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Wanted players and their bounties

Author
Dawnsil Brasko
Brutor Tribe
Minmatar Republic
#1 - 2012-06-09 10:56:57 UTC
Just wondering,

What stops a wanted player get into a shuttle and have one of their friends blow them up then share the money?
Mallak Azaria
Caldari Provisions
Caldari State
#2 - 2012-06-09 11:05:38 UTC
Dawnsil Brasko wrote:
Just wondering,

What stops a wanted player get into a shuttle and have one of their friends blow them up then share the money?


Maybe the fact that it doesn't work like that. Besides, why share the money when you can just use a second account & pod yourself?

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Vilnius Zar
SDC Multi Ten
#3 - 2012-06-09 11:11:10 UTC
Bounties are paid on pod destruction, not ship. But the same question applies; "what stops someone to use an alt or friend to pod an empty clone to cash in on the bounty themselves?". The answer is "nothing" and it's one of the main reasons the bounty system as a whole is non-functional and just a waste of isk and effort, we've been asking for changes for years now but uhm... yeah.
Jim Roebuck
State War Academy
Caldari State
#4 - 2012-06-10 03:39:01 UTC
Yeah, I find the bounty system pretty broken and not worth going after somone since they'll be sitting in a station 90% of time, especially those with high bounties.

When Bon Scott died and he appeared before St. Peter at the gates of Heaven, St. Peter looked at his record and told him he couldn't get in. Just then, God screams at Peter, "Let him in, Karen Carpenter is driving me nuts. I want to hear some music with balls. We'll haggle over the paperwork later." At least I hope that's what happened.

Archdaimon
Merchants of the Golden Goose
#5 - 2012-06-10 03:59:36 UTC
Can't see a way bounties could work. If the bounty is high enough the player himself will fix it.
If it is low enough no one will care.

Honestly, a better bounty system would be one, where one could pay concord to have a specific char attackable by all registered bounty hunters (who then gain the bounty).

Target would probably duck up, but....

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J'Poll
School of Applied Knowledge
Caldari State
#6 - 2012-06-10 08:16:03 UTC
Bounties are useless.

Might as well right click your target and select give money.

Anybody with a sizeable enough bounty will just make a trial alt and pod himself for the ISK.

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Sugar Kyle
Middle Ground
#7 - 2012-06-10 09:33:00 UTC
Yah, its a waste of a shuttle OP. Pods fine.

Member of CSM9 and CSM10.

Oraac Ensor
#8 - 2012-06-10 12:57:02 UTC  |  Edited by: Oraac Ensor
Archdaimon wrote:
Can't see a way bounties could work.

J'Poll wrote:
Bounties are useless.

Might as well right click your target and select give money.

Anybody with a sizeable enough bounty will just make a trial alt and pod himself for the ISK.

^^^This.

When I first came to EVE, being a bit of a loner, I was attracted to the idea of bounty hunting but the more I've thought about it the more I've become convinced that there's no way to make it work. I think even Archdaimon's CONCORD idea would be open to exploitation.
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#9 - 2012-06-10 14:18:16 UTC
Oraac Ensor wrote:
Archdaimon wrote:
Can't see a way bounties could work.

J'Poll wrote:
Bounties are useless.

Might as well right click your target and select give money.

Anybody with a sizeable enough bounty will just make a trial alt and pod himself for the ISK.

^^^This.

When I first came to EVE, being a bit of a loner, I was attracted to the idea of bounty hunting but the more I've thought about it the more I've become convinced that there's no way to make it work. I think even Archdaimon's CONCORD idea would be open to exploitation.


What, like registering an alt as a bounty hunter to collect it?

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Oraac Ensor
#10 - 2012-06-10 15:13:27 UTC  |  Edited by: Oraac Ensor
Surfin's PlunderBunny wrote:
What, like registering an alt as a bounty hunter to collect it?

Yes, if another player has set the bounty on you and you do that I would say it's exploitation.

Edit: Apologies to all, that's the third time I've altered this post. Trying to watch Euro 2012, play EVE and post in these forums all at the same time isn't working out too well.
Peri Simone
Federal Navy Academy
Gallente Federation
#11 - 2012-06-11 01:16:22 UTC
How about this:

Aggrieved Pilot pays a chosen sum to CONCORD.

CONCORD adds this to the Bounty List, which is displayed to all players.

The Bounty List shows only the reward, an approximate total of combat skillpoints and maybe a rounded kill/loss ratio, but nothing that could positively identify the target. The target receives no warning, and there is no portrait display.

The bounty hunter pays a nominal fee, say 100k, for the contract and only then receives the name. He can reject the contract if he chooses. Contract is paid on podkill.

Workable?

Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#12 - 2012-06-11 01:44:14 UTC
Peri Simone wrote:
How about this:

Aggrieved Pilot pays a chosen sum to CONCORD.

CONCORD adds this to the Bounty List, which is displayed to all players.

The Bounty List shows only the reward, an approximate total of combat skillpoints and maybe a rounded kill/loss ratio, but nothing that could positively identify the target. The target receives no warning, and there is no portrait display.

The bounty hunter pays a nominal fee, say 100k, for the contract and only then receives the name. He can reject the contract if he chooses. Contract is paid on podkill.

Workable?



too much work

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Peri Simone
Federal Navy Academy
Gallente Federation
#13 - 2012-06-11 01:54:38 UTC
Surfin's PlunderBunny wrote:

too much work


Probably. But in theory?
Victor Markov
Imperial Shipment
Amarr Empire
#14 - 2012-06-11 14:28:57 UTC  |  Edited by: Victor Markov
When you kill someone can you see who placed the bounty with maybe a short description?
Something like this?

http://i21.photobucket.com/albums/b261/Lord_Steel/HiredGun.png

If so then it is pretty simple to place a small bounty with the promise of more when the deed is done.
Also why not just pay someone you trust to go do the kill?
Lost Greybeard
Drunken Yordles
#15 - 2012-06-11 18:18:57 UTC
Yeah, bounties would work better if there were, say, dedicated bounty-hunting corporations analogous to FW corps, that made you and designated bounty hunters WTs to each other. Then there'd be some level of inconvenience associated with the bounty system at least.
Kalli Brixzat
#16 - 2012-06-11 18:20:05 UTC
I heard once that 90% of the players with large bounties are no longer playing.
Veritas Titan
Federal Reserve of Amarr
#17 - 2012-06-12 08:11:54 UTC  |  Edited by: Veritas Titan
what about a bounty hunter skill book. each rank allows you to go after different lvl bounties according to their sec status and isk reward. make prerequisites require lvl 4's and 5's for skills so alts cant abuse it, make it a dedicated profession. /problem fixed
Victor Markov
Imperial Shipment
Amarr Empire
#18 - 2012-06-12 10:05:23 UTC
Lost Greybeard wrote:
Yeah, bounties would work better if there were, say, dedicated bounty-hunting corporations analogous to FW corps, that made you and designated bounty hunters WTs to each other. Then there'd be some level of inconvenience associated with the bounty system at least.

It sounds kinda like the problem with the bounty system is highsec and local.

So right now and with only my poor understanding of the game, bounty hunting looks really really hard.

First step would be making a hunting log to figure out what the target is doing and when. So you need to be tracking movement and log in patterns. I know you can track location and the tools to find a log in pattern are here. The biggest hickup I see here is alts and the way skills work. A player can stay on a station for weeks and still be being productive and making money. If a player is doing this the hunt is pretty much over and your just keeping tabs in case things change.

When the opportunity presents itself in Highsec I would think that it would play out much like a Hulk gank.... but I kinda doubt a Drake or T3 will fold so easy to a throw away destroyer. This means you need a ship or fleet that can kill what ever they have before Concord shows. That's going to be a big cost multiplier. You could try a war dec to keep cost down but you give up the only real thing working for you.... surprise
Catching the all important pod is also probably not so easy as well.

Things look better in lowsec but the local channel betrays you more so here, and then you have to wait tell your target is just d*cking around alone in lowsec, or you have to bring a fleet.


This is just my noobish impression of hunting so feel free to correct me if I am wrong however I am willing to bet 90% of true BH kills are targets of opportunity on low sum amounts, and not true hunts.
The Big Lebowski
State War Academy
Caldari State
#19 - 2012-06-12 13:38:02 UTC
The higher the bounty is and you get killed the longer you have to stay offline from EVE.

YOU NEED TO WAIT ANOTHER 48 HOURS to log in into EVE.

Have a nice day pirate.
Karash Amerius
The Seven Shadows
Scotch And Tea.
#20 - 2012-06-12 18:27:22 UTC
These days...and really since Eve started...bounties are just a form of vanity tags you can put on yourself. A nice little bonus to the lucky SOB that actually gets that podkill. If a player actually receives a large bounty, it is almost a badge of achievement, and can be seen as a form of savings account.

Very few of them are worth going after, and these days, very few of them are worth podding yourself to claim.

Some people just want their profile picture to have the cool looking "WANTED" on it. And that is fine.

Karash Amerius Operative, Sutoka

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