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Insane FPS drop with missiles

First post
Author
Sim Cognito
Obani Gemini Corporation
#41 - 2012-08-30 15:16:15 UTC
This hasn't totally been fixed. The new Missile Effects as a whole require more thorough optimization.


Also, I'd like to confirm that the FPS drop when turning the camera at the sun occurs while in an asteroid fied, dropping the fps from a rock solid 60 into the low 40s.

Running with a GTX 660M.
Galphii
Caldari Provisions
Caldari State
#42 - 2012-09-03 00:11:20 UTC
I have a similar rig to the OP (ati card) and I get this problem too, along with the occasional giant yellow blob when I fire missiles, but only for the first time.

"Wow, that internet argument completely changed my fundamental belief system," said no one, ever.

Arya Greywolf
Deep Core Mining Inc.
Caldari State
#43 - 2012-09-30 23:01:01 UTC
Still seeing a massive drop in FPS when I have missile effects on.

I can run graphics on near max in a fleet of ~200+ drakes and get decent 40 fps (interval immediate). When we start shooting missiles with missile effects on, my FPS drops to 5-9 FPS...

Even when I turn everything on low and then turn missile effects back on, it still drops FPS to ~5. I know fleets of 200+ are intensive but I should be getting much better FPS for my rig. It's clearly the missile effects graphic.

If it cannot be fixed for ATI cards, please allow us to disable the smoke or something so we don't have to lose our FPS but can still see some sort of missile effect.

AMD triple core 2.93 ghz
HD 7750
8g ram ddr3
Denidil
Cascades Mountain Operatives
#44 - 2012-10-01 15:04:54 UTC
I do not experience this issue on ATI or nVidia hardware. you need to uninstall your drivers (using ATI's cleaner tool) and reinstall latest

also utilize task manager to make sure you're not CPU-bottlenecking. especially since 3-core AMD cpus are bin'ed cpus (4 core die with 1 core failing QC and thus disabled)

Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design.

Celebris Nexterra
The Scope
Gallente Federation
#45 - 2012-10-10 20:26:58 UTC  |  Edited by: Celebris Nexterra
Copine Callmeknau wrote:
I don't get this problem

i7-950
6gb ram
gtx 470

I did notice an issue pre-patch (been having it for months), where my FPS would drop in the manner you describe while in station, then struggle for a minute or two and resume normal behaviour

I'm curious what mobo you have because that is literally the exact same rig I am running atm (w/ ASUS Sabretooth X58 mobo). I never had that drop in station, however, the drop to 30 occurred often in asteroid belts and at sleeper sites. Seems like a fundamental problem as I doubt it is coincidence that 30 is exactly half of v-sync at 60, and when I watch the FPS graph it seems to be syncing to 30, not just spiking around.

Good to know I'm not the only one having this problem, though, for a long time I thought it was just me. I haven't tried missiles on the test server, but I get the 60-30 FPS drop on TQ when I'm hit with that first missile salvo.
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