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End Station Games

Author
Cantabar
Perkone
Caldari State
#1 - 2012-06-12 21:40:01 UTC
Station games as far as I can tell are pretty much against everything CCP stands for.

Station games save ships when they should die.

Station games give the cowardly High Sec war deccers a mechanic to hide behind even tho they are the ones that aggressed.

I am tired of trying to go 1v2 and having to go home with no kill simply because I dont have the dps to alpha one of the 2 players.

Proposal: Make warp scrambled ships unable to dock. Or better yet make ships that are being aggressed currently unable to dock similar to the nerf of the super loggoffski trick.

Pro: More ships will die and this promotes more actual fights.

Con: Cowards wont be able to hide behind station mechanics anymore.
Corniel Azizora
Viziam
Amarr Empire
#2 - 2012-06-13 01:20:09 UTC
I do like the idea, though I think this would fit in the process a little more smoothly

have players who undocks, re-dock, then undock again, wait 2 minute for abuse of station services.

Basically a cooldown if you undock twice under a small amount of time.


I like your idea though
Nicolo da'Vicenza
Viziam
Amarr Empire
#3 - 2012-06-13 02:01:48 UTC
Station games are awful, I'm pretty sure everyone in EVE would agree to get rid of them if it meant noone else could use them either.
Damen Apol
Task Force 641
Empyrean Edict
#4 - 2012-06-13 02:17:47 UTC
I like the idea of a jammed target being unable to dock, sort of makes sense.
Katie Frost
Ministry of War
Amarr Empire
#5 - 2012-06-13 03:16:58 UTC
All that this would do is move gate-camping to station-camping. I mean why bother trying to maybe catch stuff on gates when with a sensor boosted ship, you are guaranteed to catch a target undocking that once scrammed cannot warp out or re-dock?

It's pretty much a guaranteed kill and the victim has no way of knowing what is on the undock or within a short warp-in range.

I agree that station games need to be addressed but you may want to re-think this proposal and consider a more balanced approach.
Rico Minali
Sons Of 0din
Commonwealth Vanguard
#6 - 2012-06-13 09:11:05 UTC
Yes to ending station games, absolutely NO to warp jammers stopping you docking A: there is no reason in game since you arnt warping, B: It would kill too many people who actually dont want aggression (IE people simply flying to a station to dock and getting ganked). Rules must never be brought in that favours gankers over everyone else. Ganking will an dmust always happen but it must not get any easier.

To (mostly) end station games have all stations kick out, you ALWAYS end up 2500m from the station when you undock (reason being simple, teh station auto undocks you to avoid collision and doesnt release you to manual control until you are at a safe dstance).

Trust me, I almost know what I'm doing.

Liliana Rahl
Remote Soviet Industries
Insidious Empire
#7 - 2012-06-13 13:16:11 UTC
Warp scram preventing docking is stupid.

A better solution would to be to extend aggression time when aggressing within a certain range of a station.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#8 - 2012-06-13 14:35:51 UTC  |  Edited by: FloppieTheBanjoClown
There's no reason that warp scrambling should prevent docking. It doesn't make sense. Webifiers at least might interfere with being towed into the dock, which is how the game states your ship gets there. However, if I were a docking manager I certainly wouldn't allow any ship to dock under fire. I'd say that if they are actively taking damage they should be unable to dock. This gives people more options in finding ways to get docked up and doesn't create a zero-damage method for holding someone on top of a station indefinitely.

Founding member of the Belligerent Undesirables movement.

Gizznitt Malikite
Agony Unleashed
Agony Empire
#9 - 2012-06-13 18:42:07 UTC

1.) Preventing docking because you are warp scrammed has many, many problems... Suddenly you can bubble/scram a freighter trying to leave and gank them. I think this will encourage station camping and station games, NOT ELIMINATE IT!!!!!!

2.) If you want to "end" station games, don't fight on a station! The current 10s session change timer, insta-undocks, and the like makes station camping much less effective. Fighting on station is typically just a bad idea, as people can undock in anything from carrier logistics to whatever... Draw people off of station, and if they won't leave their safety zone... go find someone that will!!!!

3.) While this is only partially related, the new crimewatch system [which is coming out soon(tm)] is supposed to transfer aggression timers to logi pilots that "assist" a currently aggressed party. This will really alter the station/gate games, and will solve much of the station game retardation!
Michael Loney
Skullspace Industries
#10 - 2012-06-13 19:10:24 UTC
Have the station guns that target any aggressor within 50KM or so.

If it was my place of business then I would defend my customers as they enter and leave.

A few big guns and a warning should suffice:

* * * * * * * *

** WARNING **

You are about to engage in hostile activities withing a 50KM radius of our station.
You will loose standing against this Corporation and face retaliation.
Do you want to proceed with this aggressive act?

[ ] Do not show this message again.

* * * * * * * *


For bonus points, you loose standing with whatever corporation owns the station.

You could always target the station guns and blow them up too but at a huge standing and / or security status loss. ( unless High-sec, then CONCORD )
Nariya Kentaya
Ministry of War
Amarr Empire
#11 - 2012-06-14 08:19:18 UTC
Cantabar wrote:
Station games as far as I can tell are pretty much against everything CCP stands for.

Station games save ships when they should die.

Station games give the cowardly High Sec war deccers a mechanic to hide behind even tho they are the ones that aggressed.

I am tired of trying to go 1v2 and having to go home with no kill simply because I dont have the dps to alpha one of the 2 players.

Proposal: Make warp scrambled ships unable to dock. Or better yet make ships that are being aggressed currently unable to dock similar to the nerf of the super loggoffski trick.

Pro: More ships will die and this promotes more actual fights.

Con: Cowards wont be able to hide behind station mechanics anymore.

YES, so now every SEBO tornado wing in jita egts GUARANTEED freighter kills, ebcause even with warp-to-0-dock there is about 2 seconds of vulnerability where you are instadead
Danika Princip
GoonWaffe
Goonswarm Federation
#12 - 2012-06-14 08:49:50 UTC
*puts a few bubbles arounf a 0.0 station*

*makes it physically impossible to dock*


Sounds balanced to me. Roll
Ribikoka
Royal Amarr Institute
Amarr Empire
#13 - 2012-06-14 09:45:41 UTC
Danika Princip wrote:
*puts a few bubbles arounf a 0.0 station*

*makes it physically impossible to dock*


Sounds balanced to me. Roll



So, the pilots wont be dock and redock if you put a bubble at station ?
Man, you know the rules ? I dont think so.

Station games, means station games. Where the pilots dont leave out the docking ranges.
And you heard about low and high sec ? Please put bubbles there too.

And the *makes it physically impossible to dock* the worst idiot answer what i've seen today.
How ??? Bump them within 15 sec from 50km station range ???
Because you see too many fags at 0.0 who died at horrible at station dock range, not means how everyone stupid in Eve.
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#14 - 2012-06-14 19:02:13 UTC
End your accounts.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Jack Carrigan
Order of the Shadow
#15 - 2012-06-15 05:07:47 UTC
Stupid idea is stupid.

There is merit to ending station games, yes.

But not in the manner the ****posting OP suggested.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Bienator II
madmen of the skies
#16 - 2012-06-15 10:24:27 UTC
Right now you can just ignore station games and move on. Having a docking restriction would transform docking games to station camps with instant locker as you know them from gates.

Both is not really the pvp i like but there are different opinions about that.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Arduemont
Rotten Legion
#17 - 2012-06-15 15:09:26 UTC
Ribikoka wrote:
Danika Princip wrote:
*puts a few bubbles arounf a 0.0 station*

*makes it physically impossible to dock*


Sounds balanced to me. Roll



So, the pilots wont be dock and redock if you put a bubble at station ?
Man, you know the rules ? I dont think so.

Station games, means station games. Where the pilots dont leave out the docking ranges.
And you heard about low and high sec ? Please put bubbles there too.

And the *makes it physically impossible to dock* the worst idiot answer what i've seen today.
How ??? Bump them within 15 sec from 50km station range ???
Because you see too many fags at 0.0 who died at horrible at station dock range, not means how everyone stupid in Eve.


Yet again, Rib makes a pointless post, with a personal attack in it, whilst simultaneously missing the point of the quoted post completely and absolutely. Please, for the love of all that is sacred, stop posting.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Ribikoka
Royal Amarr Institute
Amarr Empire
#18 - 2012-06-15 20:02:46 UTC  |  Edited by: Ribikoka
Arduemont wrote:
***


Yes, please stop posting.
Ta-Dam
#19 - 2012-06-15 20:08:47 UTC
Arduemont wrote:
Yet again, Rib makes a pointless post, with a personal attack in it, whilst simultaneously missing the point of the quoted post completely and absolutely. Please, for the love of all that is sacred, stop posting.


You've changed nothing you are still a terrible troll.
Ricky Wrath
Integritas
xXPlease Pandemic Citizens Reloaded Alliance.Xx
#20 - 2012-06-19 18:37:28 UTC
Stations should have gate turrets near them at the very least. But you shouldn't really be fighting near stations anyways... Fighting should be done in the field, not at the base!
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