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Fixing Technetium

First post
Author
Victor Twenty
The Scorpion Brothers
#341 - 2012-07-25 12:40:38 UTC  |  Edited by: Victor Twenty
CCP Soundwave wrote:
Denidil wrote:
CCP Soundwave wrote:
Ring mining might have to move back in favor or re-doing POSs.

In the meantime, I'd really just like to alchemy every single tier of moons (like it was done with 64s).


So what exactly is Ring mining? and while i think OP's idea for creating shifting environment in nullsec to prevent stagnation won't work, i think the concept of something to prevent stagnation is a good idea.

something needs to keep huge regions of nullsec from becoming huge mutually blue blocks


Ring mining would be getting moon minerals through collaborative PVE. It would take it out of the hands of the alliances and into the players hands. Realistically, the same people making ring mining are working on POSs, so doing them both at the same time seems to not be viable.

I'm not entirely sure I trust a system of dynamic resources in a game that's so built around settling down and carving your own piece of space. I think we could do it, but my issues are 1: is moving around fun gameplay? Does a 3000 man alliance want to ferry their stuff around every few months? 2: Is there any reason to invest in space if you know you have to move? Will territorial conquests become "seasonal" if players know a resource will move shortly? 3: is territorial conquest based on a certain resource, or are there other factors in play? (like do you choose where to invade because it's possible for an alliance of your size, do you choose your enemy because you don't like them etc).

I think there are a lot of questions to be answered and I'm not sure EVE is a game that would benefit from dynamic resources. I'd much rather invest in a system where we encourage conflict through social dynamics. Where you go to war because you dislike someone and want to e-stab them with your ship.


You clearly dont understand you own game, Why would alliance move around. Most 0.0 sov space have tons of moons, they would just have to get off there ass and scan them down once in a blue moon. in your words, it put the money back into the hands of those who are willing to take the risk to find them. Also, because of the limited supplies of material, you would have to collaborate more than ever before!

The simplest fix would be a dynamic moon system, this encourages a Free For All game style, but why would CCP want to do that?!


Vic20
Richard Desturned
Royal Amarr Institute
Amarr Empire
#342 - 2012-07-25 12:43:59 UTC
Victor Twenty wrote:
The simplest fix would be a dynamic moon system, this encourages a Free For All game style, but why would CCP want to do that?!


i, too, would love to pay 2b isk for a HAC

npc alts have no opinions worth consideration