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Author
Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#1 - 2012-06-29 02:21:46 UTC
Yet another patch, (after 3 weeks of no Inventory updates) and still lacking basics...

Separate the "space" window from the "station" window, PLEASE! Why for the love of all that is good can i not close my 'space' window w/o effecting the state of my 'station' window? CCP, please tell me what is your thinking behind this? Because it has been 2 months since this was first asked by those of us lucky enough to Alpha Test on SiSi, and the question has been entirely ignored.

After the new patch i still have a broken tree view that will not remember its new status when i try to correct it. Currently it ALWAYS opens exactly 3 characters wide...just enough to see there might be something there, but enough to do anything without either finding the thin edge and dragging it wider, or hitting the 'minimize/maximize' button. This first occurred in the previous build after you guys first said the windows would remember their state..but they ended up not.

The "ship" and "item" windows are now stacked nice and easy like they were before this mess, but the now broken tree on the main window is insanely annoying.

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...