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Couple questions about anomalies

Author
Sangeli
Space Explorations and Excavations
#1 - 2012-06-09 00:11:34 UTC  |  Edited by: Sangeli
So I am running blood raider sanctums for the first time in over 6 months and I noticed some changes that I thought might not just be my bad memory.

Did the amount of salvage (not loot, I've read threads about loot) from wrecks get decreased?

Did the chance of faction/escalation get decreased?

and lastly

How long does it take for an anomaly to despawn? I am not talking about wrecks, just until it gets removed from the scan list and the decorations/collidable structures disappear.
Alice Katsuko
Perkone
Caldari State
#2 - 2012-06-09 03:16:43 UTC
An anomaly will usually despawn within five minutes of all uncloaked ships leaving the anomaly grid once last spawn wave is cleared or triggered, depending on the particular anomaly. Usually, docking and undocking after clearing the site will cause it to despawn if you were the only one running it. Cloaked ships do not prevent an anomaly from despawning.