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[Proposal] Remove T3 Strategic Crusiers From High Sec

Author
Linna Excel
Center for Advanced Studies
Gallente Federation
#1 - 2012-06-28 22:16:58 UTC
I think everyone but total crybaby carebears can agree that eve is supposed to be a dangerous place. Part of that is because destruction is a key part of the economy. You would all agree with this right?

Another part of the game is that risk, a part of which is initial investment, should equal reward. That's a fair assessment isn't it?

Unfortunately, one of the most expensive and most useful ships in the game, the T3 strategic cruiser, isn't getting destroyed enough. In high sec, they can do their job too fast, too well, and with no risk. They are hard to pin down and hard to gank. Maybe someone has hard numbers but if you wanted to suicide gank a tengu in high, how hard is it? It isn't as easy as it needs to be, I can tell you that much. So they can run missions and sites in relative safety acting as a part of the ISK faucet that is bad enough as it is. The risks don't equal the rewards and both are lower than they should be.

It's time something is done about this ISK faucet.

It's good for the game's economy if T3s were moved to low and null. It's good for the new players, they can have early successes that make them want to move on to low and null. It's good for the WH players as there will be more demand for WH goods. It's good for the T3 players: they can do better than high; even if they lose the occasional ship, they'd still be making more in the long run and providing more high end stuff for the rest of us to buy. It's also be good for low and null as it'd bring more players into those areas... that means more potential players in the CSM's corps or making things interesting for the current null residents. Maybe the T3 players will eventually band together and try to set up their own small block; camaraderie and shared experiences are good for a corp and the game.


As I see it, restricting T3s to low and null is the best thing for everyone and it should be done. It's the obvious and common sense thing to do. I really hope the CSM will bring this to CCP's attention.
Xorv
Questionable Acquisitions
#2 - 2012-06-29 00:11:17 UTC
No, just remove CONCORD from most of High Sec.
mxzf
Shovel Bros
#3 - 2012-06-29 05:49:02 UTC
Why? Arbitrary rules are arbitrary and bad. If you're suggesting removing T3s from highsec, why not Marauders too? How about HACs? What about BSes? The problem with arbitrary rules is that they don't end anywhere, they're arbitrary.
Tanae Avalhar
Doomheim
#4 - 2012-06-29 09:47:04 UTC
Nope. Don't see any merit to this proposal at all.

Someones **[u]always[/u] watching**

knobber Jobbler
State War Academy
Caldari State
#5 - 2012-06-29 10:12:44 UTC
I don't think there should be any restrictions on what ships can be used in high sec.

I don't see why I can't use my carrier there. Maybe put a restriction on capital only weapons being used but its not in the spirit of the sandbox.
Tarunik Raqalth'Qui
Native Freshfood
Minmatar Republic
#6 - 2012-06-29 11:24:42 UTC
-10. *parks cloaky-scanny Loki on grid with OP and waits*

Here's a hint: not every T3 that's bouncing around HS is bearing it up. Some of us are after holes to gank people with. Pirate
Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#7 - 2012-06-29 11:27:52 UTC
Linna Excel wrote:
I think everyone but total crybaby carebears can agree that eve is supposed to be a dangerous place. Part of that is because destruction is a key part of the economy. You would all agree with this right?

Another part of the game is that risk, a part of which is initial investment, should equal reward. That's a fair assessment isn't it?

Unfortunately, one of the most expensive and most useful ships in the game, the T3 strategic cruiser, isn't getting destroyed enough. In high sec, they can do their job too fast, too well, and with no risk. They are hard to pin down and hard to gank. Maybe someone has hard numbers but if you wanted to suicide gank a tengu in high, how hard is it? It isn't as easy as it needs to be, I can tell you that much. So they can run missions and sites in relative safety acting as a part of the ISK faucet that is bad enough as it is. The risks don't equal the rewards and both are lower than they should be.

It's time something is done about this ISK faucet.

It's good for the game's economy if T3s were moved to low and null. It's good for the new players, they can have early successes that make them want to move on to low and null. It's good for the WH players as there will be more demand for WH goods. It's good for the T3 players: they can do better than high; even if they lose the occasional ship, they'd still be making more in the long run and providing more high end stuff for the rest of us to buy. It's also be good for low and null as it'd bring more players into those areas... that means more potential players in the CSM's corps or making things interesting for the current null residents. Maybe the T3 players will eventually band together and try to set up their own small block; camaraderie and shared experiences are good for a corp and the game.


As I see it, restricting T3s to low and null is the best thing for everyone and it should be done. It's the obvious and common sense thing to do. I really hope the CSM will bring this to CCP's attention.


Yes, let's all cry together to make this sandbox even smaller with even more barriers. Why not remove - HACs maybe? Battleships ? how about Maurauders ?

You have made a very poorly thought-out illogical post about something which is intefereing with your mode of gameplay. Wait, did you try and gank a T3 cruiser and failed ?

Your post makes you come across as a huge crybaby. Who's the carebear now ?
TheGunslinger42
All Web Investigations
#8 - 2012-06-29 13:04:49 UTC
Just make T3's wormholes only. Those crybaby nullbears don't deserve them any more than hisec bears do
Rico Minali
Sons Of 0din
Commonwealth Vanguard
#9 - 2012-06-29 13:16:02 UTC
OK

Trust me, I almost know what I'm doing.

Samillian
Angry Mustellid
#10 - 2012-06-29 15:22:52 UTC
Can't support this.

If you can't gank a T3 in HiSec I suggest you either try harder or move to an area of space where it is easier.

I recommend wormspace. It is open and friendly and you can be guaranteed a warm reception by myself or any other locals especially considering your interesting views on one of our major exports

NBSI shall be the whole of the Law

Valerie Tessel
Center for Advanced Studies
Gallente Federation
#11 - 2012-06-29 15:39:35 UTC
Only if they're buffed to roughly double their current power.

If you really want them to be blown up more, then they have to be worth the price of getting them blown up often. The only way they'd be worth the lost training time and the billion-odd ISK you'd be out each time you lost one, is if they got turned into OMGWTFBBQ solo-pwnmobiles.

For the record, I don't think that would be good for null, low, or wormholes either.

Also, you're complaining that you can't gank a 1+ billion ISK ship fast enough? Seriously? How much do 6 Tornadoes cost? (back of the napkin: 175mil x 6 = 1.05 billion ISK... so you'd have to risk a little less than the ISK cost of a Strategic Cruiser to gank one, and you'd get the pleasure of knowing you cost the pilot the time of retraining skills... seems like the risk/reward for ganking is balanced for once.)

Tactical destroyers... I'll take a dozen Gallente, please.

Eternal Error
Doomheim
#12 - 2012-06-29 17:30:56 UTC
You're an idiot.
Linna Excel
Center for Advanced Studies
Gallente Federation
#13 - 2012-06-29 20:02:21 UTC
Thorn wrote:
Yes, let's all cry together to make this sandbox even smaller with even more barriers. Why not remove - HACs maybe? Battleships ? how about Maurauders ?


*sniffs*

I smell the fear of a care bear who can't handle real exploration. There are some people who say hi sec should be frigates only, some people around here help them prove their point.



knobber Jobbler wrote:
I don't think there should be any restrictions on what ships can be used in high sec.

I don't see why I can't use my carrier there. Maybe put a restriction on capital only weapons being used but its not in the spirit of the sandbox.


You're right. High sec would be a lot better if we could bring in a few carriers and a dreadnought or two. Maybe a titan with a XXXL smartbomb that could take out every battleship within 100km while we are at it.



Valerie Tessel wrote:

Also, you're complaining that you can't gank a 1+ billion ISK ship fast enough? Seriously? How much do 6 Tornadoes cost? (back of the napkin: 175mil x 6 = 1.05 billion ISK... so you'd have to risk a little less than the ISK cost of a Strategic Cruiser to gank one, and you'd get the pleasure of knowing you cost the pilot the time of retraining skills... seems like the risk/reward for ganking is balanced for once.)


I'd like to agree with you, but if you could get 100mil for downing 10 hulks needing 5 other people plus someone to scan him down, only being able to break even doesn't sound right.



Samillian wrote:
I recommend wormspace. It is open and friendly and you can be guaranteed a warm reception by myself or any other locals especially considering your interesting views on one of our major exports


The least you guys could do is triple the price of the export mats and then put a bounty of 1 billion on the things. You have to at least credit the goons for being able to get their act together and make a profit. WHers fail in comparison. And here I am trying to help you guys out and all I get is criticism.


Linna Excel
Center for Advanced Studies
Gallente Federation
#14 - 2012-06-29 20:05:57 UTC
Tarunik Raqalth'Qui wrote:
Here's a hint: not every T3 that's bouncing around HS is bearing it up. Some of us are after holes to gank people with. Pirate


/liked

You bring up a good point. Still, I'd prefer if the nice juicy targets weren't hiding behind their mom's... I mean concord's skirt. ;)
sabre906
The Scope
Gallente Federation
#15 - 2012-06-30 00:41:02 UTC
Tarunik Raqalth'Qui wrote:
-10. *parks cloaky-scanny Loki on grid with OP and waits*

Here's a hint: not every T3 that's bouncing around HS is bearing it up. Some of us are after holes to gank people with. Pirate


That's the whole point. OP got pwned by wardeccers in t3s, and thus wants them banned in his place of residence.Big smile
Corina Jarr
en Welle Shipping Inc.
#16 - 2012-06-30 15:38:02 UTC
I could support a minor nerf to the strength of T3s in general (which seems to be CCPs eventual plan, likely bringing them into line with the Legion [last bit my opinion]).

But not letting a cruiser in HS is just ridiculous. Also, it would make my job a lot harder (selling T3 subs). So I do have a personal reason not to like the idea...
Jack Carrigan
Order of the Shadow
#17 - 2012-06-30 17:43:31 UTC
****tarded idea is ****tarded.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Valerie Tessel
Center for Advanced Studies
Gallente Federation
#18 - 2012-06-30 21:51:27 UTC
Linna Excel wrote:

I'd like to agree with you, but if you could get 100mil for downing 10 hulks needing 5 other people plus someone to scan him down, only being able to break even doesn't sound right.

That's not breaking even. You're costing the victim actual days of training time. That's far more expensive than the ISK itself. In addition, if kill-board stats are your thing, a T3 kill is a big "get." For most gankers that's still coming out far ahead of the victim. Unless the point of ganking is only to pick on the weak and make big ISK doing it.

Tactical destroyers... I'll take a dozen Gallente, please.

Nicolo da'Vicenza
Viziam
Amarr Empire
#19 - 2012-06-30 23:51:45 UTC
Just remove NPC corps and make individuals wardeccable, then you can compete with these T3 pilots over highsec resources.
Danika Princip
GoonWaffe
Goonswarm Federation
#20 - 2012-07-01 01:31:03 UTC
Nicolo da'Vicenza wrote:
Just remove NPC corps and make individuals wardeccable, then you can compete with these T3 pilots over highsec resources.



Alternatively, buy a T3 and compete with them that way. Or a faction BS, or a marauder
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