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Making nullsec vibrant again

First post
Author
dontbanmebro
Doomheim
#301 - 2012-06-20 17:47:09 UTC
Rer Eirikr wrote:
How would nerfing JBs change the Null political landscape to change NAPs, please, enlighten us.


Because he just said so, duh. Plus he's "seen it". SEEN "it". Mull that over for a minute there.

I'm getting flashes of Jade here.
Riedle
Brutor Tribe
Minmatar Republic
#302 - 2012-06-20 17:47:14 UTC
dontbanmebro wrote:
Riedle wrote:
Well for someone who likes to tell others they are dumb...


Your post is literally nonresponsive. I literally cannot continue the line of conversation because your post is irrelevant to the one you quoted and mostly incoherent.

Congratulations.

Again, if you actually are a child, I apologize. I will, however, say that this is generally a more grown-up venue, perhaps not in maturity, but at least in terms of the expectation placed on the command of the English language and basic reasoning.


Says the guy that just insults people when they don't agree with him?

ok, whatever floats your boat I guess. lols
Malphilos
State War Academy
Caldari State
#303 - 2012-06-20 17:50:50 UTC
Richard Desturned wrote:
you seem to think that nerfing jump bridges would kill off large nullsec blocs, allow small alliances to settle in nullsec and magically fix the game


At least we're settled on the fact that the mega-blocks are the problem.

Unfortunately there's probably no real way around that as things stand.
Lord Zim
Gallente Federation
#304 - 2012-06-20 17:51:03 UTC
Riedle wrote:
Says the guy that just insults people when they don't agree with him?

ok, whatever floats your boat I guess.

Tell us more about how we use JBs to travel from VFK to ZXB and beyond daily when we were freeporting delve.

Riedle wrote:
lols

Siiigh.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Riedle
Brutor Tribe
Minmatar Republic
#305 - 2012-06-20 17:51:19 UTC
Rer Eirikr wrote:
Riedle wrote:
In a null world where there are less gigantic napfests because there are nerfed or no jump bridges, there will be that much more risk in using these tools to project your power.


How would nerfing JBs change the Null political landscape to change NAPs, please, enlighten us.


It would make it harder to move around your BLOBS thus the only people who would be ok with fighting on the other side of New Eden at the drop of a hat would be capital ship owners.

Therefore, If you wanted more gf's you wouldn't be so quick to blue everyone within 6 regions around you.

When not all your neighbours are blue for 6 regions around you, it makes it riskier to use the other methods of moving around New Eden Null Sec.


.....
Jacque Cruix
Doomheim
#306 - 2012-06-20 17:51:40 UTC
Richard Desturned wrote:
you seem to think that nerfing jump bridges would kill off large nullsec blocs, allow small alliances to settle in nullsec and magically fix the game

fun fact: even if force projection was nerfed, the last thing we'd allow to happen is some small alliance setting up near our space - we'd purge them immediately considering that they'd collapse under the threat of an invasion by one of our enemies



That's where removing jump drives comes in further down the road. Blink
Lord Zim
Gallente Federation
#307 - 2012-06-20 17:52:29 UTC
Malphilos wrote:
Richard Desturned wrote:
you seem to think that nerfing jump bridges would kill off large nullsec blocs, allow small alliances to settle in nullsec and magically fix the game


At least we're settled on the fact that the mega-blocks are the problem.

Unfortunately there's probably no real way around that as things stand.

First of all, it's blocs, not blocks.

Second of all, it's not "the problem", "the problem" is that "the megablocs" have no proper casus belli to go to war against eachother.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Nicolo da'Vicenza
Viziam
Amarr Empire
#308 - 2012-06-20 17:53:00 UTC
Riedle wrote:
Says the guy that just insults people when they don't agree with him?

ok, whatever floats your boat I guess. lols

I dunno, irrefutable facts like how Pandemic Legion doesn't have a single jump bridge (or sov) yet controls as much of the tech supply as Goonswarm doesn't seem to get any response from you and your "jump bridges are OP only carebears disagree" screed, maybe insulting is the way to go.
Riedle
Brutor Tribe
Minmatar Republic
#309 - 2012-06-20 17:53:29 UTC
Richard Desturned wrote:
you seem to think that nerfing jump bridges would kill off large nullsec blocs, allow small alliances to settle in nullsec and magically fix the game

fun fact: even if force projection was nerfed, the last thing we'd allow to happen is some small alliance setting up near our space - we'd purge them immediately considering that they'd collapse under the threat of an invasion by one of our enemies



Me? No, I have no interest in SOV.

I want more people TO have an interest in SOV so we have more people to hunt.

Killing the SOVee or SOVer makes no difference to me lol
Rer Eirikr
The Scope
#310 - 2012-06-20 17:54:40 UTC
Riedle wrote:
It would make it harder to move around your BLOBS thus the only people who would be ok with fighting on the other side of New Eden at the drop of a hat would be capital ship owners.


*Puts **** in cap, puts bro's **** in cap*

*Jumps cap*

*Bro jump clones*

HEY WE'RE HERE!
Weaselior
GoonWaffe
Goonswarm Federation
#311 - 2012-06-20 17:55:22 UTC
Malphilos wrote:
Richard Desturned wrote:
you seem to think that nerfing jump bridges would kill off large nullsec blocs, allow small alliances to settle in nullsec and magically fix the game


At least we're settled on the fact that the mega-blocks are the problem.

Unfortunately there's probably no real way around that as things stand.

Nullsec is about empires, worthless scum who complain about megablocks are nutjobs who believe they can cut it in 0.0 but are unable to make any friends and so they're left ranting that it's all ccp's fault that they're not king of a region

this is much the same as cheetos-stained libertarians are sure they will be lords once big government gets out of the way

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Weaselior
GoonWaffe
Goonswarm Federation
#312 - 2012-06-20 17:56:31 UTC
if you want to play sandcastle king by yourself go live in a wormhole, 0.0 is for people who can make friends

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Richard Desturned
Royal Amarr Institute
Amarr Empire
#313 - 2012-06-20 17:56:51 UTC
Riedle wrote:
I want more people TO have an interest in SOV so we have more people to hunt.


good point! however, I'll counter that with the fact the removal of jump bridges and jump drives would cause alliances, regardless of size, to concentrate themselves into much smaller areas of space, effectively negating the point of nerfing them in the first place, because THE BIG BAD BLOB is still close by.

npc alts have no opinions worth consideration

Riedle
Brutor Tribe
Minmatar Republic
#314 - 2012-06-20 17:57:04 UTC
Nicolo da'Vicenza wrote:
Riedle wrote:
Says the guy that just insults people when they don't agree with him?

ok, whatever floats your boat I guess. lols

I dunno, irrefutable facts like how Pandemic Legion doesn't have a single jump bridge (or sov) yet controls as much of the tech supply as Goonswarm doesn't seem to get any response from you and your "jump bridges are OP only carebears disagree" screed, maybe insulting is the way to go.


Perhaps. I don't really think of PL as Blobbers. They are the anti Blobbers if anything. They are the one Anti-SOV Alliance that is still able to project power. I think we need more of them - not less.

Removing/Nerfing JB's wouldn't discourage a PL so what was your argument again?
Weaselior
GoonWaffe
Goonswarm Federation
#315 - 2012-06-20 17:59:09 UTC
Riedle wrote:

Perhaps. I don't really think of PL as Blobbers. They are the anti Blobbers if anything. They are the one Anti-SOV Alliance that is still able to project power. I think we need more of them - not less.

Removing/Nerfing JB's wouldn't discourage a PL so what was your argument again?

what you think is irrelevant because we all know it has no connection to reality

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Richard Desturned
Royal Amarr Institute
Amarr Empire
#316 - 2012-06-20 17:59:30 UTC
Riedle wrote:
Perhaps. I don't really think of PL as Blobbers. They are the anti Blobbers if anything.


You're aware that PL had to throw that fantastic notion away when they started taking tech moons, right?

npc alts have no opinions worth consideration

Wibla
Tactical Narcotics Team
#317 - 2012-06-20 17:59:50 UTC
It's funny to see how people who have never been in nullsec for longer than the time it took to get popped in EC- or HED talk about "nullbears" and how jump bridges destroy anything at all.

As Lord Zim mentioned above, the JB nerf didn't really change anything. Force projection can be done by many means, jump bridges just make it easier for the regular members to *live* in nullsec.

If CCP wants to "fix nullsec", they can start by making the rewards scale a bit better with the risk involved and make us less dependent on hisec for our supplies and ships.

Stuff like *gasp* allowing multiple outposts per system, and/or upping the number of offices and production slots in stations across the board would go a long way.

Oh and fixing the gaping wound that is SOV...
Nicolo da'Vicenza
Viziam
Amarr Empire
#318 - 2012-06-20 17:59:53 UTC
Weaselior wrote:
this is much the same as cheetos-stained libertarians are sure they will be lords once big government gets out of the way

to use a walking dead analogy

Libertarian fantasy: Zombies take over and they become the shane walsh of their social group
Libertarian reality: Zombies take over, they become that fat lazy redneck from season 1 that shane beats half to death for getting out of line with the women
Lord Zim
Gallente Federation
#319 - 2012-06-20 18:00:01 UTC
Riedle wrote:
It would make it harder to move around your BLOBS thus the only people who would be ok with fighting on the other side of New Eden at the drop of a hat would be capital ship owners.

The only reason you're talking about capital ships now is because I've told you they exist, isn't it?

Riedle wrote:
When not all your neighbours are blue for 6 regions around you, it makes it riskier to use the other methods of moving around New Eden Null Sec.

Nope. It really doesn't.

You haven't actually been in a proper war at all, have you? Have you even seen a jumpbridge with your own eyes?

Riedle wrote:
Perhaps. I don't really think of PL as Blobbers. They are the anti Blobbers if anything. They are the one Anti-SOV Alliance that is still able to project power. I think we need more of them - not less.

Heh, PL, "anti-blob". That's a good one.

Riedle wrote:
Removing/Nerfing JB's wouldn't discourage a PL so what was your argument again?

I'm going to make a wild assumption and assume that you can't connect the dots between "PL doesn't have JBs" and "PL controls just as many tech moons as goonswarm".

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Weaselior
GoonWaffe
Goonswarm Federation
#320 - 2012-06-20 18:00:13 UTC
you know nothing about 0.0 and can't make enough friends to hack it, lowsec and wormholes are the place for you

while you are not a highsec miner, and ought to be praised for that, you are equally unfit to discuss 0.0 as you don't know anything about it

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.