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Estimated L4 ISK/Hour?

Author
Watooshi Makoochji
Republic University
Minmatar Republic
#41 - 2012-07-06 11:27:33 UTC  |  Edited by: Watooshi Makoochji
Caitlyn Tufy wrote:
Kalli Brixzat wrote:
No doubt...200M/hour for hi-sec mission running. Totally. And, while we're at it, lets pretend its 4 years ago when 2000 isk/LP was still possible.


2k isk/hr? No problem. Not with caldari navy, but no problem. In fact, one of those items is my primary source of income in case of emergency.

Watooshi Makooch wrote:
What I gather about Level 4 mission 'ecologies' based on this thread:

1. Its rather complicated


Not at all. Problem is, the vast majority of people go down the path of least resistance and mission for caldari navy. Result? Something like 350 isk/lp conversion rate. Do a wee bit of research and you can easily bounce this to 1.5k+ without even leaving caldari space. More if you go for even more exotic corps. There's really nothing complicated about it, there's just the amount of dedication you invest into it.

Quote:
2. Peoples estimates vary dramatically, though some people may: not know what they are talking about / be lying / not have up-to-date estimates based on recent game balance changes, or otherwise have made errors or not figured in certain variable (e.g., as one of the early posters pointed out, I totally left out the Mission rewards and LP conversions in my estimates).


50M/hr isn't that hard, if you don't get **** missions (I hate drones now that they removed the loot). Chain Scarlet, Angel Extravaganza or World Collide and that can rocket up to 100M+ in any decent ship (say, decently fit CNR or Machariel; don't expect it to be that easy in a stock Raven or Domi).

Quote:
Obviously patches & expansions can change things rather dramatically, but I almost get the impression that the background maths are fluctuated by the devs on a semi-regular basis. Let alone the market dynamics . . .


More than the patches, the amount of people doing certain corp, coupled with the demand for a certain item is what sets the price. Determine what the market wants and what the cheapest way of getting that supply is. That's really all there is to it.


Do note, though, that I only view missions as "emergency income" of sorts. The missions' main advantage isn't the amount of money you get, but the steady stream of it. If you'll be doing mission, you can rely on X cash per hour. If you'll be exploring, you can go literally weeks without a decent drop, then a few billion isk in a matter of minutes (or not at all, if you're really unlucky). Kinda like mining, except with missiles/guns :)


Yeah Missions are inherently mind-numbing; but then so is a lot of the game in general. Doing highsec missions to some degree of excess however does create some strategic options that are unavailable without doing them: hisec pos, locater agents, Factional corp membership, etc.

Apart from the ISK the other thing missions afford for new players or returning players (well the "EVE-born" class anyway; I'm sure the "Community-born" hive members have better things to do out there deep in their nullsec sovereign regions) is experience with the game UI and game dynamics. When you do not want to log on for 3 hours of waiting for jump bridge or camping a gate/hole followed by 10 minutes of furious combat, spending an hour or two grinding can be entertaining. Its a context thing dependent in part on mood really.
Shameless Avenger
Can Preachers of Kador
#42 - 2012-07-06 16:57:10 UTC
Depending on the mission, good amount of the ISK could come from salvaging. However, you can ask 100 players and get a hundred different answers because many factors affect salvaging:

1) Salvaging Skills
2) Salvaging Bonuses on ship
3) Salvaging rigs on ship
4) Equipment used to salgave
5) Skills to enhance the salvaging bonus of your ship.
6) How fast can you click

...and there might be more that I miss. But point is, how much salvage can you get and how fast you can get it depend on many factors.

"This is the Ninja. He will scan you down; he will salvage your wrecks and there shall be no aggro"

Corvus Borealis
AUS-BadBadNotGood
#43 - 2012-07-06 21:27:21 UTC
I got dead space invufield from mission. That makes my ISK/hour like 1 trillion.

Oh, wait, I wasn´t missioning, someone else WAS Twisted
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