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Looking for mega fits

Author
Xhaiden Ora
Doomheim
#41 - 2012-06-29 13:07:36 UTC
Roime wrote:
Of course, fly how you like, but minimizing capacitor-related module use is a more universal concept and learning to manage your cap properly is a valuable skill outside PVE.


Cap stability or at least longevity is easier ( and likely cheaper ) to work with when missioning ( especially if you're new to battleships ) than a cap booster. But that said its not that hard to get an armour tanked Megathron cap stable without sacrificing all your dps or tank. Armour tanks in general are more suited for running continually than pulsing like a shield tank.

The big problem I see with a lot of fits is being completely overtanked and lacking damage mods. All the tank in the world doesn't help you if its taking 10-15 minutes to chip down the tank of every battleship. >.>
Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#42 - 2012-06-29 14:44:05 UTC
Cap boosters aren't really all that bad to work with. Pulsing works fine with a LAR, especially since they're lighter on cap usage than the equivalent shield module. I've used that hyperion fit from earlier on plenty of missions, and typically only needed about one reload worth of boosters, maybe two on harder missions.

thhief ghabmoef

IIshira
School of Applied Knowledge
Caldari State
#43 - 2012-06-29 15:03:02 UTC  |  Edited by: IIshira
Xhaiden Ora wrote:
IIshira wrote:
My alt is training for a Megathron. He just has T2 Hybrids left to train.

Are you talking about the fits being bad because they are PVE fits or just bad in general. Can you link a good fit? I'm trying to learn as much as I can about fitting it before I fly one.


Just bad fits. If you've got less than 2 damage mods or more than 3 mission specific hardeners you're probably Doing It Wrong(tm). A basic Megathron fit that's cap stable ( with the AB off ), newb friendly, has enough tank and decent enough dps with at least Gallente BS 3 would be something like: ( I don't have EFT at work, so just off the top of my head here )


[Megathron]

Large Armor Repairer II
Mission Specific Hardener II
Mission Specific Hardener II
Mission Specific Hardener II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Capacitor Power Relay II

100MN Afterburner II
Tracking Computer II ( Or Optical Tracking Computer. Switch between range and tracking scripts as needed )
Cap Recharger II
Cap Recharger II

425mm Prototype Gauss Gun, Caldari Antimatter Charge L
425mm Prototype Gauss Gun, Caldari Antimatter Charge L
425mm Prototype Gauss Gun, Caldari Antimatter Charge L
425mm Prototype Gauss Gun, Caldari Antimatter Charge L
425mm Prototype Gauss Gun, Caldari Antimatter Charge L
425mm Prototype Gauss Gun, Caldari Antimatter Charge L
425mm Prototype Gauss Gun, Caldari Antimatter Charge L
Drone Link Augmenter I

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I

With good support skills ( Which you should have before you even touch a BS ) that should run any L4 in a decent amount of time without any major problems. You can fit this directly onto a Navy Mega too and add a 3rd Field Stab.


I like this fit because it has magstabs in the lows and the modules don't cost a billion ISK. I might upgrade the magstabs but that's about it. If I'm flying a Megathron I won't be AFK so I would prefer DPS over tank.

Is the AB needed to maintain range or just make going from gate to gate faster?
Lin-Young Borovskova
Doomheim
#44 - 2012-06-29 16:36:57 UTC  |  Edited by: Lin-Young Borovskova
Fronkfurter McSheebleton wrote:
Cap boosters aren't really all that bad to work with. Pulsing works fine with a LAR, especially since they're lighter on cap usage than the equivalent shield module. I've used that hyperion fit from earlier on plenty of missions, and typically only needed about one reload worth of boosters, maybe two on harder missions.




XL-Large Shield Booster II

Large Armor Repairer II


I see a "little" difference, but not the one you're talking about Blink

They're not lighter to use on cap, they're by far heavier on PG and cycle difference is just amazing Cool

Also:

SB Amplifier II, notice the drawback

VS

LANP II

brb

Kusum Fawn
Perkone
Caldari State
#45 - 2012-06-29 21:57:41 UTC
While i dont currently run a cap stable battleship in missions, i have quite a bit of experience and a lot of skills in them. the one thing that i struggled the most in missions when i was starting and had fairly low skills was the tank.

being overtanked and cap stable means that i wont be losing ships due to bad choices or other things that can go wrong in a l4 mission. If i can perma tank most of the damage, and chip away at the rest, it means that i dont have to warp out and have the mission take longer or risk explodifying when those scram frigs ignore the [low skilled] drone screen.

As you skill up your guns or tank you can drop cap stability but as a beginner you should start out overtanked and cap stable. Everyone who is suggesting otherwise is forgetting what its like to have low skills and inexperience in missions.

As a person progresses in mission running, swapping first cap stability for gank and then tank for more gank, is the logical progression. starting with a better skilled pilots fitting as a relative noob, will not help them succeed in anything.

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Xhaiden Ora
Doomheim
#46 - 2012-06-30 04:30:49 UTC
IIshira wrote:

Is the AB needed to maintain range or just make going from gate to gate faster?


Just to get to gates faster. There's nothing in an L4 that engages at a range beyond Rails + 1 Targeting Computer with a range script. If you can put up with slow boating around you could swap the AB for a cap recharger and the power relay in the low for another Mag Stab for some more damage.

It'll probably add more time to your missions than a bit more DPS will save though.
IIshira
School of Applied Knowledge
Caldari State
#47 - 2012-06-30 04:52:04 UTC
Xhaiden Ora wrote:
IIshira wrote:

Is the AB needed to maintain range or just make going from gate to gate faster?


Just to get to gates faster. There's nothing in an L4 that engages at a range beyond Rails + 1 Targeting Computer with a range script. If you can put up with slow boating around you could swap the AB for a cap recharger and the power relay in the low for another Mag Stab for some more damage.

It'll probably add more time to your missions than a bit more DPS will save though.


Oh okay. I wasn't sure if it was to keep things from getting too close for your guns to track. Right now I'm flying a Dominix with just drones on my alt. In less than a month I'll have T2 guns so I want to try the Megathron.
Lin-Young Borovskova
Doomheim
#48 - 2012-06-30 11:25:18 UTC
IIshira wrote:
Xhaiden Ora wrote:
IIshira wrote:

Is the AB needed to maintain range or just make going from gate to gate faster?


Just to get to gates faster. There's nothing in an L4 that engages at a range beyond Rails + 1 Targeting Computer with a range script. If you can put up with slow boating around you could swap the AB for a cap recharger and the power relay in the low for another Mag Stab for some more damage.

It'll probably add more time to your missions than a bit more DPS will save though.


Oh okay. I wasn't sure if it was to keep things from getting too close for your guns to track. Right now I'm flying a Dominix with just drones on my alt. In less than a month I'll have T2 guns so I want to try the Megathron.



Mega is a good ship even with low skills, as much as you progress in tank skills swap for gank mods -you'll be then tanking with dps because stuff that can't shoot you can't harm you. Once you have decent skills (standard BS certificates) give a try to Navy version, double base HP more slots/drone bay and overall much better.

brb

Xhaiden Ora
Doomheim
#49 - 2012-06-30 11:35:15 UTC
IIshira wrote:
[quOh okay. I wasn't sure if it was to keep things from getting too close for your guns to track. Right now I'm flying a Dominix with just drones on my alt. In less than a month I'll have T2 guns so I want to try the Megathron.


Let drones handle anything that gets too close to track. The Mega has tracking bonuses on the hull. Combined with a tracking script it can clip Cruisers provided they don't get under about 20kmish. Which they shouldn't anyhow as Cruisers are pretty easy to snipe with a Mega at a distance before they can close. A Rail Mega running a tracking script can pop frigates at a sufficient distance as well.




Lin-Young Borovskova wrote:
Mega is a good ship even with low skills, as much as you progress in tank skills swap for gank mods -you'll be then tanking with dps because stuff that can't shoot you can't harm you. Once you have decent skills (standard BS certificates) give a try to Navy version, double base HP more slots/drone bay and overall much better.


And if you feel particularly pimptastic, the same general fit transfers from the Mega to the Navy Mega to the Vindicator. Gaining more slots and/or DPS the whole way up.
Thomas Coe
The Scope
Gallente Federation
#50 - 2012-06-30 18:08:23 UTC
Raven would be a very wise option as a few people have pointed out. More suited to missile usage.
Lin-Young Borovskova
Doomheim
#51 - 2012-06-30 19:05:33 UTC
Xhaiden Ora wrote:
IIshira wrote:
[quOh okay. I wasn't sure if it was to keep things from getting too close for your guns to track. Right now I'm flying a Dominix with just drones on my alt. In less than a month I'll have T2 guns so I want to try the Megathron.


Let drones handle anything that gets too close to track. The Mega has tracking bonuses on the hull. Combined with a tracking script it can clip Cruisers provided they don't get under about 20kmish. Which they shouldn't anyhow as Cruisers are pretty easy to snipe with a Mega at a distance before they can close. A Rail Mega running a tracking script can pop frigates at a sufficient distance as well.




Lin-Young Borovskova wrote:
Mega is a good ship even with low skills, as much as you progress in tank skills swap for gank mods -you'll be then tanking with dps because stuff that can't shoot you can't harm you. Once you have decent skills (standard BS certificates) give a try to Navy version, double base HP more slots/drone bay and overall much better.


And if you feel particularly pimptastic, the same general fit transfers from the Mega to the Navy Mega to the Vindicator. Gaining more slots and/or DPS the whole way up.



Indeed Vindi is very good with blasters but the hell, Rails make it awful

brb

Xhaiden Ora
Doomheim
#52 - 2012-06-30 19:16:00 UTC
Lin-Young Borovskova wrote:

Indeed Vindi is very good with blasters but the hell, Rails make it awful


It still hits quite hard with rails. But the issue is more that range is such a factor in L4s. Chasing **** around to get it into blaster range sucks ass in a battleship. Its simply faster and easier to have good range for L4s.
Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#53 - 2012-06-30 23:20:38 UTC  |  Edited by: Fronkfurter McSheebleton
Lin-Young Borovskova wrote:
Fronkfurter McSheebleton wrote:
Cap boosters aren't really all that bad to work with. Pulsing works fine with a LAR, especially since they're lighter on cap usage than the equivalent shield module. I've used that hyperion fit from earlier on plenty of missions, and typically only needed about one reload worth of boosters, maybe two on harder missions.




XL-Large Shield Booster II

Large Armor Repairer II


I see a "little" difference, but not the one you're talking about Blink

They're not lighter to use on cap, they're by far heavier on PG and cycle difference is just amazing Cool

Also:

SB Amplifier II, notice the drawback

VS

LANP II

With L5 skills:

XL SB II- .6 GJ per HP repaired
LAR II- .5GJ per HP repaired

So the LAR is...what...20% better on cap? It reps quite a bit less HP/s, sure, but it's definitely easier to manage when using a few cycles at a time.

The LAR uses about 4.2x as much PG, but the XL booster uses 4.2x as much CPU...so I'd say that evens out, no?

Also, nobody is forcing anyone to use armor rigs. One LAR and 2-3 hardeners should be fine for most missions.


Lin-Young Borovskova wrote:

Indeed Vindi is very good with blasters but the hell, Rails make it awful

Rail vindi has better damage past 30km than an AC mach, and isn't too terribly far behind inside 30. It's capable of putting 1000dps out to something like 60km.

That said, there are certain missions where blasters are the obvious choice. Twisted

thhief ghabmoef

Lin-Young Borovskova
Doomheim
#54 - 2012-07-01 10:55:28 UTC
Fronkfurter McSheebleton wrote:
Lin-Young Borovskova wrote:

Indeed Vindi is very good with blasters but the hell, Rails make it awful

Rail vindi has better damage past 30km than an AC mach, and isn't too terribly far behind inside 30. It's capable of putting 1000dps out to something like 60km.

That said, there are certain missions where blasters are the obvious choice. Twisted


Welp, I'd still pick the Navy Mega instead for half of the price, matter of personal choice.

brb

mavrick1
waistland prospecters
#55 - 2012-07-09 14:09:25 UTC
Well all I dumped the mega for a mael, but i found out that my drake tank will work on lvl 4 missions so think you for all the help and have a good day

under the radar is where i fly i make my isk like very one

Onictus
Federal Navy Academy
Gallente Federation
#56 - 2012-07-10 14:44:25 UTC
mavrick1 wrote:
noXza wrote:
Just out of curiosity

why the freckle aren't you just upgrading to a raven, really good lvl 4 mission ship, you probarbly already have the missile skills.

Looking at your bio i can see you're quite new(so am i) just go for one race, one thing for starters.

1: get in a drake with somewhat good support skills=2-3 months
2: Get in a raven, work on rest of support skills 4-5 months.

If you jump around too much you'll end up only being able to fly most ships at 20-30% of their proper value as in, lower dmg/tank than if you sticked to one.

Well i have been a drake pilot for most of the time, I feel i need to get out the missile boats and try some gun ships.
But i will work on the better mega's but i mgiht go the next step


Maelsrom is a better choice, as is the Raven. A mega is pretty useless without T2 guns, the only range issue you should have with 425mm rails is stuff getting to close.

Tara Read
Blackwater USA Inc.
Pandemic Horde
#57 - 2012-07-15 23:37:41 UTC
mavrick1 wrote:
Hello all
I have been using a drake since i could fly it, but i am looking to expand in to level 4 missions, and i have picked the ship i like but the fitting i have on it right now is not as good as i like and i was wondering about these things.

1 what is the best way to go with a mega shield tank or a armor tank
2 what range of guns should i put it it
3 should i have torps or cruise missiles on it
4 just general fits that would work well for a level 4 mission

but i have done all my skills for missiles and drake fittings so what skills do i need to look at for the mega fitting all tech 2 rigs guns and all and what is the best named gear


First off don't do 4's in a Megathron. It's far too slow and it's counterpart the Kronos seems better due to the utility slots in the highs.

1. Armor and no tank. Buffer fit plate that *****.

2. Blasters (Neutrons). These Rail fit Mega's make me cringe. F*%king carebears.

3. NONE OF THE ABOVE

4. I dunno I've never ran 4's in a Mega. I use it to kill other players and take their stuff.

Get in a Raven or something if you want to run 4's. Leave the Mega for pvp.
Lin-Young Borovskova
Doomheim
#58 - 2012-07-16 19:57:15 UTC
Tara Read wrote:
mavrick1 wrote:
Hello all
I have been using a drake since i could fly it, but i am looking to expand in to level 4 missions, and i have picked the ship i like but the fitting i have on it right now is not as good as i like and i was wondering about these things.

1 what is the best way to go with a mega shield tank or a armor tank
2 what range of guns should i put it it
3 should i have torps or cruise missiles on it
4 just general fits that would work well for a level 4 mission

but i have done all my skills for missiles and drake fittings so what skills do i need to look at for the mega fitting all tech 2 rigs guns and all and what is the best named gear


First off don't do 4's in a Megathron. It's far too slow and it's counterpart the Kronos seems better due to the utility slots in the highs.

1. Armor and no tank. Buffer fit plate that *****.

2. Blasters (Neutrons). These Rail fit Mega's make me cringe. F*%king carebears.

3. NONE OF THE ABOVE

4. I dunno I've never ran 4's in a Mega. I use it to kill other players and take their stuff.

Get in a Raven or something if you want to run 4's. Leave the Mega for pvp.


1- pvp yes, pve no

2-you clearly never done lvl4's and had to run after BS shooting double range or + of your blasters . 425mm have a very decent dps provided you get the skills for and secondly with short range ammo you get a +25% tracking that clears up pretty fast everything above frigate size

3- nonsense

4- this is why

Mega does perfectly for every lvl 4 with some decent skills and fit, it's not a noob ship for sure and I'll take it over raven all the time. Now as pvp ship yep it's very nice the moment you don't have to travel too much, you have tackling ships and logistics.
Excellent sniper shield fitted but nothing to get a blast using it outside some situations.

brb

Versuvius Marii
Browncoats of Persephone
Ironworks Coalition
#59 - 2012-07-16 20:26:31 UTC
mavrick1 wrote:

and when i type on forums i tend to type like i talk so i end up with out a lot of the grammer stuff and sorry for that and thank you for the help
So either you can't breathe, or you sound like a mong?

On a serious note, this thread sounds like you don't have a clue how to go about doing your homework(missiles and shield tank on a Mega always brings out the trolls) so why not drop into Eve University for a while and learn a little bit more about how the game rolls? Or any kind of group that teaches newer players about the game because with all due respect, it sounds like you need a bit of in-depth assistance with getting to grips with Eve. The fact you came here looking to learn is a good sign.

The Gaming MoD - retro to modern, console to MMO, I blog about it if it's a game and I'm interested in it. Yes, I play games other than Eve and I don't care if you think I'm wrong.

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