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Two serious questions for the "Highsec Carebear"

Author
baltec1
Bat Country
Pandemic Horde
#801 - 2012-07-08 10:38:05 UTC
Jorma Morkkis wrote:
Pipa Porto wrote:
I did. There is nothing about anything like forcing ORE fittings on mining barges.


"Best mining output" kinda means there's no way you can fit a tank.


Kinda like how best sniper setup means no tank on an apoc.
Jorma Morkkis
State War Academy
Caldari State
#802 - 2012-07-08 10:43:17 UTC
baltec1 wrote:
Kinda like how best sniper setup means no tank on an apoc.


Well, it has 32,5k EHP if you can call that "tank".
baltec1
Bat Country
Pandemic Horde
#803 - 2012-07-08 10:51:00 UTC
Jorma Morkkis wrote:
baltec1 wrote:
Kinda like how best sniper setup means no tank on an apoc.


Well, it has 32,5k EHP if you can call that "tank".


Its not for a battleship.
Jorma Morkkis
State War Academy
Caldari State
#804 - 2012-07-08 10:57:15 UTC
baltec1 wrote:
Its not for a battleship.


If you can fit tank to Tach Apoc it's not really sniper setup.
baltec1
Bat Country
Pandemic Horde
#805 - 2012-07-08 11:02:12 UTC
Jorma Morkkis wrote:
baltec1 wrote:
Its not for a battleship.


If you can fit tank to Tach Apoc it's not really sniper setup.


So that means the hulk is perfectly balanced in that going for max yeild = no tank. Just like everything else.
Tippia
Sunshine and Lollipops
#806 - 2012-07-08 11:18:05 UTC
Jorma Morkkis wrote:
Only way to do it would be to add more high slots to Procurer/Skiff/Retriever/Mackinaw.
No, that's not the only way. And even if it were, yes? So what? They're in the process of redoing all ships, you know…
Jorma Morkkis
State War Academy
Caldari State
#807 - 2012-07-08 11:25:09 UTC
baltec1 wrote:
So that means the hulk is perfectly balanced in that going for max yeild = no tank. Just like everything else.


Hulk is mining ship by design.
Apoc isn't sniper by design. Sniper Apoc is just setup made by players.

By your logic Apoc with pulses would have even less tank because it does more dps than Tach version.
Tippia
Sunshine and Lollipops
#808 - 2012-07-08 11:26:36 UTC
Jorma Morkkis wrote:
Apoc isn't sniper by design.
“Amarr Battleship Skill Bonus: 10% bonus to Large Energy Turret capacitor use and 7.5% bonus to Large Energy Turret optimal range per level.”

Yes it is.
baltec1
Bat Country
Pandemic Horde
#809 - 2012-07-08 11:27:28 UTC  |  Edited by: baltec1
Jorma Morkkis wrote:
baltec1 wrote:
So that means the hulk is perfectly balanced in that going for max yeild = no tank. Just like everything else.


Hulk is mining ship by design.
Apoc isn't sniper by design. Sniper Apoc is just setup made by players.

By your logic Apoc with pulses would have even less tank because it does more dps than Tach version.


If you want to get the most damage out of it then yes, it gets less/no tank.
Jorma Morkkis
State War Academy
Caldari State
#810 - 2012-07-08 11:41:20 UTC
Tippia wrote:
Jorma Morkkis wrote:
Apoc isn't sniper by design.
“Amarr Battleship Skill Bonus: 10% bonus to Large Energy Turret capacitor use and 7.5% bonus to Large Energy Turret optimal range per level.”

Yes it is.


Why it gets fielded with pulses more often than with tachs?

baltec1 wrote:
If you want to get the most damage out of it then yes, it gets less/no tank.


In sniper setup you need to use a lot of sensor and tracking specific modules to get enough range. Not to even mention those two PG rigs.

With pulses you can at least put cap booster, propulsion mod, trimarks, two 1600 plates and 2x EANM into it and still do same or higher dps.
baltec1
Bat Country
Pandemic Horde
#811 - 2012-07-08 11:43:50 UTC  |  Edited by: baltec1
Jorma Morkkis wrote:


Why it gets fielded with pulses more often than with tachs?


Oracles are better at sniping due to speed and cost.

Quote:


In sniper setup you need to use a lot of sensor and tracking specific modules to get enough range. Not to even mention those two PG rigs.

With pulses you can at least put cap booster, propulsion mod, trimarks, two 1600 plates and 2x EANM into it and still do same or higher dps.


3x heatsinks, 3x tracking. That leaves how many tank slots?
Jorma Morkkis
State War Academy
Caldari State
#812 - 2012-07-08 11:59:30 UTC  |  Edited by: Jorma Morkkis
baltec1 wrote:
3x heatsinks, 3x tracking. That leaves how many tank slots?


Any reason why you want to use 5 slots just for tracking/range? Shocked

Especially when you don't have enough targeting range to use effective range of your guns.
Onictus
Federal Navy Academy
Gallente Federation
#813 - 2012-07-08 12:25:29 UTC  |  Edited by: Onictus
Jorma Morkkis wrote:
baltec1 wrote:
3x heatsinks, 3x tracking. That leaves how many tank slots?


Any reason why you want to use 5 slots just for tracking/range? Shocked

Especially when you don't have enough targeting range to use effective range of your guns.


Yeah, its called SeBo's two scripted SeBo's pushes lock out to 215km (If I remember right), which is more than adequate. particularly since you can't go past 150 from you target of they warp right onto you face.

A third SeBo without the script drives the the lock range to cap, and pretty much every other slot is dedicated to cap recharging and grid, particularly if you have ever tried to squeeze tachyons onto ...well anything.

Its a moot point, usually a snipe fleet tries to hang out around 100km because any further and an enemy recon WILL get the enemy a warp in and you better be gone when they land because you have no damn tank on most snipers because the guns use so much grid

.....Also why we love our nagas and nados out in Null
baltec1
Bat Country
Pandemic Horde
#814 - 2012-07-08 12:32:23 UTC
Jorma Morkkis wrote:
baltec1 wrote:
3x heatsinks, 3x tracking. That leaves how many tank slots?


Any reason why you want to use 5 slots just for tracking/range? Shocked

Especially when you don't have enough targeting range to use effective range of your guns.



Because 3 = 5 Ugh

Also sebo.
Jorma Morkkis
State War Academy
Caldari State
#815 - 2012-07-08 12:43:55 UTC
Funny how people still think MLU + tank is impossible with Hulk.
baltec1
Bat Country
Pandemic Horde
#816 - 2012-07-08 12:53:14 UTC
Jorma Morkkis wrote:
Funny how people still think MLU + tank is impossible with Hulk.


You thought that untill I showed you how to fit it. Several times.
Tippia
Sunshine and Lollipops
#817 - 2012-07-08 12:55:11 UTC  |  Edited by: Tippia
Onictus wrote:
Its a moot point, usually a snipe fleet tries to hang out around 100km because any further and an enemy recon WILL get the enemy a warp in and you better be gone when they land because you have no damn tank on most snipers because the guns use so much grid
…which also answers the “why do Apocs fit pulses if they're sniper boats” question: because megapulse + scorch + the Apoc's sniping bonus gives you the range you'll ever need (and versatility to go close-range as well), so why waste damage output on weapons that offer no tangible benefit?
Jorma Morkkis
State War Academy
Caldari State
#818 - 2012-07-08 12:56:20 UTC  |  Edited by: Jorma Morkkis
baltec1 wrote:
You thought that untill I showed you how to fit it. Several times.


Your Catalyst can still chew through 25k-28k EHP before Rokh's/Scimi's reps cycle?

Especially when you're jammed and get alpha'd by Nado you thought was "harmless"?
Tippia
Sunshine and Lollipops
#819 - 2012-07-08 13:07:05 UTC
Jorma Morkkis wrote:
Your Catalyst can still chew through 25k-28k EHP before Rokh's/Scimi's reps cycle?

Especially when you're jammed and get alpha'd by Nado you thought was "harmless"?
You're confusing yourself with other people again. You're getting worse — seek medical attention.
Jorma Morkkis
State War Academy
Caldari State
#820 - 2012-07-08 13:13:33 UTC
Tippia wrote:
You're confusing yourself with other people again. You're getting worse — seek medical attention.


What makes you think that logi, those ecm drones or maybe that high alpha/dps ship doesn't safe the Hulk if gankers show up?