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EVE New Citizens Q&A

 
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exploration / research ship

Author
Ano Regni
YOKELS
#1 - 2012-06-27 17:08:55 UTC
I hear talk about good combat ships, good mining ships, etc. and I know some ships are built for specific reasons, but what I don't hear a lot about is research ships. Is there a ship specifically built for research / exploration? Or do you just pick one and throw some gear on it?

I've been interested in exploring a little. I found some "angels" in negative space who blew me up, and I found some drones that sat there and growled and hissed at me (which was just freaky), but am interested in playing around out there and finding sone WHs and things other than just bad guys and growling drones.


Thanks

I am not a pirate, I work in private acquisition and redistribution dealing in personal assets

Ryelek d'Entari
Horizon Glare
#2 - 2012-06-27 17:13:48 UTC
You don't do research on a ship. Research is like manufacturing, it's performed at stations or POS's (player owned starbase).

As for exploration, the Tech-3 strategic cruisers are tailor-made for exploration. However, they're very high end ships, are expensive, and require a lot of skill training to use effectively.

Almost any ship can do exploration, just fit a core probe launcher.

What are you thinking of by way of "exploration"? In Eve, "exploration" has a specific defined meaning: you scan down cosmic signatures/anomalies, clear them of NPCs (if any), collect loot, and open any mini-profession cans (with Hacking, Salvaging, or Archaeology). It can also refer to wormhole diving, but that's a whole other ball of wax.
Flakey Foont
#3 - 2012-06-27 17:20:52 UTC
From EVElopedia:

Frigates
The following T1 frigates give a 5% bonus to scan strength per racial frigate skill level, they are cheap and great for beginners to try out scanning.

Amarr - Magnate
Caldari - Heron
Gallente - Imicus
Minmatar - Probe

T2
Covert Ops
Covert ops frigates give a 10% bonus to scan strength per level in Covert Ops skill. Additionally, it allows one to fit a Covert Ops Cloaking Device II that greatly increase the safety of traveling between systems in dangerous space. It should be noted that covert ops frigates provides less bonus to scan strength than its T1 counterpart until you train the Covert Ops skill to level III, because the racial frigate V required for covert ops frigates already provides 25% bonus to the scanning specialized T1 frigate.

Amarr - Anathema
Caldari - Buzzard
Gallente - Helios
Minmatar - Cheetah
Ano Regni
YOKELS
#4 - 2012-06-27 17:37:41 UTC  |  Edited by: Ano Regni
Sounds good, either way, it sounds like I have some training to do. Co-op doesn't sounds so bad actually.

So best Bet its to skill up on coop type stuff and strat ctuisers?

I am not a pirate, I work in private acquisition and redistribution dealing in personal assets

Xtrah
Overload This
#5 - 2012-06-27 17:54:58 UTC
Strategic Cruisers (Tech 3s, or T3s) are the viable option for exploration, but bear in mind that they are VERY expensive and exploration can be done in far cheaper ships like a battlecruiser. A T3 may be optimal but remember the golden rule of EVE: "Never fly what you can't afford to lose."

TL;DR
Don't save up for ages for a Strategic Cruiser unless you can afford to lose it, because it will happen - eventually.
Ano Regni
YOKELS
#6 - 2012-06-27 18:59:47 UTC
Define "expensive" :) ? We talking a billion or more ?

I am not a pirate, I work in private acquisition and redistribution dealing in personal assets

Lost Greybeard
Drunken Yordles
#7 - 2012-06-27 19:13:42 UTC
Ano Regni wrote:
Define "expensive" :) ? We talking a billion or more ?


T3 cruisers are designed for two things:

1- Let newer players get hold of powerful ships without too much training.

2- Provide an all-in-one exploration platform, especially for w-space.

The balance against the short train time and low dependence on maxed skills in everything (you can get one pretty much as good as it's getting in the course of a few months, that's pretty ridiculous for anything bigger than a frigate normally) is that it's made with materials and plans that can only be harvested in w-space and requires a lot of research and intermediate steps.

Long story short, your most basic T3 ship on a good day you're talking 300-500 million isk. The builds that most people would reccommend given you're already sinking that much into a cruiser (and that you lose SP if it blows up) are usually going to top 1 billion. My Legion ran about... 1.2b, if i'm remembering correctly.

Though, the good news there is that that's not as much money as it seems like if you're doing w-space sites. A few hours of running C1 combat sites for nanoribbons can net you 100M-200M if you get decently lucky with the salvager.

All this is sort of an end-goal for solo exploration, though, when you're talking "new" as in "first couple months" even with a fairly focused character you're going to want to start by skilling up into a Battlecruiser that doesn't rely on drones (when you get to w-space exploration drones are useless if you're solo, though they regain some of their power when you're in a group of 2-3 because the sleepers won't one-hit kill them as often). Make sure you grab the necessary secondary skills -- astrometrics/astrometric support skills, salvaging, hacking, analysis, and some of your science skills for research. Focus on high-sec and low-sec RADAR sites initially for materials and find a place with research slots so you can use them.

(Disclaimer: I don't really do research beyond improving BPOs to replace **** in 0.0, so mostly I sell raw materials instead. I hate the mini-neopets thing that is station maintenance to the point I don't even do planetary interaction anymore. It's my leisure time, dammit, I'mma use it to explore strange new worlds, meet new life and civilizations, and shoot them up the arse with an antimatter shell.)
Ano Regni
YOKELS
#8 - 2012-06-27 21:30:43 UTC
I see, thanks.

So how high do ship types go up to? I know I can skill up to lvl 5, and most websites I see tech1 and tech2 ships being mentioned so this forum is the first time I heard of tech3 ships. Do they go up to tech5 like skill levels do?

I am not a pirate, I work in private acquisition and redistribution dealing in personal assets

Flakey Foont
#9 - 2012-06-27 22:34:11 UTC
Ano Regni wrote:
I see, thanks.

So how high do ship types go up to? I know I can skill up to lvl 5, and most websites I see tech1 and tech2 ships being mentioned so this forum is the first time I heard of tech3 ships. Do they go up to tech5 like skill levels do?



Two separate terminologies. T3 is the highest ship designation. Strategic Cruisers. They can be fit for different applications, exploration among them. And yes, well fit they run over a billion.

Back to original topic, use a T1 and see if you like it.
Oraac Ensor
#10 - 2012-06-27 23:26:31 UTC
Lost Greybeard wrote:
Make sure you grab the necessary secondary skills -- astrometrics/astrometric support skills, salvaging, hacking, analysis, and some of your science skills for research.

This is the second time I've seen this reference, but there's no such skill as 'analysis'.

Presumably you mean Archaeology, in which case please say so - it will save newbies a lot of confusion and fruitless searching.

Sorry to be picky about one item, the rest of your post is very helpful.
Ano Regni
YOKELS
#11 - 2012-06-27 23:29:50 UTC  |  Edited by: Ano Regni
Oh good, my arch. Is at lvl4 currently, so that is a plus at least. One less I have to worry about.

My char. Cannot even tie his shoes without a skill, is there ever an end to training :D

I am not a pirate, I work in private acquisition and redistribution dealing in personal assets

Forest Archer
State War Academy
Caldari State
#12 - 2012-06-28 00:14:05 UTC
Not really I have about 250 skills and I'm still having to train but with my skill points I can do a lot of things and most of them well. You just keep setting new goals for yourself.

Always willing to help all you have to do is ask, though if you're in the other fleet I may not help the way you want. Just a heads up. Pub Channel: Lost Souls Trading Post

Luis Graca
#13 - 2012-06-28 05:55:10 UTC
For exploration you have T2 cov ops (not the bombers) and you can had the sisters probe launcher that also give you some extra bonus to scanning


Edit: AND sister probes
Lyric Lahnder
Deep Core Mining Inc.
Caldari State
#14 - 2012-06-28 14:58:56 UTC
if you do aim for a tech III for exploration, your going to be using the covert config sub system, the locus analyzer sub system, and the interdiction nullifier.

These gimp your dps in sites but will make you damn difficult to catch.

And conveniently enough all races strategic cruisers have these three sub systems.

Noir. and Noir Academy are recruiting apply at www.noirmercs.com I Noir Academy: 60 days old must be able to fly at least one tech II frigate. I Noir. Recruits: 4:1 k/d ratio and can fly tech II cruisers.

Flakey Foont
#15 - 2012-06-28 15:29:32 UTC
Lyric Lahnder wrote:
if you do aim for a tech III for exploration, your going to be using the interdiction nullifier.

These gimp your dps in sites but will make you damn difficult to catch.

And conveniently enough all races strategic cruisers have these three sub systems.


Lots of bubbles in exploration?


Sin Pew
Ministry of War
Amarr Empire
#16 - 2012-06-28 16:34:30 UTC
Flakey Foont wrote:
Lyric Lahnder wrote:
if you do aim for a tech III for exploration, your going to be using the interdiction nullifier.

These gimp your dps in sites but will make you damn difficult to catch.

And conveniently enough all races strategic cruisers have these three sub systems.


Lots of bubbles in exploration?


If you leave high/low-sec.

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Flakey Foont
#17 - 2012-06-29 16:14:45 UTC
Sin Pew wrote:
Flakey Foont wrote:
Lyric Lahnder wrote:
if you do aim for a tech III for exploration, your going to be using the interdiction nullifier.

These gimp your dps in sites but will make you damn difficult to catch.

And conveniently enough all races strategic cruisers have these three sub systems.


Lots of bubbles in exploration?


If you leave high/low-sec.



I have never seen a bub in a null plex/site. Guess I am lucky.
Ryelek d'Entari
Horizon Glare
#18 - 2012-06-29 16:26:21 UTC
NPCs never place bubbles, so you won't find them in sites. The above posters mean that if you are exploring on your own in nullsec, you will eventually run into a player-run bubble gatecamp.

Back to the topic of the OP, though: while a T3 strategic cruiser is a long-term goal for exploration, don't let it stop you from doing high-sec or low-sec exploration right now in a cheaper ship that you can fly.
Sin Pew
Ministry of War
Amarr Empire
#19 - 2012-06-29 16:29:36 UTC
Flakey Foont wrote:
Sin Pew wrote:
Flakey Foont wrote:
Lyric Lahnder wrote:
if you do aim for a tech III for exploration, your going to be using the interdiction nullifier.

These gimp your dps in sites but will make you damn difficult to catch.

And conveniently enough all races strategic cruisers have these three sub systems.


Lots of bubbles in exploration?


If you leave high/low-sec.



I have never seen a bub in a null plex/site. Guess I am lucky.
1/10

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Lost Greybeard
Drunken Yordles
#20 - 2012-06-29 17:57:02 UTC
Lyric Lahnder wrote:
if you do aim for a tech III for exploration, your going to be using the covert config sub system, the locus analyzer sub system, and the interdiction nullifier.

These gimp your dps in sites but will make you damn difficult to catch.

And conveniently enough all races strategic cruisers have these three sub systems.


You can refit on the fly, generally speaking with w-space diving (somewhat similar to null sec) I'll keep the stealth system up while I'm scanning and then switch to crystal magnifier or whatever the DPS subsystem is at a station before I actually start running the sites. Interdiction nullifier is kind of redundant if you're using covert configuration since you already have a way out of bubbles and a locus analyzer doesn't change your DPS in any way so far as I know. Then, I use a Legion, maybe there's something that helps with damage in that slot for Tengu?

(Disclaimer: I will use the interdiction nullifier when flying through low, just not when tossing probes around and checking sites, covert's better for that. Also if you're running a proteus the covert system has a damage bonus iirc.)