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Eve Role Playing Experience and the CQ.

Author
Claire Raynor
NovaGear
#1 - 2011-09-19 13:24:58 UTC
Eve Role Playing Experience and the CQ.
I myself don’t and never would RP in-game, but I do like games that present a nice depth and feel for their players, and I really think that the CQ, (Captain’s Quarters), is a great addition to the game. I think it offers a potentially huge positive effect on a player’s sense of immersion. Role playing games are about escapism to some extent and, for me at least, the CQ re-enforces my suspension of disbelief. I also love the Nex shop and the items that you can buy from it for the same reasons of immersion. I feel a role playing game needs to let you identify and express yourself through your avatar, something you couldn’t do before in Eve. I feel that the Nex Store and the CQ do very naturally go hand in hand and complement one another nicely.

Eve has always done spaceships well. Eve’s done it better than anything else on the market, in my opinion. The spaceships part of the game has become known as FiS or Flying in Space as opposed to the new content that is WiS or Walking in Stations. Some people, (like the current CSM Leader), have stated that FiS is Eve Online, (with the implication that WiS is somewhat of a misdirection of CCP’s limited creative resources), and whilst it is true that WiS would be mostly meaningless without FiS, (in the context of Eve), I think WiS is still of huge importance, (potentially even in its own right).

Whereas Eve has focused entirely upon FiS or the spaceships until now, most Science fiction films and literature focus on the human story and place much less focus upon their spaceships. The human story could be analogous to the WiS aspect of Eve. Of course I accept that Eve is interactive as opposed to narrative and therefore FiS has to come first. But I do feel that with the new WiS content CCP have catered for those of us who were attracted to Eve because of our enjoyment of science fiction in general and always wanted something that alluded to a “human story” as well as the FiS.

I just really like it and I just wanted to post to express my thanks to CCP for doing this,

CR
Name Family Name
Imperial Academy
Amarr Empire
#2 - 2011-09-19 13:34:52 UTC
Actually, it breaks immersion.

The process is supposed to look somewhat like this - having all the tubes removed and podgoo cleaned off to enter a shabby space-motel each time you drop off some ore is extremely nonsensical.

And yeah - a monocle for the price of 20 battleships (supposedly big pieces of advanced technology with crews numbering in the hundreds) doesn't help my immersion either.

Knot'Kul Sun
Center for Advanced Studies
Gallente Federation
#3 - 2011-09-19 13:41:04 UTC
Name Family Name wrote:
Actually, it breaks immersion.

The process is supposed to look somewhat like this - having all the tubes removed and podgoo cleaned off to enter a shabby space-motel each time you drop off some ore is extremely nonsensical.

And yeah - a monocle for the price of 20 battleships (supposedly big pieces of advanced technology with crews numbering in the hundreds) doesn't help my immersion either.



this
Rodj Blake
PIE Inc.
Khimi Harar
#4 - 2011-09-19 13:45:42 UTC  |  Edited by: Rodj Blake
I've been known to RP on occasion, and I don't find that being able to walk around a single room in a clunky manner without being able to interact with other clunky walkers improves immersion at all.

Particularly when that room isn't even Amarrian!

Dolce et decorum est pro Imperium mori

Jade Constantine
Jericho Fraction
The Star Fraction
#5 - 2011-09-19 13:49:03 UTC
Name Family Name wrote:
Actually, it breaks immersion.

The process is supposed to look somewhat like this - having all the tubes removed and podgoo cleaned off to enter a shabby space-motel each time you drop off some ore is extremely nonsensical.

And yeah - a monocle for the price of 20 battleships (supposedly big pieces of advanced technology with crews numbering in the hundreds) doesn't help my immersion either.



Exactly so. Leave the capsule is supposed to be a big and impressive event - a real change of mindstate for the transhuman capsuleers we are. It should be a choice we make and ideally would be nice to have cutscene or something dramatic when we make that choice.

The way CQ/Incarna is implemented now is a slap in the face for Eve Roleplayers now.
Add to that NeX store is a ridiculously-unbelievable fiasco. Its an imperialist Amarrian fashion house that has license to operate in Minmtar space and uses a Minmatar roach-motel as the display cabinet for its goods that cost more many times more than battleships?

All things considered Incarna (thus far) is terrible for RP and the only useful spin-off is the ability to screenshot your full body avatar for web bios.

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Takamori Maruyama
Ministry of War
Amarr Empire
#6 - 2011-09-19 13:58:53 UTC
Hope for the best and expect the worst gentlemen.

Loud and clear...

Razin
The Scope
#7 - 2011-09-19 14:00:37 UTC
Name Family Name wrote:
Actually, it breaks immersion.

The process is supposed to look somewhat like this - having all the tubes removed and podgoo cleaned off to enter a shabby space-motel each time you drop off some ore is extremely nonsensical.

And yeah - a monocle for the price of 20 battleships (supposedly big pieces of advanced technology with crews numbering in the hundreds) doesn't help my immersion either.


Pretty much this.

And in addition, let me quote this:
CCP@PAX Prime 2011 wrote:
EVE will always and forever be mainly about space and flight. The Incarna process is really just a side-game.
Lucien Visteen
Imperial Academy
Amarr Empire
#8 - 2011-09-19 14:02:53 UTC  |  Edited by: Lucien Visteen
Name Family Name wrote:
Actually, it breaks immersion.

The process is supposed to look somewhat like this - having all the tubes removed and podgoo cleaned off to enter a shabby space-motel each time you drop off some ore is extremely nonsensical.

And yeah - a monocle for the price of 20 battleships (supposedly big pieces of advanced technology with crews numbering in the hundreds) doesn't help my immersion either.



Sounds to me like you have a lack of imagination.

And as a demi-god, hurling and general spazzing about everytime I get out of my pod is severly beneath me. After 3 months of this now it has become second nature to me. I have no more trouble getting out of my pod than I have getting out of my bed every morning.

And its been what, 2 - 3 months since the release of said monocle? And you still complain about it?
If that is about the general fear of "gold ammo" or other gamebreaking items in the nex store, then I can assure you that CCP for the time being and for the forseeable future, have no intention of implementing it.

If its for the price then it sounds like you don't even like the damn thing. So why bring it up...

Some people...

The ships hung in the sky in much the same way that bricks don't.

Rodj Blake
PIE Inc.
Khimi Harar
#9 - 2011-09-19 14:10:11 UTC
Lucien Visteen wrote:
Name Family Name wrote:
Actually, it breaks immersion.

The process is supposed to look somewhat like this - having all the tubes removed and podgoo cleaned off to enter a shabby space-motel each time you drop off some ore is extremely nonsensical.

And yeah - a monocle for the price of 20 battleships (supposedly big pieces of advanced technology with crews numbering in the hundreds) doesn't help my immersion either.



Sounds to me like you have a lack of imagination.

And as a demi-god, hurling and general spazzing about everytime I get out of my pod is severly beneath me. After 3 months of this now it has become second nature to me. I have no more trouble getting out of my pod than I have getting out of my bed every morning.

And its been what, 2 - 3 months since the release of said monocle? And you still complain about it?
If that is about the general fear of "gold ammo" or other gamebreaking items in the nex store, then I can assure you that CCP for the time being and for the forseeable future, have no intention of implementing it.

If its for the price then it sounds like you don't even like the damn thing. So why bring it up...

Some people...


It's the people who can't RP without being able to see their character who have a lack of imagination.

Dolce et decorum est pro Imperium mori

Rees Noturana
Red Rock Mining Company
#10 - 2011-09-19 14:10:22 UTC
Jade Constantine wrote:
Exactly so. Leave the capsule is supposed to be a big and impressive event - a real change of mindstate for the transhuman capsuleers we are. It should be a choice we make and ideally would be nice to have cutscene or something dramatic when we make that choice.


Agreed, and I think CCP does too. Transition from space to hangar to CQ is coming but I doubt the transition will be immersive. I did see one quote somewhere that they had more plans for that transition but I don't have confidence that they have or will spend the resources to make it happen.

Jade Constantine wrote:
The way CQ/Incarna is implemented now is a slap in the face for Eve Roleplayers now.
Add to that NeX store is a ridiculously-unbelievable fiasco. Its an imperialist Amarrian fashion house that has license to operate in Minmtar space and uses a Minmatar roach-motel as the display cabinet for its goods that cost more many times more than battleships?


I don't like the NeX but I suspect it is based on some sort of commission system with the designers. I have no evidence of this though. I do want a wide range of personalization options but the cost and mechanism they selected is beyond irritating considering what we already spend on the game. The alternative, free to play and pay to win, scares me even more.

Jade Constantine wrote:
All things considered Incarna (thus far) is terrible for RP and the only useful spin-off is the ability to screenshot your full body avatar for web bios.


Incarna, thus far, was intended to be an early release to test new technology. That fact seems to have been forgotten as soon as it was released. It doesn't bug me that probably 50-75% of players have it disabled. I think CCP has gotten the message that performance is degrading for so many people but they also got a chance to field test it on TQ and get a lot of strongly worded feedback. I've made my opinion known that I want Incarna in addition to flying in space but I'm also waiting for the winter expansion to see what a first release of it is supposed to look like.

All they've delivered so far is the Incarna alpha test. Unfortunately, they sold it as something more.

_ _

Rees Noturana
Red Rock Mining Company
#11 - 2011-09-19 14:15:31 UTC
Rodj Blake wrote:
It's the people who can't RP without being able to see their character who have a lack of imagination.


I can imagine quite a bit but at this point I can use all the help that I can get.

_ _

Niraia
Starcakes
Cynosural Field Theory.
#12 - 2011-09-19 14:17:55 UTC
I did write a massive reply to the OP, but the forums are so completely ****** that my post disappeared when I tried to preview it. Session didn't time out, as I'm still logged in. CCP, your web developers keep proving their incompetence, it's becoming very frustrating. If you can't fire them, could you at least cut their salaries low enough so they quit, then bring in some talent?

You'll live without my scathing feedback on how you managed to destroy immersion with Incarna, I'm sure. Keep being :awesome:!

Serene Repose
#13 - 2011-09-19 14:18:00 UTC
Uht oh! You just said exactly the WRONG thing. Now the freedom loving IHI (I Hate Incarna) mob is going to descend upon your post and show you what freedom of speech really means! The way you worded your post I can't help but believe you're truly a nice person who means well, so it's going to pain me mightily to see your post heavily stepped on by the wannabee activists who are no where to be found when there's a risk of incarceration or bodily harm but can spread text like a bovine can scatter cow pies when it comes to DEMANDING THEIR DUE RIGHTS on a forum.

I always thought it was sort of dumb that we never got out of our ships. It reminds me of someone who never changes his socks. And, pew weee, we're about to get an eyeful of those folks!

Good post. Thanks for being honest. Prepare for the fake firestorm to follow.

We must accommodate the idiocracy.

Jade Constantine
Jericho Fraction
The Star Fraction
#14 - 2011-09-19 14:23:12 UTC
Rodj Blake wrote:
Lucien Visteen wrote:
Name Family Name wrote:
Actually, it breaks immersion.

The process is supposed to look somewhat like this - having all the tubes removed and podgoo cleaned off to enter a shabby space-motel each time you drop off some ore is extremely nonsensical.

And yeah - a monocle for the price of 20 battleships (supposedly big pieces of advanced technology with crews numbering in the hundreds) doesn't help my immersion either.



Sounds to me like you have a lack of imagination.

And as a demi-god, hurling and general spazzing about everytime I get out of my pod is severly beneath me. After 3 months of this now it has become second nature to me. I have no more trouble getting out of my pod than I have getting out of my bed every morning.

And its been what, 2 - 3 months since the release of said monocle? And you still complain about it?
If that is about the general fear of "gold ammo" or other gamebreaking items in the nex store, then I can assure you that CCP for the time being and for the forseeable future, have no intention of implementing it.

If its for the price then it sounds like you don't even like the damn thing. So why bring it up...

Some people...


It's the people who can't RP without being able to see their character who have a lack of imagination.


Bloody hell Lucien Visteen you made me like the second Rodj Blake post today! Pirate

Accusing people of lack of imagination for not liking the Incarna rubbish is super ironic given the degree to which roleplayers have made do with their imagine since the beginning of the game quite happily. You do understand that sometimes a hokey special effect monster in a film is actually worse for suspension of disbelief than some creepy music and threatening shadows right?

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Jade Constantine
Jericho Fraction
The Star Fraction
#15 - 2011-09-19 14:24:59 UTC
Serene Repose wrote:
Uht oh! You just said exactly the WRONG thing. Now the freedom loving IHI (I Hate Incarna) mob is going to descend upon your post and show you what freedom of speech really means! The way you worded your post I can't help but believe you're truly a nice person who means well, so it's going to pain me mightily to see your post heavily stepped on by the wannabee activists who are no where to be found when there's a risk of incarceration or bodily harm but can spread text like a bovine can scatter cow pies when it comes to DEMANDING THEIR DUE RIGHTS on a forum.

I always thought it was sort of dumb that we never got out of our ships. It reminds me of someone who never changes his socks. And, pew weee, we're about to get an eyeful of those folks!

Good post. Thanks for being honest. Prepare for the fake firestorm to follow.




Are you one of those reactionary forum brownshirts I've been hearing about?

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Niraia
Starcakes
Cynosural Field Theory.
#16 - 2011-09-19 14:28:05 UTC
Serene Repose wrote:



Serene Repose
#17 - 2011-09-19 14:33:42 UTC
Jade Constantine wrote:
Serene Repose wrote:
Uht oh! You just said exactly the WRONG thing. Now the freedom loving IHI (I Hate Incarna) mob is going to descend upon your post and show you what freedom of speech really means! The way you worded your post I can't help but believe you're truly a nice person who means well, so it's going to pain me mightily to see your post heavily stepped on by the wannabee activists who are no where to be found when there's a risk of incarceration or bodily harm but can spread text like a bovine can scatter cow pies when it comes to DEMANDING THEIR DUE RIGHTS on a forum.

I always thought it was sort of dumb that we never got out of our ships. It reminds me of someone who never changes his socks. And, pew weee, we're about to get an eyeful of those folks!

Good post. Thanks for being honest. Prepare for the fake firestorm to follow.




Are you one of those reactionary forum brownshirts I've been hearing about?


Depends on who you heard it from. Are you going to finish that sandwich?

We must accommodate the idiocracy.

Lucien Visteen
Imperial Academy
Amarr Empire
#18 - 2011-09-19 14:34:39 UTC
Rodj Blake wrote:
It's the people who can't RP without being able to see their character who have a lack of imagination.


The greatest RP'ers indeed manage to live out their character through themselves, and there are many sucessful games that draw on this talent.

For some though its not about living out the character. But using some sort of "medium" in your own stead. And for some players it gets easier to RP against others when they have a face and or body to relate to.

Stating that it breaks immersion is, I guess, on your end.

The ships hung in the sky in much the same way that bricks don't.

Serene Repose
#19 - 2011-09-19 14:35:48 UTC
Niraia wrote:
Serene Repose wrote:


How much thought did that take? I've got a second. Tell me all you know.

We must accommodate the idiocracy.

Name Family Name
Imperial Academy
Amarr Empire
#20 - 2011-09-19 14:36:20 UTC  |  Edited by: Name Family Name
Lucien Visteen wrote:


Sounds to me like you have a lack of imagination.

And as a demi-god, hurling and general spazzing about everytime I get out of my pod is severly beneath me. After 3 months of this now it has become second nature to me. I have no more trouble getting out of my pod than I have getting out of my bed every morning.



And why would I want to leave my pod when I just want to drop off some ore?

Quote:

And its been what, 2 - 3 months since the release of said monocle? And you still complain about it?
If that is about the general fear of "gold ammo" or other gamebreaking items in the nex store, then I can assure you that CCP for the time being and for the forseeable future, have no intention of implementing it.

If its for the price then it sounds like you don't even like the damn thing. So why bring it up...



Personally, I just ignore NeX pretty much from the start and you wont find a single one of my posts complaining about it.

The OP pointed out how it helps his immersion, which had me point out that the pricing structure is entirely out of line with eves otherwise quite coherent pricing structure, so if it has any impact on roleplayers immersion, it must be negative, which some of the most seasoned and prominent roleplayers in this game have already confirmed.

The fact it's entirely out of line wont change over time - be it 3 months or 3 years.

On a side note: I don't even roleplay, but I prefer some coherence in a games setting. CQ and NeX are so terribly incoherent with the rest of the game, it makes one wonder if the people responsible even remotely knew the game.

Quote:
Some people...


Umm, yeah...
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