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Minmatar V3 on SISI.

First post First post
Author
Javelin6
#1 - 2012-06-08 22:34:34 UTC
And it is good.
Bloodpetal
Tir Capital Management Group
#2 - 2012-06-08 22:53:33 UTC  |  Edited by: Bloodpetal
The T1 ships' tan-brown isn't quite the right color IMHO.

It's too "clean" of a brown. I think you could have something a little "grungier".

Everything else looks really sexy. The Core Complexion ships are ultra black, I'm deciding if I like it... but makes a solid first impression. :)

Pirate

Thanks for listening.

Where I am.

Roll Sizzle Beef
Space Mutiny
#3 - 2012-06-08 23:16:43 UTC
Bloodpetal wrote:
The T1 ships' tan-brown isn't quite the right color IMHO.

It's too "clean" of a brown. I think you could have something a little "grungier".
.


I think everything should start clean. With future temp battle damage textures, I could see a scratch and dent filter being applied over time, and make it look worn.
Logan LaMort
Screaming Hayabusa
#4 - 2012-06-08 23:17:25 UTC
I have a feeling they're still wip, they seem to lack something... a shader maybe.

I'm liking what I'm seeing though already.
Bloodpetal
Tir Capital Management Group
#5 - 2012-06-08 23:26:43 UTC

The "Clean" isn't the issue, it's that the color FEELs too clean.

Uploaded an image to compare the Tornado Brown (which I like) to the hurricane brown) which I don't.

It's a subtle difference, but it's very different feeling when you look at the ships :

http://i.imgur.com/RWQG2.jpg

Where I am.

Solhild
Doomheim
#6 - 2012-06-08 23:26:57 UTC
Logan LaMort wrote:
I have a feeling they're still wip, they seem to lack something... a shader maybe.

I'm liking what I'm seeing though already.


I agree. At least the tweaks to the ship designs are credible and the general 'feel' is great.

There are some models in there that need a lot of work, or replacement - rupture/scythe/bellicose for example. Something along the lines of what the raven had would be good. Recognisable but cooler Blink
Solhild
Doomheim
#7 - 2012-06-08 23:33:32 UTC
Bloodpetal wrote:

The "Clean" isn't the issue, it's that the color FEELs too clean.

Uploaded an image to compare the Tornado Brown (which I like) to the hurricane brown) which I don't.

It's a subtle difference, but it's very different feeling when you look at the ships :

http://i.imgur.com/RWQG2.jpg



Agree, the Cane looks too flat and washed out, still massively cool though.
MotherMoon
Tribal Liberation Force
Minmatar Republic
#8 - 2012-06-08 23:49:29 UTC
Roll Sizzle Beef wrote:
Bloodpetal wrote:
The T1 ships' tan-brown isn't quite the right color IMHO.

It's too "clean" of a brown. I think you could have something a little "grungier".
.


I think everything should start clean. With future temp battle damage textures, I could see a scratch and dent filter being applied over time, and make it look worn.


exactly. Or maybe a rust texture that grows over time based on how old the ship is.

http://dl.eve-files.com/media/1206/scimi.jpg

LtCol Laurentius
The Imperial Sardaukar
#9 - 2012-06-09 01:04:09 UTC  |  Edited by: LtCol Laurentius
Agreed, the generic T1 hullcolor is perhaps a tad too bright,

T2 wise Core complexion ships look good, Boundless creation ships have a cool camoflage and Thukker mix are also okay.

But, what the HELL have you done to the Vaga?

You have removed the wings and the spikes and made it look like a freakin' Fleet Stabber! Herecy!!!!
Theory Bore
Ozkavosh
Olde Guarde Historical Preservation Society
#10 - 2012-06-09 02:39:55 UTC
LtCol Laurentius wrote:


T2 wise Core complexion ships look good, Boundless creation ships have a cool camofage and Thukker mix are also okay.



I'm actually a little disappointed in the core complexion ships. To me, losing their color has made them kind of boring, and the DEEP black makes it hard to see some of the details in the ship hulls.

I suppose it is more accurate to pre-Trinity colors, but I kind of liked the way they are on TQ now more
nat longshot
The Scope
Gallente Federation
#11 - 2012-06-09 03:15:23 UTC
ok now what about the Angel ships you have not touched those yet waiting to see my machs new paint job damn itEvilEvil

 [13:12:18] CCP Punkturis nat longshot you're a cutie.. OH YAH I WIN!!

Major Killz
inglorious bastards.
#12 - 2012-06-09 04:11:08 UTC
Interesting.

[u]Ich bin ein Pirat ![/u]

Bloodpetal
Tir Capital Management Group
#13 - 2012-06-09 04:15:58 UTC
I know it sounds weird, but a part of me wishes they rehulled the burst.

That poor little minmatar ship looks squashed like a bug stiilll, I was hoping they would redo it like the reaper and unflatten it, etc.

Maybe when it gets its frigate rebalance and is actually a ship people fly, they'll consider a new mesh for it?? Bear

Where I am.

PinkKnife
The Cuddlefish
Ethereal Dawn
#14 - 2012-06-09 04:56:22 UTC
Overall I like the changes. A LOT of the ships are less of a mess to look at now. Before they were ghastly and overbearing to the eyes. Now, they still look like cheap hunks of rust, but it doesn't hurt to look at them. You can see where the lines stop/start on the ship (a huge issue with some of the T2 hulls before).

The one thing I dislike is how many of the new T2 ships are black/Blue. I preferred those colors on the Khanid boats exclusively. This just seems like a half assed attempt to find a new color scheme.
Logan LaMort
Screaming Hayabusa
#15 - 2012-06-09 09:47:30 UTC
My only complaint isn't really with the V3 but has always kinda annoyed me with the engine flares and is especially noticeable now there's a heat haze effect.

Basically I think the engine exhausts look too washed out, they seem to go from white to a pale yellow/orange. I always thought it would look a lot better if maybe they had a Caldari effect, with two engine colours mixed together or was at least a lot more orange/red on the outer flare bit.
Akirei Scytale
Okami Syndicate
#16 - 2012-06-09 13:03:22 UTC
I'm not a fan of the new firetail skin.
Dayfox
Caldari Provisions
Caldari State
#17 - 2012-06-09 13:51:09 UTC
New drake model as well! looking much better without the missile launcher stuck on missile launchers
bassie12bf1
Militaris Industries
Northern Coalition.
#18 - 2012-06-09 13:52:13 UTC
Angel cartel minmatar hulls

https://dl.dropbox.com/u/5182016/2012.06.09.11.48.52.png

https://dl.dropbox.com/u/5182016/2012.06.09.11.57.17.png

wtf is this snow camo?

Also none of the other angel ships have been v3'd.
Akirei Scytale
Okami Syndicate
#19 - 2012-06-09 14:37:18 UTC
bassie12bf1 wrote:
Angel cartel minmatar hulls

https://dl.dropbox.com/u/5182016/2012.06.09.11.48.52.png

https://dl.dropbox.com/u/5182016/2012.06.09.11.57.17.png

wtf is this snow camo?

Also none of the other angel ships have been v3'd.


Its pretty damn hit or miss.

The Brutor and Thukker Mix camo looks fantastic - Republic Fleet and Angel Cartel is just plain ghastly.
Varg Krugar
Republic Military School
Minmatar Republic
#20 - 2012-06-09 17:09:51 UTC  |  Edited by: Varg Krugar
i love how the newer ships are more shiny than the old models. its awesome and i'm very happy the art team invested the time.

i'm not really a fan of the t2 camo paintjobs, but they're well executed. i'd prefer some defiant high contrast war paint, tbh. (on a related note, maybe increase the visibility of the minmatar emblem on the t1 hulls a little?)

the new slasher hull is just awesome. it looks like it can collect biomass automatically.

rupture. incredible detail. bolted-on shiny metal plates. whoever did this, you are awesome!

the cheetah hull is very well done as well, but with the paintjob and this type of sail, it looks very caldari.
also, the probe/cheetah does not have the signature headlights (as in: two above each other).

the lights on the huginn are the only part of the hull that has been scaled to the new size, so they're free floating in front of the ship now. might want to fit that Blink rest of the scale changes look good, the stabber is finally bigger than the thrasher.

i can't tell from the top of my head if the small guns have been reduced in size or the frigates have been scaled up? at least the mining lasers arent bigger than the hardpoints on the burst now ;) the downside of this change is that the frigates dont look as MOAR GUNZZZ now, especially on the rifter the prominent guns looked very menacing. its still a beast, tho. (also, i just love the red detail on the front of the wolfs rocket-pod/engine parts)

the only ship that doesnt quite look the part is the scythe. i like the design, and a lot of detail has been poured into the texture, but i cant help it... the surface still looks a bit too sleek for "the oldest minmatar ship still in use". the other ships lines are broken by differently colored/structured textures while the textures on the upper hull of the scythe reinforce the lines of the model.
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