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NPC corps should not be safe havens for players

First post
Author
FireT
Venom Pointe Industries
#41 - 2012-06-18 17:34:33 UTC  |  Edited by: ISD Tyrozan
Donte wrote:
EVE is a harsh, cold, angry, bitter, mean, and many more malignant adjectives. None of which include "Safe".

So why is it that NPC corporations are immune to wardec's?

Individuals who fly for these companies are the "safest" people in EVE and i don't like it.

I think you should be able to wardec NPC corps.

Im sure considerations can be made with rules already in place about "safe havens" for brand new players in starter systems (perhaps even a starter constellation). but once they leave... Twisted

Thoughts?

-----Edit-----
Why do-----Edit-----keep demanding the right, yes an actual right, to harass people whenever they wish?
This is a sandbox game, meaning you can do whatever you wish and so can we. If you wish to fight, go fight. Lots of fights out there. But real fights is not what you are after. You want to be a bully in the sandbox on the internet out of all places.-----Edit-----
Go join the military or a fight club instead of bullying some random casual players.

-----Edit-----

Please do not use personal attacks.

Tyrozan
Ensign
ISD Community Communications Liaisons
Interstellar Services Department
Upde
Upde Harris Industries
#42 - 2012-06-18 17:39:17 UTC
Darth Gustav wrote:
Upde wrote:
Jenn aSide wrote:


Now, one work around to that is extending the trial account training prohibition. If you want to stay in a rookie corp forever, that's fine, but you can't train lots of things like freighters or cynos, nor could you (for example) accept anything higher than a lvl 3 mission.



untill you start paying those players monthly subs thatidea is unworkable. providing they are paying their monthly's they can do what ever the **** they choose. If they choose to be in an NPC corp thats their business and they shouldn't be limited from doing and training what ever they want. They acept all the risks as soon as they undock, so if they want to undock in nullsec in a 2 billion ship and get ass raped by an organised nullsec deathsquad then so be it. But saying they should be restricted as to what they can train and what they can do in game when they are fully paid is bullshit

I agree. NPC corp players should not be limited from experiencing the joys of the war declaration content of Eve Online.

I believe that's a /thread.


no you missed the part of where they choose. If they choose to not be exposed to the potential of war dec they choose to stay in an NPC corp. That doesn't limit their danger exposure because they are still open to gank squads, con artists and scamers same as player run corps. The only difference is that they don't choose to be targets however they are still open game by anyone who wants to suicide run them.
Donte
KarmaFleet
Goonswarm Federation
#43 - 2012-06-18 17:39:39 UTC
FireT wrote:
Donte wrote:
EVE is a harsh, cold, angry, bitter, mean, and many more malignant adjectives. None of which include "Safe".

So why is it that NPC corporations are immune to wardec's?

Individuals who fly for these companies are the "safest" people in EVE and i don't like it.

I think you should be able to wardec NPC corps.

Im sure considerations can be made with rules already in place about "safe havens" for brand new players in starter systems (perhaps even a starter constellation). but once they leave... Twisted

Thoughts?


My thoughts are that you don't actually have intelligent thoughts.
Why do idiots keep demanding the right, yes an actual right, to harass people whenever they wish?
This is a sandbox game, meaning you can do whatever you wish and so can we. If you wish to fight, go fight. Lots of fights out there. But real fights is not what you are after. You want to be a bully in the sandbox on the internet out of all places. What a laughable tough guy.
Go join the military or a fight club instead of bullying some random casual players.

What a sad life. And your 'idea' proves that you are not smart enough to be considered stupid.


if you cant attack the argument, attack the person making it! i like your strategy! Pirate
Romar Agent
Science and Trade Institute
Caldari State
#44 - 2012-06-18 17:40:23 UTC
God, you must really be bored out there in Nullsec if you're feeling the need to disassemble Highsec.


Just leave those players alone. Regardless of what type of game EVE is supposed to be, or how the game is supposed to be played, everyone is free to play the way they want. It's not like NPC corp-members are choosing an option that isn't open to anyone. It's not like NPC corps are without consequences.

NPC corps are an intended mechanic - Highsec is supposed to be safer - Highsec is also supposed to be less profitable - NPC corps fit right in that concept.
Darth Gustav
Sith Interstellar Tech Harvesting
#45 - 2012-06-18 17:40:34 UTC
FireT wrote:
Why do idiots keep demanding the right, yes an actual right, to harass people whenever they wish?
This is a sandbox game, meaning you can do whatever you wish and so can we. If you wish to fight, go fight. Lots of fights out there. But real fights is not what you are after. You want to be a bully in the sandbox on the internet out of all places. What a laughable tough guy.
Go join the military or a fight club instead of bullying some random casual players.

I'd just like to comment that this is a game. We don't really have "rights" we have "rules".

The rules allow my character(s) to shoot your character(s) any time I like. Which I just may. That is not a threat, it is the nature of Eve. Shooting at another character or declaring war upon another group of players is not harassment. It is playing the game the way it was designed to be played. Eve is driven by conflict according to CCP's professional economist Dr. E.

There is no valid reason that NPC corp members are not subject to war declarations. They are not newbies, as they have left the rookie corp. They are legion, so numbers should not be a problem. Statistically, they all can't be idiots, so there is no "special needs" reason.

The mechanics that make them immune to war decs appear dated with the new ally system.

The rest of your post was 100% personal attack and need not be commented upon.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Darth Gustav
Sith Interstellar Tech Harvesting
#46 - 2012-06-18 17:42:52 UTC
Upde wrote:
Darth Gustav wrote:
Upde wrote:
Jenn aSide wrote:


Now, one work around to that is extending the trial account training prohibition. If you want to stay in a rookie corp forever, that's fine, but you can't train lots of things like freighters or cynos, nor could you (for example) accept anything higher than a lvl 3 mission.



untill you start paying those players monthly subs thatidea is unworkable. providing they are paying their monthly's they can do what ever the **** they choose. If they choose to be in an NPC corp thats their business and they shouldn't be limited from doing and training what ever they want. They acept all the risks as soon as they undock, so if they want to undock in nullsec in a 2 billion ship and get ass raped by an organised nullsec deathsquad then so be it. But saying they should be restricted as to what they can train and what they can do in game when they are fully paid is bullshit

I agree. NPC corp players should not be limited from experiencing the joys of the war declaration content of Eve Online.

I believe that's a /thread.


no you missed the part of where they choose. If they choose to not be exposed to the potential of war dec they choose to stay in an NPC corp. That doesn't limit their danger exposure because they are still open to gank squads, con artists and scamers same as player run corps. The only difference is that they don't choose to be targets however they are still open game by anyone who wants to suicide run them.

No you missed the part where they chose, to be 100% honest with you. The NPC corps are not the rookie corps.

Any player who leaves a rookie corp makes a choice to be a participant.

NPC corps are not rookie corps. You cannot use them synonymously.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

flakeys
Doomheim
#47 - 2012-06-18 17:45:32 UTC
Bloody hell do you guys have to whine all da long about not having enough targets?Maybe i dunno actually have balls and fight each other for a change instead of blueballing half of null and/or sticking with empire wardeccing instead of going to low/null?

If i go to a gaybar i can complain alll day about not having ******* there but fact would remain that the issue was mostly created by myself.

We are all born ignorant, but one must work hard to remain stupid.

Darth Gustav
Sith Interstellar Tech Harvesting
#48 - 2012-06-18 17:48:22 UTC  |  Edited by: Darth Gustav
flakeys wrote:
Bloody hell do you guys have to whine all da long about not having enough targets?Maybe i dunno actually have balls and fight each other for a change instead of blueballing half of null and/or sticking with empire wardeccing instead of going to low/null?

If i go to a gaybar i can complain alll day about not having ******* there but fact would remain that the issue was mostly created by myself.

The point is that NPC corps aren't even a "choice." You only wind up in them by default.

A default condition should not make anybody who is not a newbie impervious to war decs.

End of story, to be honest with you.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Cutter Isaacson
DEDSEC SAN FRANCISCO
#49 - 2012-06-18 17:49:37 UTC
Make it possible for one individual to war dec another individual? Make NPC corps open to war decs?

:facepalm:

"The truth is usually just an excuse for a lack of imagination." Elim Garak.

Nicolo da'Vicenza
Viziam
Amarr Empire
#50 - 2012-06-18 17:53:12 UTC
Cutter Isaacson wrote:
Make it possible for one individual to war dec another individual? Make NPC corps open to war decs?

:facepalm:
Absolutely. You want to play single-player, you should be able to deal with a wardec as a single player. I am against NPC corps being wardecable, as NPC corps shouldn't exist altogether in any way, shape, or form.
Savage Angel
Garoun Investment Bank
Gallente Federation
#51 - 2012-06-18 17:53:57 UTC
An NPC corp cannot:

• Declare war on anyone
• Make a wardec mutual
• Add allies using the in-game mechanics
• Set the status of another corp to red (or anything)
• Use their taxes to fund a war
• Join an alliance
• Recruit new members
• Kick a member, even if a spy
• Chose who is in it

Probably a few others, but that is enough to show that you are really asking for a punching bag for your tiny epeen, not a real war. Go bully real corps with a real chance to respond and not one hobbled by game mechanics.
Nicolo da'Vicenza
Viziam
Amarr Empire
#52 - 2012-06-18 17:56:12 UTC
Romar Agent wrote:
God, you must really be bored out there in Nullsec if you're feeling the need to disassemble Highsec.

EVE is a closely interconnected game, you should go play on a game with sharded servers if you don't want to hear discussions about risk/reward balance across various secstatus.
Darth Gustav
Sith Interstellar Tech Harvesting
#53 - 2012-06-18 17:56:27 UTC
Savage Angel wrote:
An NPC corp cannot:

• Declare war on anyone
• Make a wardec mutual
• Add allies using the in-game mechanics
• Set the status of another corp to red (or anything)
• Use their taxes to fund a war
• Join an alliance
• Recruit new members
• Kick a member, even if a spy
• Chose who is in it

Probably a few others, but that is enough to show that you are really asking for a punching bag for your tiny epeen, not a real war. Go bully real corps with a real chance to respond and not one hobbled by game mechanics.

You know what? I hadn't considered the spy part. That's 100% my bad.

Oh wait that doesn't matter. My coalition is riddled with them too, congratulations.

Oh and in high-sec NPC corp awoxers always die to CONCORD. So your point is what, exactly?

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

FloppieTheBanjoClown
Arcana Imperii Ltd.
#54 - 2012-06-18 17:56:33 UTC
Five months ago, I wrote a blog post that addressed this as a larger part of the then-broken wardec system. Some of what I wanted came about, some more is mired up in CrimeWatch, but NPC corps are still being left alone.

I'm not against the existence of NPC corps and I don't want them to be subject to wardecs. However, they shouldn't be a viable safe haven for people simply looking to circumvent the wardec system. Imagine an Eve where it became a lot more difficult to hide neutral haulers in NPC corps. But how?

My solution was, and still is, to introduce a level of role-playing to the NPC corps. Give them variable standings to each other and routinely change them. What happens when your NPC corp is suddenly denied docking access to the station in which you stored your ships? What about when the Caldari Navy becomes hostile and you lose access to their L4 missions that you've been relying on?

Of course this would create the "problem" of hundreds of one-man corps...but that could be dealt with by making corporate ownership a non-trivial cost. Creating your own corp is essentially free today. Perhaps it's time CCP raises the price to the point that players are more inclined to seek a place in an existing player corp and possibly establish their own once they have more cash.

Founding member of the Belligerent Undesirables movement.

Josef Djugashvilis
#55 - 2012-06-18 17:56:39 UTC
Posting in yet another pixel hardman thread, which lacks any sort of original thought whatsoever.

In short, the op is acting like a troll just for the sake of it.

This is not a signature.

Nicolo da'Vicenza
Viziam
Amarr Empire
#56 - 2012-06-18 17:57:32 UTC  |  Edited by: Nicolo da'Vicenza
Savage Angel wrote:
An NPC corp cannot:

• Declare war on anyone
• Make a wardec mutual
• Add allies using the in-game mechanics
• Set the status of another corp to red (or anything)
• Use their taxes to fund a war
• Join an alliance
• Recruit new members
• Kick a member, even if a spy
• Chose who is in it

Probably a few others, but that is enough to show that you are really asking for a punching bag for your tiny epeen, not a real war. Go bully real corps with a real chance to respond and not one hobbled by game mechanics.

If NPC corps were eliminated and replaced by "freelancer" de facto one-man player corps, they would have none of these 'limitations'.

lol @ spying on an npc corp btw
MeBiatch
GRR GOONS
#57 - 2012-06-18 17:58:11 UTC
totally agree those pussy high sec alts thinking they are safe hiding behind their ambiguity...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Darth Gustav
Sith Interstellar Tech Harvesting
#58 - 2012-06-18 17:59:46 UTC
Nicolo da'Vicenza wrote:
Savage Angel wrote:
An NPC corp cannot:

• Declare war on anyone
• Make a wardec mutual
• Add allies using the in-game mechanics
• Set the status of another corp to red (or anything)
• Use their taxes to fund a war
• Join an alliance
• Recruit new members
• Kick a member, even if a spy
• Chose who is in it

Probably a few others, but that is enough to show that you are really asking for a punching bag for your tiny epeen, not a real war. Go bully real corps with a real chance to respond and not one hobbled by game mechanics.

If NPC corps were eliminated and replaced by "freelancer" de facto one-man player corps, they would have none of these 'limitations'.

I disagree, Nicolo.

Bring back the old vote mechanics - but only for NPC corps.

Allow each member to vote on all matters of war. Mutuality, allies, you name it.

The best simulation of a true command structure we can give them is the old functionality, which is actually fairly in-keeping with the concept of an NPC megacorp.

Plus just think of the numbers these guys could bring to a fight once properly motivated...

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Victoria Sin
Doomheim
#59 - 2012-06-18 18:00:35 UTC
FloppieTheBanjoClown wrote:

I'm not against the existence of NPC corps and I don't want them to be subject to wardecs. However, they shouldn't be a viable safe haven for people simply looking to circumvent the wardec system..


Why not? Party B doesn't want to fight party A. Party B pays his subs like everyone else. So let him be in his NPC corp. What's it to you? Get a life!

MaxxOmega
30plus LLC
Brave Collective
#60 - 2012-06-18 18:00:44 UTC
Darth Gustav wrote:
End of story, to be honest with you.
Wrong. Not end of story.
Wardeccing NPC Corps is a waste of time, It will accomplish nothing close to getting the players to fight, they will more likely quit playing...