These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

Inferno 1.1 issues thread

First post
Author
Air Cloud
Ministry of War
Amarr Empire
#21 - 2012-06-25 14:03:51 UTC  |  Edited by: Air Cloud
Melina Lin wrote:
Air Cloud wrote:
Did the minimal requirements changed? Or what? I may not have top of chart newest computer, but before patch I could start 2 clients no problem, and now I cannot start even one of them, cause my computer freezes and crashes...
Anyone anyway to help me? cause I'm starting to get pissed off...
They add a lot of ****** stuff no one asks about, and they don't fix it instead they pile up more crap that's totally unnecessary...
Give us back old inventory, cause this new is ****. And give me back possibility to play...


Try disabling GPU Particles in graphics settings. The new missile effect have extreme impact on performance on my computer.


The thing is I cannot start client at all, even in 'safe mode'...

Started repair tool after 5th try now, if it says ok and I'm not able to start client I swear I'm gonna go seriously mad ;/
Uatu Goro
Uatu Goro Corp
#22 - 2012-06-25 14:07:22 UTC  |  Edited by: Uatu Goro
In station open ship cargo and in separate window open item hangar, undock and voila, another ship cargo window open:)
m4r3z
Echelon Research
Goonswarm Federation
#23 - 2012-06-25 14:19:36 UTC  |  Edited by: m4r3z
Marcos Corleone wrote:
Kai Sinorum wrote:
anyone have a clue as to how to fix this issue? it seems many people aren't having this issue and can play fine. do i need to uninstall and then reinstall the eve client? or will that most likely fix nothing?


Start reinstalling. Last time they made an update, i waited 2 days for a reply and then i reinstalled the game. The reply never got to me. I just started to reinstall the game.. I had nothing better to do. WTF



I ran repair.exe twice. (yes it will give you a million errors, but still does the trick)
Then I started eve with "eve.exe" from root folder. Have worked on several clients.
Yonis Kador
KADORCORP
#24 - 2012-06-25 14:19:46 UTC  |  Edited by: Yonis Kador
I wish there were a way to differentiate between different pos lab divisions. If I open the 1st hangar at multiple labs, the windows are all labled with the name of lab hangar division one. There's no way to tell which division belongs to which lab. The name of the lab where the division is located could appear after the title in parentheses maybe.

Scrolling is still a pain when the tree is huge but the tree icons are a helpful addition. I'll cheer anything done to make tree scrolling less of a chore. If tree divisions could be dragged straight to the hangar, or if they were draggable to the neocom, I could probably get used to this.

YK
Irregessa
Obfuscation and Reflections
#25 - 2012-06-25 14:23:07 UTC
I'm getting significant lag transfering between primary inventory window and secondary window as well. Very marked difference than before the patch. Someone in chat mentioned all the containers being red rather than green when they are in range. Being red/green colorblind, I can't tell the difference, so there might be something with that.

Lost True
Perkone
Caldari State
#26 - 2012-06-25 14:30:25 UTC
Why are you hate WiS so much? CCP?
Same items for 100 and 1500 in NeX???

Thx for a proffit, of course, but can't you be a little more aware?

in 2007 i've thought it's a sci-fi simulator, not an "e-sports" game. I'm not a teenager, how would i like it much?

Lost True
Perkone
Caldari State
#27 - 2012-06-25 14:34:04 UTC
http://imageshack.us/photo/my-images/855/67981513.jpg/
it's not a single one...

in 2007 i've thought it's a sci-fi simulator, not an "e-sports" game. I'm not a teenager, how would i like it much?

Kim Blackstone
Winnie Blues and VB Crew
Straya Post
#28 - 2012-06-25 14:44:17 UTC
Quote:

  • The "My filters" section of the Index tree in the Inventory will now remember if it has been collapsed. The collapsed state in station and in space are remembered separately


The "My filters' section still isn't remembering that it has been collapsed, can anyone confirm this?
War Kitten
Panda McLegion
#29 - 2012-06-25 14:45:43 UTC
CCP Tuxford wrote:
Dimca wrote:
There's problem with ship cargo amount reporting within ship fitting window (inside stations) - cargo amount numbers on the left-bottom corner of the window. Totally empty ship cargo is shown as 345/345 on my Drake. Although, while ship cargo window opened - right numbers are shown on the title of it (0.0/345.0 m3).


We were changing this to be more in line with how cpu and powergrid is because we only really care about what is left. However then it is confusing when comparing to the inventory window so we're just going to change it back to be used / total


It was confusing last time you guys tried this with the changes to the new fittings window, and you fixed it back then too.

Lessons learned... write them down. :)

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Loht D'Ogmai
Star Frontiers
Brotherhood of Spacers
#30 - 2012-06-25 14:49:35 UTC  |  Edited by: Loht D'Ogmai
Chris Libby wrote:
The launcher patch download has failed twice at 88.9% on EVE_ONLINE_384443-390556_win.patch. I've cleared the cache and the partially downloaded file twice with no change. Please help.



I second this.

Second time I am trying to download this and stuck at 88.9%...

Still waiting.

UPDATE: I let it sit the second time for about an hour and it finished.
Chris Libby
Gallente Heavy Industries
#31 - 2012-06-25 14:58:16 UTC
Loht D'Ogmai wrote:
Chris Libby wrote:
The launcher patch download has failed twice at 88.9% on EVE_ONLINE_384443-390556_win.patch. I've cleared the cache and the partially downloaded file twice with no change. Please help.



I second this.

Second time I am trying to download this and stuck at 88.9%...

Still waiting.


I've tried running the repair.exe once now, which got stuck at 77.6% and hung. WTF?? I was manually able to grab the Repair file from http://cdn1.eveonline.com/390556/RepairData_390556.dat and got a 100% download. Its like it gets to a certain point then sh*ts itself and passes out.
Joshua Houghton
Remnants of the Void
#32 - 2012-06-25 15:00:10 UTC
after beeing able to run 2 clients on full settings i can now not open any.....

if i run eve it crashes my pc after an out of range screen box......

i always run windowed......1024x768

nvid gt 240


ill reinstall but what is going on???
Kai Sinorum
Brutor Tribe
Minmatar Republic
#33 - 2012-06-25 15:05:38 UTC
i uninstalled eve completely from my computer, then reinstalled and it works now. it's nonsense that this is what has to be done to fix an issue caused by the developers of this game. you would think after having years to program this game and listen to feedback and concerns, they would stop pulling ridiculous nonsense like this. these kind of stunts are going to lose them subscribers.
Nak an
Perkone
Caldari State
#34 - 2012-06-25 15:08:50 UTC  |  Edited by: Nak an
resolved.

Everything is better in Fleet.

Crosi Wesdo
War and Order
#35 - 2012-06-25 15:12:25 UTC
Ok so the tree view still exists, things still try to populate the same window space even though they are completely different containers. This is a design flaw and i now just consider this CCP being ignorant cunts in regards to how people manage their assets. Whatever.

One thing that is a bug and not just a terrible design is the loot all button creates terrible lag, takes multiple seconds to complete during which time my very high end pc is running at 9fps.

This whole inventory system is a joke to the point of being almost useless in comparison to the old system, these performance bugs after months are like ccp slapping their **** in your face.
Herucles
#36 - 2012-06-25 15:15:21 UTC
Any idea CCP when your going to fix the issues your player base is experiencing with this patch?

Someone has mentioned that uninstalling EvE and Re-downloading it has fixed the problems however here in the UK that is simply not an option one can do simply to see if it fixes the problem.

To re-download the whole Client would take several hours.

So releasing a fix or informing us of one would be much preferred.

Thanks.
Tear Two
Tears of Azrael
#37 - 2012-06-25 15:23:46 UTC
Kim Blackstone wrote:
Quote:

  • The "My filters" section of the Index tree in the Inventory will now remember if it has been collapsed. The collapsed state in station and in space are remembered separately


The "My filters' section still isn't remembering that it has been collapsed, can anyone confirm this?


Confirmed

Same on all chars.
Lipbite
Express Hauler
#38 - 2012-06-25 15:25:40 UTC  |  Edited by: Lipbite
Frame rate dropped dramatically - from 60 to 11-20 fps in fleet during fight and 30 without fight (I didn't try to turn off GPU particles).

Also despite promise not to devalue NeX items I see 100AUR pants which was 3900AUR before. I expected something like that and placed two characters in Jita and Amarr in advance - thanks for 1.5B I've made during couple minutes on red/gold "collectible" woman coats selling them to people who forgot to remove 150-300m buying orders from market. Could make more but 2 clients almost locked computer for like 3 minutes and I wasn't fast enough in Jita to grab all the coat deals.
Evilynthea
The Scope
Gallente Federation
#39 - 2012-06-25 15:37:45 UTC
I didn't believe it possible, but inventory is another 500x worse due to the intense lag when trying to open a wreck and loot all...
Frunje Elbris
Bovine Ltd.
#40 - 2012-06-25 15:41:38 UTC
Hello,
completely unrelated issue to those mentioned before, maybe caused by unsupported OS :) [linux + wine 1.4], but after the patch there is quite a lot of stuff upside down.

http://i.imgur.com/6tDMR.png

- whole scene
- thumbnail of the selected NPC

Brackets are actually correctly uninverted, and the controls are correct from the brackets point of view [so it feel inverted as the rendered scene behaves differently].

Static image in station is rendered correctly.

Thanks for your effort :)