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Making nullsec vibrant again

First post
Author
Rer Eirikr
The Scope
#381 - 2012-06-20 18:58:41 UTC  |  Edited by: Rer Eirikr
Malphilos wrote:
Weaselior wrote:
All of our stations are spread out, so we have to travel a lot more to do the same thing.It doesn't actually affect "the blob", power projection, or logistics, all of which are done through other means. What it does affect is when you want to get from point A to point B for a boring, routine thing and want it to take 3 minutes instead of 10.


There are some interesting definitions being used here.


Let's get real here, JFs hardly use JBs, and those that do often more than not deserve to die.

Logistics being synonymous with Jump Freighters.
Equus
Republic Military School
Minmatar Republic
#382 - 2012-06-20 19:01:11 UTC
I haven't read every post, though there have been some good ones, I still see a lot of the "This is the way that I believe the game should be played, all others should play the same as me, if only to provide more targets.". Fact is eve is a sandbox and there is no good reason that someone should be forced out of high-sec just because you want more people in null. Nerfing those that enjoy the high-sec life will only cause people to quit, if they don't want to play the game the same way you do, nothing you can do will change this.

I have tried null sec, I don't see why I should move out there again, issues I have:

1. Alliance turns out to be ******, no one defends but just docks up when nuets/reds enter the system.
2. To find good targets if I am based deep in null sec I have to travel 20+ systems.
3. Bubbles, sorry, I know they have a purpose, and yes there are ways to deal with them, but I don't like them and I don't want to deal with them.
4. CTA's and deployments, I have talked to a couple null sec corps that have actual deployments. Now I guess that is kind of fun if that is what you are into, but one corp had three week deployments in which you were not allowed to go anywhere or do anything outside of your deployed region. No thanks, I like to pew pew when I feel like it and relax and carebear it up when I feel like it.
5. Politics
6. Logistics of getting equipment on your own schedule and not waiting until there is a chance that your corp may have room on the next JF.
7. Gate camps, woohoo, lets spend 2 hours sitting on a gate in the hopes that a target or two may come through.

Address all of those issues and I will consider going back, until then I will get my PvP fix in low-sec and the occasional high-sec war, and relax while I farm L4's and watch movies during my downtime. You want more targets, move to low sec, farm us silly FW pilots and fight the various corps that live in low, they are out there.

Here is an idea, I want more targets in low, I think CCP should nerf null, make moon goo exclusive to low sec, yadda, yadda, yadda, play the game my way.

It is not that there is no incentive to go out, there is, better mining, upgraded systems etc., you can definitely do better isk wise, I just don't want to deal with all the other crap that goes along with it.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#383 - 2012-06-20 19:02:03 UTC
Riedle wrote:
And if a small gang was harassing one of your stations now you can just go through a jump bridge and you can have a 10-1 advantage in about 3 mins. Without JB's that would take you much longer thus forcing each station to be somewhat self sufficient and be able to fend off small roaming gangs themselves.


so you want your gang to have all of the advantages in somebody else's space

i see

npc alts have no opinions worth consideration

Weaselior
GoonWaffe
Goonswarm Federation
#384 - 2012-06-20 19:02:20 UTC
if you are unwilling to face the risks inherent with the income stream of l4s then you should receive less reward: forcing you to switch to l3s as the price of safety is entirely appropriate

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Nicolo da'Vicenza
Viziam
Amarr Empire
#385 - 2012-06-20 19:02:31 UTC  |  Edited by: Nicolo da'Vicenza
Malphilos wrote:
Weaselior wrote:
All of our stations are spread out, so we have to travel a lot more to do the same thing.It doesn't actually affect "the blob", power projection, or logistics, all of which are done through other means. What it does affect is when you want to get from point A to point B for a boring, routine thing and want it to take 3 minutes instead of 10.


There are some interesting definitions being used here.

High-level logistics on the terms that Weaselior talks about involves 0.0 > hisec supply transports on an alliance-wide level, which are far more significant then anything a jump bridge is used for. I could start listing examples of what JBs are actually used for (hint: when we fought the DRF we didn't form up in Querious and fly out to Insmother using jump bridges every day) but you can take my word on it.
Lord Zim
Gallente Federation
#386 - 2012-06-20 19:04:19 UTC
Riedle wrote:
And if a small gang was harassing one of your stations now you can just go through a jump bridge and you can have a 10-1 advantage in about 3 mins. Without JB's that would take you much longer thus forcing each station to be somewhat self sufficient and be able to fend off small roaming gangs themselves.

So we've gone from "you regularly travelled back and forth all the way from deklein to delve every day during the freeporting" to "you freighter ships to forward staging systems via JBs" to ... home defense fleets using JBs.

I see.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Riedle
Brutor Tribe
Minmatar Republic
#387 - 2012-06-20 19:05:02 UTC
Richard Desturned wrote:
Riedle wrote:
And if a small gang was harassing one of your stations now you can just go through a jump bridge and you can have a 10-1 advantage in about 3 mins. Without JB's that would take you much longer thus forcing each station to be somewhat self sufficient and be able to fend off small roaming gangs themselves.


so you want your gang to have all of the advantages in somebody else's space

i see


No, that would be me asking for us to have the right to use your JB's. lol

I see that you see Null sec as a giant care bear unicorn land where you have to form up everyonce once in a while to protect the princess.

I see it as a cut throat kill or be killed haven and want to keep it that way.

Maybe you would be better off in high sec?
Weaselior
GoonWaffe
Goonswarm Federation
#388 - 2012-06-20 19:06:34 UTC
Riedle wrote:

And if a small gang was harassing one of your stations now you can just go through a jump bridge and you can have a 10-1 advantage in about 3 mins. Without JB's that would take you much longer thus forcing each station to be somewhat self sufficient and be able to fend off small roaming gangs themselves.

There's so much nonsense in this I can't even respond succintly. This is a nonsensical view of why people don't small-gang pvp, it's a nonsensical idea of nullsec to begin with ("each station being self-sufficient") it's just nonsensical everything. People don't fight small roaming gangs because it's usually pointless and just encourages more roaming gangs, and the roaming gangs can't actually do anything if you just dock up your ratting ship, and my god this is just so dumb.

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Weaselior
GoonWaffe
Goonswarm Federation
#389 - 2012-06-20 19:07:26 UTC
not to mention this is the worst case of your argument making no sense and getting owned so you say it was something else that i have seen today

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Riedle
Brutor Tribe
Minmatar Republic
#390 - 2012-06-20 19:08:44 UTC
Quote:
So we've gone from "you regularly travelled back and forth all the way from deklein to delve every day during the freeporting" to "you freighter ships to forward staging systems via JBs" to ... home defense fleets using JBs.

I see.


Dude, I don't even know what you are talking about anymore.

You do realize that you are the only one talking about trips to fountain or delve or deklein and stuff right?

lol I see you must have enjoyed that in EVE and are quite proud of it - lol good for you *Pats Head*
I'm sure you were a good order taker. good for you. Everyone here is proud I'm sure.

Now, if you are able to stop reliving your past internet spaceship glories perhaps you could enter into the debate?

That's a boy.
Oisin Sandovar
Don't Die Interstellar Enterprises
#391 - 2012-06-20 19:09:31 UTC
Richard Desturned wrote:
Riedle wrote:
And if a small gang was harassing one of your stations now you can just go through a jump bridge and you can have a 10-1 advantage in about 3 mins. Without JB's that would take you much longer thus forcing each station to be somewhat self sufficient and be able to fend off small roaming gangs themselves.


so you want your gang to have all of the advantages in somebody else's space

i see

I wouldn't think they'd have all the advantages. One would think if this proposed JB nerf went into effect, then the defending force would adapt accordingly.

"And the only people I fear are those who never have doubts", Billy Joel, Shades of Grey

Richard Desturned
Royal Amarr Institute
Amarr Empire
#392 - 2012-06-20 19:09:53 UTC
Equus wrote:
1. Alliance turns out to be ******, no one defends but just docks up when nuets/reds enter the system.
2. To find good targets if I am based deep in null sec I have to travel 20+ systems.
3. Bubbles, sorry, I know they have a purpose, and yes there are ways to deal with them, but I don't like them and I don't want to deal with them.
4. CTA's and deployments, I have talked to a couple null sec corps that have actual deployments. Now I guess that is kind of fun if that is what you are into, but one corp had three week deployments in which you were not allowed to go anywhere or do anything outside of your deployed region. No thanks, I like to pew pew when I feel like it and relax and carebear it up when I feel like it.
5. Politics
6. Logistics of getting equipment on your own schedule and not waiting until there is a chance that your corp may have room on the next JF.
7. Gate camps, woohoo, lets spend 2 hours sitting on a gate in the hopes that a target or two may come through.


Most members of the CFC don't have to deal with CTAs, are not forced to deploy anywhere and do not have to worry about the logistical hassle of moving stuff from Empire, considering that several people offer such services. You can't escape politics in any large organization, in EVE or otherwise. You don't have to camp gates and the only reason people dock up when neuts/reds enter the system is because nobody has bothered to form a gang to counter them (sorry, don't even suggest "growing balls" and "taking them on yourself" because it's 20 dudes versus you) and bubbles are a fact of 0.0 life.

It's one thing if nullsec simply doesn't suit you - there is nothing that we or CCP can do to make nullsec for everyone. It's another if nullsec mechanics are hindering willing players from participating due to sheer tedium (i.e. the ****-poor state of industry outside of titan building)

npc alts have no opinions worth consideration

Riedle
Brutor Tribe
Minmatar Republic
#393 - 2012-06-20 19:10:16 UTC
Weaselior wrote:
Riedle wrote:

And if a small gang was harassing one of your stations now you can just go through a jump bridge and you can have a 10-1 advantage in about 3 mins. Without JB's that would take you much longer thus forcing each station to be somewhat self sufficient and be able to fend off small roaming gangs themselves.

There's so much nonsense in this I can't even respond succintly. This is a nonsensical view of why people don't small-gang pvp, it's a nonsensical idea of nullsec to begin with ("each station being self-sufficient") it's just nonsensical everything. People don't fight small roaming gangs because it's usually pointless and just encourages more roaming gangs, and the roaming gangs can't actually do anything if you just dock up your ratting ship, and my god this is just so dumb.



I still do small gangs in 0.0 - maybe why you are having an inability to understand is because you don't.

Yeah, radical idea that people in 0.0 should expect to, you know, PVP a bit.

call me CRAZY

lol
Weaselior
GoonWaffe
Goonswarm Federation
#394 - 2012-06-20 19:12:39 UTC
you clearly are very, very bad at it because you don't understand what's going on at all

if you want to incentivize people fighting small gangs you make things that the small gang can destroy that people don't want to let them destroy

jump bridges have nothing to do with why you're getting owned or not getting fights

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Chokichi Ozuwara
Perkone
Caldari State
#395 - 2012-06-20 19:12:46 UTC
Real men are in wormholes.

Tears will be shed and pants will need to be changed all round.

Lord Zim
Gallente Federation
#396 - 2012-06-20 19:13:40 UTC
Riedle wrote:
Dude, I don't even know what you are talking about anymore.

You do realize that you are the only one talking about trips to fountain or delve or deklein and stuff right?

You claimed that JBs were used to run around 40 jumps every day during wars. VFK to ZXB is 37 actual jumps.

Riedle wrote:
lol I see you must have enjoyed that in EVE and are quite proud of it - lol good for you *Pats Head*
I'm sure you were a good order taker. good for you. Everyone here is proud I'm sure.

Now, if you are able to stop reliving your past internet spaceship glories perhaps you could enter into the debate?

That's a boy.

Ah, the condescending routine. I've never seen that one before.

Listen, if you ever get some actual nullsec experience, then you can come and talk to us big boys about how we need to make changes for the betterment of the game. Until then, run along and play with your small friends.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Richard Desturned
Royal Amarr Institute
Amarr Empire
#397 - 2012-06-20 19:14:45 UTC
Riedle wrote:
I see it as a cut throat kill or be killed haven and want to keep it that way.


It already is. The old NC decided to invade the Dronelands, galvanizing the residents and bringing about the formation of the DRF, the coalition which ultimately threw them out of the north and caused several of their contingent alliances to disband. Trivoke, PL and Raiden decided to invade our space so we trapped a significant portion of their supercapital fleet into their staging towers when they attempted a VFK headshot, allowing us to effectively undo all of their progress up to that point. White Noise entertained the thought of invading Deklein, so we kicked them out of Branch.

npc alts have no opinions worth consideration

Riedle
Brutor Tribe
Minmatar Republic
#398 - 2012-06-20 19:15:12 UTC
Weaselior wrote:
you clearly are very, very bad at it because you don't understand what's going on at all

if you want to incentivize people fighting small gangs you make things that the small gang can destroy that people don't want to let them destroy

jump bridges have nothing to do with why you're getting owned or not getting fights



Well inbetween you did hit on another good idea. The PI extractors should have a massive HP decrease. That way a small gang could go through and if no one came out to defend their space they could go shoot up the PI extractors or whatever they are called.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#399 - 2012-06-20 19:16:08 UTC
Riedle wrote:
Well inbetween you did hit on another good idea. The PI extractors should have a massive HP decrease. That way a small gang could go through and if no one came out to defend their space they could go shoot up the PI extractors or whatever they are called.


anyone who knows what they're talking about would know that they're called pocos

npc alts have no opinions worth consideration

Lord Zim
Gallente Federation
#400 - 2012-06-20 19:17:14 UTC
Richard Desturned wrote:
Riedle wrote:
I see it as a cut throat kill or be killed haven and want to keep it that way.


It already is. The old NC decided to invade the Dronelands, galvanizing the residents and bringing about the formation of the DRF, the coalition which ultimately threw them out of the north and caused several of their contingent alliances to disband. Trivoke, PL and Raiden decided to invade our space so we trapped a significant portion of their supercapital fleet into their staging towers when they attempted a VFK headshot, allowing us to effectively undo all of their progress up to that point. White Noise entertained the thought of invading Deklein, so we kicked them out of Branch.

But if only the JBs were nerfed to home defense fleets wouldn't kick his arse so much, nullsec would be REALLY hardcore, cutthroat etc! If only!

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat