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The Exploitation of Faction War

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Author
Aldrith Shutaq
Atash e Sarum Vanguard
#1 - 2012-06-16 01:23:56 UTC  |  Edited by: Aldrith Shutaq
Last night, I killed a Rifter.

I cannot link kill mails on these forums, so I will have to spell out the fit for everyone.

HIGHS:

None. Nothing fit here. No guns, no missiles, no salvagers or scanners. Nothing.

MEDIUMS:

1 Experimental 1MN Afterburner I
1 Small Converse Deflection Catalyzer I
1 Small Ohm Capacitor Reserve I

LOWS:

2 Mark I Modified SS Nanofiber Structure I

RIGS:

1 Small Auxiliary Thrusters I


According to the killmail, this fit costs 1,168,464.90 ISK and can be built and used by a 1-day old character.

What is the use of this kind of ship you might ask? It cannot fight, it cannot tackle, it cannot mine, it cannot scan, it cannot codebreak. I will tell you what it is used for. It is used to move moderately quickly in a 20km - 50km diameter circle.

In an Amarr Faction War Complex.

It can generate about 90,000 Tribal Liberation Force Loyalty Points in one hour. This is equivalent to about 18 Republic Fleet Firetails, or about 252,000,000 ISK at 14 million per ship, the current average price. One hour. A day-old character. A 1.1 million ISK ship.

I will leave it to the rest of you to speculate where this is leading.

Aldrith Ter'neth Shutaq Newelle

Fleet Captain of the Praetoria Imperialis Excubitoris

Divine Commodore of the 24th Imperial Crusade

Lord Consort of Lady Mitara Newelle, Champion of House Sarum and Holder of Damnidios Para'nashu

Super Chair
Project Cerberus
Templis CALSF
#2 - 2012-06-16 03:34:27 UTC
NPC Rebalance should be in order, but even missile spamming rats can be tanked with week old merlin pilots. The clear solution to this afk speed tanking to farm LP issue is to simply require that you kill all rats inside the plex as a prereq to capture.
Gullibility Fool
Doomheim
#3 - 2012-06-16 03:53:04 UTC
Say it ain't so, Aldrith?

Broken FW mechanics giving the Minmatar an easy ride? That's been happening since they released FW.

Watch out though or you'll have all their little propagandists on here telling you their supremacy has nothing to do with long-standing (and still unadressed) advantages CCP gifted them.

IHaveCandyGetInTheVan69
Crouching Woman Hidden Cucumber
#4 - 2012-06-16 06:33:58 UTC
Gullibility Fool wrote:
Watch out though or you'll have all their little propagandists on here telling you their supremacy has nothing to do with long-standing (and still unadressed) advantages CCP gifted them.


I can't wait till they fix this, as we all know its the only thing standing between amarr and total control of the warzone.

No doubt us minmatar cheaters will find some new exploit that will let us hold all these systems, as we all know if mechanics we fair we'd be out like a flash due to amarr's supremacy in planning and combat...
Aldrith Shutaq
Atash e Sarum Vanguard
#5 - 2012-06-16 07:20:58 UTC
This isn't simply about racial imbalance. If the shoe was on the other foot, it would be the 24th Imperial Crusade being flooded with ISK farmers that refuse to fight or even fit a decent ship.

This is about FW becoming an ISK farming scheme instead of a PvP arena with tactics and strategy taking the forefront. Amarr systems are not going to fall because of brilliant Minmatar leaders and their skilled followers (I'd be fine with that), they are going to fall because a bunch of noobs got greedy.

The complete lack of incentives for defensive plexing means that nobody is going to take the time to stop ISK farmers such as these. You don't even get to 'fight' their gunless, dual-repped ships unless they're afk at the moment you warp in. When you do kill them, your only reward is 77 LP and a depressing killmail.

It is probably not worth mentioning at this point that many players saw this coming. The moment the changes were announced, voices were raised about the lack of incentives for the losing side and the overwhelming advantages given to the winners once they established themselves. Losers bleed, winners drink the blood and leave nothing left. It does not matter how dedicated a side's pilots are if simple economic factors drive the masses to the easy-mode profitable side.

If the Amarr were winning this war I would be complaining about the same things. I do not want a militia chat full of people who are not actually willing to fight by my side. I do not want to try to lead people who do not care about the outcome of the war itself or the stability of our own systems, instead opting to ignore everyone else as they profit from the real players' hard work.

This is only one part of the problem CCP's changes have created. I can deal with an unbalanced war due to differences in the people on each respective side, but not an in-built system designed to tip the scale once one side gains an upper-hand.

Aldrith Ter'neth Shutaq Newelle

Fleet Captain of the Praetoria Imperialis Excubitoris

Divine Commodore of the 24th Imperial Crusade

Lord Consort of Lady Mitara Newelle, Champion of House Sarum and Holder of Damnidios Para'nashu

Vordak Kallager
Descendance.
GoonSwarm.
#6 - 2012-06-16 07:28:46 UTC
They are removing EWAR from the NPCs on like, the 19th? So all militias will be able to pull this ****. Not a good solution, but at least it is ~balanced~. Hopefully they realize that the ~right~ solution is to require all spawned NPCs be dead for the button to successfully capture. This isn't hard in a PvP fit, is naturally conducive to fighting with in the PLEXes and would eliminate AFK and Alt farmers.

Sa souvraya niende misain ye.

Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#7 - 2012-06-16 08:37:31 UTC
Requiring rats to be dead will not eliminate farming. It may reduce some of the semi-afk farming but people will still put in a few more weeks of training for the amount of isk that can be made with FW plexes. I just don't see this issue being resolved.

PS- There is no such thing as "afk farming". Virtually every person I've ever chased out was paying attention. Unless I'm taking the "afk farming" concept too literal.

High Five. Yeah! C'est La Eve .

Julius Foederatus
Federal Navy Academy
Gallente Federation
#8 - 2012-06-16 08:43:41 UTC
Removing EWAR only balances things on the Amarr/Minmatar front (and probably not very well either). It doesn't do **** to help us, and we're dealing with the same thing. We're starting to get a corps of people who hunt these guys but the smart ones just fit all stabs and warp off to the next plex a few systems over. Ask anyone who goes after them and they'll link you killmails with 10mn AB frigs, no gun frigs, all nanos, all of them running major plexes without a problem. We need a proper solution sooner rather than later.
Joanna Ramirez
Intaki Militia
#9 - 2012-06-16 10:11:12 UTC  |  Edited by: Joanna Ramirez
Julius Foederatus wrote:
Removing EWAR only balances things on the Amarr/Minmatar front (and probably not very well either). It doesn't do **** to help us, and we're dealing with the same thing. We're starting to get a corps of people who hunt these guys but the smart ones just fit all stabs and warp off to the next plex a few systems over. Ask anyone who goes after them and they'll link you killmails with 10mn AB frigs, no gun frigs, all nanos, all of them running major plexes without a problem. We need a proper solution sooner rather than later.


What Ewar? You already had CCP remove 90% of all caldari NPC ewar while leaving yours untouched.

And you are complaining about stabbed plex alts? And this comes from militia who:

a) Already has a corp where one guy runs 7 accounts of stabbed atron alts (before plex changes even)
b) Whose 2nd main corp swapped militias to "whore more and better lp"
c) Whose miltiia is all too happy to run all size plexes in incursus and sees no problem with it.
Annie Anomie
Federal Navy Academy
Gallente Federation
#10 - 2012-06-16 11:07:58 UTC  |  Edited by: Annie Anomie
Aldrith Shutaq wrote:
Last night, I killed a Rifter.

I cannot link kill mails on these forums, so I will have to spell out the fit for everyone.

HIGHS:

None. Nothing fit here. No guns, no missiles, no salvagers or scanners. Nothing.

MEDIUMS:

1 Experimental 1MN Afterburner I
1 Small Converse Deflection Catalyzer I
1 Small Ohm Capacitor Reserve I

LOWS:

2 Mark I Modified SS Nanofiber Structure O

RIGS:

1 Small Auxiliary Thrusters I


According to the killmail, this fit costs 1,168,464.90 ISK and can be built and used by a 1-day old character.

What is the use of this kind of ship you might ask? It cannot fight, it cannot tackle, it cannot mine, it cannot scan, it cannot codebreak. I will tell you what it is used for. It is used to move moderately quickly in a 20km - 50km diameter circle.

In an Amarr Faction War Complex.

It can generate about 90,000 Tribal Liberation Force Loyalty Points in one hour. This is equivalent to about 18 Republic Fleet Firetails, or about 252,000,000 ISK at 14 million per ship, the current average price. One hour. A day-old character. A 1.1 million ISK ship.

I will leave it to the rest of you to speculate where this is leading.


Agree.

Been seeing lots of these.

Initially I didn't understand the reasoning and I was convo'ing what I assumed were genuine newbies to explain why their fit sucked. Lol
Zen Guerrilla
CTRL-Q
Ushra'Khan
#11 - 2012-06-16 12:33:51 UTC  |  Edited by: Zen Guerrilla
Gullibility Fool wrote:
Say it ain't so, Aldrith?

Broken FW mechanics giving the Minmatar an easy ride? That's been happening since they released FW.

Watch out though or you'll have all their little propagandists on here telling you their supremacy has nothing to do with long-standing (and still unadressed) advantages CCP gifted them.


As the offical spokesman for the whole of the Minmatar militia, i can only assure everyone that FW is absolutely balanced and all claims by the OP are false accusations, lies and general evil slavemongering propaganda. There have never been things as "easy rides" for our supreme warriors.

I also want to make it clear that CCP does neither love us nor has ever gifted us any longstanding (and still unadressed) advantages.

Finally i can only say that the sole reason for the latest fails on the Amarr side is their absolute and utter lack of pvp ability. I must give them some credit due to their fearless forum campaign constisting of whine thread after whine thread after whine thread. If they'd just project half of their forum rage to pew pew instead, they might actually have a chance i think.


This message has been brought to you by the honorable spacewarrior Zen Guerrilla, official spokesman for the whole of the Minmatar militia. Everything else anyone else says is clearly nothing but lies and false accusations.

pew pew

Valravin
Polaris Security Solutions
#12 - 2012-06-16 12:48:55 UTC
Quote:
I will leave it to the rest of you to speculate where this is leading.


A massive collapse in the price of non-tag Minnie LP store items?
SaorAlba
State Protectorate
Caldari State
#13 - 2012-06-16 14:40:57 UTC
Vordak Kallager wrote:
They are removing EWAR from the NPCs on like, the 19th? So all militias will be able to pull this ****. Not a good solution, but at least it is ~balanced~. Hopefully they realize that the ~right~ solution is to require all spawned NPCs be dead for the button to successfully capture. This isn't hard in a PvP fit, is naturally conducive to fighting with in the PLEXes and would eliminate AFK and Alt farmers.


Removing E-war will not fix anything, it will make it even easierAttention Nobody will ever join the Amarr to flood the minmatar sytems plex farming all day. And you know why, don't you?! Because Amarr LP isn't worth ****.
You Tards know that it all broken up but mostly are affraid to admitt it as it all that convient. Amarr FW systems have been turned into a plexing ground for one day's noobs making bils per week.
I refuse to plex or deplex any system until this is fixt and more and more Amarr will see the light. Have fun while it last because in the end this will backfire on you pleasure too.
subtle turtle
Doozer Mining Cartel
#14 - 2012-06-16 15:17:59 UTC
Vordak Kallager wrote:
They are removing EWAR from the NPCs on like, the 19th? So all militias will be able to pull this ****. Not a good solution, but at least it is ~balanced~. Hopefully they realize that the ~right~ solution is to require all spawned NPCs be dead for the button to successfully capture. This isn't hard in a PvP fit, is naturally conducive to fighting with in the PLEXes and would eliminate AFK and Alt farmers.


This, really. Also, while plexing mechanics are clearly very broken, that is by NO MEANS the only reason the Minimatar are winning. Their large alliances, like Late Night, have stepped up in a big way and showed some real leadership on countering Amarr plexers and PVP fleets. Our larger alliances are holed up and so "exclusive" that they are almost absent from the battlefield entirely. We have a few very good FCs and dedicated pilots out there trying their best to counter this, but so far we haven't hit our stride. It will happen though, GFs are being had, systems are being contested, and the pendulum always swings.
Crosi Wesdo
War and Order
#15 - 2012-06-16 15:37:50 UTC  |  Edited by: Crosi Wesdo
Aye, it is a problem.

http://eve-kill.net/?a=kill_detail&kll_id=13654322 - dram with no guns
http://eve-kill.net/?a=kill_detail&kll_id=13672764 - another dram with no guns
http://eve-kill.net/?a=kill_detail&kll_id=13674090 - stabbed rifter with no guns
http://eve-kill.net/?a=kill_detail&kll_id=13674091 - merlin with no guns
http://eve-kill.net/?a=kill_detail&kll_id=13674313 - yet another dram with no guns

On top of that are a bunch of kills i got with similar ships that did have guns fitted but are still very new toons tanking majors solo.

The isk incentive is too high for them not to and shouldve been addressed before making these changes. Kill all rats wouldve been a simple solution to this in plexes and MAY have been all that was required.

At the moment, a 1 day old toon in caldari militia can be linked a merlin or rifter fit and told he can run any site he finds. A newb in gallente militia can be told to run them in a **** fit pve ishkur but can only run meds and majors (in this 50m isk ship as opposed to the 1-4m isk rifter or merlin) or told to stick to minors in dessies if he is a newish toon.

This is basically why caldari are plexing at record levels, zero barrier to entry to practically the highest tier of income. This wouldnt bother me but as a secondary effect they are influencing the occupancy war which is entirely unacceptable if that means station or service lockout.

Removing e-war makes absolutely no difference to this situation what-so-ever. Only kill all rats requirements would address the basic flaws in the current state.
Valravin
Polaris Security Solutions
#16 - 2012-06-16 21:28:49 UTC
In the spirit of investigation I fitted out a Rifter like this today and headed for a major plex. What followed was the most boring 30 minutes I've ever spent in Eve, with the only entertainment being the helpful Amarr guy who chased me out a couple of times.

If people want to spend their time doing something more tedious than mining they're welcome to it. Just chase them out and lie in wait at the beacon for when they inevitably come back.
Cynthia Nezmor
Nezmor's Golden Griffins
#17 - 2012-06-16 23:08:58 UTC
I made a little bit more than 1 million LP last night running plexes for STPRO in dual stabbed frigates. 1 million LP+about 100 mil ISK can also be made by a night of mission running.

If I were Minmatar, this would mean 16 Fleet Tempests. More than 3 billion ISK per night, reliable, constant income without thinking about conversion rates, setting up contracts, market orders, etc. (4 billion with Typhoons, etc.)

"Working as intended."

p.s. you forgot about nexus chip and Rifter cost :)
Bengal Bob
Slymsloot Enterprises
#18 - 2012-06-17 10:56:24 UTC
Aldrith Shutaq wrote:
Last night, I killed a Rifter.

I cannot link kill mails on these forums, so I will have to spell out the fit for everyone.

HIGHS:

None. Nothing fit here. No guns, no missiles, no salvagers or scanners. Nothing.

MEDIUMS:

1 Experimental 1MN Afterburner I
1 Small Converse Deflection Catalyzer I
1 Small Ohm Capacitor Reserve I

LOWS:

2 Mark I Modified SS Nanofiber Structure O

RIGS:

1 Small Auxiliary Thrusters I


According to the killmail, this fit costs 1,168,464.90 ISK and can be built and used by a 1-day old character.

What is the use of this kind of ship you might ask? It cannot fight, it cannot tackle, it cannot mine, it cannot scan, it cannot codebreak. I will tell you what it is used for. It is used to move moderately quickly in a 20km - 50km diameter circle.

In an Amarr Faction War Complex.

It can generate about 90,000 Tribal Liberation Force Loyalty Points in one hour. This is equivalent to about 18 Republic Fleet Firetails, or about 252,000,000 ISK at 14 million per ship, the current average price. One hour. A day-old character. A 1.1 million ISK ship.

I will leave it to the rest of you to speculate where this is leading.


Noob should have been using a vigil, they never learn!
sYnc Vir
Wolfsbrigade
Ghost Legion.
#19 - 2012-06-17 13:57:31 UTC
Just add Webbing towers to plexes and boom, job done.

Duct tape fix I know, but so what if it works.

Don't ask about Italics, just tilt your head.

subtle turtle
Doozer Mining Cartel
#20 - 2012-06-17 14:07:08 UTC
sYnc Vir wrote:
Just add Webbing towers to plexes and boom, job done.

Duct tape fix I know, but so what if it works.


I think that would discourage PVP in the plexes though. I sure as hell wouldn't want to fight while there were stasis web towers that would only web one side.
I honestly think removing EWAR and forcing you to have to kill ALL the rats in a plex before you can cap it is the way to go. It would force pilots actively engage in the plex and not just AFK speed tank it.
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