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Making nullsec vibrant again

First post
Author
Smohq Anmirorz
State War Academy
Caldari State
#861 - 2012-06-22 06:56:19 UTC
Kuehnelt wrote:
Smohq Anmirorz wrote:
My main reasons for not moving to null are that people like you try to shoot at me, if you manage to destroy my ship you then try to pod me, losing implants is no good for the trainingz, replacing implants is expensive. Too expensive. Stop the podding, maybe I'll come visit.


Do you visit lowsec, where there's much less of a threat to your implants?


I've been there, plan on going back with another character I'm training for t2 frigates. Being kinda' lazy at the moment, so just training for now. I'm sure there are also places in low-sec with less activity than I've run into.

Null sec, though...every time, podded. *sigh*
Enkill Eridos
Draconian Enforcers Available To Hire
ORPHANS OF EVE 2
#862 - 2012-06-22 07:40:32 UTC
So I hacked into the mitanni's computer and I found

This video reaction to Mara Jade's idea and what she is doing to you all.

Are you a miner/mission runner that is tired of being ganked? Do you want to play EVE and never PVP, but you have a list of players that is stopping you from doing that? Don't QQ pay someone to do your PEW PEW for you. Now offering reasonable rates. EVE mail me for more details.

Enkill Eridos
Draconian Enforcers Available To Hire
ORPHANS OF EVE 2
#863 - 2012-06-22 10:19:46 UTC  |  Edited by: Enkill Eridos
masternerdguy wrote:
[quote=Tyberius Franklin][quote=masternerdguy]L4 Missions removed from hi - stick
More L4 Mission agents added to lo - carrot






The problem with this is level 4 missions are not as great as you people say they are. also CCP did something like this with the most profitable types of missions. Here's how it went.

stick - Level V's went to low sec, loot drops didn't change and mission rewards did not increase.

carrot - Level V's went to low sec

How did that turn out? Not well. Do you honestly think making level 4's into low sec WITHOUT changing the mission running system would magically repopulate low sec? Are all of you that think this morons? Or do you just don't pay attention? Just bringing level 4's to low sec will not give enough reward for the risk. I wouldn't run level 1 missions in low sec if I still ran missions because I would get the SAME EXACT rewards as if i was running missions in a 1.0 space. Same goes for null sec. So where is the carrot exactly? The privilege of running missions in low sec? Your plan sir sounds like a huge stick with a little itty bitty carrot. As far as those that would want to run missions. Those who just want to get easy kills on people that run missions in low? They get more of a carrot.

THE TRUTH OF EVE IS NOT GREATER RISK GREATER REWARD. THAT STATEMENT IS FALSE. CREATED BY LOW SEC DWELLERS SO THEY CAN GANK YOU. THE TRUTH IS YOU GET THE SAME REWARD RUNNING MISSIONS IN NPC NULL AND LOW SEC AS YOU DO IN EMPIRE.

If you want to bring more people into these areas you don't do it by putting level IV's in lo sec. The high sec dwellers would stay in high sec and run level 3's. So then you put all of them but 1's. They will go do something else. Leaving low sec still unpopulated. If you really really really want to bring more people in to these areas to make money through mission running you would have to suggest something that is actually intelligent. You are going to have to propose something that balances out the long neglected mission system. First increase the bounties, or make elite ships more common in these missions, then increase the rewards. Then set the loot drops to drop more than high sec.

Instead of pulling all the level IV's to low sec why not make Level V's more attractive? Like making more Level V agents, making the loot drop better loot than found in level 4's. Make it so at least one faction spawn in a Level V will drop a random faction item.

Add pirate level IV epic arcs, as well as give the npc 0.0 Level V agents. Create Level V epic arcs that go through low sec and null sec only. Make it so that the arc sends you to a nearby npc 0.0 system. Of course all of these are solutions that actually would solve the problems and not make more of it. For a carrot to actually be effective it has to at least look big juicy and edible. Not like a dried out turd. Which is what the quotes OP is trying to entice you with a dried out turd, that wouldn't bring a single person to low. It would just cause a massive QQ fest. Which is probably the real reason why he didn't suggest increasing the reward to properly out weigh the risks.

Quote:
Which solves the problem of lo sec being depopulated.


I couldn't agree more my plan would solve the problem of lo sec being depopulated. It would also entice more players to go live in npc 0.0. So everything becomes a little more balanced.

Are you a miner/mission runner that is tired of being ganked? Do you want to play EVE and never PVP, but you have a list of players that is stopping you from doing that? Don't QQ pay someone to do your PEW PEW for you. Now offering reasonable rates. EVE mail me for more details.

Xhaiden Ora
Doomheim
#864 - 2012-06-22 10:31:02 UTC
There is utterly no point in mission running in low sec regardless of the carrot presented and anyone saying otherwise isn't interested in populating low sec. They're only interested in there being more fat, easy targets to shoot at. Which largely seems to be the motivation behind most forum complaints about low/nulls population.

Make PvE fits PvP viable and maybe we'll talk. But even then I wouldn't get your hopes up. People in high sec are in high sec so they can go about their business without being dicked with. The actual activity ( mining, trading, mission running, whatever ) doesn't matter. The motivator is that they can do what they want to do without being dicked with.

You're not going to get them to move into low or null no matter how big a carrot you offer. Because the carrot is surrounded by a bushel of dicks. No one's going to risk a pimped out mission ship in low. PvE fits blow for PvP. Why in the world would you risk your ship by placing it in a situation you know full well it has an awful chance of survival in? Conversely, I question the motivations of anyone demanding said mission ships come down into low knowing full well said ships are easier kills.

If you want to pad your killmail with easy kills just be honest and flat out say so. Don't bullshit us by saying you're doing it for for low sec.


Kimmi Chan
Tastes Like Purple
#865 - 2012-06-22 10:59:47 UTC  |  Edited by: Kimmi Chan
Enkill Eridos wrote:
masternerdguy wrote:
L4 Missions removed from hi - stick
More L4 Mission agents added to lo - carrot


Which is what the quotes OP is trying to entice you with a dried out turd, that wouldn't bring a single person to low. It would just cause a massive QQ fest. Which is probably the real reason why he didn't suggest increasing the reward to properly out weigh the risks.


Actually the OP makes no mention of nerfing or moving L4s nor any mentions of either sticks or carrots. Credit where credit is due: those ridiculous comments were made by someone other than the OP.

Also I agree. Moving L4s to low-sec will have the same effect as moving L5s to low-sec: none.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Mara Rinn
Cosmic Goo Convertor
#866 - 2012-06-22 13:40:53 UTC
Enkill Eridos wrote:
Are all of you that think this morons? Or do you just don't pay attention? ….

THE TRUTH OF EVE IS NOT GREATER RISK GREATER REWARD. THAT STATEMENT IS FALSE. CREATED BY LOW SEC DWELLERS SO THEY CAN GANK YOU. THE TRUTH IS YOU GET THE SAME REWARD RUNNING MISSIONS IN NPC NULL AND LOW SEC AS YOU DO IN EMPIRE.


Calling people idiots and yelling at them is rarely an encouragement for them to listen to your advice.

As for tuning lowsec missions, there should be fewer EHP to hew through, more requirement for gates, travel and perhaps cargo collection. The less time spent in space the better.
Mr Bimble
Lost Ark Enterprises
#867 - 2012-06-22 14:55:21 UTC
Eve is a sandbox.It is developing of its own accord.This I keep reading.Outside of empire space one is free to do wharever one wants.Therefore nullsec dwellers created where they live and todays situation.Noone else is to blame for the lack of cannon fodder for them.Lol
Lord Zim
Gallente Federation
#868 - 2012-06-22 15:02:02 UTC
Mr Bimble wrote:
Eve is a sandbox.It is developing of its own accord.This I keep reading.Outside of empire space one is free to do wharever one wants.Therefore nullsec dwellers created where they live and todays situation.Noone else is to blame for the lack of cannon fodder for them.Lol

Oh hey, look, a classic slippery slope argument.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Kyle Ward
Doomheim
#869 - 2012-06-22 15:08:43 UTC
I've been to null before, and it was an absolutely awful experience. I had been flying my wolf down to run some pirate missions and jumped right into a gate camp! Needless to say my surprise at all the manly testosterone-fueled epeenmobiles caught me completely off-guard, and I spilled my just-opened bottle of Mountain Dew Code Red (tm) all over me keyboard. In my attempt to clean the delicious liquid from my keys I had accidentally posted a most eloquent sonnet of Shakespearean proportions into local, unexpectedly causing the gate campers to break down into tears joy, as my tender words caressed their heartstrings... Instead of being podded, I was recruited into their ranks and asked to make sweet melody while they bashed pos's and ran alarm clock ops. I did so simply for fear of my own life, and to this day remain imprisoned by this terrible alliance - forever doomed to chirp like parakeet in gilded chains.

And the worst was I didn't even get a dramiel bpc...

The Sandbox, you're playing it wrong!

ReiAnn
Nova-Tek
#870 - 2012-06-22 22:24:11 UTC
Make moon ownership based on a skill like planetary interaction and something only the alliance director can use.

Means you're gong to have to pick and choose your soveignerty.

Means more little dictators in null sec, more conflicts for resources, more suppliers, more market competition, and better prices.
Jimmy Gunsmythe
Sebiestor Tribe
#871 - 2012-06-23 00:36:28 UTC
Making nulsec vibrant again...

Have you tried shampoo? I hear some of them are really awesome at just such a thing!

John Hancock

Adelphie
The Lone Wolves.
#872 - 2012-06-23 00:38:17 UTC
I am amazed at how quickly this thread has grown. It really does show that the players desire significant change to null (even if we can't decide what). Would be great to get a Feb blog, or at least some blue bar to give an update on pipeline changes.
Also thanks for keeping discussion mainly constructive. Means the comments are more likely to be listened to.
Alavaria Fera
GoonWaffe
#873 - 2012-06-23 00:40:27 UTC
ReiAnn wrote:
Make moon ownership based on a skill like planetary interaction and something only the alliance director can use.

Means you're gong to have to pick and choose your soveignerty.

Means more little dictators in null sec, more conflicts for resources, more suppliers, more market competition, and better prices.

You can have more than one director ...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Delen Ormand
Center for Advanced Studies
Gallente Federation
#874 - 2012-06-23 00:50:50 UTC
Mara Rinn wrote:
Delen Ormand wrote:
One reason it should be brought in-game is because it will have some legitimacy. As soon as people heear about licenses in Eve, they think "scam". Using the in-game contract system means …


Second, there is no "legitimacy" inherent in game-provided contracts. With the current contract system we have PLEX scams, courier contracts that will never be delivered, Carbon being passed off as a Charon, etc.


True, but there's different kinds of scams. There's the ones where you are being genuinely taken advantage of, then there's the ones where you didn't look closely enough at the contract.

Applying that to the mining idea... currently, there's absolutely nothing to stop an alliance saying "hey, come mine in our space for 40m a month" and then blowing up all your mining ships as soon as you've transferred the money. Having a website etc doesn't change this fact. With a contract system, it may be that there's collateral involved, so they could blow your ships up, but you then get the collateral.

If someone signed the contract thinking it was for 1 month, when it was only for 1 week... well, that's their problem for not checking it properly.
Enkill Eridos
Draconian Enforcers Available To Hire
ORPHANS OF EVE 2
#875 - 2012-06-23 03:17:26 UTC  |  Edited by: Enkill Eridos
Xhaiden Ora wrote:
There is utterly no point in mission running in low sec regardless of the carrot presented and anyone saying otherwise isn't interested in populating low sec. They're only interested in there being more fat, easy targets to shoot at. Which largely seems to be the motivation behind most forum complaints about low/nulls population.

Make PvE fits PvP viable and maybe we'll talk. But even then I wouldn't get your hopes up. People in high sec are in high sec so they can go about their business without being dicked with. The actual activity ( mining, trading, mission running, whatever ) doesn't matter. The motivator is that they can do what they want to do without being dicked with.

You're not going to get them to move into low or null no matter how big a carrot you offer. Because the carrot is surrounded by a bushel of dicks. No one's going to risk a pimped out mission ship in low. PvE fits blow for PvP. Why in the world would you risk your ship by placing it in a situation you know full well it has an awful chance of survival in? Conversely, I question the motivations of anyone demanding said mission ships come down into low knowing full well said ships are easier kills.

If you want to pad your killmail with easy kills just be honest and flat out say so. Don't bullshit us by saying you're doing it for for low sec.





No I am not saying I am doing it for low sec. Never have I said that. I want these changes because I want other options than high sec, if for some reason I have to move out of null. I would rather stay in the low sec systems during the transition between joining a new alliance than empire. But there is no real incentive to live there. Yes I want to pad my wallet and my killboard. But not the way you are implying.

By improving mission rewards and increasing the number of level V agents and corporations that have level V agents you would do just that. Since not only level V agents are in low and npc null (there are no level V's in npc null I do not think. Which is wrong.). So to keep balance CCP would have to increase the reward. Which I outlined how they can do that. More mission runners coming to low sec means more mission runners that would need independent logistics support. Or to provide pvp support by ganking those trying to gank your mission ship.

Improving mission running in low and npc null would bring more players to those areas. People who are afraid that pirates are coming to gank them and want some kind of pvp specific support. I would rather get paid by a mission runner to gank the gankers. Than gank a mission runner. Improving low and null in such a way would be beneficial to me and support what I want to do in EVE. The idea of improving on a system that really needs to be improved upon will bring more people into low and null.



There is no loser in that situation :P Unless I fail..then everyone loses.

As long as people don't trust people in EVE, I will be trustworthy and keep to my word. As long as backstabbing, scheming and other asshattery that is going on. I will be truthful, honest, and act with integrity. Why? Because I am a troll son haven't you noticed? I like to be the opposite side just because there is no opposition. I don't want to go with the flow, I want to make the people mad that make you carebears and ponies mad Why? Same reason they do what they do, It is insanely fun. That and I get BJ points from my wife for every griefer I get on my killboard. So I get a reward in and outside of EVE for trying to play how I want to play.

http://imageshack.us/photo/my-images/822/trolololjpg.jpg/

Are you a miner/mission runner that is tired of being ganked? Do you want to play EVE and never PVP, but you have a list of players that is stopping you from doing that? Don't QQ pay someone to do your PEW PEW for you. Now offering reasonable rates. EVE mail me for more details.

Mrr Woodcock
Republic Military School
Minmatar Republic
#876 - 2012-06-23 04:04:02 UTC  |  Edited by: Mrr Woodcock
Well, the fact is we have to make Low and Null sec more interesting. Now before anyone gets started, I’m totally against forcing anyone in the game to do anything they choose not to do. I don’t think this is in anyway in the interest of the players, (including all of them) or CCP.

With that said I would propose the following, enhancements:

Make Low, and Null basically where the cheese is. In other words increase the rewards to Low sec & Null sec significantly. Make the roids a lot bigger. Much better mission agents reside there, with basically 25 times the payout or more than high sec mission agents. It has to be enough to encourage the high sec mission runners, and miners to go there, because the ISK is simply so much better, it would seem foolish to remain in high sec.

Low sec, I think was intended to be a stepping stone to reaching Null sec. I think however Low sec is clearly the most dangerous space in Eve. I think it should made a little safer. One way would be to add a roaming Concord presence. This NPC force would not be all places all the time. This force would be the type that can show up with no notice what so ever, and cause serious damage to criminals. I think this would make things really interesting, make things a little safer, gradually over time try to make it what it was intended to be, less safe than high sec, but safer than Null. The roaming concord presence would be the type that travels by gate, with random fleets roaming in from high sec. This would allow a high sec player to follow them thru, and shadow the Concord fleet in a level of safety, unless of course they lost the fleet, lol. In which case they would be very venerable and likely fall prey to villains.

This sort of thing would need some serious thought by the CCP folks that make the big bucks to ensure it would be done in such a way, as not to disrupt things too much.

Most pirates that run the low sec system at first glance would think, NO we like it the way it is. But this type of change would have the probability of enticing new targets into the region, attracted by the big ISK to be made there. What Pirate wouldn’t like a lot of new fat and juicy targets? What thriving industrialists or missioner wouldn’t like to take advantage of a major increase in ISK making potential? No one will be forced to do anything, but many may be willing to jump into this on there own.
Enkill Eridos
Draconian Enforcers Available To Hire
ORPHANS OF EVE 2
#877 - 2012-06-23 04:40:57 UTC  |  Edited by: Enkill Eridos
Quote:
Low sec, I think was intended to be a stepping stone to reaching Null sec.


That would mean there is a linear progression to the sandbox. I just ran and dived in the deep end of the pool and had fun. I have been in null since 3.5m sp. I have seen players in alliances that are true noobs with 900k sp and still have fun in null. I honestly do not think Low sec should be viewed that way. Null sec is not the end-game. Low sec isn't mid way through. They are just places to fly in. If a noob wants to not do the tutorials and just jump into null sec he should be able to.

Low sec and null sec are similar only in the way that people can attack others, without Concord popping your ship. .

Of course in low sec you get a sec status hit and if you are in something smaller than a cruiser and are gate or station camping the guns will pop you quick. But Concord's OP fleet of doom doesn't decend upon you.

Other than that they are completely different, and work differently. Knowledge of how to pvp in one does not always mean you will be successful in the other.

Are you a miner/mission runner that is tired of being ganked? Do you want to play EVE and never PVP, but you have a list of players that is stopping you from doing that? Don't QQ pay someone to do your PEW PEW for you. Now offering reasonable rates. EVE mail me for more details.

Kimmi Chan
Tastes Like Purple
#878 - 2012-06-23 05:09:22 UTC
Mrr Woodcock wrote:
Low sec, I think was intended to be a stepping stone to reaching Null sec. I think however Low sec is clearly the most dangerous space in Eve. I think it should made a little safer. One way would be to add a roaming Concord presence. This NPC force would not be all places all the time. This force would be the type that can show up with no notice what so ever, and cause serious damage to criminals. I think this would make things really interesting, make things a little safer, gradually over time try to make it what it was intended to be, less safe than high sec, but safer than Null. The roaming concord presence would be the type that travels by gate, with random fleets roaming in from high sec. This would allow a high sec player to follow them thru, and shadow the Concord fleet in a level of safety, unless of course they lost the fleet, lol. In which case they would be very venerable and likely fall prey to villains.


Or make CONCORD tankable in Low-sec.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Enkill Eridos
Draconian Enforcers Available To Hire
ORPHANS OF EVE 2
#879 - 2012-06-23 05:16:51 UTC
Kimmi Chan wrote:
Enkill Eridos wrote:
masternerdguy wrote:
L4 Missions removed from hi - stick
More L4 Mission agents added to lo - carrot


Which is what the quotes OP is trying to entice you with a dried out turd, that wouldn't bring a single person to low. It would just cause a massive QQ fest. Which is probably the real reason why he didn't suggest increasing the reward to properly out weigh the risks.


Actually the OP makes no mention of nerfing or moving L4s nor any mentions of either sticks or carrots. Credit where credit is due: those ridiculous comments were made by someone other than the OP.

Also I agree. Moving L4s to low-sec will have the same effect as moving L5s to low-sec: none.


No he did not, he just said l4 missions removed from hi- stick then repeated the same thing as a carrot. Without any rebalancing of the mission system the change Kimmi proposed is a carrot that looks like a dried up turd. I.e. the only carrot is for the pirates.

Are you a miner/mission runner that is tired of being ganked? Do you want to play EVE and never PVP, but you have a list of players that is stopping you from doing that? Don't QQ pay someone to do your PEW PEW for you. Now offering reasonable rates. EVE mail me for more details.

Enkill Eridos
Draconian Enforcers Available To Hire
ORPHANS OF EVE 2
#880 - 2012-06-23 05:17:35 UTC  |  Edited by: Enkill Eridos
Kimmi Chan wrote:
Mrr Woodcock wrote:
Low sec, I think was intended to be a stepping stone to reaching Null sec. I think however Low sec is clearly the most dangerous space in Eve. I think it should made a little safer. One way would be to add a roaming Concord presence. This NPC force would not be all places all the time. This force would be the type that can show up with no notice what so ever, and cause serious damage to criminals. I think this would make things really interesting, make things a little safer, gradually over time try to make it what it was intended to be, less safe than high sec, but safer than Null. The roaming concord presence would be the type that travels by gate, with random fleets roaming in from high sec. This would allow a high sec player to follow them thru, and shadow the Concord fleet in a level of safety, unless of course they lost the fleet, lol. In which case they would be very venerable and likely fall prey to villains.


Or make CONCORD tankable in Low-sec.


CONCORD is tankable in low-sec..just not with dessies and frigs. Also keep npc concord out of low sec. If you want protection and a way for the gankers to die before they kill you. Hire a merc to protect you..you don't need to add more to the game mechanics. You don't have to add the Concord fleet of doom. Just ask a merc that is reliable, hey can you protect me in x system for x amount of isk? Pirate problem solved.

Are you a miner/mission runner that is tired of being ganked? Do you want to play EVE and never PVP, but you have a list of players that is stopping you from doing that? Don't QQ pay someone to do your PEW PEW for you. Now offering reasonable rates. EVE mail me for more details.