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Question to the pve community

Author
Shea Valerien
House of Valerien
#141 - 2012-06-20 22:39:45 UTC
Almost every MMO out there allows some sort of semi-afk playability. In many games it's crafting or doing some sort of resource harvesting.

I'm not sure what your argument has to do with your premise, though - which is that a very small subset of miners/missioners feel that they should be able to do their activity in relative peace and harmony without interruption.

MOST of the miners/missioners I know like the threat of ganking or having their stuff stolen. Keeps them on edge and makes the activity more interesting. But I know that would ruin the premise of your argument, though - that all miners/missioners are evil carebears trying to ruin YOUR game.
Talon SilverHawk
Patria o Muerte
#142 - 2012-06-20 23:02:05 UTC
Squrriel Insurgent wrote:
I have been reading many arguments about the pvp community telling players how to play EvE. So I have a question to the pve community itself, note not all of the pve community is included in this question.

I have heard a lot of pve miners who say to leave them alone in mining in high sec. Stating that mining in high sec is a easy to to play without playing. Having heard someone once state " mining in high sec is the easiest way for me to play while doing homework".I have read many statements just like that. Where people want to have an area where they can afk or not have to pay little attention to there game while they progress at the task at hand.

Question: what other mmo actually allows you to do that?

From my years of playing a wide varity of mmo's I have yet to find one that allows what you suggest to actually take place. In fact the only way I have seen that happen is through botting. Which if I remember correctly there is not a mmo in the world that allows a player to do that.

So basically you came to one of the most violent and grief filled pvp games in the world and ask to be left alone. Seeing how this is not WoW or any other mmo that dosen't have random mobs popping up on u at every second, or a separate pve sever for you to play on, which even in games like that u still have to pay attention to your screen and actively play the game. I mean this is no different execept that instead of an npc mob attacking u while u gather its a player.

So please help me understand, in short you came to a strictly pvp driven game and ask to make it safe for you to pve mine with no worries of any negative repercussions?



A couple of things, if you have been playing along time you will know that once upon a time you could pretty well mine without worrying about, in the early days it took allot longer to earn isk and to get into ships so mining afk was a way to get the job done without to much tedium and was quite normal, I don't understand when I hear ppl ask "why do you expect to come into a strictly PVP game and expect to be left alone" 1. Its not a "strictly" PVP game and 2. It hasn't always been like it is now.

The other thing is who gives a flying f*ck what other MMO's allow you to do or not do, using other MMO's as an example of why you can't do something in EVE is a dumb one. Eve is unique and I believe allot of that uniqueness comes from being able to play lots of different ways , which is why I'm still here.

Tal



Mrr Woodcock
Republic Military School
Minmatar Republic
#143 - 2012-06-21 00:30:47 UTC
Squrriel Insurgent wrote:


So please help me understand, in short you came to a strictly pvp driven game and ask to make it safe for you to pve mine with no worries of any negative repercussions?


OK, I didn't read the whole thread. But I too would like to know where CCP states this? I'm serious here, I would simply like to know where it's written?
RubyPorto
RubysRhymes
#144 - 2012-06-21 01:26:09 UTC
Mrr Woodcock wrote:
Squrriel Insurgent wrote:


So please help me understand, in short you came to a strictly pvp driven game and ask to make it safe for you to pve mine with no worries of any negative repercussions?


OK, I didn't read the whole thread. But I too would like to know where CCP states this? I'm serious here, I would simply like to know where it's written?


CCP Wrangler wrote:

EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for.


CCP Soundwave wrote:

I think EVE has become a little soft, as strange as it sounds. It’s really easy to make money, it’s pretty safe, it’s become too much of a happy fairy land where everyone holds hands and eats lollipops than the dystopian universe it’s supposed to be.

I basically want to give some people a special set of shovels to build massive sandcastles, while at the same time giving another set of players reinforced steel boots that come with directions to stomp said sandcastles.

http://www.mmorpg.com/gamelist.cfm/game/14/feature/5410/Kristoffer-CCP-Soundwave-Touborg-Interview.html



There you go. CCP don't like no stinkin' safety.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Amarr Haircare Products
Doomheim
#145 - 2012-06-21 08:50:24 UTC
Ituhata Saken wrote:
Amarr Haircare Products wrote:
"THE L0CK" wrote:
You are mining in a belt and a suicide ganker warps in on optimal because he first scouted you and dropped a bookmark.

What does the active player do?

What does the afk player do?

Answer those questions and you will have your answer to my original question.


...is this a trick question?


Yes because it doesn't take into account if the afk player has a tank.

My best guess is the afk player dies, the active player was on hid A-game and was already actively aligned and warped as soon as something appeared on overview, or was not or was a little slow to react and let out a series of random yet alarming sounds before dying. Unless he was tanked.


Wait, what? You want miners to warp out as soon as something appears on the Overview? If they did that they would spend more time warping in and out of the belt than mining. This isn't nullsec where if someone unknown warps in on a belt it's a ganker in 99% of cases. New pilots often rat the belts in frigates in high sec and there are other miners too.

And if you "stay aligned" then you likely won't be able to reach the GSC to drop the ore.
Irya Boone
The Scope
#146 - 2012-06-21 09:21:14 UTC
ALL I can say .. in war even if you are in the army , you have pure soldiers , special forces ( pvp players ) , you have Nurses , Physicians , civil engineering , they are not on the warfare but they come to do something else than FIGHT.


So yes you can like in RL come in a strickly pvp game and ask to be left alone to do something else than pvp.

And Why there is 2 sections in the forum Created by CCP called :

Missions and complexes
Science and industry ......

my 2 isk ....

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Rashmika Clavain
Revelation Space
#147 - 2012-06-21 09:53:39 UTC
RubyPorto wrote:
Xavier Bandar wrote:
Vincent Athena wrote:
Edit: If you set a fishing pole and then sit beside it and read, are you really fishing?


Depends. If you do it in Somalia, you might get kidnapped and ransomed by some warlord or just get shot in the face with an AK-47.


Luckily, EvE is not nearly so safe as Somalia.


At least in EVE the Warlord would get Concorded afterwards (assuming you're fishing in high sec).
RubyPorto
RubysRhymes
#148 - 2012-06-21 15:23:39 UTC
Irya Boone wrote:
ALL I can say .. in war even if you are in the army , you have pure soldiers , special forces ( pvp players ) , you have Nurses , Physicians , civil engineering , they are not on the warfare but they come to do something else than FIGHT.


So yes you can like in RL come in a strickly pvp game and ask to be left alone to do something else than pvp.

And Why there is 2 sections in the forum Created by CCP called :

Missions and complexes
Science and industry ......

my 2 isk ....


Since a war is won on the troops' stomachs, all of that long trail is certainly involved in "PvP" aka warfare. Being a medic is like being in HS; you can be shot, but it's considered rude.

(Also, nobody said you can't ask to be left alone. There's just no reason to expect that people will listen to you.)

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Ituhata Saken
Killboard Padding Services
#149 - 2012-06-21 15:32:17 UTC
Amarr Haircare Products wrote:
Ituhata Saken wrote:
Amarr Haircare Products wrote:
"THE L0CK" wrote:
You are mining in a belt and a suicide ganker warps in on optimal because he first scouted you and dropped a bookmark.

What does the active player do?

What does the afk player do?

Answer those questions and you will have your answer to my original question.


...is this a trick question?


Yes because it doesn't take into account if the afk player has a tank.

My best guess is the afk player dies, the active player was on hid A-game and was already actively aligned and warped as soon as something appeared on overview, or was not or was a little slow to react and let out a series of random yet alarming sounds before dying. Unless he was tanked.


Wait, what? You want miners to warp out as soon as something appears on the Overview? If they did that they would spend more time warping in and out of the belt than mining. This isn't nullsec where if someone unknown warps in on a belt it's a ganker in 99% of cases. New pilots often rat the belts in frigates in high sec and there are other miners too.

And if you "stay aligned" then you likely won't be able to reach the GSC to drop the ore.


Use a little common sense. If its a catalyst or a tornado on the overview its probably a good idea to go.

PS be smart about your alignment. I typically go out in a shuttle and make several bookmarks, one on top of the rock I'm interested in, one 150k above and below, and 4 points in a square roughly 200-325k out. If you're using a GSC then you need to modify it so 2 align points always bring you within 2500 meters of your GSC while your on your race laps, so to speak. Then learn to time it so your cargo bays are near or full as you would be passing by the GSC.

So close...

Jenn aSide
Worthless Carebears
The Initiative.
#150 - 2012-06-21 15:50:54 UTC
Irya Boone wrote:
ALL I can say .. in war even if you are in the army , you have pure soldiers , special forces ( pvp players ) , you have Nurses , Physicians , civil engineering , they are not on the warfare but they come to do something else than FIGHT.


So yes you can like in RL come in a strickly pvp game and ask to be left alone to do something else than pvp.

And Why there is 2 sections in the forum Created by CCP called :

Missions and complexes
Science and industry ......

my 2 isk ....


This is the winner of the bad real life comparison award for the day. Being in the army and sent to a war zone whether you are in a combat branch or not means you stand a good chance to be shot at. Standing there, in front of enemy soldiers, wearing the uniform of their enemy, but shouting "you can't kill me, I'm a civil engineer, not infantry" is an almost foolproof way to not get shot, you should try it sometimes lol.

Joining the army is consenting to be put in danger regardless of your job. Undocking in EVE is consenting to pvp (unless you are a rookie in an off limits rookie system). Period.
Zyress
Caldari Provisions
Caldari State
#151 - 2012-06-21 15:52:00 UTC
Olleybear wrote:
Curious conversation. A trap trapped the animal and the trapper who set the trap didn't trap the animal.

Scenario:

Someone sets a lethal trap. One that kills people. A day later someone dies in the trap. Can the person that set the trap then claim to the judge that they didn't kill the person, that the trap actually killed the person, and they should not be charged for murder?

Something tells me the judge is not going to buy that argument. I wonder why.


Forget it, he's either too dense to grasp the use of tools or just unwilling to concede
THE L0CK
Denying You Access
#152 - 2012-06-21 15:56:51 UTC
Zyress wrote:
Olleybear wrote:
Curious conversation. A trap trapped the animal and the trapper who set the trap didn't trap the animal.

Scenario:

Someone sets a lethal trap. One that kills people. A day later someone dies in the trap. Can the person that set the trap then claim to the judge that they didn't kill the person, that the trap actually killed the person, and they should not be charged for murder?

Something tells me the judge is not going to buy that argument. I wonder why.


Forget it, he's either too dense to grasp the use of tools or just unwilling to concede



It's not my fault you make bad analogies.

Do you smell what the Lock's cooking?

Doddy
Excidium.
#153 - 2012-06-21 16:02:49 UTC
Nyreanya wrote:
Why did you come to the largest economic simulator and demand to fight all the time?
It's all in the perspective.


Imagine the eve economy with no combat .....
Bunolagus
Pator Tech School
Minmatar Republic
#154 - 2012-08-03 10:51:23 UTC  |  Edited by: Bunolagus
Quote:
This is the winner of the bad real life comparison award for the day. Being in the army and sent to a war zone whether you are in a combat branch or not means you stand a good chance to be shot at. Standing there, in front of enemy soldiers, wearing the uniform of their enemy, but shouting "you can't kill me, I'm a civil engineer, not infantry" is an almost foolproof way to not get shot, you should try it sometimes lol.

Joining the army is consenting to be put in danger regardless of your job. Undocking in EVE is consenting to pvp (unless you are a rookie in an off limits rookie system). Period."
You seem to think that everyone who serves in the military during wartime is on the battle field. There is far more to fighting a war than charging at your enemy with a rifle in hand. You would be amazed at how many people serve in situations safer than walking down most public streets. The only danger is from terrorists who have extremely difficult hurdles to overcome in order to attack. I served in the Air Force for 12 years. Much of it was during wartime. There was only one point were I was in harms way and that was from a terrorist bomb in Saudi Arabia.

CCP has the difficult job of balancing the harsh enviornment with the necessary safety required by players who don't want to spend all of their time looking over their shoulder. I don't envy that job. As a carebear, I expect there to be relative safety in highsec. I expect Concord to provide me with a place that someone has to sacrfice much to attack me. So far this has been the case.

When the actions of one player group cause others to leave it is CCP's best interest to nerf the activity. That is what appears is happening. If I had to act in highsec like I would expect to act in lowsec in order to protect myself, this game would cease to be enjoyable. As of now that is not a problem for me, but I did my mining in Solitude.

The bottom line for me is that I expect to be extremely safe in highsec. Not immune from attack, but I should be comfortable moving around without having to look over my shoulder. If this ruins your game you have my appologies, but I don't pay $15 a month to provide you with entertainment.