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New dev blog: Clothing and Aurum additions for Inferno 1.1

First post First post
Author
JamesCLK
#201 - 2012-06-15 23:44:00 UTC
None ofthe Above wrote:
Hans Jagerblitzen wrote:
Evelgrivion wrote:
I think the time is right to add a truly free acquisition option for Aurum.

At the current time, one Aurum costs approximately 200,000 ISK when acquired through PLEX. What players currently lack, and what would probably significantly improve the reception of the NEX store and its contents, is an option to acquire Aurum for ISK at a cost of 250,000 to 300,000 a unit. An unfavorable exchange rate maintains the preference for cash while giving players the option to, in truth, not pay anything more for Eve Online than they already are. This would also create a new ISK sink for the game.

What do you think?


I'd say I don't think you understand the point of Aurum. Big smile

The way you get Aurum for isk is by saving up, buying a PLEX, and converting it to Aurum. That way you get Aurum goods without spending anything more for Eve Online than you already are.



Not sure anyone understands the point of Aurum. Not sure if Aurum has a point.

You can buy AUR with PLEX or cash you can purchase goods and then sell them for ISK; you can use ISK or cash to buy PLEX. Why bother with Aurum? Its just another weird thing in the game that could probably be eliminated as needless complexity.


The point of AUR is to be a PLEX sink; PLEX destroyed are PLEX that aren't financial liabilities to CCP.
Money for AUR only affects those who were previously spending money on PLEX with the intention of breaking them into AUR (thus the PLEX weren't a long term liability because they were destroyed as soon as they were created).

-- -.-- / -.-. .-.. --- -. . / .. ... / - --- --- / . -..- .--. . -. ... .. ...- . / - --- / ..- -. -.. --- -.-. -.- / ... - --- .--. / .--. .-.. . .- ... . / ... . -. -.. / .... . .-.. .--. / ... - --- .--.

Mechael
Tribal Liberation Distribution and Retail
#202 - 2012-06-15 23:44:02 UTC  |  Edited by: Mechael
Tyberius Franklin wrote:
This isn't happening.


In a very real sense, it is. I can pay real money for (items which come from literally nowhere that I can sell for) ISK.

Tyberius Franklin wrote:
The items are of a type that has had absolutely no history of player manufacture


We should give them one, and be done with this insulting Aurum business.

Tyberius Franklin wrote:
and in no way is diminishing gameplay. Furthermore they have no effect or influence on other mechanics of the game.


Couldn't be more wrong here. Real money should not equal ISK. Ever. Even if it's just paying a penny once a year to get 0.01 ISK (at which point, who really cares except for people with ethics who understand the principle of the thing?) Unless of course we want to compromise the integrity of this virtual world and make it into something that is basically a whole lot more like Second Life.

Aurum is insulting.

Whether or not you win the game matters not.  It's if you bought it.

Damion Rayne
Panoptic
#203 - 2012-06-15 23:51:39 UTC
Brunaburh wrote:
Second?

A reasonable price point for clothing, and loot drops and FW LP clothing?

No development time to make said clothes?

Seems like the only thing missing is a miniskirt...


What part of the clothing is already developed did you not understand? Yeesh..

Anyway, thanks guys, any time frame on a full release of all the clothing stock?

ROA

Damion Rayne
Panoptic
#204 - 2012-06-15 23:52:29 UTC  |  Edited by: CCP Spitfire
*snip* please keep it civil. Spitfire

ROA

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#205 - 2012-06-15 23:53:56 UTC  |  Edited by: Tyberius Franklin
Mechael wrote:

Couldn't be more wrong here. Real money should not equal ISK. Ever. Even if it's just paying a penny once a year to get 0.01 ISK (at which point, who really cares except for people with ethics who understand the principle of the thing?) Unless of course we want to compromise the integrity of this virtual world and make it into something that is basically a whole lot more like Second Life.

We are far too late for this argument. PLEX created this precedent. PLEX evolved and perpetuated it in incarna when Aurum was created. Like PLEX, Aurum is not isk. PLEX and Aurum represent purchase outside the game and provide a resource that doesn't directly affect gameplay mechanics inside the game. They do, however, both provide a value for which some are willing to trade isk.
Mechael wrote:
Aurum is insulting.

I respectfully disagree.
Maul555
Xen Investments
#206 - 2012-06-15 23:57:30 UTC  |  Edited by: Maul555
Mechael wrote:
Tyberius Franklin wrote:
This isn't happening.


In a very real sense, it is. I can pay real money for (items which come from literally nowhere that I can sell for) ISK.

Tyberius Franklin wrote:
The items are of a type that has had absolutely no history of player manufacture


We should give them one, and be done with this insulting Aurum business.

Tyberius Franklin wrote:
and in no way is diminishing gameplay. Furthermore they have no effect or influence on other mechanics of the game.


Couldn't be more wrong here. Real money should not equal ISK. Ever. Even if it's just paying a penny once a year to get 0.01 ISK (at which point, who really cares except for people with ethics who understand the principle of the thing?) Unless of course we want to compromise the integrity of this virtual world and make it into something that is basically a whole lot more like Second Life.

Aurum is insulting.



you cant really say it comes from nowhere. When you buy a PLEX with cash, it represents the service of Game Time from CCP. you can then choose to sell that service for Isk or Aurum. Nothing is being created from thin air... something of value is indeed being exchanged for something else of value. If you consider this pay to win, then nobody can help you. Game time has value in Isk and real money, and you have been able to use real money to make isk for a long time now.... Attaching aurum to this equation is not game breaking. You can use this system to turn your isk into aurum, just like you can turn it into plex.

There is nothing they are introducing, even the stuff for aurum only, that you cannot get by using your isk to turn it into your new shiney...

Now if you are going to get mad about some clothing popping into existence out of "thin air", then you also need to advocate the elimination of all NPC loot drops. let that one sink in for a moment. How far down that rabbit hole do you want to go? Remove all NPC agent rewards too? Their isk and rewards popped into existence out of nowhere. They didn't buy that stuff off the market. Where do you want to draw this line here?
Celeste Taylor
Ruby Dynasty
#207 - 2012-06-15 23:58:33 UTC
Rikula wrote:

Please ensure you never permanently lower the prices (and keep sales to a short time, if you must do them - I'd rather you not have them at all!). The "for now" part in the quote above worries me.

Players do not control the market for clothes Aurum prices, so please give us some stability and protection of investments.


I think the implication is that the launch lineup will stay at their inflated AUR prices until they go out of production.I am also under the impression that the new items are being sold at their current retail prices, so nothing is currently discounted. The current AUR for PLEX is fairly close to how much the future AUR for cash prices are going for.

The implication is also that stuff will go out of production, so that should help protect your investment and bring the value of the launch NEX items closer to their current AUR prices which are dramatically lower in ISK value.

Myxx
The Scope
#208 - 2012-06-16 00:06:51 UTC
Tyberius Franklin wrote:
Mechael wrote:

Couldn't be more wrong here. Real money should not equal ISK. Ever. Even if it's just paying a penny once a year to get 0.01 ISK (at which point, who really cares except for people with ethics who understand the principle of the thing?) Unless of course we want to compromise the integrity of this virtual world and make it into something that is basically a whole lot more like Second Life.

We are far too late for this argument. PLEX created this precedent. PLEX evolved and perpetuated it in incarna when Aurum was created. Like PLEX, Aurum is not isk. PLEX and Aurum represent purchase outside the game and provide a resource that doesn't directly affect gameplay mechanics inside the game. They do, however, both provide a value for which some are willing to trade isk.
Mechael wrote:
Aurum is insulting.

I respectfully disagree.

Disagree all you like, it does not change that it takes potential content away from players.
MeBiatch
GRR GOONS
#209 - 2012-06-16 00:13:55 UTC
Solhild wrote:
CCP Unifex wrote:
Good to hear all the suggestions coming in. For those in doubt, the clothes shown in the blog are those you can get in the Factional Warfare Loyalty Point store for LPs+ISK. As mentioned in the blog, we will also be introducing clothing as loot drops in the near future.

So, people will be able to get some interesting clothing items without having to spend anything over and above their subscription.

Those who want to, will be able to spend to buy some other items from the Nex store. It's all about choice which isn't something we did in the past but we are doing now. You can choose to be involved or not. Each to their own. Live and let live Big smile


Vastly oversimplified and misses the point.

edit: want to buy this ship I just built from the BPO I researched and the materials we mined/reprocessed?
- what do you mean, no you just bought one for cash????
SANDBOX



wow no one mention to solhild that there is plex he'd be REAL mad...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Mechael
Tribal Liberation Distribution and Retail
#210 - 2012-06-16 00:15:29 UTC
Maul555 wrote:
Now if you are going to get mad about some clothing popping into existence out of "thin air", then you also need to advocate the elimination of all NPC loot drops. let that one sink in for a moment. How far down that rabbit hole do you want to go? Remove all NPC agent rewards too? Their isk and rewards popped into existence out of nowhere. They didn't buy that stuff off the market. Where do you want to draw this line here?


This should be the ideal to shoot for, honestly. NPC rats spawning from oblivion has never made a lick of sense. It's a theme-park element inside the sandbox, and while it may have been a nice band-aid way back in the day before EVE had any real PvE content, it should never have been a long-term solution. I'd be ecstatic if CCP announced that they were doing away with missions entirely and were developing a way to allow the players themselves to manage EVE's economy (read: no more faucet/sink system.) We'd be a lot closer to a true sandbox, a true ultimate science fiction simulator if we managed to do that.

Whether or not you win the game matters not.  It's if you bought it.

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#211 - 2012-06-16 00:16:09 UTC  |  Edited by: Tyberius Franklin
Myxx wrote:
Disagree all you like, it does not change that it takes potential content away from players.

I can agree with this. Having clothing be NPC seeded through the Aurum is a lost potential profession. Though, considering it is a potential loss and not an actual loss, and also that there are other things I'd rather have CCP doing, many of which they are in one form or another, I'd rather they didn't take alot of time to remove the NEX and even more trying to create another series of supporting assets for an entire new trade profession that in the end produces a product that STILL adds nothing directly to gameplay.
Sirinda
Ekchuah's Shrine Comporium
#212 - 2012-06-16 00:22:31 UTC
Yay! I can play Dress-Up Online again! =D

On the somewhat related topic of more tattoos, when are we getting those? We are getting them eventually, yes?
Kern Hotha
#213 - 2012-06-16 00:27:33 UTC
Please give me a way to delete aurum from my wallet without spending it. I don't want to buy anything from the store. I just want aurum gone from my wallet so that I can pretend it never existed.

We distinguish the excellent man from the common man by saying that the former is the one who makes great demands upon himself, and the latter who makes no demands on himself.

Jose Ortega y Gasset (1883 - 1955)

Maul555
Xen Investments
#214 - 2012-06-16 00:33:48 UTC  |  Edited by: Maul555
Kern Hotha wrote:
Please give me a way to delete aurum from my wallet without spending it. I don't want to buy anything from the store. I just want aurum gone from my wallet so that I can pretend it never existed.



Please give him a way to give me all his aurum. I want to help my fellow capsuleers in need. I feel his pain, oh yes, I do!
Mechael
Tribal Liberation Distribution and Retail
#215 - 2012-06-16 00:34:00 UTC
Kern Hotha wrote:
Please give me a way to delete aurum from my wallet without spending it. I don't want to buy anything from the store. I just want aurum gone from my wallet so that I can pretend it never existed.


I actually petitioned this once, and they told me that it wouldn't make sense for them to delete it from my wallet since they were just going to give me more for free anyway.

Whether or not you win the game matters not.  It's if you bought it.

Maraner
The Executioners
#216 - 2012-06-16 00:41:58 UTC
Yup, for those that dont want to even see the Aurum, an option/tick box to remove it shouldn't be an issue, not gonna happen though.

Look at the rage over the new UI, literally thousands of post and no roll back, just incremental improvements back to what we had before ( if we are lucky) , CCP aint gonna take Aurum out, and the NEX store or whatever it's called is staying. and tbh as long as it is purely cosmetic who cares.

The important stuff is that it does not take away dev time from fixing the core issues that need to be addressed, if the money they make from it is ring fenced to fund more cosmetic stuff, fine. I suspect that when they finally arrive that corporation and alliance logo's on ships will cost you Aurum (unless someone has said otherwise - please feel free to correct me).

Overall I'm glad it's in the game, it adds texture and depth and there are a lot of people that like this stuff, the moment I see gold ammo or P2W game effecting mechanic I suspect it may finish of EVE for many of us.

Dawiid BenAimaic
Dasa Fern Valley Jamaican Rum Transport Corp
#217 - 2012-06-16 00:42:45 UTC
i want a blueprint to manufacture clothing. Big smile
I want everyone in my corp to wear the corp uniform. Big smile
i want the door in my quarters to open. Big smile
I want my corp logo painted on my ship. Big smile
If your pod blows up, you lose your suit.Idea
Aurum? I have some but I don't know how I got it or what to do with it. Question
I expect everyone in my corp will end up wearing second hand pirate clothes dropped by belt rats. Pirate

I have four children and all five of us enjoy the game. Keep up the great work!

Three out of four of my children have refused to kill the Heiress!Cry
Mechael
Tribal Liberation Distribution and Retail
#218 - 2012-06-16 00:45:01 UTC
I like the cosmetic stuff, too, honestly. It's great, and helps add to the depth and scope of the game. It increases immersion. However, the impact that it could have is nearly completely over-ridden by the fact that every time I see a monocle I cringe and feel that bitter-vet forming deep in my soul that I never really wanted to be there in the first place. Thank you, microtransactions, for ruining what could have been pretty great.

Whether or not you win the game matters not.  It's if you bought it.

Joe Everyguy
Republic University
Minmatar Republic
#219 - 2012-06-16 02:00:31 UTC
Mechael wrote:

Aurum needs to be removed, and failing that it needs to be left alone to fade away into obscurity.


Quoted for emphasis.
yucci
Cosmic Construct
#220 - 2012-06-16 02:03:01 UTC  |  Edited by: yucci
Tracking Enhancer monocle ? DPS Pants, or Super tank boots, then I might use Aurum, otherwise i'll just ignore it.