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NECROED THREAD - LOCK IT

First post
Author
Corina Jarr
en Welle Shipping Inc.
#41 - 2012-06-17 20:52:42 UTC
Richard Desturned wrote:
Nyreanya wrote:
Apparently, only 25% of people start playing EVE for the pvp. That being said, the wonderful complexity of the market, the single-shard, and the variety of activities available means that you will almost always be competing with others for something.


64% chose to play for the single-shard aspect, 54% for the player-driven economy and 44% for the "impact that players can have on the universe." So yes, I'd say that more than 25% chose EVE for the PvP aspect of the game, even if they don't fancy any violence in space themselves.

I do hate when percentages don't add up...
Ituhata Saken
Killboard Padding Services
#42 - 2012-06-17 21:01:22 UTC
They're called sample errors. Big smile

So close...

Jimmy Gunsmythe
Sebiestor Tribe
#43 - 2012-06-17 21:11:02 UTC
baltec1 wrote:
Every activity in eve involves PVP. CCP is 100% correct while much of what you put is just flat out wrong.


The italicized pretty much also applies to WoW. Or almost every other MMO.

1/4.

John Hancock

Corina Jarr
en Welle Shipping Inc.
#44 - 2012-06-17 21:14:50 UTC
Jimmy Gunsmythe wrote:
baltec1 wrote:
Every activity in eve involves PVP. CCP is 100% correct while much of what you put is just flat out wrong.


The italicized pretty much also applies to WoW. Or almost every other MMO.

1/4.

Not true. You can go through many MMOs without ever having to interact with other people. Like a single player game with a chat room added.

In EVE, unless you never use the market and never get shot at/shoot another person and never mine, and never need to build something, you compete and interact.
Tippia
Sunshine and Lollipops
#45 - 2012-06-17 21:16:00 UTC  |  Edited by: Tippia
Jimmy Gunsmythe wrote:
baltec1 wrote:
Every activity in eve involves PVP. CCP is 100% correct while much of what you put is just flat out wrong.
The italicized pretty much also applies to WoW. Or almost every other MMO.
…but not nearly to the same extent as in EVE. Oh, and most of them will also let you skip that part if you really want to, which is not even close to being an option in EVE.
Malcanis
Vanishing Point.
The Initiative.
#46 - 2012-06-17 21:16:13 UTC
Jimmy Gunsmythe wrote:
baltec1 wrote:
Every activity in eve involves PVP. CCP is 100% correct while much of what you put is just flat out wrong.


The italicized pretty much also applies to WoW. Or almost every other MMO.

1/4.


No it doesn't

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Ituhata Saken
Killboard Padding Services
#47 - 2012-06-17 21:18:38 UTC
Jimmy Gunsmythe wrote:
baltec1 wrote:
Every activity in eve involves PVP. CCP is 100% correct while much of what you put is just flat out wrong.


The italicized pretty much also applies to WoW. Or almost every other MMO.

1/4.


Selling your item drops to vendors is not pvp. Raiding is not pvp. Running dungeons is not pvp. Unless you're on a pvp servr you can pretty much go out and do whatever you want without any adversarial player interaction whatsoever.

Only the auction house and herb farming are true pvp. Nerf tauren druids. Big smile

So close...

Victoria Sin
Doomheim
#48 - 2012-06-17 21:23:53 UTC
The funny thing about this is that CCP DO interfere in the game. It's just you don't see it happening most of the time. If they didn't the game and CCP would have long since died.
Hestia Mar
Calmaretto
#49 - 2012-06-17 21:37:53 UTC
Thorn Galen wrote:
Wait, what ?

Sorry OP, but you have it very wrong. I'm not PVP oriented, that does not mean I wish it gone - not anywhere.

Do you realise that a game, any MMO manufacture, combat and destruction game, without PVP, would quickly stagnate into nothingness ?

Once you have made everything, bought everything, what's going to happen to anything on the markets ?
Who is going to buy anything ? For what reason ? No PVP = no circle of life and death.
This games demands PVP to be as successful as it is and more importantly, long-lived.

Some areas in the game are slightly "safer" than others, but this does not mean you are not going to get pounced on sooner or later.

No PVP in Eve ?? I'd leave instantly. It would be utterly pointless to play any game which has no circle of life.



While I agree with you that in that I also don't want to have a game that is without some level of risk, you're confusing pvp with competition. PvP in Eve is taken to mean something that ends with a kill, whereas market competition, leading to any market success, means you make more ISK but other players do not 'die'. So in Eve-speak, trading is therefore not 'PvP'. However PvP, as it currently stands with nullbears killing carebears because said carebears have no reason to want to go to null, is not competitive PvP in the way that I think you mean it; although certain forum-meisters will argue otherwise, it is simply a form of griefing that CCP is allowing.

Using the current terminology fashionable in the forums, standing for election to the CSM is pvp!

As for 'who is going to buy anything? Well, let me take a wild stab in the dark here, and suggest maybe 'the game'? it doesn't have to be a real player that buys stuff from you - it could an NPC character.


And more seriously, "...any game which has no a circle of life" - WTF - you mean recirculated pixels is your definition of a circle of lfe?

My friend, you REALLY need to leave the house once in a while.

H
Aruken Marr
The Scope
Gallente Federation
#50 - 2012-06-17 22:16:30 UTC
Tippia wrote:

Aruken Marr wrote:
Asuri Kinnes wrote:
Do you guys/gals really think this isn't a troll?
It has to be. No one can be that stupid... can they?
Doesn't particularly matter because, yes, people can be this stupid — the OP isn't being more confused about the nature of EVE than people have genuinely been in the past.


I was more directed at the "post with your main" comment at Baltec than anything. I understand people can get confused on the subject, the game is pinned as a sandbox after all. But to argue the point against a developers description of their own game is a little special.
Yogsoloth
Fliet Pizza Delivery
Of Essence
#51 - 2012-06-17 22:18:15 UTC
The tears in this thread are quite tastey indeed.
Lord Zim
Gallente Federation
#52 - 2012-06-17 22:23:46 UTC
Taranius De Consolville wrote:
Then hulkageddon comes in, the corps stop mining, thousands quit (which they have) and the prices of everything sky rockets.

I'd like to sell you an :img-timeline:, since yours is obviously broken.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Abannan
Federal Navy Academy
Gallente Federation
#53 - 2012-06-17 22:30:26 UTC
Dear god why wont people like you understand
Solstice Project
Sebiestor Tribe
Minmatar Republic
#54 - 2012-06-17 22:49:00 UTC  |  Edited by: Solstice Project
"Player versus Player".

I put something on the market and compete with other PLAYERS for the one guy who buys it.
I sit in a belt and mine and compete with other people on the belt for the biggest roids. (i don't mine lol)
I explore things in lowsec, probe sites, try to run them and compete with others for the same site.

That's PvP. That's Everyone vs. Everyone in it's glory.
What the random guy up there is referring to is plainly *combat PvP*,
ignoring the whole 90% other things in the game which also are Player vs Player.


That's enough already to ignore all the rest of random guy's post.


Edit:
It's kind of interesting (and sad) that people use PvP as a single word, ignoring it's actual meaning
and reducing it to what they think it means to them.
Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#55 - 2012-06-17 23:58:20 UTC
Taranius De Consolville wrote:
*mummy he wont play with me, make him play with me*.


Lol

The perennial bleat of the griefer.
Pisov viet
Perkone
Caldari State
#56 - 2012-06-18 00:00:23 UTC
As my CEO once said:
Quote:
These faggets dont want to have fun. So we'll force them to have fun. We'll force them to have fun our way.
AFK Hauler
State War Academy
#57 - 2012-06-18 00:18:11 UTC
Dear OP,

Please realize that all aspects of this game are PvP - Including the forums.

I suspect you've received several "shots" back in the form of replies. Furthermore, realize that this group of loving players will not let you forget your post should some day you come to your faculties and argue the counter point.


All-in-all, this is a PvP game without quarter - especially on the forums.


Thank you and have a wonderful day.
CATPAIN KIRK
State War Academy
Caldari State
#58 - 2012-06-18 00:41:02 UTC
Taranius De Consolville wrote:
So, ive spent the last week trying to figure out this statement by CCP

"We don't interfere in EvE Because its is a player driven PVP game"

Right, taken that information in and assessed it, result, you what?

You say that EvE is PvP driven, i fail to see that.

Wether or not people admit it, the majority of ships and ammo are produced by EMPIRE based corporations selling at market hubs. Then hulkageddon comes in, the corps stop mining, thousands quit (which they have) and the prices of everything sky rockets. PvP in null drops off to the point where Null Sec generally is dead and empty apart from hubs where alliance members congagrate like puppies around its mother.

However, there is a massive rise in ganking in empire, the question is why? The answer is simple, guarenteed kill on the KB, concord kills you, that doesnt show up on the killboards and you get 100mil+ of loot from haulers. So why risk your ass in null when you can do it easily in empire? You wouldnt. But the penalty for this action is tiny. So there is no *risk vs reward* factor involved.

So you have mining, npc faction missions, epic arc missions, ded sites, anomolys, scannable sites, pve to the max, my question is this

This is a not a PVP DRIVEN game, it is an all round game and right now we have half the player base trying to make the rest of the playerbase (the pve pilots) play as they do i.e *mummy he wont play with me, make him play with me*.

So why do u maintain the fiction that it is? Why do you not PROTECT PAYING CUSTOMERS who have no interest in PvP as a whole and just like to make ISK and have fun THERE WAY.

Why? If you want it to be a PVP game, set 3 systems in each empire as safe zones and make the rest null sec. Force people to join alliances and to PvP, the answer is you can't because if everyone on this server was fighting non stop, your server would fail misrably. Why do you not protect the players who want to play a game they pay for there way?

No doubt this will get trolled by every forum idiot but the point is valid

If you want a PvP game, remove the PvE content, revamp the game and make it pure PVP, stop screwing people over, take there money and laugh when they get ganked for no reason at all other than they have a cov ops in there hauler there moving to there new home.

PvP pilots need to sod off back to null sec and leave empire pilots alone to there own business.

Period.



Try tihs - hepled me alot
Widow Cain
#59 - 2012-06-18 01:30:22 UTC
Jimmy Gunsmythe wrote:
baltec1 wrote:
Every activity in eve involves PVP. CCP is 100% correct while much of what you put is just flat out wrong.


The italicized pretty much also applies to WoW. Or almost every other MMO.

1/4.


If you think that, you need to return to WoW.

OMG You are sooo pixel macho...

David Cedarbridge
Republic Military School
Minmatar Republic
#60 - 2012-06-18 01:33:54 UTC
Aramatheia wrote:
i'm not a fanboy of highsec gankers, i've lost a mining ship to them. However i didnt complain about it. i've known since before i even created my trial that people will be real dogs in eve because they can. Thats just how it goes. I'm still probably pretty far on the soft side of the scale. But i know how to eat a loss when it rolls along. Losing the ship is only a miniscule fraction of the challenge. The real challenge is how you get up, dust yourself and get on with it

You can accept the loss and carry on, or maybe alter your direction, stop mining/industrial and move to pvp or find a corp that hides in wormholes or whatever.

I will never accept a perfect safe zone, one day i'll probably end up in null. Honestly i'd like to see thousand ship fleets do battle before i stop playing.

PS are scimitar's in demand much in big fleet battles or are pvp fleets mostly armor? (i can train into the armor version simply enough all i need is a little skilling in armor modules and the faction cruiser 5!)

Never not fly scimitars.