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market bots and their effects

Author
terzslave
Caldari Provisions
Caldari State
#1 - 2012-06-15 14:37:01 UTC
Hey guys, so I started eve online 3 weeks ago and have found station trading to be enjoyable. While reading about station trading I've heard about market bots and how they go away for a bit after each expansion. My question is, will station trading in jita work after they return or will any chance of profit in jita be destroyed once they come back?
Rhivre
TarNec
Invisible Exchequer
#2 - 2012-06-15 16:41:36 UTC
The number of market bots is highly over estimated. The number of players doing station trading as their main activity is, on the other hand, under estimated
Rykker Bow
Center for Advanced Studies
#3 - 2012-06-15 18:46:31 UTC  |  Edited by: Rykker Bow
Rhivre wrote:
The number of market bots is highly over estimated. The number of players doing station trading as their main activity is, on the other hand, under estimated


QFT

Compared to last year, both pre patch and post patch have been mainly free of bots

The Mjolnir Bloc - Lowsec PvP for the sophisticated - The Mjolnir Bloc Killboards

Litair
Nleesh
#4 - 2012-06-16 02:31:30 UTC
It should be noted though that people can very well be more persistent and dedicated than any bot could ever hope to be. Station trading in Jita will always be a matter of modifying your orders every 5 min, 24 hours a day if you intend to accomplish anything.
I mean there are less crowded hubs, but of course if you're thriving well there then keep going.
Just keep an eye out for the gap between buy and sell orders, it's usually a slow process when things start to go wrong, you just have to know when it's time to back off and watch what's going on from the sideline for a bit, trying to determine whether the market is crashing or if it was just some guy being incredibly eager to sell his ****.
Rhivre
TarNec
Invisible Exchequer
#5 - 2012-06-16 08:01:42 UTC
Jita trading can be like that, if you want your order to sell now.

On the other hand, if you go out and about and leave your orders up, surprisingly, they fill/sell.
Andy DelGardo
#6 - 2012-06-16 08:55:41 UTC  |  Edited by: Andy DelGardo
Litair wrote:
Station trading in Jita will always be a matter of modifying your orders every 5 min, 24 hours a day if you intend to accomplish anything.


This makes me sad :(
So CCP can't come up with a more elegant solution to the problem and maybe even make this "FUN" in a game, but guess EvE market is all about ISK and not fun.


Quote:
On the other hand, if you go out and about and leave your orders up, surprisingly, they fill/sell.


This is a case by case statement, since there is no ultimate truth that anything will sell "eventually", simply because if your order sits deep in the queue, new sell/buy orders will constantly flow in. So actually without at least altering your order 1-2 times per day, u have very little chance at all to sell anything.
The next problem is that for competitive goods even if u would change your orders 10 times a day, this only means u have a window of opportunity of 10*5minutes, so the whole day your order was only exposed 50 minutes to the market out if 24h, which greatly reduces your chances to sell more than a few % of your stock.

The best way u can sell stock, without having to camp your orders, are items that have very limited supply, items that have extreme high volume (ammo) or simply by extremely undercutting others, to ensure your order stays on top longer. The problem with the last "solution" is that there will be always idiots, that will follow u and therefor your extreme undercut just is the new price for the moment.

This all ofc mainly apply's to Jita, since other HUBs are way less competitive.

bye Andy
terzslave
Caldari Provisions
Caldari State
#7 - 2012-06-16 09:51:06 UTC  |  Edited by: terzslave
Yeah, I don't really have any problems with the current system as I usually station trade while I'm doing homework so can camp my orders for a good 4-6 hours, I'm just worried about when/if the bots come back but according to the first few posters it wasn't that bad so that's cool.
Mme Pinkerton
#8 - 2012-06-16 10:30:03 UTC  |  Edited by: Mme Pinkerton
Andy DelGardo wrote:
Litair wrote:
Station trading in Jita will always be a matter of modifying your orders every 5 min, 24 hours a day if you intend to accomplish anything.


This makes me sad :(
So CCP can't come up with a more elegant solution to the problem and maybe even make this "FUN" in a game, but guess EvE market is all about ISK and not fun.

make it legal! Twisted

allow us to focus on strategy instead of mindless clicking.

(other solutions such as further restrictions on how often you are allowed to update orders etc would just make the market less efficient and end up hurting the non-traders)
Kara Books
Deal with IT.
#9 - 2012-06-16 14:38:00 UTC
terzslave wrote:
Hey guys, so I started eve online 3 weeks ago and have found station trading to be enjoyable. While reading about station trading I've heard about market bots and how they go away for a bit after each expansion. My question is, will station trading in jita work after they return or will any chance of profit in jita be destroyed once they come back?


Players and CCP went bannanas on the botters and RMT'rs not to long ago, bots or people, the market game is now fully playable.

I use google and infiltrated some of these botter websites, so far the word on the street is, these botter types are all having ALLOT of difficulty getting anything to work with inferno, it apears CCP has some "Unknown" defense now against bots with inferno, and its very effective.


When/if the bots hit, I will know and Il raise hell, as long as im not in Jail or still alive, that I can promise you.
Vaerah Vahrokha
Vahrokh Consulting
#10 - 2012-06-16 15:09:49 UTC
Rhivre wrote:
Jita trading can be like that, if you want your order to sell now.

On the other hand, if you go out and about and leave your orders up, surprisingly, they fill/sell.


You just stated one of the most difficult concepts to explain about the markets: prices are permanently ranging, at any time frame, even when they trend. Each time frame sees its scale of range: a daily price motion (also displayed with a candle stick bar) is a little RM, bigger time units see much larger ranges. In all of them, your stuff will eventually sell.

This is also the foundation of the now ancient but always actual The Slow Sell System for Lazy Marketeers
Vaerah Vahrokha
Vahrokh Consulting
#11 - 2012-06-16 15:31:55 UTC
Mme Pinkerton wrote:
Andy DelGardo wrote:
Litair wrote:
Station trading in Jita will always be a matter of modifying your orders every 5 min, 24 hours a day if you intend to accomplish anything.


This makes me sad :(
So CCP can't come up with a more elegant solution to the problem and maybe even make this "FUN" in a game, but guess EvE market is all about ISK and not fun.

make it legal! Twisted

allow us to focus on strategy instead of mindless clicking.


Even if you implemented RL trading in EvE you'd have the same "0.01 ISKing".

What makes RL trading much more 0.01 ISK free is:

- You must post collateral for every buy and sell order (when it triggers a trade). Contracts are fairly big plus there's leveraging so you may have to post thousands of USD just to sell *1* item and *1* contract.

- RL markets are infinitely, hugely more liquid than EvE's. If you trade on the e-mini S&P you have 2M contracts traded a day.
In EvE, the most liquid market of all has 3500 *orders* (read: few hundreds of actual trades). This means price moves a thousand times slower.

This means that the only way to make EvE markets "dynamic" is to get a beyond WoW sized playerbase.
Kara Books
Deal with IT.
#12 - 2012-06-16 20:10:10 UTC
Vaerah Vahrokha wrote:
Mme Pinkerton wrote:
Andy DelGardo wrote:
Litair wrote:
Station trading in Jita will always be a matter of modifying your orders every 5 min, 24 hours a day if you intend to accomplish anything.


This makes me sad :(
So CCP can't come up with a more elegant solution to the problem and maybe even make this "FUN" in a game, but guess EvE market is all about ISK and not fun.

make it legal! Twisted

allow us to focus on strategy instead of mindless clicking.


Even if you implemented RL trading in EvE you'd have the same "0.01 ISKing".

What makes RL trading much more 0.01 ISK free is:

- You must post collateral for every buy and sell order (when it triggers a trade). Contracts are fairly big plus there's leveraging so you may have to post thousands of USD just to sell *1* item and *1* contract.

- RL markets are infinitely, hugely more liquid than EvE's. If you trade on the e-mini S&P you have 2M contracts traded a day.
In EvE, the most liquid market of all has 3500 *orders* (read: few hundreds of actual trades). This means price moves a thousand times slower.

This means that the only way to make EvE markets "dynamic" is to get a beyond WoW sized playerbase.


lol U crazy =) in a good way.

New guys might get scared when and vet comes about and throws number after number at them, after all this is a game.


For example, you will not like this, but my trading style is to aim for 100M per day, even thought I could make far more then that with the time and ISK I have on my hands =) while others want to fully optimize their ISK to the limit, lots of methods to trade here in eve, the most important part is to relax (try to), enjoy and have fun.
sabre906
The Scope
Gallente Federation
#13 - 2012-06-16 21:26:02 UTC
Both bots and live 0.01iskers can be solved by putting up minimum increment for orders, based on regional average. Give those poor souls who don't use bots for this stuff a chance to undock and enjoy Eve...Roll
Tom Hagen
Twilight Empire
#14 - 2012-06-16 23:30:44 UTC
sabre906 wrote:
Both bots and live 0.01iskers can be solved by putting up minimum increment for orders, based on regional average. Give those poor souls who don't use bots for this stuff a chance to undock and enjoy Eve...Roll


That's a way to see it, but what about those that like the market PvP. The people that have more time to sit and baby sit their orders in order to earn more ISK of the market then the next player?

Shouldn't it be a system for those player to play PvP without the hassle of undocking?
Why should these people have to focus on mission running, shouldn't it be a nice system for that to just run in the background so that they can focus on their trade?

People can say what they want of the market in EVE but claiming that we will solve the problem by automating it for the player base will do more damage to it that it will help.
If the market would let a person to have some kind of FoF function, everyone would trade and the proffesion of trading would disappear.
I would place two trading alt in every hub and utilize every trade order on them. Then I could earn ISK on them by doing nothing, that's sound like a fun feature. Somehow I doubt I would be alone, but apparently there are people out there who thinks they will be...
Rykker Bow
Center for Advanced Studies
#15 - 2012-06-17 00:55:17 UTC
Tom Hagen wrote:
That's a way to see it, but what about those that like the market PvP



I see it this way as well. For some of us the market is the game and not a means to an end for null, WH, or other high cost adventures.

It is not just 0.01'ing ether. There are manipulations, subtle strategies that can yield high profits. PVP'ing other traders that make mistakes, forcing them to take losses in the market. The contacts that can lead to long term relationships that help immensely in manufacturing. The research of dev blogs for speculation, the strong arming competition, the smash and grab, etc. It's only 0.01'ing if you want it to be.

The Mjolnir Bloc - Lowsec PvP for the sophisticated - The Mjolnir Bloc Killboards

Litair
Nleesh
#16 - 2012-06-17 01:38:13 UTC
I'm not entirely sure what to do about it, but I completely agree that there's more to being a marketeer than just keeping on top of the list.. there are strategies and risks you can take, which is nice no doubt. But still it's really tiresome having to find your order in the list and see if it's still on top, and if not, then modify the price. It's pretty much a no-brainer.

One thing I'd really like though is a way to identify your own orders on the sell/buy orders list of a given item easily, and modify it straight on the item market details page, rather than having to swap between market details and your own orders page all the time.. I've had many nightmares about this, it never ends. :(
Rykker Bow
Center for Advanced Studies
#17 - 2012-06-17 01:44:19 UTC
Litair wrote:

One thing I'd really like though is a way to identify your own orders on the sell/buy orders list of a given item easily, and modify it straight on the item market details page, rather than having to swap between market details and your own orders page all the time.. I've had many nightmares about this, it never ends. :(



market window, settings tab, check 'mark my orders' box

turns your order blue and you can update straight from there by using right click Smile

The Mjolnir Bloc - Lowsec PvP for the sophisticated - The Mjolnir Bloc Killboards

Litair
Nleesh
#18 - 2012-06-17 01:57:59 UTC
Rykker Bow wrote:
Litair wrote:

One thing I'd really like though is a way to identify your own orders on the sell/buy orders list of a given item easily, and modify it straight on the item market details page, rather than having to swap between market details and your own orders page all the time.. I've had many nightmares about this, it never ends. :(



market window, settings tab, check 'mark my orders' box

turns your order blue and you can update straight from there by using right click Smile


**** it's been there all along? :P Thanks a lot, makes life much easier for sure ^^
Dezolf
DAX Action Stance
#19 - 2012-06-17 02:00:36 UTC
Litair wrote:
[quote=Rykker Bow]**** it's been there all along? :P Thanks a lot, makes life much easier for sure ^^


It's relatively new. It came with Inferno, I believe. Although I may be wrong. :S
Kara Books
Deal with IT.
#20 - 2012-06-17 02:35:28 UTC
Rykker Bow wrote:
Tom Hagen wrote:
That's a way to see it, but what about those that like the market PvP



I see it this way as well. For some of us the market is the game and not a means to an end for null, WH, or other high cost adventures.

It is not just 0.01'ing ether. There are manipulations, subtle strategies that can yield high profits. PVP'ing other traders that make mistakes, forcing them to take losses in the market. The contacts that can lead to long term relationships that help immensely in manufacturing. The research of dev blogs for speculation, the strong arming competition, the smash and grab, etc. It's only 0.01'ing if you want it to be.


Totally awesome posts.
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