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Question to the pve community

Author
ElQuirko
University of Caille
Gallente Federation
#21 - 2012-06-18 23:26:58 UTC
Squrriel Insurgent wrote:

From my understanding....
1. Miners mine ore
2. Builders build ships.
3. Player buys ship.
4. Player get ship blown up via pve or pvp.
5. Process repeats.



6. Haters hate

Dodixie > Hek

Flakey Foont
#22 - 2012-06-18 23:28:45 UTC
This is like a Certs commercial......

EvE is neither and both.

Some folks are PVE-centric. Use the right terms.
Annabell Ood
Ood Mineral Resources Management
#23 - 2012-06-18 23:32:31 UTC  |  Edited by: Annabell Ood
This may help-
what is a sandbox MMO
http://tahamtan.hubpages.com/hub/Sandbox-MMO

Freedom is the main reason!
I play the game the way I want to
I define the game how I see it

your close minded bigotry against pve players shows you to be a very small person
and EVE is a very BIG world....... to bad for you
you are missing out
Squrriel Insurgent
Ministry of War
Amarr Empire
#24 - 2012-06-18 23:42:53 UTC
Annabell Ood wrote:
This may help-
what is a sandbox MMO
http://tahamtan.hubpages.com/hub/Sandbox-MMO

Freedom is the main reason!
I play the game the way I want to
I define the game how I see it

your close minded bigotry against pve players shows you to be a very small person
and EVE is a very BIG world....... to bad for you
you are missing out


I agree I am in no way against pve players. I got into eve for that same reason that u can do anything and in any way you want too. but what do u say to the players who do not understand the idea that eve is open world sandbox that can get u killed at anytime. The ones who cry for change when they lose a ship for not paying attention. Like people have said before they pay attention they don't die. So r we to pander to the ones who refuse to adapt. Pvp and pve alike.
Marconus Orion
Imperial Academy
Amarr Empire
#25 - 2012-06-18 23:43:09 UTC
Squrriel Insurgent wrote:
I have been reading many arguments about the pvp community telling players how to play EvE. So I have a question to the pve community itself, note not all of the pve community is included in this question.

I have heard a lot of pve miners who say to leave them alone in mining in high sec. Stating that mining in high sec is a easy to to play without playing. Having heard someone once state " mining in high sec is the easiest way for me to play while doing homework".I have read many statements just like that. Where people want to have an area where they can afk or not have to pay little attention to there game while they progress at the task at hand.

Question: what other mmo actually allows you to do that?

From my years of playing a wide varity of mmo's I have yet to find one that allows what you suggest to actually take place. In fact the only way I have seen that happen is through botting. Which if I remember correctly there is not a mmo in the world that allows a player to do that.

So basically you came to one of the most violent and grief filled pvp games in the world and ask to be left alone. Seeing how this is not WoW or any other mmo that dosen't have random mobs popping up on u at every second, or a separate pve sever for you to play on, which even in games like that u still have to pay attention to your screen and actively play the game. I mean this is no different execept that instead of an npc mob attacking u while u gather its a player.

So please help me understand, in short you came to a strictly pvp driven game and ask to make it safe for you to pve mine with no worries of any negative repercussions?


Citation needed.
Olleybear
Infinite Point
Pandemic Horde
#26 - 2012-06-19 00:03:03 UTC
Squrriel Insurgent wrote:

All those games r not pushed as open world pvp. People get into those games knowing that there r rules and regulations for pvp, also there pvp systems r structured. Saying when and where a player can or can not pvp. IE.. pve severe and pvp servers. So how do people say they didn't know Eve was open world pvp?


Your making the assumption that everyone knows exactly what they are getting into when they first saw an advertisement on Eve. For instance, the advertisement I saw on Steam didnt give a person looking at it any feel for what the game is about. It was mostly a bunch of pretty pictures.

Unless you know someone who plays Eve, or read gamer magazine / websites, your not going to know what Eve is about until you subscribe and start playing.

Also, considering a lot of the other MMO's out there do separate pvp from pve and have game mechanics so you need to give permission before a fight begins, can anyone really be surprised by a certain amount of naivete on the part of players who expected to be 100% safe here in Eve?

When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life.

Squrriel Insurgent
Ministry of War
Amarr Empire
#27 - 2012-06-19 00:25:16 UTC
Well that's the point being made. What happened to everyone who got killed the first time in high sec, even of they knew what eve was about from the start or not. They should have learned from that first experience. This is not like he public schools where no child get left behind. If you do not adapt and learn then u should go to another game that holds your hand. Now I am not saying all pve players r like that, but CCP should not listen to the ones who r to lazy to learn. Eve has a high learning curve for that reason to weed out the ones who can not or just refuse to learn.
Peter Raptor
Galactic Hawks
#28 - 2012-06-19 00:38:08 UTC
THE L0CK wrote:
Squrriel Insurgent wrote:


I have heard a lot of pve miners who say to leave them alone in mining in high sec. Stating that mining in high sec is a easy to to play without playing. Having heard someone once state " mining in high sec is the easiest way for me to play while doing homework".I have read many statements just like that. Where people want to have an area where they can afk or not have to pay little attention to there game while they progress at the task at hand.




Here's another mind bender. If you are afk mining, are you really playing the game?


When you set a mouse trap, are you trying to catch mice?

Evelopedia; 

The Amarr Empire, is known for its omnipresent religion  †  

Olleybear
Infinite Point
Pandemic Horde
#29 - 2012-06-19 00:43:38 UTC
Squrriel Insurgent wrote:
Well that's the point being made. What happened to everyone who got killed the first time in high sec, even of they knew what eve was about from the start or not. They should have learned from that first experience.


Your comment about the 'No Child Left Behind' should tell you about the kinds of human beings that are out in RL. Those same people play Eve.

People continually do the same thing over and over. They really do expect different results each and every time. They rarely ever learn, especially when they are to blame for what happened.

When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life.

Jimmy Gunsmythe
Sebiestor Tribe
#30 - 2012-06-19 01:00:03 UTC
FloppieTheBanjoClown wrote:
Vincent Athena wrote:
Squrriel Insurgent wrote:
..........

So please help me understand, in short you came to a strictly pvp driven game and ask to make it safe for you to pve mine with no worries of any negative repercussions?


Please state your source for Eve being a strictly pvp game.


My source.


Your source is mighty shy about being recognized for his work. Why is that?

I keep hearing all these reasons why Eve is PvP-centric...driven, what have you and whatnot. Of course, all those reasons can easily apply to the majority of other MMO games. The only real difference is that Eve has one server, and the rest have multiple servers. But by it's very nature, an MMO is pvp-centric. You CANNOT operate in any of them without butting heads with someone in even the most player friendly PvE type game. It's the nature of the beast, you cannot get away from it.

I understand that Eve has the whole anywhere, anybody, anytime PvP threat going for it, but then again, so does particular servers on WoW and UO, for instance. But just because it isn't game-wide doesn't mean it's any less PvP. Ironically, the people over there who complain about a lack of World PvP resist the opportunity to make adjustments on their side, instead feeling entitled to the developer changing the game to suit themselves, instead of changing themselves to suit the game.

I can't speak for many other MMOs, because short of FFXI and Warhammer Online, I really haven't messed with too many other MMOs. I do know two things though...1) Eve is the ONLY MMO I have played where it is possible to play AFK legitimately (or at least mine, I have no idea how anyone can do anything else AFK and get anything accomplished), and 2) Every MMO I have played has a sect of players who want the E-Z Mode, as in wanting other players handed to them with a minimum of work performed.

John Hancock

Tippia
Sunshine and Lollipops
#31 - 2012-06-19 01:17:44 UTC
Jimmy Gunsmythe wrote:
I keep hearing all these reasons why Eve is PvP-centric...driven, what have you and whatnot. Of course, all those reasons can easily apply to the majority of other MMO games.
No, they really can't.

In what other games is the destruction of items the one thing that creates any room for mass production of any and all items?
In what other games is everything subject to competition?
In what other games is the centre-piece of the game a 100% player-run market?

Quote:
You CANNOT operate in any of them without butting heads with someone in even the most player friendly PvE type game.
Why do you need to butt heads with people in WoW? Why do you need to butt heads with people in TOR? Why do you need to butt heads with people in DDO? Why do you need to butt heads with people in FFXI? Why do you need to butt heads with people in WHO? From what I've seen of them, they all offer you gameplay that can be done without any connection whatsoever to other players.

Quote:
But just because it isn't game-wide doesn't mean it's any less PvP.
Eh. That makes roughly no sense at all. If it's not game wide, then it does indeed mean that it is less than if it were game-wide. That is kind of the point of saying that it is “not game wide”. So yes, that pretty much disqualifies those games from having the same levels of PvP.

Ironically, the people over there who complain about a lack of World PvP resist the opportunity to make adjustments on their side, instead feeling entitled to the developer changing the game to suit themselves, instead of changing themselves to suit the game.

Quote:
I can't speak for many other MMOs, because short of FFXI and Warhammer Online, I really haven't messed with too many other MMOs.
Then maybe you shouldn't make such grand proclamations about how all games work, hmm…?
Xavier Bandar
Brutor Tribe
Minmatar Republic
#32 - 2012-06-19 01:25:42 UTC
Vincent Athena wrote:
Edit: If you set a fishing pole and then sit beside it and read, are you really fishing?


Depends. If you do it in Somalia, you might get kidnapped and ransomed by some warlord or just get shot in the face with an AK-47.
RubyPorto
RubysRhymes
#33 - 2012-06-19 01:32:16 UTC
Xavier Bandar wrote:
Vincent Athena wrote:
Edit: If you set a fishing pole and then sit beside it and read, are you really fishing?


Depends. If you do it in Somalia, you might get kidnapped and ransomed by some warlord or just get shot in the face with an AK-47.


Luckily, EvE is not nearly so safe as Somalia.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Squrriel Insurgent
Ministry of War
Amarr Empire
#34 - 2012-06-19 01:39:28 UTC
RubyPorto wrote:
Xavier Bandar wrote:
Vincent Athena wrote:
Edit: If you set a fishing pole and then sit beside it and read, are you really fishing?


Depends. If you do it in Somalia, you might get kidnapped and ransomed by some warlord or just get shot in the face with an AK-47.


Luckily, EvE is not nearly so safe as Somalia.


If anything Somalia learned from EvE players.
Ituhata Saken
Killboard Padding Services
#35 - 2012-06-19 01:53:25 UTC  |  Edited by: Ituhata Saken
Vincent Athena wrote:

Edit: If you set a fishing pole and then sit beside it and read, are you really fishing?


I dunno. If you were reading, can you be sure you didn't lose any fish? My guess is you have pulled your line up a few times and found an empty hook with no bait, which in that case you aren't fishing, you're feeding the fish in a rather unique way.

So close...

ashley Eoner
#36 - 2012-06-19 03:35:26 UTC  |  Edited by: ashley Eoner
Squrriel Insurgent wrote:
Makkal Hanaya wrote:
Squrriel Insurgent wrote:
Question: what other mmo actually allows you to do that?

Play while doing homework or housework? Lots of them.

Off the top of my head: Guild Wars. World of Warcraft. The Old Republic.


All those games r not pushed as open world pvp. People get into those games knowing that there r rules and regulations for pvp, also there pvp systems r structured. Saying when and where a player can or can not pvp. IE.. pve severe and pvp servers. So how do people say they didn't know Eve was open world pvp?
Lineage 2 open world pvp people completely afk their way to goals and it was all legit. Terra has pure open world pvp servers and there';s things you can AFK your way to stuff. Aion's end game was pvp and people would AFK their way to stuff there too.


Quote:
Why do you need to butt heads with people in WoW? Why do you need to butt heads with people in TOR? Why do you need to butt heads with people in DDO? Why do you need to butt heads with people in FFXI? Why do you need to butt heads with people in WHO? From what I've seen of them, they all offer you gameplay that can be done without any connection whatsoever to other players.
Well I always played on PVP servers so I always had to butt heads and usually for no real reason other then one of us saw red. I cannot comment on all the games you mentioned but in WoW and SWTOR on a pvp server you wouldn't get above a very low level without being open to being ganked..

As for FFXI people tended to use the environment to kill others..
Alexa Coates
Center for Advanced Studies
Gallente Federation
#37 - 2012-06-19 04:59:22 UTC
pfftttahahahahahhh Is OP serious?

he is?
HAHAHAHAAHAHAHAHAHAHAHAH

That's a Templar, an Amarr fighter used by carriers.

Tippia
Sunshine and Lollipops
#38 - 2012-06-19 05:12:10 UTC
ashley Eoner wrote:
Well I always played on PVP servers
…aaaaaand that's where the argument dives head-first into a very rocky ditch.

If there is a distinction between PvP servers and other servers, then this tells us that the game can be played with no problem without having the PvP parts there. In other words, if you choose to, you do not need to butt heads with anyone.

This represents a fundamental difference from EVE. This game cannot be played without the PvP parts because the game would no longer function with that bit removed. Nothing would have any purpose whatsoever any more. There would be no reason to build anything, no reason to do anything that provides ISK, and no reason to collect any resources (because they would have no use). You can get an approximate sense of how a “PvE” EVE would work by going to sisi, where you'll quickly realise how utterly meaningless everything is — there's a reason why it doesn't get any huge population numbers…
Sisohiv
Center for Advanced Studies
Gallente Federation
#39 - 2012-06-19 05:20:13 UTC
Squrriel Insurgent wrote:

So please help me understand, in short you came to a strictly pvp driven game and ask to make it safe for you to pve mine with no worries of any negative repercussions?


In a strictly PvP game, this wouldn't even be an issue. There would be no PvE in a strictly PvP game. We would be buying seeded ships that we unlock through PvP. I get 2000 kills I unlock Zealot. I get 5000 kills I unlock Absolution.

Now that we have concluded EVE isn't a 'strictly PvP game' you sound like a babbling idiot. Fail troll has failed.
Try again.
Malacath Azaria
The Scope
Gallente Federation
#40 - 2012-06-19 05:21:40 UTC
Sisohiv wrote:
Squrriel Insurgent wrote:

So please help me understand, in short you came to a strictly pvp driven game and ask to make it safe for you to pve mine with no worries of any negative repercussions?


In a strictly PvP game, this wouldn't even be an issue. There would be no PvE in a strictly PvP game. We would be buying seeded ships that we unlock through PvP. I get 2000 kills I unlock Zealot. I get 5000 kills I unlock Absolution.

Now that we have concluded EVE isn't a 'strictly PvP game' you sound like a babbling idiot. Fail troll has failed.
Try again.


Strictly PvP is a bad way to put it. Revolves around PvP is pretty accurate though.