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Clone Jump

Author
interSTELLA555
Science and Trade Institute
Caldari State
#1 - 2012-06-22 22:16:04 UTC
Hi, I am player of a couple of years, and when I think of EvE... I think of a game that has very good pvp mecchanics, but terrible pve. Incursions were a lot of fun, but I understand thye created an isk sink and kinda needed to be nerfed... but now, from the perspective of a nullsec liver... the logistics to go set them up isn't worth the efforrt. Now when low qualitity null sec was initiated... ie no good aoms for -.1, I believe the goal was to engourage pvp. I believe that teh biggest hinderance to pvp is the clone jump wait timer. Pve jews (players) like me may want to pvp to defend the territory, but we have clones that are even about 200 mil that are annoying to lose at the current time. I know the rule is if u can't afford to lose it... don't plug in... blah blah... but people still like nice clones... however, if the clone jump wait timer was reduced/ eliminateed, I think it would be a easy way to encourage pvp... blow up isk... and everyone is happy. There are the few dumb who will pvp in a rifter in a billion isk clone... and those losses will peobably decrease, however, there will be a lot less docking up anytime an enemey comes in system to wait it out. ty
Sincerely, Stella FYAD