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New dev blog: Incursions update

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Author
CCP Phantom
C C P
C C P Alliance
#1 - 2012-06-12 11:36:00 UTC  |  Edited by: CCP Navigator
Incursions can be scary fun and challenging profit, especially if you band up together with friends or strangers.

To keep Incursions on this thin line - not too easy and predictable, not too boring with grind - our developers monitors both your feedback and internal statistics closely.

Read the devblog from CCP Affinity about the latest Incursions update here!

As always, we welcome your (constructive) feedback.

CCP Phantom - Senior Community Developer

CCP Affinity
C C P
C C P Alliance
#2 - 2012-06-12 11:36:42 UTC
first ;)

♥ CCP Affinity ♥

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Team Astro Sparkle

Vendetta
#3 - 2012-06-12 11:38:58 UTC  |  Edited by: Vendetta
Thanks for the update. Reserved for later.
Jack Paladin
Hogyoku
Goonswarm Federation
#4 - 2012-06-12 11:41:11 UTC
Thankyou! Let's hope some of the old communities that got crucified will return.
Serge SC
The Valhalla Project
#5 - 2012-06-12 11:42:35 UTC
Thank you for the update. Will try to get some feedback and testing done.

Serge SC Le Frenchman Friendly FC

Setsune Rin
Ministry of War
Amarr Empire
#6 - 2012-06-12 12:06:07 UTC
what about a tweak to OTA's? make them bearable for fleets other then the ones that blind you with shiny stuff (remove that stupid repping tower and/or the hacking requirement)

that might restore it some some form of popularity, instead of stopping vanguards alltogether after there is nothing but OTA's
CCP Affinity
C C P
C C P Alliance
#7 - 2012-06-12 12:07:38 UTC
These are just short term fixes to get us back to a place where people are happier with Incursions. We will look at further changes in the future - one step at a time.

♥ CCP Affinity ♥

Follow me on Twitter

Game Designer for EVE Online

Team Astro Sparkle

Michael1995
Lazerhawks
L A Z E R H A W K S
#8 - 2012-06-12 12:15:52 UTC
I don't think this will satisfy DarthNefarius, better make them all super easy again. Oh and nerf Wormholes too! What?

Selling WH CFC Standings 10b/month for +10 with: Lazerhawks, Hard Knocks, Overwatch This, Many Vacancies, Golden Showers, Friendly Probes, Isogen Memed.

Join up for swag C3 Gila/Osprey ratting fleets daily! We also rent C2s out with CV effect!

DarkAegix
Acetech Systems
#9 - 2012-06-12 12:22:55 UTC
Cool pic! Needs moar resolution!
Indahmawar Fazmarai
#10 - 2012-06-12 12:25:21 UTC
Interested to see a new devblog, but not surprised to see that it isn't Team Avatar's devblog.
Simi Kusoni
HelloKittyFanclub
#11 - 2012-06-12 12:33:17 UTC  |  Edited by: CCP Guard
Snip. Please stick to the topic of the thread. - Guard

While I agree with the incursion bar changes, buffing isk reward in high sec is simply a quick fix. One that in the long run is just going to continue turning older players away from the game.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Chribba
Otherworld Enterprises
Otherworld Empire
#12 - 2012-06-12 12:37:44 UTC
Whoop whoop!

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Visit my in-game channel 'Holy Veldspar'

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Simi Kusoni
HelloKittyFanclub
#13 - 2012-06-12 12:42:36 UTC  |  Edited by: CCP Guard
Michael1995 wrote:
I don't think this will satisfy DarthNefarius, better make them all super easy again. Oh and nerf Wormholes too! What?

Hehe, I give it a week before he is back forum warrioring for another buff to incursions.

Snip. Please stick to the topic of the thread. - Guard

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Michael1995
Lazerhawks
L A Z E R H A W K S
#14 - 2012-06-12 12:44:48 UTC
Simi Kusoni wrote:
Michael1995 wrote:
I don't think this will satisfy DarthNefarius, better make them all super easy again. Oh and nerf Wormholes too! What?

Hehe, I give it a week before he is back forum warrioring for another buff to incursions.

The reason I'm annoyed at the war dec changes is actually because I can't declare war on him now. I was considering doing it for the lulz, then I remembered that not only is evading war decs still trivial but he can just invite half of Eve to join him for free.


I think a couple tornadoes should sort things out nicely. Smile

Selling WH CFC Standings 10b/month for +10 with: Lazerhawks, Hard Knocks, Overwatch This, Many Vacancies, Golden Showers, Friendly Probes, Isogen Memed.

Join up for swag C3 Gila/Osprey ratting fleets daily! We also rent C2s out with CV effect!

Borlag Crendraven
The Scope
Gallente Federation
#15 - 2012-06-12 12:48:42 UTC
Silly changes to be honest. It's not the 10% isk nerf that is killing incursion fleets, nor is it the influence bar although it was definitely better earlier. It's the pacing that's an issue, fleets running into roadblocks with sites not worth running.

If isk was their only concern, and it seems it really was, rollback ALL changes and nerf all incursion profits, including LP by 50% in high sec, 30% in null sec and leave low sec as is and the incursion community would complain about the nerf in the short run, but in the long run people would actually start running them again. The isk gained would drop significantly, but still be at comparable levels to l4 missioning (topping it slightly, when you're in a good fleet, and being roughly the same with junk fleets vs. non optimal l4 runners).
Cathrine Kenchov
Ice Cold Ellites
#16 - 2012-06-12 12:54:44 UTC
Simi Kusoni wrote:
So now you've destroyed the (already terrible) war dec system, you're following up with winding back high sec nerfs? Nice one CCP.

While I agree with the incursion bar changes, buffing isk reward in high sec is simply a quick fix. One that in the long run is just going to continue turning older players away from the game.


Because that's the same dev team, right? Jesus you high sec people get bitter easy

On the feedback side of things, thanks for still watching this ccp, though I do fear this may not be enough of a buff, especially when considering OTA's. And given the large nerf that was random triggers, I would have like to see an overall buff to payouts, instead of just vanguards.
Alice Katsuko
Perkone
Caldari State
#17 - 2012-06-12 12:55:13 UTC
Thanks for keeping an eye on things. It may make sense to boost LP payouts instead of ISK, if inflation is still a concern.
CCP Soundwave
C C P
C C P Alliance
#18 - 2012-06-12 12:56:48 UTC
Cathrine Kenchov wrote:
Simi Kusoni wrote:
So now you've destroyed the (already terrible) war dec system, you're following up with winding back high sec nerfs? Nice one CCP.

While I agree with the incursion bar changes, buffing isk reward in high sec is simply a quick fix. One that in the long run is just going to continue turning older players away from the game.


Because that's the same dev team, right? Jesus you high sec people get bitter easy

On the feedback side of things, thanks for still watching this ccp, though I do fear this may not be enough of a buff, especially when considering OTA's. And given the large nerf that was random triggers, I would have like to see an overall buff to payouts, instead of just vanguards.


I think at the end of the day, we were unhappy with the way the changes turned out and now we're going to kill them. These are stopgaps though, we'll need to do some larger remodeling but that has to go on another timescale than "next week".
Ya Huei
Imperial Collective
#19 - 2012-06-12 12:58:08 UTC
Jack Paladin wrote:
Thankyou! Let's hope some of the old communities that got crucified will return.


Don't kid yourself.. u guys where just co-workers. Once the ISK flow stopped u all went to find a new job to do in order to make easy money.
Simi Kusoni
HelloKittyFanclub
#20 - 2012-06-12 13:05:15 UTC
Borlag Crendraven wrote:
Silly changes to be honest. It's not the 10% isk nerf that is killing incursion fleets, nor is it the influence bar although it was definitely better earlier. It's the pacing that's an issue, fleets running into roadblocks with sites not worth running.

If isk was their only concern, and it seems it really was, rollback ALL changes and nerf all incursion profits, including LP by 50% in high sec, 30% in null sec and leave low sec as is and the incursion community would complain about the nerf in the short run, but in the long run people would actually start running them again. The isk gained would drop significantly, but still be at comparable levels to l4 missioning (topping it slightly, when you're in a good fleet, and being roughly the same with junk fleets vs. non optimal l4 runners).

^Pretty much this.

Cathrine Kenchov wrote:
Because that's the same dev team, right? Jesus you high sec people get bitter easy

On the feedback side of things, thanks for still watching this ccp, though I do fear this may not be enough of a buff, especially when considering OTA's. And given the large nerf that was random triggers, I would have like to see an overall buff to payouts, instead of just vanguards.

Heh, I'm not a high sec person.

And I'm aware that war dec mechanics and incursion iterations were done by different dev teams, but the goals are defined by the same company and the effect of both changes are intertwined inside the game. In the end the result is a massive reduction in the chances of ~surprise PvP~ occurring in high sec, coupled with a failed nerf to incursions that has now been largely undone.

For those of us outside of high sec looking in, it just looks like theme park MMO game design. Especially when you have null sec, wh and low sec residents with high sec alts for generating ISK, which is then used to fund essentially pointless PvP in their home space. Segregation of PvE and PvP and whatnot.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

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