These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Skill Discussions

 
  • Topic is locked indefinitely.
 

Trade Alts... what next?

Author
Aina Sasaki
Garoun Investment Bank
Gallente Federation
#1 - 2012-06-28 23:30:20 UTC
Herro :o

So after getting back into this game a few months ago, I began developing a significant source of income through station trading on alt characters/accounts. Well, now with a few months having gone by, the first of my four trade alts is about to finish training the last of their trade skills. The question I keep trying to figure out is... what's next for them?

Station traders tend to be tied down to their main trading station, so I wouldn't want to take them too far away from it with any regularity. They also have no real need for combat skills, and I obviously have little to no intention of using them for pvp (I have this and other characters for that). I have thought of some ideas as to what to train next: Research, Manufacturing, Freighters, and/or Refining. All of these aren't half-bad ideas, but... well I figured i'd make a post here to ask:

When a specialized alt has effectively completed all of the skills they need for their main purpose, what do you do with them next in regard to skill training?

- Rei

RavenPaine
RaVeN Alliance
#2 - 2012-06-29 00:43:02 UTC
Hauler>Covert Hauler>Freighter>Jump Freighter was the first thing I thought of.

This might:
Improve the value of the character.
Improve the usefulness of the character.
Fill a role that your other characters do not have.

In general, I am not a big fan of 'split training'. If this char is sufficient as is, go back to the main for continued skilling.
Aina Sasaki
Garoun Investment Bank
Gallente Federation
#3 - 2012-06-29 02:38:04 UTC
RavenPaine wrote:
Hauler>Covert Hauler>Freighter>Jump Freighter was the first thing I thought of.

This might:
Improve the value of the character.
Improve the usefulness of the character.
Fill a role that your other characters do not have.

In general, I am not a big fan of 'split training'. If this char is sufficient as is, go back to the main for continued skilling.


That is the sort of thing I was thinking about: to try to train something that I don't have at the moment. A hauler of any kind is one of the few things I don't either already have or am developing on another alt. I also specifically was thinking of training in the exact order that you mentioned, or that i'd go for a Blockade Runner, Freighter, and then finally a Jump Freighter. At the same time, some of those other possibilities I mentioned could also help me make more ISK, which is pretty much my #1 priority.

Also, just to clarify, I have several accounts. All of them thus far only have one character on them, and so I have no characters that are sitting around not training any skills. Also I am not planning on selling any of my characters that I have so far created, so that is a non-issue. I am looking for improving my capabilities in general, but especially in regards to making ze monies. :o

- Rei

Mia Restolo
Royal Amarr Institute
Amarr Empire
#4 - 2012-06-29 03:55:58 UTC
My trader alt did the same as above as well as training up for datacores. You might also want to look at the orca for hauling.

My current plan has him skilling up to run missions now, both to increase standing with various corps and as a neutral character to use for some casual missionning. After training up tanking and navigation skills for the hauling ships it doesn't take too long to get into a decent BS fit.
Ireland VonVicious
Vicious Trading Company
#5 - 2012-06-29 04:18:48 UTC
Orca <----- is a great hauler for what you are doing!
Covert0ne
V0LTA
WE FORM V0LTA
#6 - 2012-06-29 08:46:53 UTC
Would you mind linking an EVEBoard link to the toon?

War Crime Syndicate are recruiting!

Aina Sasaki
Garoun Investment Bank
Gallente Federation
#7 - 2012-06-29 09:04:00 UTC  |  Edited by: Aina Sasaki
-snip-

- Rei

Abditus Cularius
Clancularius Industries
#8 - 2012-07-02 01:45:26 UTC
Refining is valuable for a trade-based char. You should already have perfect refine standings, to reduce your trade taxes, and being able to refine things opens up a new type of trade where you can exploit those sells where the local item value dips below the component value.
Aina Sasaki
Garoun Investment Bank
Gallente Federation
#9 - 2012-07-02 06:30:03 UTC
Abditus Cularius wrote:
Refining is valuable for a trade-based char. You should already have perfect refine standings, to reduce your trade taxes, and being able to refine things opens up a new type of trade where you can exploit those sells where the local item value dips below the component value.


That's exactly why I was thinking of getting it. Another option to take advantage of high standings is to throw up a hisec pos and do research.

Decisions decisions. x_x

- Rei

Aina Sasaki
Garoun Investment Bank
Gallente Federation
#10 - 2012-07-04 10:50:45 UTC
Well, i've made some progress in regards to this dilemma. For my first trade alt who has now finished their trade skills, i'll go ahead and skill them up for haulers, which will occupy that character for over a year at least (Almost all 5 skills is what i'd be going for :o). Refining i've decided will go to my Manufacturer, since he's already in that neighborhood anyway.

As for the other 3 trader alts... I'm not so sure. At this point i've pretty much got every role/profession covered with at least one character. I guess research or manufacturing is the only thing left I could skill up for non-combat economic characters that won't require them to move around too much.

It kinda sucks. My moneymaker characters i'm having trouble figuring out what skills to give them once they are done with their main focus, whereas my combat characters have a never-ending list of stuff to train. XD

- Rei

Breezly Brewin
Vril Metaphysics Society
#11 - 2012-07-08 07:00:59 UTC  |  Edited by: Breezly Brewin
just a thought - you can buy up cheap ore to refine and to maximie your refining profit margins you'd also want the extra 5% from standings. ice for example at times even with low refining skills is often sold unrefined for lower than refined value. so from this you would want - a character with both refining skills and good standings and a freighter (bear in mind you will need a way to transfer massive amounts of m3 to your refiner most likely through corp offices). you can make good money shipping around minerals and ice through hisec (and generally rather safe even afk) while youre browsing market prices. i'd take a gander at a refining chart and get a feel for the potential profit margins. more often than not when you find a good deal you'll need a freighter to get all the cheap ore in one or two trips or make a run with multiple stops in one run.

an orca is nice because its corp hangar can't be scanned and can be warp core stabed. but a freighter is... a freighter and can move far more than an orca and has a lot more EHP, if you aren't moving more than a couple bill a freighter isn't worth the effort involved to take down, but always remember the "just for the lulz factor" P

edit: oh and if you have multiple accounts you might want to make those "moneymakers" ice miners it's barely any work at all and you can park an alt(s) at the ice field all day, move cargo once every 5 minutes or so and its great "passive" income. i have 3 accounts and almost always have at least one ice miner out while doing other things on the other 2 accounts. i fly covetors so i don't care if she gets blapped, not that i've even gotten blapped in the first place. also you might want to look into PI.
Nicen Jehr
Subsidy H.R.S.
Xagenic Freymvork
#12 - 2012-07-12 12:52:23 UTC
evasive maneuvering 5 for 25% better agility
navigation 5 for 25% better speed
maybe infomorph psychology for jump clones
maybe covert ops and/or transport ships, if you intend to travel through unsafe space

after that, i'd roll a PI alt
Elsbeth Taron
Brutor Tribe
Minmatar Republic
#13 - 2012-07-13 09:44:12 UTC
If you can't think of what to do with the trade alt, why not save yourself some money by switching off its training and movinge it into the account of another of your characters? Assumption being the main character will never be online at the same time as the trader.
Sarmea Moon
Aliastra
Gallente Federation
#14 - 2012-07-28 19:56:57 UTC
Add hi sec PI- they still wouldn't have to leave the station often, or just long enough to float in space when you launch to the customs office.


The advantage of a hauler alt is, if you are bored, you can run courier missions in them to raise standing with other corporations, giving you optimal access to other hubs/non-hub markets.

You can also install BPOs for research, or buy researched BPOs to copy on them- a few skills needed there....

The problem with defending the purity of the English language is that English is about as pure as a cribhouse [lady of commercial virtue]. We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat them unconscious and rifle their pockets for new vocabulary.- James Nicoll