These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Suggestions to increase EVE player base.

Author
Nicolo da'Vicenza
Viziam
Amarr Empire
#21 - 2012-06-13 22:56:13 UTC
Arkanus Shun wrote:

So you are saying that players that are willing to wait 2 to 4 days for a single skill to train, or wait hours to travel from one place to the next, would quit if they could do those things in say 5-20 minutes? And making a space based game easier to traverse is bad HOW?

It would be bad because longer travel time means resources, goods and player-run goods are sufficiently spread-out to prevent the game from becoming overly-centralized. If travel time was trivialized everyone would trade, mission and base themselves in one system. One alliance would inevitably rtake over the game because it could just casually project its entire 1000+ fleet anywhere within 5 minutes. Etc. etc.
Tippia
Sunshine and Lollipops
#22 - 2012-06-13 22:57:08 UTC  |  Edited by: Tippia
Talon SilverHawk wrote:
You don't have to sit there waiting for training to finish ?, you can look around check stuff out. Took longer when I started and you got given less, but gasp I did other things while waiting.
You know what?

Now that you mention it, maybe that's it: EVE is a multi-tasking game (and I'm not talking about alts here — that's just a different way of doing the same thing). Off the top of my head I can't think of a single thing that you cannot do while also doing something else. Maybe character customisation, but that's it, and that's not really a gameplay activity anyway.

Maybe the “problem” is that some people (a lot of people, tbh) simply aren't multi-taskers. The whole “train while you roam while you trade while you do industry while you sing songs in vent while you trash-talk in local” thing is just too much at once for them. So they just do one or maybe two things at a time, and while they might not actually play that way, they think in terms of doing things serially. After I've done this, I'll do that, and then I'll do the other thing. Maybe that's what trips them up about training and what makes EVE seem so slow: because they don't fill the time out (because they can't or because they just don't think to do it).

So when you hand them something like the what-to-do chart, they pick a single box and go off and do that. They don't pick a whole bunch of them and do them all at once.


…well, it's a hypothesis, at least.
Talon SilverHawk
Patria o Muerte
#23 - 2012-06-13 22:57:39 UTC
Nicolo da'Vicenza wrote:
One alliance would inevitably rtake over the game because it could just casually project its entire 1000+ fleet anywhere within 5 minutes. Etc. etc.


errrmmmm ? Big smile


Tal


Sugar Kyle
Middle Ground
#24 - 2012-06-13 22:58:12 UTC
I didn't get tired of making 30+ jumps for a few months... fly jump wee... it was all so bright and new.

Now I do it if it has value (IE Jita Run to sell a shiny piece of bling) or because we're going to do a 100 jump roam tonight.

I didn't find Eve slow. I still don't find it slow. There is stuff to do. It is just a different change of pace with no game leading you around to do things. Instead, they expect you to stop and venture out. The independence is discomforting for some.

Member of CSM9 and CSM10.

Trollin
Perkone
Caldari State
#25 - 2012-06-13 23:00:07 UTC  |  Edited by: Trollin
you ought not to spend your time trying to tell them what to do, they are set in their ways

people been blowing up their suggestion forum for 10 years and this is where the game is at, their biggest concerns are nerfing group play rewards and hotfixing the broken UI repeatedly

save your breath, unsub, and l2 write your own space mmo

i already unsubbed, but lucky me i got a 1 year sub as a gift so ill be $hitposting and trolling forums while i station spin and play "skillpoints online" just cos its paid for

We are our own worst enemy.

Nicolo da'Vicenza
Viziam
Amarr Empire
#26 - 2012-06-13 23:02:42 UTC
Talon SilverHawk wrote:
Nicolo da'Vicenza wrote:
One alliance would inevitably rtake over the game because it could just casually project its entire 1000+ fleet anywhere within 5 minutes. Etc. etc.


errrmmmm ? Big smile

If you want to get into titan bridges wtih a 5 day old character feel free
Karl Hobb
Imperial Margarine
#27 - 2012-06-13 23:03:20 UTC
Arkanus Shun wrote:
First I have to say, I am a fan of eve online.

The rest of your OP indicates otherwise. You don't understand EVE just yet, and I doubt you ever will. Although I am only a little over a year into this, I feel confident saying that. EVE is different than many games on the market and I'd prefer it stay that way. I feel invested in it; most other games I play don't provide that.

Arkanus Shun wrote:
I have even wondered if the model they are working under is capitalism or capitalistic at all. If it was they would be attempting to grow their product and their subscription base.

They are. Slowly, surely, with a proven product/service. Short term gains at the expense of long-term growth don't provide food for your family nine years down the road.

A professional astro-bastard was not available so they sent me.

Arkanus Shun
Royal Amarr Institute
Amarr Empire
#28 - 2012-06-13 23:04:08 UTC
Trollin wrote:
you ought not to spend your time trying to tell them what to do, they are set in their ways

people been blowing up their suggestion forum for 10 years and this is where the game is at, their biggest concerns are nerfing group play rewards and hotfixing the broken UI repeatedly

save your breath, unsub, and l2 write your own space mmo


This is exactly how I became a programmer, I played EQ, and like this game, it was insane.

Its just too bad that there are no other big Space MMO's so I thought I would try EVE, but Its like going from java back to assembly code for no reason.
Logan230
Society of the Scruff
#29 - 2012-06-13 23:04:35 UTC  |  Edited by: Logan230
TL;DR:

*Cry cry* "I WANT INSTANT GRATIFICATION NAOS!!!" "GIMME NAOS!!!" I'LL TELL MY MOMMIES, WHOS BASEMENT I STILL LIVE IN!!!"
*Cry cry*

"I WANTZ A BADDLESHIP NAO!!"

/parody

Yeah, thats about right I think.
Am I doing it right? Twisted

Edit: Late to the party... Sad
masternerdguy
Doomheim
#30 - 2012-06-13 23:06:39 UTC
Get out.

Things are only impossible until they are not.

masternerdguy
Doomheim
#31 - 2012-06-13 23:09:24 UTC
By the way, I would quit EVE if your changes were implemented.

Things are only impossible until they are not.

Talon SilverHawk
Patria o Muerte
#32 - 2012-06-13 23:11:33 UTC
Trollin wrote:
you ought not to spend your time trying to tell them what to do, they are set in their ways

people been blowing up their suggestion forum for 10 years and this is where the game is at, their biggest concerns are nerfing group play rewards and hotfixing the broken UI repeatedly

save your breath, unsub, and l2 write your own space mmo

i already unsubbed, but lucky me i got a 1 year sub as a gift so ill be $hitposting and trolling forums while i station spin and play "skillpoints online" just cos its paid for



At least he gave you a like P

Tal

Rengerel en Distel
#33 - 2012-06-13 23:11:39 UTC
Tippia wrote:
Talon SilverHawk wrote:
You don't have to sit there waiting for training to finish ?, you can look around check stuff out. Took longer when I started and you got given less, but gasp I did other things while waiting.
You know what?

Now that you mention it, maybe that's it: EVE is a multi-tasking game (and I'm not talking about alts here — that's just a different way of doing the same thing). Off the top of my head I can't think of a single thing that you cannot do while also doing something else. Maybe character customisation, but that's it, and that's not really a gameplay activity anyway.

Maybe the “problem” is that some people (a lot of people, tbh) simply aren't multi-taskers. The whole “train while you roam while you trade while you do industry while you sing songs in vent while you trash-talk in local” thing is just too much at once for them. So they just do one or maybe two things at a time, and while they might not actually play that way, they think in terms of doing things serially. After I've done this, I'll do that, and then I'll do the other thing. Maybe that's what trips them up about training and what makes EVE seem so slow: because they don't fill the time out (because they can't or because they just don't think to do it).

So when you hand them something like the what-to-do chart, they pick a single box and go off and do that. They don't pick a whole bunch of them and do them all at once.


…well, it's a hypothesis, at least.


When you are on Starter Combat Mission [4 of 10] how many people actually consider starting up Starter Business Mission to fill the time? And even if you do, you need to train another skill for those missions. So now you're on 2 different chains, both needing you to train skills to move to the next step. It's not like they're going to go ratting while in a 1.0 system, and you have to go 3 or 4 jumps to get to a 0.8, and even then, they don't know to go ratting to fill out some time. Their first experience with the market is when they ask the NPC corp they're in, how they're supposed to fit this afterburner they were given for a mission when they don't know the skill.

This game isn't starter friendly, and most of the old vets like it that way, but you can't seriously consider it great gameplay. A lot of players worked through the initial skill slogfest, but that doesn't mean it has to stay that way. It seriously would not be dumbing down the game if they gave you all the skills you would need for the starting questlines at creation. Each end quest in the chain could give you a skillbook you need, like getting Destroyers, so you learn about the concept of the skillbooks, etc.

With the increase in shiptoasting, the Report timer needs to be shortened.

Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#34 - 2012-06-13 23:11:41 UTC  |  Edited by: Barbelo Valentinian
Arkanus Shun wrote:
I am trying to be stubborn enough to like a game that doesn't want me to like it by attempting to be so boring and tedious for no reason that I have to endure the game instead of play it.


I had to LOL at this Big smile

But yeah, you won't get much sympathy for this point of view here, and I'm not sure I sympathize either. EVE is certainly the only space game in town, and that's why a lot of players end up tolerating the shenanigans that go on here, but that doesn't mean it has to be more "accessible" or casual-friendly in order to become the space game that some hypothetical millions might want to play.

It's the game it is, you either like it or don't. When I started playing, there was hardly any tutorial at all, nor was there an Epic Arc, yet I found the whole experience profoundly enchanting - the lore, the danger, the sense of being there.


And the time it takes to train? On the one hand it's an obvious ploy to make money, but on the other hand, as an MMO mechanic, it's actually extremely immersive, because (granted that the levels make a difference in gameplay, which they mostly do), when you upgrade after all that waiting and anticipation, it's so much more rewarding. Nowadays, I think little of training times in days for a level of something - granted that's because there are lots of other things I can do while I wait, but even as a noob, there are things to do while you wait for your half hour. Try browsing the market and comparing things, seeing what does what, getting some sense of ships you'd like to fly, and what skills you'd need - that kind of thing.

There's something to be said for delayed gratification after all.

From CCP's point of view, sure they're capitalists, but they also are enthusiasts and have always had a vision for the game, a vision that's stayed fairly consistent (and if it occasionally hasn't, like it appeared to do last year, the playerbase has reminded them).

You'll just have to wait till a multiplayer X game comes along, I'm afraid, because CCP will never accommodate EVE being a pure casual's game (well, at least not the spaceships side, maybe the WiS content will be more casual-friendly when it comes eventually).
Talon SilverHawk
Patria o Muerte
#35 - 2012-06-13 23:12:26 UTC
masternerdguy wrote:
By the way, I would quit EVE if your changes were implemented.



I agree with the op, please CCP implement his changes emmediatly Lol (jk)

Tal

Greyscale Dash
Doomheim
#36 - 2012-06-13 23:12:51 UTC
Arkanus Shun wrote:
Trollin wrote:
you ought not to spend your time trying to tell them what to do, they are set in their ways

people been blowing up their suggestion forum for 10 years and this is where the game is at, their biggest concerns are nerfing group play rewards and hotfixing the broken UI repeatedly

save your breath, unsub, and l2 write your own space mmo


This is exactly how I became a programmer, I played EQ, and like this game, it was insane.

Its just too bad that there are no other big Space MMO's so I thought I would try EVE, but Its like going from java back to assembly code for no reason.


My god. It's full of fail.

I would really love to see you develop the kernel of an operating system in Java. Should be really easy considering how good you are at Java and how easy Java is to use.

Wait a second, you have no idea how a computer works and learned Java because it's easy? Frack me mate, nerf computers so their entire instruction set consists of 2 commands: stop and go. That way we can make computers into nonfunctional, boring, useless prolefeed that any Joe can be good at "programming".
Arkanus Shun
Royal Amarr Institute
Amarr Empire
#37 - 2012-06-13 23:13:46 UTC
Karl Hobb wrote:

Arkanus Shun wrote:
I have even wondered if the model they are working under is capitalism or capitalistic at all. If it was they would be attempting to grow their product and their subscription base.

They are. Slowly, surely, with a proven product/service. Short term gains at the expense of long-term growth don't provide food for your family nine years down the road.


Then you do not understand business. They have the entire market to themselves and have had it for nearly a decade, and within that time the market has grown from a couple hundred thousand subscribers to over 40 million. They have managed to capture in 10 years what it took Blizzard to take in 1 year.

If blizzard had turned off the servers after year 1, they could have made 3 more games in the same time, and still had more buyin than EVE.

I understand the desire to defend your sacrifice due to the time you have put into this game. Put that on your resume that you had a battle cruiser in EVE ;)

But honestly, I just honesly wonder if they are interested in growing this game at all, or just have 2 people that toss a look at maintenance every 3 days. The server even comes down every night just to be rebooted... LOL is this 1985?
Josef Djugashvilis
#38 - 2012-06-13 23:15:29 UTC
Danfen Fenix wrote:
Whats with the long winded posts lately...I'm tired Sad

tldr P Can we have a summary pwease?


I could not win Eve in five minutes, therefore Eve is too hard and boring.

This is not a signature.

masternerdguy
Doomheim
#39 - 2012-06-13 23:16:25 UTC
Arkanus Shun wrote:
Karl Hobb wrote:

Arkanus Shun wrote:
I have even wondered if the model they are working under is capitalism or capitalistic at all. If it was they would be attempting to grow their product and their subscription base.

They are. Slowly, surely, with a proven product/service. Short term gains at the expense of long-term growth don't provide food for your family nine years down the road.


Then you do not understand business. They have the entire market to themselves and have had it for nearly a decade, and within that time the market has grown from a couple hundred thousand subscribers to over 40 million. They have managed to capture in 10 years what it took Blizzard to take in 1 year.

If blizzard had turned off the servers after year 1, they could have made 3 more games in the same time, and still had more buyin than EVE.

I understand the desire to defend your sacrifice due to the time you have put into this game. Put that on your resume that you had a battle cruiser in EVE ;)

But honestly, I just honesly wonder if they are interested in growing this game at all, or just have 2 people that toss a look at maintenance every 3 days. The server even comes down every night just to be rebooted... LOL is this 1985?


At first I thought you were serious.
But the 1985 comment made me realize you're just a troll.

Things are only impossible until they are not.

Natsett Amuinn
Caldari Provisions
Caldari State
#40 - 2012-06-13 23:19:57 UTC
Arkanus Shun wrote:

So you are saying that players that are willing to wait 2 to 4 days for a single skill to train, or wait hours to travel from one place to the next, would quit if they could do those things in say 5-20 minutes? And making a space based game easier to traverse is bad HOW?

Microtransactions is not the same thing as good game mechanics. Microtransactions are only there to further sell to the players that are already playing... I am talking about making this game accessable to more people. Not giving more people an ability to compete by saying "PAY ME MONEY". If they are subscribing, they are already paying you money.

Hence the title of this post.

1) There's more character development in EVE then you're going to find in any other MMO on the market, including EQ and UO.

2) MMO's that allow you to reach max level in a very short period of time, coinsidentally, also have very little to do until you reach max level.

3) EVE isn't every other MMO. There is no defined "end game".

4) A normal person playing WoW doesn't reach the level cap in a month.

5) EVE's world is bigger then any other MMO you're going to play, and travel is an important part of the game.

6) Post with your main kitty cat.