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Two serious questions for the "Highsec Carebear"

Author
Mistah Ewedynao
Ice Axe Psycho Killers
#301 - 2012-07-02 06:21:05 UTC
Right....and U went straight from the Goons arch enemy corp to Sunshine and Lollipops? And now all u do is talk about how cool ganking is. Keeps the pubbies happy right? Where u hidng Lady Skank and her alt?

This place is freakin hilarious. Porto the wannabe Mussolini and Tippia the spy giving anti-ganking advice. Lol

Roll

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Pipa Porto
#302 - 2012-07-02 06:24:10 UTC
Mistah Ewedynao wrote:
Right....and U went straight from the Goons arch enemy corp to Sunshine and Lollipops? And now all u do is talk about how cool ganking is. Keeps the pubbies happy right? Where u hidng Lady Skank and her alt?

This place is freakin hilarious. Porto the wannabe Mussolini and Tippia the spy giving anti-ganking advice. Lol

Roll


I have never once claimed to make the trains run at all, let alone on time.

EvE: Everyone vs Everyone

-RubyPorto

Mistah Ewedynao
Ice Axe Psycho Killers
#303 - 2012-07-02 06:41:16 UTC
It's Ok Porto.

Like Mussolimi, u 2 faced mofo's all get hung in the end.

I plan to attend yours, hanging that is. In game of course. The good thing u can look forward 2 is the f fact that you will, after all the money u have invested, finally be well hung. Should make Tippia happy. Oops

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Tippia
Sunshine and Lollipops
#304 - 2012-07-02 06:43:22 UTC  |  Edited by: Tippia
Mistah Ewedynao wrote:
Right....and U went straight from the Goons arch enemy corp to Sunshine and Lollipops?
Yes? And?

Quote:
And now all u do is talk about how cool ganking is.
No. All I do is talk about how it's a part of the game, and how it's an easy thing to adapt to and either avoid or survive.

Quote:
Keeps the pubbies happy right?
I keep myself quite happy, yes. If you want to know about Lady Skank and alts, I suggest you ask her… him… whatever.

Quote:
This place is freakin hilarious. Porto the wannabe Mussolini and Tippia the spy giving anti-ganking advice.
Nah. He's got too bad taste in clothes and while I did indeed get some funding from the Ministry of Defence, it was for completely different matters. As for anti-ganking advice, sure, why not? I've never been ganked once in 4½ years, so why not share the experiences?

By the way, the past participle you're looking for is “hanged”… so no, he won't be.
Mistah Ewedynao
Ice Axe Psycho Killers
#305 - 2012-07-02 06:59:47 UTC  |  Edited by: Mistah Ewedynao
I know better than get into a multi-quoting
Quote:
past participle you're looking for is
debate with you. I must admit I seriously respected your input on the complete FAIL implementation of the Inventory thing (it is still STOOPID) so enjoy your morming and/or evening, hot R/L chickee on the phone, gotta go.

Funny there was no negative comment on my friend geezelbub's 3 ship fleet except, "What about isk per hour" LOL

What about survival, which I thin k is the main theme here. Gnite

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Tippia
Sunshine and Lollipops
#306 - 2012-07-02 07:06:18 UTC  |  Edited by: Tippia
Mistah Ewedynao wrote:
I know better than get into a multi-quoting debate with you.
That doesn't really qualify as “knowing better”. Keeping the points separate makes the argument clearer.

Quote:
I must admit I seriously respected your input on the complete FAIL implementation of the Inventory thing (it is still STOOPID) so enjoy your morming and/or evening, hot R/L chickee on the phone, gotta go.
Couldn't get any closer to her than that, huh? Oh well, don't worry, it's (usually) a passing phase — you'll get braver and more competent as you grow older — but acquiring skills such as spelling and coherent thought will probably help you (unless she's the kind not to notice, in which case you probably are too close already).

Quote:
Funny there was no negative comment on my friend geezelbub's 2 ship fleet except, "What about isk per hour" LOL
Aside from it being a three-ship fleet, why would there be? It's one way of approaching the problem. Another one is to just assume ganks as an operating cost. The main theme here is risk vs. reward. Clamping down on both maintains the balance quite nicely.
KrakizBad
Section 8.
#307 - 2012-07-02 07:15:26 UTC
Mistah Ewedynao wrote:
hot R/L chickee on the phone, gotta go.

That's comedy gold right there.
Mistah Ewedynao
Ice Axe Psycho Killers
#308 - 2012-07-02 07:24:19 UTC
KrakizBad wrote:
Mistah Ewedynao wrote:
hot R/L chickee on the phone, gotta go.

That's comedy gold right there.



LOL a R/L girl or the fact u don't even know one. She know's me well enough to say. "if u r playin that dumb space game when I get there I am gonna leave."

What's u GF say?

Ta

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Tippia
Sunshine and Lollipops
#309 - 2012-07-02 07:25:07 UTC
KrakizBad wrote:
Mistah Ewedynao wrote:
hot R/L chickee on the phone, gotta go.
That's comedy gold right there.
Now, now. Don't mock. I'm sure he's paying premium rates for the service.
Ruareve
Caldari Provisions
Caldari State
#310 - 2012-07-02 08:08:04 UTC
Thor Kerrigan wrote:

So when you hear that "EVE is a PVP game" or "EVE is supposed to be hard" or "Risk of PVP should be everywhere", etc. what do you do about it? Do you simply accept EVE is not necessarily for your type of game and you might one day hit a wall too high or do you wish EVE to simply adjust itself to your type of *safe* gameplay?

Do you also understand the full implications and consequences of allowing such game mechanics? Would you even care?

I think that what truly scares non-risk-averse players is that any game mechanic that removes the possibility of risk-aversion will essentially make risk optional. When risk is optional, it is no longer relevant. When risk becomes irrelevant, then EVE loses one of its 2 main distinctive features: risk and sci-fi sim. For risk to remain relevant, anyone who undocks must be exposed to it else why even bother going into "riskier areas" at all?


What do I do when I hear people try to claim EVE is only about PVP? I take a look at all of the PVE options, look at the stats on population density, and realize EVE isn't just a PVP game it is in fact a game catering to all manner of playstyles.

The problem is not that I refuse to admit EVE isn't for me but rather the problem lies with the rabid PVP fans that try to bully other players into believing in the PVP line or forcing them out of the game.

I never said I wanted "safe" gameplay. I said the risk of taking a PVE ship into PVP was unacceptable. Would you take a Drake fitted out to run lvl 4 Gurista's missions into PVP? Then why should I be expected to accept the concept a PVE fitted ship should be fair game for anyone that wants to engage in PVP?

When you talk about optional risk you are seemingly referring to PVP risk. There is risk in PVE as well. Incursions are the single most stressful thing I've done in the game, to include PVP.

Optional risk would mean I could flip a switch and make sure no NPC could ever kill me. I like the risk of EVE, but I like the risk I'm willing to assume. I don't take my mission Rattler into low sec because I don't want it to die in a fire. I don't take my PVP Hawk into a lvl 4 mission because again I don't want it to die in a fire. In both cases the risk of losing the ship is so high there's no point in taking the chance since death is almost guaranteed.

I agree that one of the distinctive features of EVE is the risk, but the risk I think of is losing everything you are flying and not getting it all back afterward. Other games cause you to pay a time penalty to return to the area or make up some EXP but not in EVE. In EVE if you lose a ship it's gone, no getting it back. That does not mean that there has to be a constant threat of players ambushing on the way to a PVE site.

EVE has a lot more appeal than just PVP. Trying to say it's only a PVP game is doing a disservice to everyone that enjoys mining, PVE, the economy, exploration, or whatever else they like. The game can support all kinds of playstyles without forcing someone to do something they don't like.

Alternately the non-PVP portions of the game need to be adjusted so they are more complimentary to PVP. Change missions to be omni tanked instead of having resists to cater to. Require a scram or disruptor for missions. The change to mining ships to give them a decent tank helps provide some defense to an area that is miserably one sided.

Make it so PVE reflects PVP and you make the risk much more acceptable. While the PVP minded player would still have some advantages at least the PVE player would also have a chance of winning. Currently there isn't any incentive for a PVE fit to even think of PVP and that means the risk is taken is almost 100% bad if a PVE ship engages in PVP. Make the risk manageable and you might find people are ok with their chances.

Yet another blog about Eve- http://ruar-eve.blogspot.com/

Pipa Porto
#311 - 2012-07-02 08:21:09 UTC
Mistah Ewedynao wrote:
It's Ok Porto.

Like Mussolimi, u 2 faced mofo's all get hung in the end.

I plan to attend yours, hanging that is. In game of course. The good thing u can look forward 2 is the f fact that you will, after all the money u have invested, finally be well hung. Should make Tippia happy. Oops


Well hey, I should hope so. Good sized, fun toys do tend to get expensive, especially when you include the cost of the harness.

Anyway I think it was Mussolini who got hung. Mussolimi is, as far as I know, just a false cognate with the phrase "Moo, Silly Me"


(By the way, what have I done to twist up your knickers so?)

EvE: Everyone vs Everyone

-RubyPorto

Pipa Porto
#312 - 2012-07-02 08:26:16 UTC
Ruareve wrote:


EVE has a lot more appeal than just PVP. Trying to say it's only a PVP game is doing a disservice to everyone that enjoys mining, PVE, the economy, exploration, or whatever else they like. The game can support all kinds of playstyles without forcing someone to do something they don't like.


EvE has a lot more appeal than ship to ship combat. That is true. However, every activity you do in EvE negatively affects the other players you are competing with negatively. Every Isk/LP/Mineral you harvest makes my Isk/LP/Minerals worth less than they were before. Everything in EvE pits you against other players. Removing the ability for people to harm their competitors doesn't fit with EvE.

If you want to see what happens to EvE when Risk is optional, I invite you to check out SiSi or SW:G

EvE: Everyone vs Everyone

-RubyPorto

Jorma Morkkis
State War Academy
Caldari State
#313 - 2012-07-02 08:32:43 UTC  |  Edited by: Jorma Morkkis
Tippia wrote:
Denidil wrote:
30k EHP with max skills is not a decent tank for a cruiser sized hull, what are you smoking?
Yes. 30k is roughly where your tank will end up if you emphasise tanking over other considerations on a T1 cruiser and even quite on par with what you get from many standard-tanked T2 cruiser…

…and those are designed for combat, unlike the Hulk. So definitely decent enough for its size.


Except Hulk and Covetor are between cruiser hull and battlecruiser hull when it comes to size.

Pipa Porto wrote:
If that were true, you wouldn't continually and willfully bring up assertions that have been previously shown to be false.


That is true. And the reason why I don't undock in untanked Hulk ever. Ok, if someone pays enough, let's say 30 trillion, then I will undock in full yield, cargo rigged Hulk. Of course this being EVE and all means it's not guaranteed that I'll do it after receiving payment.
Alaya Carrier
Republic Military School
Minmatar Republic
#314 - 2012-07-02 08:34:49 UTC
Pipa Porto wrote:
Ruareve wrote:


EVE has a lot more appeal than just PVP. Trying to say it's only a PVP game is doing a disservice to everyone that enjoys mining, PVE, the economy, exploration, or whatever else they like. The game can support all kinds of playstyles without forcing someone to do something they don't like.


EvE has a lot more appeal than ship to ship combat. That is true. However, every activity you do in EvE negatively affects the other players you are competing with negatively. Every Isk/LP/Mineral you harvest makes my Isk/LP/Minerals worth less than they were before. Everything in EvE pits you against other players. Removing the ability for people to harm their competitors doesn't fit with EvE.

If you want to see what happens to EvE when Risk is optional, I invite you to check out SiSi or SW:G


Competition is plenty even in pure PvE games.
You make it sound like EvE is the only thing with market PvP and where somebody's any actions negatively affects somebody else.
Tippia
Sunshine and Lollipops
#315 - 2012-07-02 08:37:21 UTC  |  Edited by: Tippia
Jorma Morkkis wrote:
Except Hulk and Covetor are between cruiser hull and battlecruiser hull when it comes to size.
Sig radius 150 — standard cruiser size. About to be made the “step up” from ORE frigates, just like a cruiser…

…nah, they're cruisers.

Alaya Carrier wrote:
Competition is plenty even in pure PvE games.
You make it sound like EvE is the only thing with market PvP and where somebody's any actions negatively affects somebody else.
The difference is that in most (if not all) other games, it's optional. Here, it's mandatory.
Jorma Morkkis
State War Academy
Caldari State
#316 - 2012-07-02 08:43:59 UTC
Tippia wrote:
Sig radius 150 — standard cruiser size. About to be made the “step up” from ORE frigates, just like a cruiser…

…nah, they're cruisers.


Volume:
Hulk: 200k m3
Cruiser: 120k m3
Battlecruiser: 234k m3

Mass:
Hulk 40M kg
Cruiser: 11,2M kg
Battlecruiser: 13,5M kg
Tippia
Sunshine and Lollipops
#317 - 2012-07-02 08:47:51 UTC
Jorma Morkkis wrote:
Volume:
Hulk: 200k m3
Cruiser: 120k m3
Battlecruiser: 234k m3

Mass:
Hulk 40M kg
Cruiser: 11,2M kg
Battlecruiser: 13,5M kg
Fine, so they're frigates, and thus tank outstandingly well for their class…

Incursus:
Low Slots 2
Med Slots 3
High Slots 3

Hulk:
Low Slots 2
Med Slots 4
High Slots 3

Roll
Pipa Porto
#318 - 2012-07-02 08:50:46 UTC
Tippia wrote:
Jorma Morkkis wrote:
Volume:
Hulk: 200k m3
Cruiser: 120k m3
Battlecruiser: 234k m3

Mass:
Hulk 40M kg
Cruiser: 11,2M kg
Battlecruiser: 13,5M kg
Fine, so they're frigates, and thus tank outstandingly well for their class…

Incursus:
Low Slots 2
Med Slots 3
High Slots 3

Hulk:
Low Slots 2
Med Slots 4
High Slots 3

Roll


You forget, they're T2.

Cheetah
Low Slots 3
Med Slots 4
High Slots 3

EvE: Everyone vs Everyone

-RubyPorto

Jorma Morkkis
State War Academy
Caldari State
#319 - 2012-07-02 08:51:28 UTC  |  Edited by: Jorma Morkkis
Tippia wrote:
Fine, so they're frigates, and thus tank outstandingly well for their class…


Pay me 30 trillion and I'll show you (in-game) untanked 300M frigate.

And according to your logic: Drake isn't battlecruiser, it's a moon.
Tippia
Sunshine and Lollipops
#320 - 2012-07-02 08:56:41 UTC
Jorma Morkkis wrote:
And according to your logic: Drake isn't battlecruiser, it's a moon.
No, you're confusing me with you again.

You're also engaging in a fallacy commonly referred to as “moving the goal posts”.