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Need Advice about Solo PVP With myself and 3 friends.

Author
Mei guoren
World Miners
#1 - 2011-09-20 00:39:40 UTC  |  Edited by: Mei guoren
Hello,

So my friends and I are all playing together, and we are getting our last friend to play. So far one of us is going to fly Curse, one is going to fly Pilgrim, one is going to fly Redeemer, and then the last one-- we're not sure what she should fly?

The idea is to stay in low sec, and PVP. We don't really want to gate camp. We choose Pilgrim to sneak around and find unsuspecting victims, the curse to snipe, and the redeemer for heavy damage and hot dropping. The fourth we can't decide on though.

One of us thinks she should fly Guardian so that we can have support. Since we are not trying to fight people head to head, I don't think a logi is necessary. Another one of us thinks we should have our 4th to join us fly an interdictor so that we can set up warp bubbles. I disagree though because an Interdictor would be difficult to hide from people hunting us.

Can you guys please suggest some useful ships?

I will say that she already has Amarr Cruiser to V. We want something that can stay safe in low sec, but also strong enough to deal damage. A support vessle would be nice to repair our armor, but I don't think that would justify getting a Logi just for our group. We are all a group of friends who live in the same community, and chances are we won't be playing with others. Just ourselves.

So if you had a group-- Pilgrim, Curse, Redeemer, what ship would you choose to be the 4th, and why? Please remember that we do not plan to do much traveling back to high sec, so we need something that can sustain itself in low sec for long periods of time. In addition, our highest budget per ship would be around 600m, but we're looking for something around 100-200m. 20m would be even nicer, but I doubt it would be something we could use.
Tau Cabalander
Retirement Retreat
Working Stiffs
#2 - 2011-09-20 01:11:03 UTC  |  Edited by: Tau Cabalander
Probably a Falcon, as it can use a covert bridge, and makes your small gang effectively bigger. The Rook is also easily stepped-into by a Falcon pilot (or a Tengu for that matter), for more direct combat. The Onyx is also not that far a reach for such a pilot. Of course a Blackbird is great to start out in.

Logistics on scan can prevent you from getting small gang fights. So will a Blackbird / Falcon / Rook, but a Falcon can cloak.

Note that a ship must be able to fit a covert ops cloak to be able to use a bridge of Black Ops.

Of course, even a few bombers of any race can get together and have fun, as long as you use the same bombs.

P.S. Yes, I'm biased, as I'm primarily a Caldari pilot.
Gregor Palter
#3 - 2011-09-20 02:29:37 UTC
Falcon is the correctâ„¢ answer, assuming you cherry pick your targets. It's devastatingly powerful in small engagements, the ones you'd be hot dropping into. Rook also provides dps but lacks the tactical capability of the cloak, which I find to be far more useful.

Excuses are the refuge of the weak.

Alexis Prey
The Scope
Gallente Federation
#4 - 2011-09-20 02:47:17 UTC
We've decided she should fly a Paladin. For the damage factor. What do you guys think?
Gregor Palter
#5 - 2011-09-20 03:00:21 UTC
So you chose something that can't cloak, can't be bridged by a BO, attracts ECM like mad and will be a pain to move around in low sec due to it being a BS.

Excuses are the refuge of the weak.

Mei guoren
World Miners
#6 - 2011-09-20 03:04:38 UTC
Gregor Palter wrote:
So you chose something that can't cloak, can't be bridged by a BO, attracts ECM like mad and will be a pain to move around in low sec due to it being a BS.


Paladin can't cloak? Tyhpoon can, why couldn't Paladin? Hmm, perhaps we should reconsider then... Perhaps another Pilgrim
Zhong Guoren
World Miners
#7 - 2011-09-20 03:16:56 UTC
falcon takes 56 days to train for me, where pilgrim or curse only takes 24 days. it wouldn't make sense to add a month to training. by that time all my friend would be gone without me.

im 17 days from guardian
24 days from curse
24 days from pilgrim
21 days from anthema
32 days from devoter
30 days from zealot
21 days from malediction
0 days from armageddon
0 days from apocalypse
Xercodo
Cruor Angelicus
#8 - 2011-09-20 03:22:57 UTC
The other two wouldnt happen to be Fa Guoren and Ying Guoren would they? lol

id say get the last one into legion with a covert reconfig :P

it migth be able to get some decent RR out of it or at least maybe some gang bonsues

The Drake is a Lie

Gregor Palter
#9 - 2011-09-20 04:29:49 UTC  |  Edited by: Gregor Palter
If you want it to be used with BO bridging it's either another BO, a cloaking recon or a bomber. If you ask what the best possible addition is to a small recon team then the answer is "Falcon", if you don't want to wait the extra few weeks for that the the other answer is "pilgrim or bomber".

If you forego on the whole bridging idea then you'll have more choices and depending on what and who you'll fight and what role you want to fulfil. Just realise that if you decide to fly big then you'll be all alone if **** happens and the recons cloak/jump out. Flying a BS through low sec can be an issue, especially once people know you tend to fly paladins in low sec because then you'll get added to their friends list and they'll pay you a visit.

Excuses are the refuge of the weak.

Alexis Prey
The Scope
Gallente Federation
#10 - 2011-09-20 08:25:29 UTC  |  Edited by: Alexis Prey
Gregor Palter wrote:
If you want it to be used with BO bridging it's either another BO, a cloaking recon or a bomber. If you ask what the best possible addition is to a small recon team then the answer is "Falcon", if you don't want to wait the extra few weeks for that the the other answer is "pilgrim or bomber".

If you forego on the whole bridging idea then you'll have more choices and depending on what and who you'll fight and what role you want to fulfil. Just realise that if you decide to fly big then you'll be all alone if **** happens and the recons cloak/jump out. Flying a BS through low sec can be an issue, especially once people know you tend to fly paladins in low sec because then you'll get added to their friends list and they'll pay you a visit.


Well, we don't plan on flying around hot dropping. This was all my idea to begin with. My idea is to create a team who's primary ability is to get inside enemy territory, and use terror tactics to harass the enemy. For example:

Perhaps the pilgrim warps to a belt and sees a hulk. It would be best to have one player parked 100km from the station watching to see how many pop out while the curse warps to the pilgrim. The pilgrim then messages the miner ahead of time. Once the miner accepts the message invite, without saying a word the pilgrim tackles the miner while the curse warps in, and all 10 of their drones attack it. While attacking, the pilgrim would be telling the pilot that we need X amount of money, and once the money is sent we will let the ship go. Once the money is sent, or the ship dies, both the pilgrim and the curse warp to a safe spot.

Another instance. The pilgrim is flying alone in a system with 1 other player. The rest of us are in another system in a safespot waiting for the pilgrim to drop the covert cyno. Once the pilgrim finds a target, she drops the cyno, and the redeemer, and the curse hot drop the miner. The idea is that he would be less vigilant with only one in the system rather than all 4 of us.

Another instance would be parking one ship cloaked at each belt, and one at the station. The person parked at the station let's the others know who's coming toward which belts. It would then allow each person at the belt the opportunity to be ready to kill the incoming pilot.

--these are ideas with different ships depending on what we choose

Scanning out, and camping grav sites -- if we have a scanner
Putting bubbles up, and having all 15 drones "assist" the inti -- if we have interdictors
The occasional Gate camp --
other ideas--?

I was thinking we should have her fly something super cheap. In the 20m range so that she can be the one to jump into the tighter of situations. Would be less worry about a loss. On the contrary, all 3 of our current ships can use drones. This means that we can have 15 hobgoblin IIs if necessary, and 5 more would be nice.. Another pilgrim would be nice too since we could have two people flying around checking spots while cloaked.


My final idea would be to get Zhong Guoren to fly a pilgrim, and put a probe launcher on it-- with some repair drones. This way we could have a 2nd spy who could also serve as support, and still provide the extra 5 drones that would be useful in a bigger fight.
Fortunea
World Miners
#11 - 2011-09-20 08:36:37 UTC
Xercodo wrote:
The other two wouldnt happen to be Fa Guoren and Ying Guoren would they? lol

id say get the last one into legion with a covert reconfig :P

it migth be able to get some decent RR out of it or at least maybe some gang bonsues


we are Fortunea, mei guoren, zhong guoren, and alexis prey!
Lady Go Diveher
Doomheim
#12 - 2011-09-20 08:42:24 UTC
There are two options here.

a) You're as clueless as you sound (good luck bubbling in lowsec .. or getting that curse through a blops portal)

or

b) 6/10 - solid troll effort. The "paladin for damage" made me smile.

If :

a) Start smaller, especially if you're still working out basic tactics against a lone miner. Your clueless redeemer pilot is an OMG hotdrop magnet

b) smirk
Ulmagod
Ministry of War
Amarr Empire
#13 - 2011-09-20 10:10:53 UTC
Of the four pilots in question, two are not known by Battleclinic and the other two have a total of 9 losses and 0 kills.

Seriously! The ships you should be flying are Rifters, all of you. Get out there and learn to PvP. Sitting in a chat channel and dreaming up perfect setups and perfect 'NPC' gank conditions will achieve nothing. By the time you are ready to get into the ships you are discussing, two or three of you will have quit and the remainder will have new friends and you will remember this thread with embarrassement. Assuming it was a serious question in the first place.

Bubbles - don't work in low sec.
gfldex
#14 - 2011-09-20 10:41:08 UTC
Ulmagod wrote:
Of the four pilots in question


You mean the 4 chars in question. I could do the same with 9 but would feel a little dirty.

If you take all the sand out of the box, only the cat poo will remain.

foksieloy
Rockets ponies and rainbows
#15 - 2011-09-20 11:00:26 UTC
5/10, average troll, too many replies by OP before good hooks happened.

Disclaimer: I do not actually play this game, I just forum warrior.

Alexis Prey
The Scope
Gallente Federation
#16 - 2011-09-20 12:14:35 UTC  |  Edited by: Alexis Prey
It really isn't troll attempt. That being said, we have come up with this setup:

Me: Pilgrim
Zhong: Redeemer "In 130 days" Armageddon until then
Mei: Curse
Fort: Pilgrim

What do you think?



I do realize that we are all generally speaking, new. I have tried very hard though to ind a PVP corp, and have found nothing. The evidence lies in my employment history. If you look at it, you will see I have joined countless corps just to leave soon after for lack of activity or pvp, or what ever else.The problem is that pilots like us who are new cannot get into a good PVP corp, and the corps we can g into are desperate new corps with noone online, and noone who knows anything about PVP. Everything I've learned about PVP is self taught, and I don't say that to complain, but just so you guys understand. It's perfectly reasonable for us to assume that a battle ship is good for damage. Perhaps we are wrong, but please dont insult us for it. We are doing our best with the resources we have.

All this being said, if you can give us any advice on some tactics we might find useful, and other information, I know I'd personally be more than willing to learn. I have read every guide I could on curse, and pilgrim. There isn't many, but I've studied all the top loadouts. In addition, if there is a well estabolished corp who might be as active as I am, and interested in teaching us true null sec PVP, I'd be very glad to join, and I'm sure my friends would as well.

As for flying rifters, and other cheap ships, this is an option, but not something I'd personally like to do. My character has almost 5m SP, and all of it is 100% skilled toward a Pilgrim. This means that I can't go around flying rifters, or other things without training some skills-- which would take me off the path I prefer -- 100% pilgrim build. There are pilots with 160m SP out there, and the only way I will be able to even come close to comparing to them is if I 100% specialize to make up for all the lost SP. Even then I'm sure I won't ever compare, but at least with this method, I am closer to I would be had I skilled for several various ships.

Our Current SP for each of us according to Eve-Mon is:

Me: 5m sp
Mei: 3m sp
Fort: 2m sp
Zhong: 1.7m sp
gfldex
#17 - 2011-09-20 12:44:35 UTC
Alexis Prey wrote:
What do you think?


I think you where hastening into a ship with limited use. Your pilgrim will bounce of any properly fitted Drake.

Get into properly fitted BC and 1 scout. Ceptor will do, bomber works better. Don't try to be fancy while losing ships.

Finding a proper corp is indeed rather tricky. Make sure you have a look at their killboard before you join. I will talk to a few ppl and see if they need rather desperate pilots.

If you take all the sand out of the box, only the cat poo will remain.

L'ouris
Have Naught Subsidiaries
#18 - 2011-09-20 12:51:25 UTC
Bomber would be a good choice. At least one.

They are more nimble than your recons, mount battleship weapons, and most importantly have no targeting delay from the cloak.

Take that into consideration and re-think your hulk engagement priorities.

As an aside, bombers are cheaper and a great cov-ops starter ship for what your looking to do.

You want that one nimble ship to jump through the gate and see if it's bubbled? use the bomber.

You want the one forward scout to get a point on the unsuspecting target a few systems over? Bomber.

Your recons got the target neuted out and helpless but you need some more damage to kill him before backup arrives? bomber.

and on and on.

I would really advise you to not treat the bomber as a baby ship. It makes the large portion of DPS for many Black ops gangs for a reason.
Keno Skir
#19 - 2011-09-20 13:01:56 UTC
Try not to take these forums or the minority of its posters to heart, many of the people calling everyone else trolls are in fact trolls themselves with a side order of grandeur.

The upside to these hardened bitter old dogs is that their advice does make a good deal of sense. Most people really like EvE when they start playing it, but after training up 30 skills in the first week or two and realising that further improvements require a loooong time spent entertaining yourself while one 5% boost trains for a week many of them will quit in favour of a more pick up 'n' play game. Plans like yours are valid, it's kinda the point for many people so don't stop trying to construct the perfect gang, one day you will likely succeed. But you should indeed all still be flying rifters, or at least a ship you can lose 10 in a day and not rage quit. One 20mil ship might not hurt your budget but i'd be willing to bet by the 20th time you will wish you had practiced in a basic frigate. Fly and learn PVP in the frigs WHILE you train for the plan, pausing occasionally to boost the skills you need to learn more from the frig.

By the time your plan comes together you will be in a better position to keep you and your friends alive, and more to the point they won't have quit due to rage or boredom in the meantime.

Ks
Alexis Prey
The Scope
Gallente Federation
#20 - 2011-09-20 13:09:30 UTC  |  Edited by: Alexis Prey
L'ouris wrote:
Bomber would be a good choice. At least one.

They are more nimble than your recons, mount battleship weapons, and most importantly have no targeting delay from the cloak.

Take that into consideration and re-think your hulk engagement priorities.

As an aside, bombers are cheaper and a great cov-ops starter ship for what your looking to do.

You want that one nimble ship to jump through the gate and see if it's bubbled? use the bomber.

You want the one forward scout to get a point on the unsuspecting target a few systems over? Bomber.

Your recons got the target neuted out and helpless but you need some more damage to kill him before backup arrives? bomber.

and on and on.

I would really advise you to not treat the bomber as a baby ship. It makes the large portion of DPS for many Black ops gangs for a reason.



Wow, thank you. This was extremely helpful. I'll talk to Zhong when she wakes up, this is super helpful!

@gfldex, were not desperate, and we refuse to join a corp who isn't as professional as we /WANT/ to be in PVP. I've joined enough wannabe pvp corps to know better.

@keno, thanks for the advice. please realize though that most of us are already at the point where we can fly pilgrim/curse/armageddon-- At this point, it would be meaningless to train backwards just to safe money. Money isn't really an obstacle at this point anyway. I create websites for Eve players which can uslaly make a couple billion, and my friends sell plex. One of my friends has a plan to mission for money. Not sure how well that will work, but she is our newest person to join us in Eve and since I think she will be flying cheap Cov-Op ships, I don't mind paying for them
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