to sleep I got a text: "Carrier tackled and your going to miss it lolololoolol".

September was our best month to date in terms of Isk killed but from the looks of things, October might give September a run for its money.
Pollychrest
Phantom Space
Space Madness.
#50 - 2012-10-04 01:45:58 UTC
A small gang roam went out before I got on and snagged this juicy machariel. Friends of the Machariel fleeted up to hunt them down and we reshipped. Unfortunately, their gang didn't want to fight us once we had shipped up.

I started burning home and the rest of our gang went off to look for targets. Just as I got home they tackled...
another...
flippin'....
carrier.

I start burning back but the friends of the carrier were forming up a fleet to save him. We brought in caps to finish him off.

Another carrier kill I missed by 3 jumps!

The enemy support fleet now numbered 8ish BC, and 5ish BS compared to our Machariel, Scimitar, 3 nano hacs, 2x falcon. They were busy probing our caps down who were still recharging capacitor to jump out. We engaged their fleet on a gate and for some reason they ran after we tackled a few even though they heavily outnumbered us. We downed a scorpion and BC. Finally our caps were able to jump out and we re-engaged the now reformed enemy fleet.

This time they followed us through a gate and we kited them for a bit, downing a drake+tengu with no losses. Roam success!
Pollychrest
Phantom Space
Space Madness.
#51 - 2012-10-07 14:02:06 UTC
Friday I was celebrating my B-day with my family but when I checked the killboards on Sunday I was happy to see our guys doing work:

Quote:
We were in V3-3YG7 on the B-3QPD while on the other side Engarde had the drake/cane gang and in HY-RWO on the V3-3YG7 legio had the bomber/blop gang . At this point, it wasn't looking good for us since i though Engarde would be smart and pull off gate thus forcing us to jump and burn into em while the Legio gang could easily catch up due to the 40k KM warp betwen the HY-RWO and B-3QPD gate . On top of that, we only had 2 guardians with us .

I decide to send in a scout to get us eyes and he reports the drake/cane fleet is 0 on gate with a bubble up waiting for us .
This is our chance , drake/cane fleet 0 we can jump into em and brawl em if bombers come in they will be forced to bomb us and them at the same time which was the best outcome we could get . I decide to jump the fleet into B-3QPD we hold cloak while we sort out primarys and anchor. We set up and the fight was on.

First 3 canes melted like butter. It took us around 15 seconds to burn all 3 of em then we start working our way on the drakes. They were dropping and our logi was primaryd 90% of the fight but between Poe and Max they did a excellent job on keeping themselves alive. The first 5-6 drakes/canes dropped and the rest of em start burning off the gate. Our fast takle starts to point the runners and our zealots start to point the rest of whats on gate . Overall i think we missed a Vexor or something? Looted field and went home.


http://brushiebrushiebrushie.eve-kill.net/?a=kill_related&kll_id=14800865

Saturday we took a roaming fleet out and snagged a nice Machariel then a proteus a bit after that.

I still wanted to find a real fight though so we went back to catch. We busted up gate camp there and a scout noticed a CVA-affiliate gang trying to sneak away from us. The chase was on and we burned 4-5 jumps after them in AHACs until they finally re-approached gate in a system closer to providence. It appears they had linked up with some reinforcements and were ready to brawl.

We jumped into them and started calling anything close primary. Our DPS was doing it's job but our logi and support were really shining. We damped out their scimitars and had all the important ships locked down so we could burn through them at a steady rate. Even after landing some jams on our logi they couldn't quite break our reps and started trying to run. Again, the kill mail does not show a portion of their fleet as we only took a few frigate losses.

http://brushiebrushiebrushie.eve-kill.net/?a=kill_related&kll_id=14810841
Pollychrest
Phantom Space
Space Madness.
#52 - 2012-10-12 16:04:10 UTC
A few days ago we received intel that a Tribal Band Thrasher gang consisting of 15ish Thrashers+ at least 6 Griffins was camping -A- in their staging system GE-. We formed a thrasher Jihad fleet but only got 12 total. I informed them in local that we had come to dual them for the rights to camp -A- and they met our challenge.

Our only rupture leroy-warped into their bubble off the -A- station in his rupture a second before fleet did, nobly sacrificing his ship for the greater good. I called "griffins" primary and we went in guns pre-overheated blazing free fire.

I was jammed and some other people called that they were getting jammed. A thrasher picked me out of the pack and scrammed me so I decided to try to take him down and warp off like a coward before I became primary. Just before I hit armor he popped. I aligned out and looked around to see enemy pods covering my overview. In fact, the entire enemy fleet was reduced to wreckage. Only Tribal Trogdor's rupture had died to enemy fire.

http://brushiebrushiebrushie.eve-kill.net/?a=kill_related&kll_id=14829618 (Cane was killed just a moment later but not related)

We inherited their bubble camp and caught two -A- carriers a few minutes later. We ended up holding them for about 15 minutes while someone tried to scramble a test fleet but were unsuccessful and lost all our thrashers. I miss my thrasher already =(.

This has been a busy week for me so skipping ahead...

We were running a 3-4 man nano gang and managed to stir up some trouble. The locals brought 6-7 shield battlecruisers, sabre, rapier, pilgrim, to counter our 3 vagabonds and interceptor. We decided to pull them a few gates away from home and just when they thought they wouldn't chase, they sent a bait Pilgrim after us. Our gang was one jump ahead re-approached to the gate I was sitting on in my vagabond. The pilgrim landed next to me and we had a standoff with me fully knowing that the rest of his gang was just 30 AU away. He smack talked me a bit so I pulled out to 15KM's and started shooting him. He got into 3/4 armor before OHing his MWD/scram to grab my vaga. Both gangs jumped in and it was a race against the clock. Our EC-300's got a hit on him and I was able to fire my MWD one OH'd cycle to pull range. We popped him just as their gang landed and ran away.

A few jumps later we entered a system and saw a Nyx shooting at an SBU. The great thing about Brushie is how quickly we can go from 4 man nano-roam to super kill mode. We burned home and started sounding the alarm. Unfortunately, we were well out of our prime time. We managed to scrounge a 20 man AHAC fleet together with back up on standby. We burned all the way back to where the nyx was spotted and happened on some small-scale sov warfare. 12 dreads were sieged on a station. We burned as quickly as possible to get to them but probably missed them by no more than 3 minutes. I had to log off and of course that was the signal for the rest of the guy to go kill a carrier. Dammit!

(Kill mail coming when eve-kill is back up)
Pollychrest
Phantom Space
Space Madness.
#53 - 2012-10-13 17:10:01 UTC
AHACs Vs. Dreads

Well, momentum is only growing.

Quote:
We burned all the way back to where the nyx was spotted and happened on some small-scale sov warfare. 12 dreads were sieged on a station. We burned as quickly as possible to get to them but probably missed them by no more than 3 minutes.


Last night we caught these Dreads when they returned for the final timer on the station. In a fight that lasted just under an hour, we killed over 5 billion isk worth of ships and nearly much more than that. All this with a gang of 22.

Around an hour before the station was due to come out of reinforce we began forming AHACs. Our fleet numbered 14 DPS, 4 Logi, 2 Hics, Arazu, Damnation, several fast tackle and a falcon + Loki boosts. We burned over to a system nearby and began waiting and watching. Imp-L put up a 25-30 man drake fleet with 5 logi but a relatively poor doctrine adherence. Although they are not blue to us, I was in a channel with their diplo/FC and we were able to coordinate somewhat (more on this later). We chose to communicate with Imp-L because we were looking for Cap kills and figured it would be more likely to catch RA dreads than IMP-L carriers who could always dock. They sat on their station and began trying to rep when it came out of reinforce.

We spotted RA mobilizing dreads in Hemin and they put up a 13 man alpha fleet as support. A few minutes late the RA alpha fleet landed off station and began sniping Imp-L. Shortly afterwards RA cyno'd their Dreads onto the rear of the station and we jumped in to warp to a pounce over the station.

After a brief delay of trying to get a warp in on their Alpha fleet, we decided to go balls to the wall and warped into the dread formation. Initially the station proved to be somewhat of a hang up for our orbits and we took some losses. Imp-L docked up and told me their FC DC'd. With the full attention of an alpha fleet blasting away at us from 50 km's we were slowly wearing down. I was distracted and hit a late broadcast and went down. Our FC did a good job, the fleet established orbits and our logi pilots did one hell of a job getting reps under control.

We primaried a Naglfar and began slowly wearing him down while tanking the alpha fleet. With Cal FCing I devoted my full attention to diplomatically informing Imp-L that if they didn't undock their Drake fleet and literally do anything at all with it, we would disengage and they would lose their station. They told me broadcasts were not working in their fleet but after some very diplomatically chosen words they undocked once more.This happened several times until it appears their FC finally began using his brain and warped the Drake fleet off station. They began warping back in on top of the alpha fleet and forcing the alpha fleet to leave grid and reset. Holy **** something useful!

The Naglfar died and his pod landed at a customs office next to my pod =D. http://brushiebrushiebrushie.eve-kill.n ... d=14860669

We switched primary to a Moros and got him into low armor but had taken a few more losses to the alpha fleet by this point and once more Imp-L was docked up more worried about losing drakes than their station. When the Moros exited siege and began receiving carrier reps/cap we were forced to switch to the RA Chimera. RA cyno'd in another 10 or so carriers and we started taking losses to fighter DPS. We obviously couldn't break reps anymore so we exited field but through some pro bubbling managed to keep the RA chimera stuck. All enemy caps but the Chimera jumped out. We had him in armor when a 90 man Test fleet joined the fight and we were forced to run... just under an hour after the whole thing started.

http://brushiebrushiebrushie.eve-kill.net/?a=kill_detail&kll_id=14860653

I have never been in real Sov-PvP but a few of my members said that "this was the kind of fight you always dream about when you join Sov warfare but never actually get." All that with a 22 man gang fighting outnumbered and outgunned.
Pollychrest
Phantom Space
Space Madness.
#54 - 2012-10-16 21:18:40 UTC  |  Edited by: Pollychrest
Last night proved to yield yet another entertaining fight against RA. We formed up once more into our AHAC fleet and sent scouts out looking for trouble. Besides the massive blip over in Catch the rest of our neighbors seemed to be pretty quiet. We decided to make the quick hop over to Hemin to see if RA wanted to play.

It turns out they did. They kept our attention with some station games (where we very nearly bumped a loki off/out of rep range) until they were able to form the counter to our fleet in their home system. The fight began on a gate with our AHAC fleet vs their Armor hurricane fleet + reinforcements.

Brushie AHACS:

12 DPS, 4 Guardians, Damnation, Devoter, 3 fast tackle.

RA Hurricanes:

11+ hurricanes (more came later that didn't get on any kills), 4 Guardians, Another 5-10 random DPS ships that came and went, Damnation.

The fight was actually quite even all things considered. Both sides initially took a loss or two before reps steadied out although our guardians were under much more pressure. The cloud of hurricane EC-300's and neuts+webs were really straining our logi to the limit and once or twice a pair had to jump out in low armor while the other two guardians overheated and held our fleet together. Once it became clear that reps were holding all fast tackle and anything that was bolted down was quickly swept off the field.

Several RA members did us a favor by bringing drakes, nagas, tornadoes, etc. to their armor hurricane fleet and we finished them off. After about a 10-15 minute brawl of target switching it looked like RA was trying to bail but their Damnation decided to burn off the gate rather than d-agressing. We caught him 60km's off gate and the fight resumed but the 4 guardians from each side made it a total stale-mate. RA reinforcements including some neuting BS started streaming in and we were forced to d-agress and jump out without any further losses.

It was quite a good fight and we just barely won it isk wise although we did not hold field. Consistently getting these fights on a night to night basis has revealed many of our weaknesses and vastly improved our overall combat efficiency through trial and error.

http://eve-kill.net/?a=kill_related&kll_id=14887538
Pollychrest
Phantom Space
Space Madness.
#55 - 2012-10-24 21:01:07 UTC
Doppelgangers: Armor Oracle Dual

Work has been slowing down my ability to consistently update this thread with battle reports but it hasn't stopped the killing!

The other night we formed a small nano gang to go look for ganks or targets. After a few small ganks, RA appeared to be forming to fight us. It was getting to that time of the night when people were getting off work and logging in so we returned home to pick up newcomers and get into a proper mid-gang fleet. We switched from Nano to our debut use of Armor Oracles in the USTZ.

Unfortunately, when we returned we snagged a few of the RA fleet and they weren't willing or able to reship to fight us even though we were quite close to their home system. Just then, friendly in our home of D87 mentioned that a CVA gang was moving our direction.

They had a small mixed shield gang followed closely by approximately 10+ Oracles, 3 Logi, Damnation etc. In total they numbered approximately 20ish. We had run into their Oracle fleet before and CVA or not they had killed quite a few of our hurricanes before we made the switch to armor.

It just so happened that we were running the same concept with approximately the same numbers. I was fairly confident we could do it better too. We began tracking their fleet, keeping our fleet 1 jump behind their furthest behind member at all times.

Finally our interceptor scout managed to catch a straggler off gate and we waited until their fleet was on d-scan again, in warp back to save their isolated friend. The tackled Oracle made gate and jumped into our fleet giving CVA eyes and forewarning. He was followed by a second Oracle. Both Oracles dissolved to our laser fire.

The enemy FC must still have been confident because he rallied the rest of his fleet and began pulling range off the gate. We jumped into the enemy fleet and decloaked our Damnation first to draw fire. We primaried their shield ships which could not receive reps from the enemy Guardians. Their drake died effortlessly followed by a Talos and our 70KM Scorch range forced their falcon off as soon as he uncloaked. We began to shoot their Oracles but several caught reps or warped away since we had not yet established tackle. In the mean time they had killed a couple of our fast tackle but couldn't make any progress on our Zealot then Guardian, then Oracles. Our falcon d-cloaked and did a number on their Logi and the enemy fleet withdrew down 6 Battlecruisers and a Guardian.

They decided to test their luck and make a break for it so we obliged them. Good tackle work let us take out another Guardian, then a Damnation with a 900mil pod. No battle reports since the fight took place over 4-5 systems.

In other news, one of our guys mentioned it had been a little while since our last capital kill. We could Nidhog let that stand.
Pollychrest
Phantom Space
Space Madness.
#56 - 2012-10-28 04:59:43 UTC
Red Stained Killboard

And no... I don't mean with losses.

The night started off with just a few guys online. We formed into a small nano gang looking for trouble and soon we found it in the form of a Red gate camp in their home system of Hemin. They had quite a few online so we scrounged what we could get together and burned over there to bust up their camp, and kill an Oracle.

1st Half -- Brushie: 1 Red: 0

They in turn started logging their own guys in and formed hurricanes and scimitars on their Titan. As any true Curse inhabitant will tell you, bridging is strongly frowned upon here and as such it was Brushie's sacred duty to once again teach these low lifes a lesson. We could only field about half of their numbers but we reshipped into Tornadoes and started heading their way again. We ran smack into their Cyno drake but of course saw it coming and kited them for a nice fight. Even outnumbered 2-1 we traded a scimitar/falcon for a Curse and 6 battlecruisers.

2nd Half -- Brushie: 2 Red: 0

Well RA decided that they were going to draw the line in the sand. This was their Stalingrad and they were going to copy our tactics and double our manpower. They formed an alpha-fleet on their Titan, this time with 12 tornadoes, and 3 nagas. I have been in Western-Style alpha shoot outs before and was not keen to try it outnumbered 2-1. We took a risk, and based on our previous success using AHACS Vs. Alpha (See the Dread Fight a few posts up), we formed AHACs and brought 3x tackle Loki.

This seemed a bit risky but before we could try our luck, we ran into a random nano gang and snagged this 1.5B tengu+ a few battlecruisers. This small skirmish took place split between two gates and right as it happened the RA cyno finally found us and lit it. They primaried our Damnation who was easily able to d-agress and make gate under reps. Our fleet took no losses. They warped off leaving their Cyno behind so as soon as they were clear we jumped in and started killing it. Once they realized the error in their ways, or possibly believed their trap had worked, they began jumping into VOL to fight us. As soon as the Augur dropped, our fleet made the 18k KM warp to the gate they were jumping in from and engaged. Their fleet was painfully split up and at close range VS. our AHACs and they promptly lost 2 Tornadoes, Sabre, Jag.

3rd Half -- Brushie: 3 Red: 0

Game Over.
Jordanna Bauer
Taylor Swift Fanclub
#57 - 2012-10-28 18:00:50 UTC
Timezone overlap!
Pollychrest
Phantom Space
Space Madness.
#58 - 2012-10-29 19:40:14 UTC
Blood Bath

While searching for gangs to fight on Sunday we formed as AHACs and broke up a small skirmish between a Darkside alpha gang and a Gorgon AHAC gang. Only netting one kill but with a full brawl fleet assembled scouts set out in search of targets. 3 Jumps later they found a 90 man agony training frig fleet.... why not.

We caught up to their fleet and jumped into them. Primary was "griffins" then "expensive stuff" and reps were holding easily. This wasn't really a fight to be proud of but who can say no to 57 kills in 2 minutes...

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