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Suicide mission fail - is nullsec always this empty?

Author
Drakarin
The Scope
Gallente Federation
#21 - 2012-07-02 19:58:46 UTC
Cyprus Black wrote:
Ivan Rochenkov wrote:
Are there any places in null sec to dock? Or do you just fly back to empire space to dock when you are done?
It depends on which alliance owns the station. Most alliances who own the local station(s) can deny access to non alliance members. If the station is owned by NPCs then anyone and everyone can dock.

Most of those 49 jumps did not have a station in the system. They're expensive to set up and can be taken over by an opposing player force. It's often easier and cheaper to take someone else's station than pay for one themselves.


It's not like most people make the assumption that the stations they scan down with probes are stations they can just dock in without being blown up.
Chainsaw Plankton
FaDoyToy
#22 - 2012-07-02 20:20:14 UTC
a day old char in a nub ship is probably a throwaway scout, let them through and gank the officer fit navy raven that comes in next!

@ChainsawPlankto on twitter

Gaellia Bonaventure
Imperial Shipment
Amarr Empire
#23 - 2012-07-03 13:03:58 UTC
This thread was pretty helpful and enlightening. Thank you. Smile

Bring your possibles.

Mallak Azaria
Caldari Provisions
Caldari State
#24 - 2012-07-03 15:53:40 UTC
Signal11th wrote:
Unfortunately repeated nerfs to 0.0 have made alot of the systems worthless and not really worth renting.


Unless you can get a corp full of miners in a -0.1 system. Unfortunately though, most of them won't leave highsec.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Signal11th
#25 - 2012-07-03 15:56:58 UTC
Mallak Azaria wrote:
Signal11th wrote:
Unfortunately repeated nerfs to 0.0 have made alot of the systems worthless and not really worth renting.


Unless you can get a corp full of miners in a -0.1 system. Unfortunately though, most of them won't leave highsec.



And the irony being at the moment is that it's probably alot safer for them in 0.0 than it is in high-sec.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

J'Poll
School of Applied Knowledge
Caldari State
#26 - 2012-07-03 17:23:04 UTC
Drakarin wrote:
Cyprus Black wrote:
Ivan Rochenkov wrote:
Are there any places in null sec to dock? Or do you just fly back to empire space to dock when you are done?
It depends on which alliance owns the station. Most alliances who own the local station(s) can deny access to non alliance members. If the station is owned by NPCs then anyone and everyone can dock.

Most of those 49 jumps did not have a station in the system. They're expensive to set up and can be taken over by an opposing player force. It's often easier and cheaper to take someone else's station than pay for one themselves.


It's not like most people make the assumption that the stations they scan down with probes are stations they can just dock in without being blown up.


Why would you probe a station that is ALWAYS on your overview in system.

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Drakarin
The Scope
Gallente Federation
#27 - 2012-07-04 03:50:59 UTC
J'Poll wrote:
Drakarin wrote:
Cyprus Black wrote:
Ivan Rochenkov wrote:
Are there any places in null sec to dock? Or do you just fly back to empire space to dock when you are done?
It depends on which alliance owns the station. Most alliances who own the local station(s) can deny access to non alliance members. If the station is owned by NPCs then anyone and everyone can dock.

Most of those 49 jumps did not have a station in the system. They're expensive to set up and can be taken over by an opposing player force. It's often easier and cheaper to take someone else's station than pay for one themselves.


It's not like most people make the assumption that the stations they scan down with probes are stations they can just dock in without being blown up.


Why would you probe a station that is ALWAYS on your overview in system.


Hmm?

Player owned stations are not, those are established full NPC stations.
Ione Hawke
Darkness Industries
#28 - 2012-07-04 22:44:03 UTC  |  Edited by: Ione Hawke
null sec for you: C3N Delve tonight
battle report to go with it br

I read you are actually in Delve - check out systems : KFIE, 1DH, 319, C3N
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#29 - 2012-07-04 22:48:53 UTC
Nicolo da'Vicenza wrote:
The threat of gatecamps is fairly overrated and I'm pretty sure is merely an excuse made by those with an irrationally high sense of risk aversion.


There are two ways to protect your space: maintain a gatecamp 23/7 killing anybody who comes through, or maintain an impression that there is a gatecamp 23/7 that kills anybody who comes through.
J'Poll
School of Applied Knowledge
Caldari State
#30 - 2012-07-04 22:49:27 UTC  |  Edited by: J'Poll
Drakarin wrote:
J'Poll wrote:
Drakarin wrote:
Cyprus Black wrote:
Ivan Rochenkov wrote:
Are there any places in null sec to dock? Or do you just fly back to empire space to dock when you are done?
It depends on which alliance owns the station. Most alliances who own the local station(s) can deny access to non alliance members. If the station is owned by NPCs then anyone and everyone can dock.

Most of those 49 jumps did not have a station in the system. They're expensive to set up and can be taken over by an opposing player force. It's often easier and cheaper to take someone else's station than pay for one themselves.


It's not like most people make the assumption that the stations they scan down with probes are stations they can just dock in without being blown up.


Why would you probe a station that is ALWAYS on your overview in system.


Hmm?

Player owned stations are not, those are established full NPC stations.


Wrong again

Player owned station = outpost = on your overview unless YOU disable it.

Player owned STRUCTURES aka POS need to be probed down. But a POS you can't dock at, not even if you are the owner. All you can do is sit inside the forcefield which isn't called Docking.

Get your terms right before speaking on New Player forums, makes it even more confusing for them.
Really, 2009 character that doesn't knows the difference. RollRoll

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Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#31 - 2012-07-04 22:50:31 UTC
Drakarin wrote:
J'Poll wrote:
Why would you probe a station that is ALWAYS on your overview in system.


Hmm?

Player owned stations are not, those are established full NPC stations.


You're confusing a Player owned starbase and an Outpost (a player owned station).
Ione Hawke
Darkness Industries
#32 - 2012-07-04 22:51:52 UTC  |  Edited by: Ione Hawke
Drakarin wrote:
Quote:
snip


Hmm?

Player owned stations are not, those are established full NPC stations.



* Stations are always on the overview.
* POSses (or Player Owned Structures) are not.

You can dock in NPC stations (like Blood raider once in Delve), but likely wont be able to in player controlled stations. Usually you need good standing with the controlling alliance.

POSses are towers that are constructed on moons to do all kinds of stuff, like for example mining moon minerals. They shoot at you if they dont like you. :)



edit: ... iam so slow
Natalia Alduin
Republic Military School
Minmatar Republic
#33 - 2012-07-05 04:38:19 UTC
Signal11th wrote:
Mallak Azaria wrote:
Signal11th wrote:
Unfortunately repeated nerfs to 0.0 have made alot of the systems worthless and not really worth renting.


Unless you can get a corp full of miners in a -0.1 system. Unfortunately though, most of them won't leave highsec.



And the irony being at the moment is that it's probably alot safer for them in 0.0 than it is in high-sec.



Sorry, just getting into this, but what defenses are in place in low/nullsec for miners? Isn't a hulk a mining ship, and not a combat ship? Mining in highsec you can at least tank out your hulk and survive long enough for CONCORD to help you, but in low/nullsec even with a tanked hulk aren't you pretty much screwed anyway?
Lost Greybeard
Drunken Yordles
#34 - 2012-07-05 06:20:29 UTC
Natalia Alduin wrote:
Sorry, just getting into this, but what defenses are in place in low/nullsec for miners? Isn't a hulk a mining ship, and not a combat ship? Mining in highsec you can at least tank out your hulk and survive long enough for CONCORD to help you, but in low/nullsec even with a tanked hulk aren't you pretty much screwed anyway?


It's not terribly difficult to play conservatively with nullsec mining. Watch local, when someone from a corp/alliance you know to be hostile or don't know comes into the system, dock up or otherwise fall back to a defensible position (inside a PoS shield, for instance). Same principle in lowsec.

If you want to be able to mine whenever the hell you want, obviously you need to set up an active defense, i.e. have other players in system / in fleet to come blow up someone that tries to kill you if they try anything. Note that you'll typically want your defenders on-grid and far enough away from you that a bomb won't hit both you and them at the same time. You'll also still want to watch local to know if more attackers are coming into the system and be prepared to flee.

Your biggest danger in terms of region is going to be low sec, where you don't have any big alliances backing you up or defense against things like hot drops. In null you're both probably going to be a member of an alliance that can defend you and you're simply less likely to see anyone else in your system if you pick a decently out of the way one.
J'Poll
School of Applied Knowledge
Caldari State
#35 - 2012-07-05 08:09:16 UTC
Natalia Alduin wrote:
Signal11th wrote:
Mallak Azaria wrote:
Signal11th wrote:
Unfortunately repeated nerfs to 0.0 have made alot of the systems worthless and not really worth renting.


Unless you can get a corp full of miners in a -0.1 system. Unfortunately though, most of them won't leave highsec.



And the irony being at the moment is that it's probably alot safer for them in 0.0 than it is in high-sec.



Sorry, just getting into this, but what defenses are in place in low/nullsec for miners? Isn't a hulk a mining ship, and not a combat ship? Mining in highsec you can at least tank out your hulk and survive long enough for CONCORD to help you, but in low/nullsec even with a tanked hulk aren't you pretty much screwed anyway?


Null-sec is safer in this way:

You have blue standings with friends. You have no standings or negative standings with anybody who is not your friend. So judging from local you can quickly see. It's either blue and (likely) won't shoot you or it isn't blue and will kill you, no middle way.
Also null-sec alliances have intel channels for their space / region, so likely you know well in advance an enemy fleet is on it's way to you.

High-sec:

Local over about 40, means it's Possible that at least 1 (or more) of those 40 people are out there to suicide gank you. But you don't know for sure if they are. Those 40 people could be all miners, those 40 people could all leave you alone but those 40 people could also be a fleet looking to kill miners.

That's why null-sec is safer to mine, it's more clear what is your friend and what is not.

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Itis Zhellin
#36 - 2012-07-05 10:58:30 UTC
Null sec mining is not safer. There are rats in the belts and they are dangerous. No way for afk mining in null even if your all alone in the system/region. You have to stay aligned to you POS and constantly check the local, intel chat and the overview panel. You see a neutral in local or a red spot on the overview panel, you jump. Even if that neutral is just a newbie passing by and exploring the eve universe :)
Ione Hawke
Darkness Industries
#37 - 2012-07-05 11:35:18 UTC
Rats are completly predictable, so not dangerous. If you fail to prepare for that that just means you are being stupid.
J'Poll
School of Applied Knowledge
Caldari State
#38 - 2012-07-05 12:58:22 UTC
Itis Zhellin wrote:
Null sec mining is not safer. There are rats in the belts and they are dangerous. No way for afk mining in null even if your all alone in the system/region. You have to stay aligned to you POS and constantly check the local, intel chat and the overview panel. You see a neutral in local or a red spot on the overview panel, you jump. Even if that neutral is just a newbie passing by and exploring the eve universe :)


Hahahaha. Another person who knows nothing about nullsec mining.

Rats in nullsec can easily be tanked even with a mining ship.
And you can go afk if you do it properly (ask your mining buddy to warp you to safety etc.)

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Help channel: Help chat - Reloaded

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Sin Pew
Ministry of War
Amarr Empire
#39 - 2012-07-05 13:25:34 UTC
Itis Zhellin wrote:
Null sec mining is not safer. There are rats in the belts and they are dangerous. No way for afk mining in null even if your all alone in the system/region. You have to stay aligned to you POS and constantly check the local, intel chat and the overview panel. You see a neutral in local or a red spot on the overview panel, you jump. Even if that neutral is just a newbie passing by and exploring the eve universe :)
Man, that's really horrible, must be a stressful life, at least in our wormhole, there's good chances I won't see anything until the visitor lands on grid and start shooting my covetor, but hey, ABC ores quickly cover the cost of the boat so I can fit for yield and not bother with tanking, really less stressing and I can also watch movies while I mine.

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Itis Zhellin
#40 - 2012-07-05 17:28:39 UTC  |  Edited by: Itis Zhellin
J'Poll wrote:
....

Hahahaha. Another person who knows nothing about nullsec mining.

Rats in nullsec can easily be tanked even with a mining ship.
And you can go afk if you do it properly (ask your mining buddy to warp you to safety etc.)


I was talking about solo mining. Also my arguing skills are at level 0, so I stop here and dock.
/jump
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