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[Proposal] Add stacking penalty to cargo expansion

Author
Reaver Glitterstim
The Scope
Gallente Federation
#1 - 2012-06-22 05:14:46 UTC
As it stands, a cargo ship that devotes every low slot and rig hardpoint to a cargo expander can carry a lot more than a ship that lends even just a few slots to other modules or rigs. I think adding a stacking penalty would put much more control over a ships cargohold by making its max cargohold size fairly proportional to the base cargohold size. Ships meant for carrying cargo could have their base cargohold adjusted so that their maximum cargohold size is still the same, but they could afford to spend at least a few modules on a very basic tank, or anything else they may deem necessary. It would put more strategy into fitting a cargo ship, and would even out the differences between the races' industrials. Currently, the Badgers have relatively small max cargoholds in comparison to their size/skill requirements because they have so many mid slots, forcing them to tank and not be capable of hauling a large load. Inversely, Amarr industrials have relatively large max cargoholds in comparison to size/skill requirements because they have so many low slots.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Malcanis
Vanishing Point.
The Initiative.
#2 - 2012-06-22 10:59:25 UTC
What problem would this solve, exactly?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

sabre906
The Scope
Gallente Federation
#3 - 2012-06-22 16:55:59 UTC
Malcanis wrote:
What problem would this solve, exactly?


Balance battlebadger pvp, obviously.Big smile
Corina Jarr
en Welle Shipping Inc.
#4 - 2012-06-23 01:23:56 UTC
OP, your wrong. Amarr T1 indies have the third (maybe fourth?) smallest max hold size. Beat by Gallente and Minmatar.
Kusum Fawn
Perkone
Caldari State
#5 - 2012-06-23 07:52:14 UTC
https://spreadsheets.google.com/pub?key=pL2_VjnQWzosfedBpxtV9Wg

http://wiki.eveonline.com/en/wiki/Cargo_size

Level 1: Bestower (Amarr)
Level 2: Bestower (Amarr)
Level 3: Bestower (Amarr)
Level 4: Mammoth (Minmatar)
Level 5: Iteron V (Gallente)

Largest Blockade Runner: Prorator (Amarr)
Largest Deep Space Transport: Impel (Amarr)
Largest Freighter: Charon (Caldari)
Largest Jump Freighter: Rhea (Caldari)

Its part of the price you pay for flying caldari. however your proposal would hurt caldari more then any of the others

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Crunchie Attuxors
Always Another Corporate Venture
#6 - 2012-06-23 11:01:03 UTC
I do not understand why is this being proposed, but its an awful idea.

1) It makes industrialist's lives harder - being slower or smaller means more time to move things

2) It makes ganking less profitable, less stuff

3) It makes traders move less volume of cargohold expanders II, one of the entry points in commodity trading

The reality, also, is that even with your suggestion, a max tanked caldari industrial would still be alpha gankable. And if you are taking a regular indy to lowsec you are doing it wrong.

No one wins, everyone loses, in exchange for higher but useless EHP on caldari cargo ships. Yeah, thanks but no thanks.

As an aside,

I think the industrials have very little difference among them, mostly reduced to were you want to take the skill in training (ie if you want to cross train racially or go beyond indy III) and the F/JF endgame (I personally prefer the Gallente blockade runner/dst series because they just look awesome and like the align of the Slowbelisk better than the charon, which often falls for the bumpies in Jita)

So if you dont mind crosstraining or are Amarr and wont go above indy III, Bestower is your boat. If you dont mind crosstraining or are Gallente and will train indy V, you go Iteron road (Mammoth and Itty IV are not that different, and besides, the itty 3 is better than the iteron IV and mammoth in price/performance and m3/hour it can move). If you want a Charon or Rhea you go caldari and eat small hold on the low end (or crosstrain Amarr or Gallente to indy 3 as a fallback)

The only race screwed over in reality is the Minmatar, I really don't understand why anyone trains Minmatar indy.
Eve forums official anthem: http://www.youtube.com/watch?v=pudOFG5X6uA Real men tank hull. Fake women shield-tank Gallente.
Malcanis
Vanishing Point.
The Initiative.
#7 - 2012-06-23 11:37:43 UTC
Crunchie Attuxors wrote:


The only race screwed over in reality is the Minmatar, I really don't understand why anyone trains Minmatar indy.


Prowler has 2 high slots and highest base speed. Best 0.0/W-space BR.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

mxzf
Shovel Bros
#8 - 2012-06-23 13:36:26 UTC
Malcanis wrote:
Crunchie Attuxors wrote:


The only race screwed over in reality is the Minmatar, I really don't understand why anyone trains Minmatar indy.


Prowler has 2 high slots and highest base speed. Best 0.0/W-space BR.


This. Also the Min ships tend to have better agility IIRC. The Min Freighters, for instance, align faster, use less jump fuel, and have a shorter cap recharge time than the other races'. If those last few m3 of space don't matter as much to you (since you're rarely 100% loaded anyways), getting there faster can be nice.
Crunchie Attuxors
Always Another Corporate Venture
#9 - 2012-06-23 18:43:16 UTC
mxzf wrote:
Malcanis wrote:
Crunchie Attuxors wrote:


The only race screwed over in reality is the Minmatar, I really don't understand why anyone trains Minmatar indy.


Prowler has 2 high slots and highest base speed. Best 0.0/W-space BR.


This. Also the Min ships tend to have better agility IIRC. The Min Freighters, for instance, align faster, use less jump fuel, and have a shorter cap recharge time than the other races'. If those last few m3 of space don't matter as much to you (since you're rarely 100% loaded anyways), getting there faster can be nice.


Oh I see, its a goonsec thing.

Yeah, I don't freight there. Strickly a hisec trade hub freighter runner.

Thanks for the reply, because now I know what to do if I ever move to goonsec.
Eve forums official anthem: http://www.youtube.com/watch?v=pudOFG5X6uA Real men tank hull. Fake women shield-tank Gallente.
Sassaniak
Deadspace Zombie Factory
#10 - 2012-06-24 00:46:36 UTC
It not even a goon thing, Minmatar freighters are commonly used because of their speed. the faster base align time can really cut a bunch of time off your trip.

...............................................................................

Sometimes, you all make me very disappointed.

Kaelie Onren
Native Freshfood
Minmatar Republic
#11 - 2012-06-24 15:48:40 UTC
Not sure about this proposal until I see what making the base hold sizes larger would mean for game balance.
Reaver Glitterstim
The Scope
Gallente Federation
#12 - 2012-06-25 00:36:22 UTC
Corina Jarr wrote:
OP, your wrong. Amarr T1 indies have the third (maybe fourth?) smallest max hold size. Beat by Gallente and Minmatar.
Not by skills and price. The only thing holding Amarr industrials back is lack of a higher skill industrial, but they have the biggest transports so there's still long term benefit to training Amarr industrial. Try reading before posting next time, I actually addressed this in the original post.

Crunchie Attuxors wrote:

1) It makes industrialist's lives harder - being slower or smaller means more time to move things
> who said anything about making cargoholds smaller?

2) It makes ganking less profitable, less stuff
> who said anything about making cargoholds smaller?

3) It makes traders move less volume of cargohold expanders II, one of the entry points in commodity trading
> I can't believe you're actually suggesting that a reduced use of cargo expanders will hurt the economy of EVE

The reality, also, is that even with your suggestion, a max tanked caldari industrial would still be alpha gankable. And if you are taking a regular indy to lowsec you are doing it wrong.
> if you can't suicide gank an industrial with a 100+ million isk gank ship, something is wrong. Want more EHP? Then fly a deep space transport.


The only race screwed over in reality is the Minmatar, I really don't understand why anyone trains Minmatar indy.

I don't understand why anyone trains anything but Minmatar. It's nice perhaps to throw Amarr Industrial 1 into the training queue just to get the Bestower early on, but if you plan on putting any SP into it, the Wreathe beats the Badger and Iteron Mark II in overall hauling speed easily, and the Hoarder can haul as much as a Badger Mark II, Sigil, or Iteron Mark III. And it won't be long before you get that beast Mammoth. The only reason to train any other industrial path is if you plan to get the Iteron Mark V, or if you're going for transports or freighters. No, I disagree. I think Amarr and Caldari have royally screwed industrial options, while Gallente and Minmatar have a vastly superior set.

Kaelie Onren wrote:
Not sure about this proposal until I see what making the base hold sizes larger would mean for game balance.

Howabout this: make cruiser cargoholds approx. 600m3, battlecruisers 800m3, and battleships about 1500m3. Lots more space for ammo, loot, capacitor booster charges, anchorable bubbles. With a significant difference between cargohold sizes in different size combat ships, it adds a lot more tactical options.
For instance, why is it fair for a capacitor booster battleship to only carry 50% more charges than a capacitor booster destroyer, when the battleship uses a much larger booster? It is possible for a destroyer to tank the same heavy damage income for a longer period of time, simply because its smaller size allows it to avoid most of the damage, and it can run its capacitor or ancillary shield booster for many more cycles before running short on charges.
Another tactical consideration would be the size of an anchorable interdiction bubble. The sizes on them could be changed along with cargohold sizes, as a matter of fact. But there could be a clear distinction: frigates can only carry small bubbles, cruisers can't carry above medium. With cargohold sizes all so similar, there's not so much difference in who's able to carry what bubble.
And lastly, what about bringing extra ammo to a fight? Battleships can't last as long in a fight because they can only fill their cargohold with a few hours of ammo. Destroyers, on the other hand, can hold literally days worth of ammo. I think it would be nice if battleships could carry enough ammo for a nice long POS bash or whatever else you do with a battleship, maybe a long trip away from a supply run, and also have enough room left over to carry some loot, a small or medium bubble, and maybe even some medium ammo for the buddies guarding you in their battlecruisers. It would make battleships more than just a slow battlecruiser with more hit points.

You might be asking, why can't we just do that now? I'll show you: Imagine an armageddon with all 8 low slots filled with tech II cargo expanders, and 3 tech I cargo rigs. With a base cargohold size of 1500m3 and no stacking penalty, that ship could hold 15,931.85m3. That's as much as a medium industrial, but it is far more durable and can fire weapons. Sure, it's slower to align and has a much higher cost, but it just has too many tactical options at its disposal--drone bay, XL shield boosters/extenders, turrets, neuts, energy transfers--in short, it's not an industrial and it shouldn't be able to fill that role particularly well.

But with a base cargohold of 1500m3 and a stacking penalty on the cargo mods, it wouldn't reach much over 3000m3. In fact the increase per cargohold expander could even be increased, to make the max boost more like 150% rather than 110%ish, but that's all for the testing department to figure out, not me.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Kaelie Onren
Native Freshfood
Minmatar Republic
#13 - 2012-06-25 06:37:11 UTC
I think that is some serious changes that would throw off the balance of a lot of ships. A BS with 1500m3 means that nobody in the right mind would even bother using Indies when a BS can do the job of hauling and mining better.
Reaver Glitterstim
The Scope
Gallente Federation
#14 - 2012-06-25 06:44:09 UTC  |  Edited by: Reaver Glitterstim
Kaelie Onren wrote:
I think that is some serious changes that would throw off the balance of a lot of ships. A BS with 1500m3 means that nobody in the right mind would even bother using Indies when a BS can do the job of hauling and mining better.

Do you even play EVE? Do you know the differences between an industrial and a battleship, or even how much industrials carry? Because if you did, you wouldn't be saying that.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Malcanis
Vanishing Point.
The Initiative.
#15 - 2012-06-25 07:03:00 UTC
More to the point, cargo space is a non trivial attribue for PvP ship because of cap boosters.

Anyway, if someone wants to spend 20x as much as a normal t1 hauler on a cargogeddon, more power to them.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kaelie Onren
Native Freshfood
Minmatar Republic
#16 - 2012-06-25 09:06:26 UTC
Reaver Glitterstim wrote:
Kaelie Onren wrote:
I think that is some serious changes that would throw off the balance of a lot of ships. A BS with 1500m3 means that nobody in the right mind would even bother using Indies when a BS can do the job of hauling and mining better.

Do you even play EVE? Do you know the differences between an industrial and a battleship, or even how much industrials carry? Because if you did, you wouldn't be saying that.


So how long did it take you to degenerate into unbased ad homonim attacks? Mature.

1500 is pretty close to indie base cargo sizes. People already use battleships as mining vessels as alternatives to barges, as they have more tank. So you just up'd the base cargo of a BS from 400-600m3 to 1500 and you don't see any play balancing issues to consider???
Reaver Glitterstim
The Scope
Gallente Federation
#17 - 2012-06-26 23:27:20 UTC  |  Edited by: Reaver Glitterstim
Kaelie Onren wrote:
Reaver Glitterstim wrote:
Kaelie Onren wrote:
I think that is some serious changes that would throw off the balance of a lot of ships. A BS with 1500m3 means that nobody in the right mind would even bother using Indies when a BS can do the job of hauling and mining better.

Do you even play EVE? Do you know the differences between an industrial and a battleship, or even how much industrials carry? Because if you did, you wouldn't be saying that.


So how long did it take you to degenerate into unbased ad homonim attacks? Mature.

1500 is pretty close to indie base cargo sizes. People already use battleships as mining vessels as alternatives to barges, as they have more tank. So you just up'd the base cargo of a BS from 400-600m3 to 1500 and you don't see any play balancing issues to consider???

I considered the balancing issues and offered an explanation as to why I think the change in balance is actually for the better. You ignored almost everything I said and apparently made up some things in your own mind that you think I meant, which I'm still not sure about. You're saying that 1500m3 is close to industrial cargohold size, by base value perhaps it is, though I'd rather say it's a good medium between the smallest industrial and a standard battleship. But that is completely beside the point. I addressed the current maximums and adjustments for having a stacking penalty on cargo expanders vs. not having one. My proposal actually reduces the ability to use battleships as cargo ships even though it increases the base cargohold size.

tl;dr
If you're not going to bother reading my posts, you should neither be trash-talking them nor expecting me to write out lengthy replies addressing your inability to read what I said. I made no ad-hominem attack on you, what I said was completely justified.


[edit]
Perhaps I should clarify: If you played EVE and knew the differences between an industrial and battleship, AND YOU HAD READ MY POST, then you wouldn't have said that.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

TheGunslinger42
All Web Investigations
#18 - 2012-06-27 15:13:16 UTC
Crunchie Attuxors wrote:
mxzf wrote:
Malcanis wrote:
Crunchie Attuxors wrote:


The only race screwed over in reality is the Minmatar, I really don't understand why anyone trains Minmatar indy.


Prowler has 2 high slots and highest base speed. Best 0.0/W-space BR.


This. Also the Min ships tend to have better agility IIRC. The Min Freighters, for instance, align faster, use less jump fuel, and have a shorter cap recharge time than the other races'. If those last few m3 of space don't matter as much to you (since you're rarely 100% loaded anyways), getting there faster can be nice.


Oh I see, its a goonsec thing.

Yeah, I don't freight there. Strickly a hisec trade hub freighter runner.

Thanks for the reply, because now I know what to do if I ever move to goonsec.


Are you one of those hisec twerps who sees imaginary goons in every corner? He provided a valid explanation regarding the abilities of the minmatar ships and you start blabbering on about goons.
Kusum Fawn
Perkone
Caldari State
#19 - 2012-06-27 17:10:55 UTC
i just want to point out that the mining rokh would be better then every mining ship but the hulk if the cargo changes size.

1/3 the cost of a hulk and 10x the tank. what a fun way to unbalance other parts of the game.

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Reaver Glitterstim
The Scope
Gallente Federation
#20 - 2012-06-28 21:37:15 UTC  |  Edited by: Reaver Glitterstim
Kusum Fawn wrote:
i just want to point out that the mining rokh would be better then every mining ship but the hulk if the cargo changes size.

1/3 the cost of a hulk and 10x the tank. what a fun way to unbalance other parts of the game.

Rokhs mine about the same speed as the current Retriever, and will mine less than Retriever when the update comes out. It's already hard enough just to fit 1 minute of mining in the Rokh, I see no reason why it shouldn't be able to fit 3-6 minutes worth. It's not ideal as a mining ship but it works pretty well considering there are currently no tanky miners. But when the new Procurer comes out, I have a feeling it'll mine at about the same speed as the Rokh, while having a MUCH larger ore hold than 1500m3, and it'll have about the same EHP, more perhaps since it's designed to have a mining fit while the Rokh runs out of CPU just putting the lasers on.

tl;dr
At current: Rokh with 1500m3 cargohold would increase a little bit in popularity as a miner, but would still be generally unpopular.

With new barge updates: Rokh with 1500m3 cargohold would be indistinguishable from the current Rokh in mining capabilities, and NOBODY would EVER mine in it for anything other than a joke.


1/3 the cost, 10x the tank, half the mining output. relevance?

It's not like you guys are posting in Assembly Hall or anything, but could you at least TRY to think before you talk?

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

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