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Two serious questions for the "Highsec Carebear"

Author
Alaya Carrier
Republic Military School
Minmatar Republic
#281 - 2012-07-02 04:41:36 UTC
Geezelbub wrote:
Wow, people arguing over commas. P

Mining bores me to tears, BUT with Pyerite skyrocketing am seriously considering mining plag in a .8 sec system.

3 man fleet

Vulture and pilot with max relevant shield leadership skills
Orca seriously tanked and pilot with max mining link skills
Hulk tanked for passive shield resists including rigs and pilot with excellent shield skills(don't need cargo space gonna be right next to Orca)

I doubt anybody will really wanna go to the expense to kill that hulk. They sure won't get any loot.


That setup is redundant. You might want to start to listen from people doing it since years instead of EFT theorycrafters.
It's a cost vs reward thing. You can play harder or you can play better and / or smarter. It's your game.

Having 1 money making ship out of 3 and having it nearly useless might be an improveable experience.
By playing where they should and how they should, there's people making 20M+ per hour per account while you'd make so little you'd still make like when bots were rampant and drone poo in game.
Thor Kerrigan
Guardians of Asceticism
#282 - 2012-07-02 05:00:05 UTC
Ruareve wrote:

I consider myself in the demographic for your questions and I'll be happy to provide an answer. I'm not going to accept your addendum below the questions though because that's your opinion and not one I agree with.

1. A reasonable amount of risk. When I make a mistake in PVE and lose a ship then I accept that it was my fault and the amount of risk was accepted as soon as I undocked. I wouldn't be happy that I screwed up but I try to fly by the rule "don't risk what you can't lose" and so far I've been ok. There were a few times starting out where I took on too much risk and ended up deflating my wallet, but I'd spend a few days mining and get back to a comfortable level. That's what I consider to be an acceptable amount of PVE risk, where the loss is my fault and I knew before undocking what was at stake.

In regards to PVP I don't fly anything unless I already consider it a loss. Whenever I undock for player combat I go out in a 0 implant clone with a ship I can lose and not feel bad about.

The problem with your question is you combine PVE risk and PVP risk and the two are completely separate issues. When I undock my PVE Tengu I plan on not having to fight other players. The precautions I take are I don't pimp the modules to a high degree and I pick mission areas away from high population areas. Someone that wants to take me out though can do so rather easily since I'm PVE fit and they are setup for PVP. IMO that is an unacceptable level of risk because in order to play the PVE I prefer I have to make myself very vulnerable to PVP. PVE fits just won't hold up to PVP actions and it doesn't really matter how good of a pilot I am if someone decides they want to gank me there is not much I can truly do other than stay docked. So basically any PVP in my PVE ships is unacceptable no matter how much effort the other person puts forth.

2. A reasonable amount of profit? I don't use plex for my accounts so all of my in game profit goes to buying ships, modules and whatever peaks my interest. I consider having sufficient ISK when I can purchase PVP ships, upgrade implants, buy new skillbooks, and try out new areas. I'm not saying I should do all of those things at once, but I don't like having to grind for a day or two so I can buy a replacement Scimitar. The problem with that statement is how many hours to I play in that day or two. Typically I spend 2-3 hours playing EVE when I'm in the mood per day. I liked Incursions and used quite a bit of my profits on PVP ships. When I run missions I the income is ok but the tedium has caused me to go to other games and spend less time in EVE. I realize I still haven't answered your question but I wanted to provide some background for my response.

In the end I think a decent amount of profit should be somewhere in the 65-75mil per hour mark. I can afford (well I could before prices went crazy) a new scimitar with about a day played. Sadly I couldn't make that kind of income on lvl 4 missions and the nerf to Incursions has ruled them out as well. Which means that I will skip out on PVP and do other things so I don't have to spend several days making back a loss on a few hours or roaming. I also noticed that as my income reduces my desire to play is reduced and I go to other PVP games that are much easier to play for a few hours and not feel like I have to spend my weekend grinding to make up for any losses.

Hopefully that provides the feedback you were looking to receive. I realize it's not the answer you want to hear, but it's how I feel. As to your addendum I disagree that the more ISK I make the more it decreases the value of ISK for everyone else. The value of ISK is how much time or effort I'm willing to invest to get ISK. Someone that primarily uses market trading to make his ISK will invest less time than someone who spends his days running lvl 4's so the ISK value for each person is based on how easy it is for them to accumulate wealth. Additionally how I spend my ISK helps determine it's value. I could sit on several billion ISK and never use it for anything and it has no value. When I spend a hundred million ISK a day it has more value as it's going out to other people and being used in the economy. The value of an item isn't based on how hard it is to obtain but rather the value of an item in game is completely based on how useful the players feel that item is as well as what they are willing to invest to get the item.

Look at the Echelon ship that was given away and can not be made. The difficulty in obtaining a new one is impossible. They were a one time gift. A player can buy one that already exists but what is the price tag for this item? Almost nothing. Not because they are difficult to obtain but rather because they provide no value.


So when you hear that "EVE is a PVP game" or "EVE is supposed to be hard" or "Risk of PVP should be everywhere", etc. what do you do about it? Do you simply accept EVE is not necessarily for your type of game and you might one day hit a wall too high or do you wish EVE to simply adjust itself to your type of *safe* gameplay?

Do you also understand the full implications and consequences of allowing such game mechanics? Would you even care?

I think that what truly scares non-risk-averse players is that any game mechanic that removes the possibility of risk-aversion will essentially make risk optional. When risk is optional, it is no longer relevant. When risk becomes irrelevant, then EVE loses one of its 2 main distinctive features: risk and sci-fi sim. For risk to remain relevant, anyone who undocks must be exposed to it else why even bother going into "riskier areas" at all?
Tau Cabalander
Retirement Retreat
Working Stiffs
#283 - 2012-07-02 05:18:38 UTC
Thor Kerrigan wrote:
1. What exactly is a reasonable amount of risk? In other words, at which point would losing your most expensive ship (NPCs or Players, no matter) result in you going "Yep, I truly deserved to lose that ship and I can only blame myself". Showing emotion - sadness or rage - for such a lose is understandable; such is the nature of the game. So please, an honest response.

I don't understand the question, because every loss is always the pilot's fault, without exception.

When I lost a 2.5b Tengu by shooting at a POS (it was a tarp!) I later thought it was incredibly stupid of me, and laughed all the way to Jita and bought another. Same when I got disconnected in a level 4 mission recently and lost my Navy Raven.

Any number of things can happen once you press undock.

Thor Kerrigan wrote:
2. What exactly is a reasonable amount of profit you should be allowed to make? What is the maximum and the minimum isk/hour that should be available when you perform said activities under you ideal risk/reward ratio you thought of when answering question 1.

No idea. I don't think it really matters though, as prices will follow incomes.
Alaya Carrier
Republic Military School
Minmatar Republic
#284 - 2012-07-02 05:21:18 UTC
Pipa Porto wrote:

Removing Local removes the cloakies power.

Have you ever seen me call for nerfing AFK cloakers? I make fun of the people whose pants are too tied up in knots to leave station with a cloaky in system.

If you want no local, go to WH space. Choose the mechanics that you prefer.


Local is an outdated mechanic that should NEVER make into a PvP game.
As for cloakers getting power removed, you are seriously wrong. If anything, they'd become invaluable gates watching tools.
Alaya Carrier
Republic Military School
Minmatar Republic
#285 - 2012-07-02 05:27:22 UTC  |  Edited by: Alaya Carrier
Thor Kerrigan wrote:

So when you hear that "EVE is a PVP game" or "EVE is supposed to be hard" or "Risk of PVP should be everywhere", etc. what do you do about it?


I think that more mouthpieces are blowing hot air and would do the only logical thing: get out and discover how much of what they say is true.

And then I discover that EvE is *also* a PvP game, that EvE is not hard at all and that Risk of PvP is fairly low in most places except when fitting something too expensive or roaming the bottleneck low / null gates.


Thor Kerrigan wrote:

For risk to remain relevant, anyone who undocks must be exposed to it else why even bother going into "riskier areas" at all?


Very wrong. Yesterday I got a character blasted and podded. I willingly chose to go in a very dangerous place because there was reward that satisfied me.

This is disconnected from the optionality of opting in / out of risk.

If people opt out of risk is because the game is bad made and does not entice them to risk.
Pipa Porto
#286 - 2012-07-02 05:27:55 UTC
Alaya Carrier wrote:
Pipa Porto wrote:

Removing Local removes the cloakies power.

Have you ever seen me call for nerfing AFK cloakers? I make fun of the people whose pants are too tied up in knots to leave station with a cloaky in system.

If you want no local, go to WH space. Choose the mechanics that you prefer.


Local is an outdated mechanic that should NEVER make into a PvP game.
As for cloakers getting power removed, you are seriously wrong. If anything, they'd become invaluable gates watching tools.


Meant to say the AFK cloakies.

And again, if you don't like Local, EvE already caters to you. But since you're the one screaming to stay on topic, how in the world is this a Nerf Local thread?

EvE: Everyone vs Everyone

-RubyPorto

Josef Djugashvilis
#287 - 2012-07-02 05:27:58 UTC
[quote=Geezelbub]Wow, people arguing over commas. P

Welcome to the world of tippia, who will argue about anything just for the sake of seeing his name in the forums.

This is not a signature.

Mallak Azaria
Caldari Provisions
Caldari State
#288 - 2012-07-02 05:28:06 UTC
Alaya Carrier wrote:
Pipa Porto wrote:

Removing Local removes the cloakies power.

Have you ever seen me call for nerfing AFK cloakers? I make fun of the people whose pants are too tied up in knots to leave station with a cloaky in system.

If you want no local, go to WH space. Choose the mechanics that you prefer.


Local is an outdated mechanic that should NEVER make into a PvP game.
As for cloakers getting power removed, you are seriously wrong. If anything, they'd become invaluable gates watching tools.


They already are invaluable gate watching tools, removing local can't make it any better than it already is.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Tippia
Sunshine and Lollipops
#289 - 2012-07-02 05:37:51 UTC  |  Edited by: Tippia
Josef Djugashvilis wrote:
Geezelbub wrote:
Wow, people arguing over commas. P
Welcome to the world of tippia, who will argue about anything just for the sake of seeing his name in the forums.
Eh no. I will, however, argue that 49M ISK isn't the same thing as 4.9M…

Calling it an argument over a comma is a pretty bone-headed misreading of what was said.
Mistah Ewedynao
Ice Axe Psycho Killers
#290 - 2012-07-02 05:38:42 UTC
Alaya Carrier wrote:
Geezelbub wrote:
Wow, people arguing over commas. P

Mining bores me to tears, BUT with Pyerite skyrocketing am seriously considering mining plag in a .8 sec system.

3 man fleet

Vulture and pilot with max relevant shield leadership skills
Orca seriously tanked and pilot with max mining link skills
Hulk tanked for passive shield resists including rigs and pilot with excellent shield skills(don't need cargo space gonna be right next to Orca)

I doubt anybody will really wanna go to the expense to kill that hulk. They sure won't get any loot.


That setup is redundant. You might want to start to listen from people doing it since years instead of EFT theorycrafters.
It's a cost vs reward thing. You can play harder or you can play better and / or smarter. It's your game.

Having 1 money making ship out of 3 and having it nearly useless might be an improveable experience.
By playing where they should and how they should, there's people making 20M+ per hour per account while you'd make so little you'd still make like when bots were rampant and drone poo in game.



LOL u and all u griefin buddies are the redundant ones. Tell me how you can really think that gankin a T1/T2 fitted hulk with a a few Tier 3 BC's can be profitable? You are griefers, plain and simple and as such should be perma banned. There is absolutely no profit in ganking hulks with tier 3 bc's. Therefore it IS griefing.

And don't bother either Porto. You are a Goon disguised as a ugly girl, or in your other self, Mussolini's fatter brother.

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Alaya Carrier
Republic Military School
Minmatar Republic
#291 - 2012-07-02 05:41:16 UTC
Pipa Porto wrote:
Alaya Carrier wrote:
Pipa Porto wrote:

Removing Local removes the cloakies power.

Have you ever seen me call for nerfing AFK cloakers? I make fun of the people whose pants are too tied up in knots to leave station with a cloaky in system.

If you want no local, go to WH space. Choose the mechanics that you prefer.


Local is an outdated mechanic that should NEVER make into a PvP game.
As for cloakers getting power removed, you are seriously wrong. If anything, they'd become invaluable gates watching tools.


Meant to say the AFK cloakies.

And again, if you don't like Local, EvE already caters to you. But since you're the one screaming to stay on topic, how in the world is this a Nerf Local thread?


"Asking to please do not derail" is well different than screaming. But I see you just can't write something that won't aggress somebody else, eh?
Alaya Carrier
Republic Military School
Minmatar Republic
#292 - 2012-07-02 05:43:37 UTC
Mistah Ewedynao wrote:

LOL u and all u griefin buddies are the redundant ones. Tell me how you can really think that gankin a T1/T2 fitted hulk with a a few Tier 3 BC's can be profitable? You are griefers, plain and simple and as such should be perma banned. There is absolutely no profit in ganking hulks with tier 3 bc's. Therefore it IS griefing.

And don't bother either Porto. You are a Goon disguised as a ugly girl, or in your other self, Mussolini's fatter brother.


WOOOOOOOOOOOOOOOOOSHHHH!

That's the sound of what you understood about what I wrote (that is it's just the opposite).
Mistah Ewedynao
Ice Axe Psycho Killers
#293 - 2012-07-02 05:45:21 UTC
Quote:
Having 1 money making ship out of 3 and having it nearly useless might be an improveable experience.
By playing where they should and how they should, there's people making 20M+ per hour per account while you'd make so little you'd still make like when bots were rampant and drone poo in game.


BTW he can play anyway he wants, it's a sandbox after all. You guys go ahead and suicide him, would be good for a laugh to watch.

Ya'll really should go outside and interact with real humans once in awhile.....................

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Pipa Porto
#294 - 2012-07-02 05:45:23 UTC
Mistah Ewedynao wrote:


LOL u and all u griefin buddies are the redundant ones. Tell me how you can really think that gankin a T1/T2 fitted hulk with a a few Tier 3 BC's can be profitable? You are griefers, plain and simple and as such should be perma banned. There is absolutely no profit in ganking hulks with tier 3 bc's. Therefore it IS griefing.

And don't bother either Porto. You are a Goon disguised as a ugly girl, or in your other self, Mussolini's fatter brother.


I'm in Waffles, thank you very much. My Sig clearly links my main.

Nowhere in the EULA does it describe ganking for reasons other than profit as griefing. It describes specific actions and labels them as such.

By the way, I think multi-Tier3 BC ganks of Hulks are rare enough to be essentially nonexistent (because they're enormously expensive). The vast majority of Hulks (the ones whose owners don't bother to tank, cause apparently they're not valuable enough) are easily ganked by a coupla Dessies for an assured profit.

EvE: Everyone vs Everyone

-RubyPorto

Tippia
Sunshine and Lollipops
#295 - 2012-07-02 05:46:50 UTC
Mistah Ewedynao wrote:
LOL u and all u griefin buddies are the redundant ones. Tell me how you can really think that gankin a T1/T2 fitted hulk with a a few Tier 3 BC's can be profitable? You are griefers, plain and simple and as such should be perma banned. There is absolutely no profit in ganking hulks with tier 3 bc's. Therefore it IS griefing.
Clearing the competition out of the belt; manipulating market supply; increasing demand for Hulks…

…but that requires a far larger-scale campaign to soak up the increased costs, and you don't see them very often (which correlates with most gank whines being about untanked Hulks getting killed by destroyers, because those are profitable in their own right).
Pipa Porto
#296 - 2012-07-02 05:47:48 UTC
Alaya Carrier wrote:
Pipa Porto wrote:
Alaya Carrier wrote:
Pipa Porto wrote:

Removing Local removes the cloakies power.

Have you ever seen me call for nerfing AFK cloakers? I make fun of the people whose pants are too tied up in knots to leave station with a cloaky in system.

If you want no local, go to WH space. Choose the mechanics that you prefer.


Local is an outdated mechanic that should NEVER make into a PvP game.
As for cloakers getting power removed, you are seriously wrong. If anything, they'd become invaluable gates watching tools.


Meant to say the AFK cloakies.

And again, if you don't like Local, EvE already caters to you. But since you're the one screaming to stay on topic, how in the world is this a Nerf Local thread?


"Asking to please do not derail" is well different than screaming. But I see you just can't write something that won't aggress somebody else, eh?


You should have seen what happened when I made a list of some 16-20 options Miners could use (with varying levels of safety) to avoid suicide gankers. Oh, the shouting and the tears. Something about not seeing why Hulks need a ridiculous tank boost seems to tick people off.

EvE: Everyone vs Everyone

-RubyPorto

Mistah Ewedynao
Ice Axe Psycho Killers
#297 - 2012-07-02 05:56:28 UTC
So, serious propaganda from the "buy every pyerite at any cost" herd. ?

Thanks for the confirmation.


Go ahead, act dumb, it suits u 2, that's right the 2 of u who obviously have absolutely no chance of a life outside of eve forum warfare, or maybe a 4chan dream date with some litlle *** named mittens.

Enjoy u crumbs

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Tippia
Sunshine and Lollipops
#298 - 2012-07-02 06:05:13 UTC
Mistah Ewedynao wrote:
So, serious propaganda from the "buy every pyerite at any cost" herd. ?
You mean miners? No, their propaganda isn't particularly serious, and is easily debunked.
Mistah Ewedynao
Ice Axe Psycho Killers
#299 - 2012-07-02 06:08:34 UTC
Typical Tippia, confuse the issue.

You lost to the Goons, now u r one. Hey anything for a date right? U don't get out much do u?

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Tippia
Sunshine and Lollipops
#300 - 2012-07-02 06:10:57 UTC
Mistah Ewedynao wrote:
Typical Tippia, confuse the issue.
Well, I'm sorry. I just don't see who else would want uphold some kind of “buy pye at any cost” philosophy.

Quote:
You lost to the Goons, now u r one.
Lost what? And why would I be a goon?

Quote:
U don't get out much do u?
Such is the life of a Ph.D.c. Cry