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Two serious questions for the "Highsec Carebear"

Author
Soundwave Plays Diablo
Doomheim
#721 - 2012-07-06 08:09:53 UTC  |  Edited by: Soundwave Plays Diablo
Quote:
The whole theorycrafting started when the chant of "They'll just bring another catalyst/thrasher/nado/titan" kept being used in an attempt to spin the Hulk as untankable.


The whole theroycrafting started as soon as some jackass mentioned mining. This thread is about how much you should be able to make, and mining is not a part of that.

And bumping for the win, as mentioned previously. It thwarts aligning.
Alavaria Fera
GoonWaffe
#722 - 2012-07-06 08:12:34 UTC
Alaya Carrier wrote:
- If you are scared to lose ships go play another game. EvE is a game where ships are meant to pop, and you are meant to be smart enough to make more than enough ISK than what you lose when you get popped.

Tsk, you're poisoning the tear wel.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Pipa Porto
#723 - 2012-07-06 08:14:14 UTC
Soundwave Plays Diablo wrote:

All because I'm "too lazy" to look through every KM I have on an exhumer, and run them through EFT to see which one has the highest EFT.

Like I said, I have a neutral alt, so I just passive scan the target first and fit for the hole. I call concord to another belt and get +6 seconds. I overheat. I count volleys, not DPS. I love how in Tippia math you only do 3k damage in a .8 system, but on the server you do 4600.

Funny thing, according to EFT, you could not possibly gank a mackinaw with 13kehp with only 2 destroyers. But its easy as hell once you understand the methodology. Done it many many times. It REALLY helps to have been on both sides of the fence also.

You are right, I never ganked a 38kehp ship with any amount of destroyers. But the 19k ones melt like butter with time for **** talk between them dying and concord killing me with only 3 destroyers. Again, EFT says its not possible, but that's what you get for EFT warrioring.

And big ups to S I L E N T Alliance for teaching me how to do this ****.


And nobody's saying that that doesn't work. I know for a fact that it works quite well.

But the reason it does work is that the miners are complicit in their own demise.

You see an unknown ship hanging around the belt, you should be strongly considering leaving that belt.
If someone in local goes GCC, you'd better be warping out of your belt ASAP, because CONCORD's been drawn.

Not taking the fairly obvious hints that a gank is incoming is entirely the Miner's fault.

The miners have been claiming that the Hulk is untankable. We have been showing that specific claim to be false.

We all know that most Hulks in HS are untanked and AFK, but that's not the Hull's fault, now is it?

EvE: Everyone vs Everyone

-RubyPorto

Pipa Porto
#724 - 2012-07-06 08:15:03 UTC  |  Edited by: Pipa Porto
Soundwave Plays Diablo wrote:
Quote:
The whole theorycrafting started when the chant of "They'll just bring another catalyst/thrasher/nado/titan" kept being used in an attempt to spin the Hulk as untankable.


The whole theroycrafting started as soon as some jackass mentioned mining. This thread is about how much you should be able to make, and mining is not a part of that.

And bumping for the win, as mentioned previously. It thwarts aligning.


Not if you're aligned already, but we've been through that before. Last time, Jorma ended up talking sagely about his 2km/s Cloaked bump ship.

EvE: Everyone vs Everyone

-RubyPorto

Alavaria Fera
GoonWaffe
#725 - 2012-07-06 08:21:08 UTC
Quote:
The whole theorycrafting started when the chant of "They'll just bring another catalyst/thrasher/nado/titan" kept being used in an attempt to spin the Hulk as untankable.

Right. Because it will convince "external influences" to buff the tank.

That said, the winter update will be interesting, since there's ships with more tank but less (asteroid) gank. Hah.


Soon, we will unironically be telling gankee-criers to "learn to Procurer"

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Pipa Porto
#726 - 2012-07-06 08:24:07 UTC  |  Edited by: Pipa Porto
Alavaria Fera wrote:
Quote:
The whole theorycrafting started when the chant of "They'll just bring another catalyst/thrasher/nado/titan" kept being used in an attempt to spin the Hulk as untankable.

Right. Because it will convince "external influences" to buff the tank.

That said, the winter update will be interesting, since there's ships with more tank but less (asteroid) gank. Hah.

Soon, we will unironically be telling gankee-criers to "learn to Procurer"


Et vidit Devs quod esset bonum.
--EvE: Genesis 1:10

EvE: Everyone vs Everyone

-RubyPorto

Alaya Carrier
Republic Military School
Minmatar Republic
#727 - 2012-07-06 08:24:50 UTC
Tippia wrote:
…which is no different than assuming that the gankers will have all-V skills and full T2 fits and infinitely deep pockets. The skills we're suggesting are so commonplace and so cheap to get to lvl V that it's actually reasonable to think that someone might have them. It's not years of training — it's just the fundamentals that you'll be done with in your first few months.


The V skills required to make some of those setups work (and still requiring implants anyway) are not industry character friendly and take months to train.
Those who spent months to get "fundamentals" means that for months they have a lesser income for months and cannot use your fittings for months anyway.

As for the "which is no different than assuming that the gankers will have all V skills" is just the mirror of the farce.
I have yet to see an all V skills miner and also an all V skills gankers.

So, both sides land on Plantet Earth and propose arguments that actually apply to reality.


Tippia wrote:
Miners refusing to organise themselves for increased profit and protection is a their problem, not an issue with game mechanics.


They don't refuse to organize themselves for increased profit and protection because they are silly.
They refuse because it's expensive AND generally overkill. A fitted Orca is not free nor the account with many months long skills trained to make it buff effectively. Those who go for Orca are really those in for the long haul. Logistic alts are even worse: you tie 2+ accounts into something that in the best conditions will yield zero profit (in the worst, a mining ship will still pop). For the same cost you can take into account losing a ship every now and them, while having 2 more ships bringing in vastly more than what you'll lose with those sporadic losses.


Tippia wrote:

Quote:
Another myth is the "span DSCAN" or "make 4-6 warp points". Once again only somebody who never played the game would suggest that.
…or someone who has done it. It's not hard and it solves a lot of problems.


I have done it and like for the rest of EvE, it's not hard. It's boring and annoying. Better not be in position to be ganked than pretend you'll never lose 1 minute of attention D-Spamming for 8 hours a day.


Tippia wrote:

Now, your suggestions are all fine and well, but then you'll always have people who come up with the “but they'll bring…” argument, which is what we have here. That's why we get into the extremes: to show that the rather silly “but they'll bring…” argument can be answered by the (possibly equally silly) “…then you bring…” counterargument. It's theory-crafting to answer theory-crafting and to show that everything has a counter.


Well, if you get bads crying the game is hard, just straight tell them to stop being bad or quit the game. Saves times, effort and arguments. Unless you are in for argumenting for argument's sake of course Blink.
Alavaria Fera
GoonWaffe
#728 - 2012-07-06 08:27:40 UTC
Pipa Porto wrote:
Alavaria Fera wrote:
Quote:
The whole theorycrafting started when the chant of "They'll just bring another catalyst/thrasher/nado/titan" kept being used in an attempt to spin the Hulk as untankable.

Right. Because it will convince "external influences" to buff the tank.

That said, the winter update will be interesting, since there's ships with more tank but less (asteroid) gank. Hah.

Soon, we will unironically be telling gankee-criers to "learn to Procurer"


Et vidit Devs quod esset bonum.
--EvE: Genesis 1:10

Yep. If the price is right, we will set Delve on fire.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Soundwave Plays Diablo
Doomheim
#729 - 2012-07-06 08:27:53 UTC
Quote:
The miners have been claiming that the Hulk is untankable. We have been showing that specific claim to be false.

We all know that most Hulks in HS are untanked and AFK, but that's not the Hull's fault, now is it?


It is most certainly impossible to tank a hulk to survive a gank, and there is no one who disagrees AND understands math.

The only disagreement is if it nets positive bankroll or not.

I am saying that I have killed enough hulks with half of the best theoreycrafted tank (19k, the best tank is 38k) to know that I would still be making a profit if I was losing twice as many destroyers.

In other words killing a hulk by suiciding 4 ships on it nets a profit of more than 8million, which is how much money it would to double the DPS and therefor kill ANY solo hulk period.

Which again, the EFT warrioring is bullocks. EFT says you cant kill a 19kEHP hulk with 3 destroyers, but clearly it has been done over and over and over.
Tippia
Sunshine and Lollipops
#730 - 2012-07-06 08:28:08 UTC  |  Edited by: Tippia
Soundwave Plays Diablo wrote:
Like I said, I have a neutral alt, so I just passive scan the target first and fit for the hole. I call concord to another belt and get +6 seconds. I overheat. I count volleys, not DPS. I love how in Tippia math you only do 3k damage in a .8 system, but on the server you do 4600.
And I love how you keep changing the scenario from the one you're commenting on… 7 seconds before CONCORD arrives. 2-second cycles. That's four volleys total @ 700:ish damage each = 2800–2900 damage total.

Moving CONCORD (a different scenario than the one you quoted) adds 3 volleys for just over 5000, by the way. I suppose we could round down to 4800 if you want to be a bit pessimistic and figure you get a lot of poor-quality hits. You're still looking at 10 ships sacrificed (9 for the gank, one for moving CONCORD) and an additional person to split the rewards… (unless you discount them for being alts, in which case your claim about the reduced earnings from using Logis and Orcas above was quite dishonest).

This is why moving the goalposts is a fallacy, by the way: because it doesn't actually argue the point being made but a completely different one.

Quote:
You are right, I never ganked a 38kehp ship with any amount of destroyers. But the 19k ones melt like butter with time for **** talk between them dying and concord killing me with only 3 destroyers. Again, EFT says its not possible, but that's what you get for EFT warrioring.
…except, of course, that EFT doesn't say that it's not possible, so that's a strawman fallacy on top of your moving-the-goalpost fallacy. When it rains it pours.

Quote:
Which again, the EFT warrioring is bullocks. EFT says you cant kill a 19kEHP hulk with 3 destroyers, but clearly it has been done over and over and over.
Which again, is incorrect. EFT says that 3 destroyers will happily pump out just over 2k damage every two seconds, which means killing a 19k EHP Hulk is done in 16s or so. I don't really know where you get “impossible” from that…
Alaya Carrier
Republic Military School
Minmatar Republic
#731 - 2012-07-06 08:29:14 UTC
Pipa Porto wrote:
The whole theorycrafting started when the chant of "They'll just bring another catalyst/thrasher/nado/titan" kept being used in an attempt to spin the Hulk as untankable.


You seem like you got invested by an Holy Duty to enlighten the masses.

If they can't even survive mining, let them dead. Plenty of more competent people out there to replace them, really.
Alavaria Fera
GoonWaffe
#732 - 2012-07-06 08:33:45 UTC
Alaya Carrier wrote:
Pipa Porto wrote:
The whole theorycrafting started when the chant of "They'll just bring another catalyst/thrasher/nado/titan" kept being used in an attempt to spin the Hulk as untankable.

You seem like you got invested by an Holy Duty to enlighten the masses.

If they can't even survive mining, let them dead. Plenty of more competent people out there to replace them, really.

The miners investing in a buff to ehp were ... well.

Wonder how much the new procurer will mine.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Pipa Porto
#733 - 2012-07-06 08:38:33 UTC  |  Edited by: Pipa Porto
Alaya Carrier wrote:
Pipa Porto wrote:
The whole theorycrafting started when the chant of "They'll just bring another catalyst/thrasher/nado/titan" kept being used in an attempt to spin the Hulk as untankable.


You seem like you got invested by an Holy Duty to enlighten the masses.

If they can't even survive mining, let them dead. Plenty of more competent people out there to replace them, really.


The problem is that they, as huddled, crying masses*, tend to have pull with game developers (even CCP).

Risk averse people got SW:G to remove all PvP risk (people still whined), and pretty soon that game collapsed.

Miner's have gotten Suicide Ganking nerfed several times in recent memory (Insurance Nerf and a few CONCORD response time buffs), and I'd rather not have EvE go the way of the SW:G.

*Read: Subscriptions

EvE: Everyone vs Everyone

-RubyPorto

Alavaria Fera
GoonWaffe
#734 - 2012-07-06 08:40:29 UTC  |  Edited by: Alavaria Fera
Pipa Porto wrote:
Alaya Carrier wrote:
Pipa Porto wrote:
The whole theorycrafting started when the chant of "They'll just bring another catalyst/thrasher/nado/titan" kept being used in an attempt to spin the Hulk as untankable.


You seem like you got invested by an Holy Duty to enlighten the masses.

If they can't even survive mining, let them dead. Plenty of more competent people out there to replace them, really.


The problem is that they, as huddled, crying masses*, tend to have pull with game developers (even CCP).

Risk averse people got SW:G to remove all PvP risk (people still whined), and pretty soon that game collapsed.

Miner's have gotten Suicide Ganking nerfed several times in recent memory (Insurance Nerf and a few CONCORD response time buffs), and I'd rather not have EvE go the way of the SW:G.

*Read: Subscriptions

Amusing. If you give "us" what "we" want, we'll leave.

Uh, wait what.


Let's think about the opposite. Maybe they're actually masochists and/or can be pushed into a stockholm syndrome state. Like some renters and pets in certain areas of the map. Let's try to advertise being ganked as "freedom" or "liberty". That sounds good.

Gankers shall be referred to as "tank capacity inspectors". They should always, when rolling up, announce that a mandatory tank capacity check is being performed.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Pipa Porto
#735 - 2012-07-06 08:43:49 UTC  |  Edited by: Pipa Porto
Soundwave Plays Diablo wrote:
Quote:
The miners have been claiming that the Hulk is untankable. We have been showing that specific claim to be false.

We all know that most Hulks in HS are untanked and AFK, but that's not the Hull's fault, now is it?


It is most certainly impossible to tank a hulk to survive a gank, and there is no one who disagrees AND understands math.

The only disagreement is if it nets positive bankroll or not.


Yeah, duh. Sorry I missed a word after explaining that any ship can be ganked about a dozen times ITT.

A Hulk, properly tanked, with Logistics or Boosts (Orca has 3 highs, and only one is needed for a Yield boost) and a semiconcious pilot*, cannot be profitably ganked. Even without Logistics or Boosts, it's a break even proposition (if your theoretical profit is 100k, a miner's Orca scooping the loot from under you is going to ruin your profitability for a long time).

*Read: Someone who's gonna notice a GCC in local because they aren't yet a Potato.

EvE: Everyone vs Everyone

-RubyPorto

Tippia
Sunshine and Lollipops
#736 - 2012-07-06 08:46:58 UTC
Alaya Carrier wrote:
The V skills required to make some of those setups work (and still requiring implants anyway) are not industry character friendly and take months to train.
The V skills required are basic fitting skills and the core shield tanking skills. They are industry-character friendly (being int/mem) and quick to train (rank 3 for the really horrid ones). Telling people to train them before complaining about how stuff is broken and must be changed isn't too much to ask, imo.

Quote:
Those who spent months to get "fundamentals" means that for months they have a lesser income for months and cannot use your fittings for months anyway.
Oh, you mean the classic progression to bigger and better fits and bigger and better yields? Yes, that's quite normal. You'll also have lesser income as you grind your way up to actually affording those bigger ships…

Quote:
They don't refuse to organize themselves for increased profit and protection because they are silly.
They refuse because it's expensive AND generally overkill.
Well, that kind of leads back to the basic argument of why use a Hulk to begin with, but as mentioned, that's what they're so adamant on doing and what usually leads to the whole “they use”/“so you use” tit-for-tat escalation. Also, if you look closely, you'll notice that they often include Orcas as standard equipment when discussing their yield and when trying to counter some of the proposed tactics (mining on the move, in particular), so using that assumption isn't all that strange or unfair.

Quote:
I have done it and like for the rest of EvE, it's not hard. It's boring and annoying. Better not be in position to be ganked than pretend you'll never lose 1 minute of attention D-Spamming for 8 hours a day.
Sure. It's till there and can still be used… Personally, I prefer intel channels and redlists to d-scan, but the usefulness of the latter will vary with the location. Also, let's talk about that mythical 8-hour day…

Quote:
Well, if you get bads crying the game is hard, just straight tell them to stop being bad or quit the game. Saves times, effort and arguments. Unless you are in for argumenting for argument's sake of course Blink.
Arguing is fun in its own right, sure, but it's more about education and — for the lack of a better word — counter-trolling. I maintain the view that for every actual troll that says something still, there are ten people who genuinely believe the nonsense the troll is spouting so you can take the opportunity to counter the troll logic and at the same time educate those who don't know any better.
Pipa Porto
#737 - 2012-07-06 08:55:22 UTC
Alavaria Fera wrote:
Pipa Porto wrote:
Alaya Carrier wrote:
Pipa Porto wrote:
The whole theorycrafting started when the chant of "They'll just bring another catalyst/thrasher/nado/titan" kept being used in an attempt to spin the Hulk as untankable.


You seem like you got invested by an Holy Duty to enlighten the masses.

If they can't even survive mining, let them dead. Plenty of more competent people out there to replace them, really.


The problem is that they, as huddled, crying masses*, tend to have pull with game developers (even CCP).

Risk averse people got SW:G to remove all PvP risk (people still whined), and pretty soon that game collapsed.

Miner's have gotten Suicide Ganking nerfed several times in recent memory (Insurance Nerf and a few CONCORD response time buffs), and I'd rather not have EvE go the way of the SW:G.

*Read: Subscriptions

Amusing. If you give "us" what "we" want, we'll leave.

Uh, wait what.


Let's think about the opposite. Maybe they're actually masochists and/or can be pushed into a stockholm syndrome state. Like some renters and pets in certain areas of the map. Let's try to advertise being ganked as "freedom" or "liberty". That sounds good.

Gankers shall be referred to as "tank capacity inspectors". They should always, when rolling up, announce that a mandatory tank capacity check is being performed.


Yeah, turns out that games with player driven markets that don't have PvP losses get boring pretty quickly cause everyone has everything worth having.


If you really want to cultivate Stockholm syndrome we need to be alternately abusive and not abusive. Something like "You got picked for your mandatory tank inspection again today, but we're gonna let it slide" and let them live.

If we want an effective MiniTrue, you're going to need a lot better mechanisms to impose NewSpeek on the Proles and Outer Party who you're trying to bring under Big Brother's wing.

EvE: Everyone vs Everyone

-RubyPorto

Soundwave Plays Diablo
Doomheim
#738 - 2012-07-06 09:34:50 UTC  |  Edited by: Soundwave Plays Diablo
Tippia wrote:
Soundwave Plays Diablo wrote:
Like I said, I have a neutral alt, so I just passive scan the target first and fit for the hole. I call concord to another belt and get +6 seconds. I overheat. I count volleys, not DPS. I love how in Tippia math you only do 3k damage in a .8 system, but on the server you do 4600.
And I love how you keep changing the scenario from the one you're commenting on… 7 seconds before CONCORD arrives. 2-second cycles. That's four volleys total @ 700:ish damage each = 2800–2900 damage total.

Moving CONCORD (a different scenario than the one you quoted) adds 3 volleys for just over 5000, by the way. I suppose we could round down to 4800 if you want to be a bit pessimistic and figure you get a lot of poor-quality hits. You're still looking at 10 ships sacrificed (9 for the gank, one for moving CONCORD) and an additional person to split the rewards… (unless you discount them for being alts, in which case your claim about the reduced earnings from using Logis and Orcas above was quite dishonest).

This is why moving the goalposts is a fallacy, by the way: because it doesn't actually argue the point being made but a completely different one.

Quote:
You are right, I never ganked a 38kehp ship with any amount of destroyers. But the 19k ones melt like butter with time for **** talk between them dying and concord killing me with only 3 destroyers. Again, EFT says its not possible, but that's what you get for EFT warrioring.
…except, of course, that EFT doesn't say that it's not possible, so that's a strawman fallacy on top of your moving-the-goalpost fallacy. When it rains it pours.


I mentioned calling concord several times, so don't ignore what I write and then say I "moved the goalpost". That's just plain ignorant. In addition to that, It would CLEARLY be an error to not maximize your damage in a scenario that requires it, and I mentioned that before you even responded to me. Maybe you just like to argue, or maybe you don't understand the mechanics. Perhaps something else, I don't know. Like I said, I actually DO it, not just post about it.


So let me be crystal clear on the points I am making for the sake of disambiguation;

1. Any solo hulk can be ganked.
2. I can gank a 20,000EHP hulk easily with 3 attackers, netting an average profit of 20 million ISK not including the modules dropped by the destroyers.

Therefore, it is safe to say that I can gank a 40,000EHP hulk with 6 characters and make profit while doing so.

on a parting note...if EFT says it can be done....

WHY THE **** ARE YOU ARGUING ABOUT IT? Just wondering.
Soundwave Plays Diablo
Doomheim
#739 - 2012-07-06 10:03:54 UTC
Quote:
A Hulk, properly tanked, with Logistics or Boosts (Orca has 3 highs, and only one is needed for a Yield boost) and a semiconcious pilot*, cannot be profitably ganked. Even without Logistics or Boosts, it's a break even proposition (if your theoretical profit is 100k, a miner's Orca scooping the loot from under you is going to ruin your profitability for a long time).


No. Without the logi and orca boosts you make plenty of money, easily enough to plex your accounts. That's my point. I have done it.

An orca scooping is a can flippers wet dream.

And while the orca boost + logi idea looks good to the naked eye, it comes out to 26 mil an hour in absolute perfect conditions. It might stop the gankers from making money, but now the tables are turned. One screw up on the defenders part and the gankers will get a killmail worthy of hanging on moms fridge.
Pipa Porto
#740 - 2012-07-06 10:40:52 UTC  |  Edited by: Pipa Porto
Soundwave Plays Diablo wrote:
Quote:
A Hulk, properly tanked, with Logistics or Boosts (Orca has 3 highs, and only one is needed for a Yield boost) and a semiconcious pilot*, cannot be profitably ganked. Even without Logistics or Boosts, it's a break even proposition (if your theoretical profit is 100k, a miner's Orca scooping the loot from under you is going to ruin your profitability for a long time).


No. Without the logi and orca boosts you make plenty of money, easily enough to plex your accounts. That's my point. I have done it.

An orca scooping is a can flippers wet dream.

And while the orca boost + logi idea looks good to the naked eye, it comes out to 26 mil an hour in absolute perfect conditions. It might stop the gankers from making money, but now the tables are turned. One screw up on the defenders part and the gankers will get a killmail worthy of hanging on moms fridge.


Which Killmail is that? Orca's are a pain to gank (and unless someone's stupid enough to put valuables in Cargo, not profitable), and the AB Basi orbiting at 40km is kind of a pain to get dead as well.

Nobody is saying that you can't make money ganking miners. Stop trying to say that we are. We are saying that Miners can make a choice to make ganking them unprofitable. The fact that they largely choose otherwise is not relevant to the discussion at hand.

EvE: Everyone vs Everyone

-RubyPorto