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Scorp Navy Issue

Author
Talon Mordu
Deep Core Mining Inc.
Caldari State
#1 - 2012-06-20 02:49:12 UTC
Scorpion Navy Issue


Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Pithum A-Type Medium Shield Booster
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Shield Boost Amplifier II
Thermic Dissipation Field II
EM Ward Field II
Cap Recharger II
Cap Recharger II

'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I


Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I


5 light
5 mediums


Im looking to move into a bigger, tankier, boat, and i figured i would go with a SNI tank to help my 2 irl friends do their lvl4 missions. The goal of this build was to be tanky, not blitz, or put out insane dps. I am mostly going for a stable AFK tank while my friends lay some dps/salvage/etc.. The reason i choose this is because i am so bored of my drake i want to enjoy myself visually for a bit. My skills are not to the level of being able to fully tech 2 fit. The only thing i really can't T2 fit is Drones and Launchers.

Would this do its job as a mission tank? (the 2 speciffic hards will be swapped for missions i just picked em and thermal for *****. )
Zhilia Mann
Tide Way Out Productions
#2 - 2012-06-20 03:28:10 UTC
Drop a mid (your choice, really, but I'd drop one of the invulns) for a painter. You're solidly overtanked and the painter will help both you and your friends apply more damage to the target.
Talon Mordu
Deep Core Mining Inc.
Caldari State
#3 - 2012-06-20 04:26:04 UTC
Am i over tanked HP regen wise or resistance wise? I wouldn't mind dropping to a cheaper shield booster but it seemed worth it considering the tank i get from it. If you know a cheaper version of this fit that would get the job done by all means please post up
Orlacc
#4 - 2012-06-20 04:27:21 UTC
Four hardeners is overkill.

"Measure Twice, Cut Once."

Talon Mordu
Deep Core Mining Inc.
Caldari State
#5 - 2012-06-20 04:29:25 UTC
can i just leave the 4 hards and drop the regen amount? -say a cald navy booster instead amount? more resistances for lack of regen etc...? Ive mostly always passive tanked so active tanking is quite new...
Boomhaur
#6 - 2012-06-20 04:29:32 UTC
I personally hate doing the whole fly a tengu thing but I think it might be more fun. The standard HML variant, no. A HAM Tengu though will probably be a bit of fun while still allowing you to tank and be active in missions.

Welcome to Eve. Everyone here is an Evil Sick Sadistic Bastard who is out to get you. Anyone who tells you otherwise is either trying to scam you or use you.

Talon Mordu
Deep Core Mining Inc.
Caldari State
#7 - 2012-06-20 04:33:12 UTC
I wanted to move into a scropion hull mostly for looks. But my role remains basically the same... -tank mode. I want to stay away from tengu / drake / etc...
Talon Mordu
Deep Core Mining Inc.
Caldari State
#8 - 2012-06-20 05:32:58 UTC
Scorpion Navy Issue


Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Large Caldari Navy Shield Booster
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Shield Boost Amplifier II
Thermic Dissipation Field II
EM Ward Field II
Taget Painter ll
Target Painter ll


'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I


Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I


I went ahead and changed it to what you said also dropped the shield booster to something less pocket heavy. EFT reads with my skills atm 97 / 518 defence. Not cap stable, can sustain it for 2min 15seconds. I tried playing around with implants to see if it helped make it a bit more cap stable but no luck. I was hoping for atleast a 10-15min tank sustain if anything. I guess this is what i get for passive tanking this whole time. Now im about as clueless as can be to active tanking. Im debating to just say **** it and keep going with my drake.
Rel'k Bloodlor
Federation Front Line Report
Federation Front Line
#9 - 2012-06-20 05:41:14 UTC  |  Edited by: Rel'k Bloodlor
couple of things quik
no 4 BCU last one dose nothing put some thing else
little over tanked you wont need that much like DCU, 2 mision hardners
no to navy scorp......you posted this publicly and are going to fly it with your friends only to bring them woe.





just do a rokh or a raven, if your all the same tank type spider tank. It's that simple and ez



Shield tanking is diff active you use one cycle at a time you never run it consten, like one cycle is almost full shields yo

I wanted to paint my space ship red, but I couldn't find enough goats. 

Mike Whiite
Deep Core Mining Inc.
Caldari State
#10 - 2012-06-20 06:33:09 UTC
Invest in Republic target painters, not to expensive for faction stuff.

remove one harderner for a Cap booster
Place a drone link augumentor in your free high slot.


and I'd remove 1 rigor for a flare
Keilateau Shakor
Shakor Freight and Mining Service
#11 - 2012-06-20 07:28:59 UTC  |  Edited by: Keilateau Shakor
SNI is an amazing ship. I personally prefer it to the Navy Raven.
This fit I use against Guristas; invest in Caldari Navy BCUs and faction missiles, maybe RepFleet painter.


[Scorpion Navy Issue, SNI]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

X-Large Ancillary Shield Booster, Cap Booster 400
Kinetic Deflection Field II
Thermic Dissipation Field II
Adaptive Invulnerability Field II
Phased Weapon Navigation Array Generation Extron
Phased Weapon Navigation Array Generation Extron
ECCM - Gravimetric II
ECCM - Gravimetric II

'Arbalest' Cruise Launcher I, Scourge Cruise Missile
'Arbalest' Cruise Launcher I, Scourge Cruise Missile
'Arbalest' Cruise Launcher I, Scourge Cruise Missile
'Arbalest' Cruise Launcher I, Scourge Cruise Missile
'Arbalest' Cruise Launcher I, Scourge Cruise Missile
'Arbalest' Cruise Launcher I, Scourge Cruise Missile
Drone Link Augmentor I

Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I
Large Warhead Flare Catalyst I


Vespa II x5
Hornet II x5
Sine DeusNomine
Chimera Guardians
#12 - 2012-06-26 01:44:09 UTC  |  Edited by: Sine DeusNomine
Ahh yes the SNI is a great ship. Probably one of the best caldari new player mission running ship. Anyone who says get a CNR right away really does not know what they are talking about. Or else they are with there skill points all put to lvl 5 in the needed areas to tank well and hit hard with the CNR. I personally got away from the drake to fly a SNI. The tank and the gank I could get out of the SNI with only a little skill points invested into it was amazing where with the drake I would have had to put another 2 months to get to where I am at doing lvl fours with my SNI.

Now it really depends on what you want to do. Personally I say invest in Caldari navy Cruise launchers and Caldari Navy BCUs. you can go tech 2 Cruise launchers if you want to put the time into it but you get alot more gank out of the caldari in the end because you spend less time reloading and more time shooting. Tech 2 cruise missiles really suck unless just hitting battle ships. and your burrning alot of extra isk when you could just run regular ammo.

This is what I run

high
6 Caldari cruise launchers
1 Drone link Augmenter

Mid
4 Mission specific hardeners( you may need to go to 5 or might be able to drop to 3 depending on your skills)
2 Republic Target painters(you may only be able to handle 1 if you have 5 hardeners or run 3 if you use 3 hardeners)
1 x-large ancillary shield booster caps 400
1 shield boost amplifier

Low
4 Caldari navy BCUs

5 Hornets II
5 Hammers II

Yes the fit is very expensive but if you plan on missioning here and there all the time the Caldari faction iteams are worth it. Because once you get skilled out well you can also use them on you CNR when you feel you can start running missions with that.
Chainsaw Plankton
FaDoyToy
#13 - 2012-06-26 04:29:11 UTC
I ran level 4s in a standard raven till I had the LP to buy a navy raven, and I did it all with 700k sp in missiles (512k in missile bombardment 5)! sod off with your navy scorps (oh yea, navy scorps didn't exist then either)! imo as long as you've ran every mission a few times in a standard raven the next step is clearly the cnr. you don't need the extra tank and the extra dps is awesome.

with high skills, t2 launchers, and rigor rigs fury ammo is awesome

and anyways if you just wanna tank stuff why not just throw a cheap xl booster and a ton of cap mods on? or maybe get a passive tanked rattlesnake?

@ChainsawPlankto on twitter

WolfeReign
Caldari Provisions
Caldari State
#14 - 2012-06-26 05:34:52 UTC
the best thing you can do is slap on a x-large booster and a cap booster. you will be alot less likely to be ganked then strolling around with a pith-a medium booster. x-large + cap booster also allows you to get rid of those crappy cap recharges and either fit utility (such as target painters) or more tank (hardeners whatever)

tl;dr SNI has an awesome tank and there is no need to throw deadspace mods on it to mission!
Talon Mordu
Deep Core Mining Inc.
Caldari State
#15 - 2012-06-27 16:03:36 UTC
WolfeReign wrote:
the best thing you can do is slap on a x-large booster and a cap booster. you will be alot less likely to be ganked then strolling around with a pith-a medium booster. x-large + cap booster also allows you to get rid of those crappy cap recharges and either fit utility (such as target painters) or more tank (hardeners whatever)

tl;dr SNI has an awesome tank and there is no need to throw deadspace mods on it to mission!




Thanks i really don't like the thought of using anci boosters for missions myself or fitting it with insanely expenssive mods if you can get it done cheaper.

After reading all the posts i came up with this...

3x BCU II
1x DC II

2x EM hardner II
2x Thermic hardners II
1x Shield boost amp II
1x Caldari X-L Booster
2x Painters

6x Arby Cruises
1x Drone Link

3x Large Warhead Rigor

Rigs:
1x Flare Cat
2x Rigor


I run amarr missions for the most part so em thermal is mostly it. I am working on my caldari agents now. My biggest fear with this setup is that i only have 1 minute of sustain with my skills. Since my experience with active shield tanking is almost non existant im guessing high resists and manual boosting at the right times will be just fine? Obviously i wouldn't expect to sustain an xl burning my cap but at the same time would 1 minute be ok?
Moroccan Tourist
Blood Raider Cleaning Crew
#16 - 2012-06-27 17:24:04 UTC
Drop a painter/1x Shield boost for a cap booster , take it off once you feel you've mastered all the missions and there was no need for cap boosting . safety always Big smile
Batelle
Federal Navy Academy
#17 - 2012-06-27 20:19:25 UTC
With that booster, you can take just about any ship and be overtanked and capstable at the same time. So fly whatever you want.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Keilateau Shakor
Shakor Freight and Mining Service
#18 - 2012-06-27 20:49:32 UTC
That Ancillary Shield Booster got my Vargur through the Minnie Epic Arc lately without breaking a sweat. It does work.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#19 - 2012-06-28 06:24:20 UTC
The best way to help your gIRLfriends in completing missions faster is to fit a (Tornado, Naga, Oracle or Talos) for max gank, let one of them be a punchingbag in a Drake, and then slaughter the rats with your incredible DPS - not to bring yet another overtanked punching bag to the mission and spend too long motoring between acceleration gates.

Just my 0.02 ISK.
Mike Whiite
Deep Core Mining Inc.
Caldari State
#20 - 2012-06-28 07:50:49 UTC
Drop a hardner for a cap booster
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