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So what happened to people doing Incursions??

Author
Vaerah Vahrokha
Vahrokh Consulting
#61 - 2012-06-08 19:27:43 UTC
Disregard That wrote:
Zyress wrote:
RubyPorto wrote:
Lipbite wrote:
CCP killed the only group-oriented PvE content in hi-sec which was like 1/3 of past expansion + greatly devalued their own game for majority of their customer (a.k.a "hisec-ers, we are 75%"). So most people just returned to their pre-incursion activities + probably some of them now farming easy FW LPs in gun-less frigates.


So, you're saying people weren't doing it for the groups, they were only doing it for the ISK?


How many things that are done in the game besides PvP aren't for ISK?

At the highest level of gameplay PVP is for the ISK, too.

True story.


Also, trading is PvP and it's indeed done for the ISK.
Apolyon I
Shadow of ISW
#62 - 2012-06-08 19:36:25 UTC
Beekeeper Bob wrote:
CCP introduces new gameplay....

People cry about new gameplay....

CCP overreacts and nerfs gameplay to the point of being worthless.....


This pretty much sums of CCP's handling of any additions to the game.


Shocked


Never did an Incursion, never felt the need to check it out, but also didn't care that other people were making isk at it. there are plenty of ways to make easy Isk in this game.
If people want to complain about easy Isk making, perhaps there is a more appropriate target......

CCP did what they had to do, shutoff easy isk fountain.

people do enjoy incursion still do them, only lazy, risk-adverse carebears leave

Vaju Enki
Secular Wisdom
#63 - 2012-06-08 19:39:42 UTC
Fountain of isk dried.

The Tears Must Flow

DarthNefarius
Minmatar Heavy Industries
#64 - 2012-06-08 19:54:55 UTC  |  Edited by: DarthNefarius
Beekeeper Bob wrote:
CCP introduces new gameplay....

People cry about new gameplay....

CCP overreacts and nerfs gameplay to the point of being worthless.....


This pretty much sums of CCP's handling of any additions to the game.


Shocked


......


Pretty much sounds like it. I'm surprised W-Space survived the beating it must have taken from the entrenched NULL SECcers whines. I guess the combined whines of NULL & WHolers was too much.
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
KrakizBad
Section 8.
#65 - 2012-06-08 21:04:18 UTC
We never cared about WH's, risk/reward was clearly in balance.
Alavaria Fera
GoonWaffe
#66 - 2012-06-09 04:28:57 UTC
Vaju Enki wrote:
Fountain of isk dried.

Now looking for Wells of ISK

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

SetrakDark
Doomheim
#67 - 2012-06-09 04:39:46 UTC
KrakizBad wrote:
We never cared about WH's, risk/reward was clearly in balance.


Agreed.

It seems pretty well accepted that the average wormhole shmoe takes more risk and puts in more effort to get his greater reward over his nullsec counterpart. Unsurprisingly, almost everyone has been happy to leave that little slice of Eve known as wormholes as is because it has generally been an astounding success in terms of adding well-balanced diversity to the game.

I will also confidently add that nullsec players have generally supported substantial buffs to lowsec income and content, as we recognize a blatantly broken and neglected gameplay element and swathe of community.

That same respect and consideration, however, has never been extended to the obviously broken and imbalanced incursion content.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#68 - 2012-06-09 06:23:13 UTC
As it turns out about 90% of the people running incursions were doing it just because it was the thing that got the most possible isk per hour. Not because they actually enjoyed the content, or liked meeting new people, or had a solid group of friends that they liked to do PVE content with.

They were carebears, the only important thing to them is the number in their wallet, actual interaction with other human beings is irrelevant to them so they quit.

The people you'll find running incursions now are the few people left who were actually doing them because they liked them for reasons beyond the quantity of income they generated.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#69 - 2012-06-09 06:26:34 UTC
the solution was to make them exclusive to lowsec

problem solved

npc alts have no opinions worth consideration

Trollin
Perkone
Caldari State
#70 - 2012-06-09 16:40:39 UTC
Lexmana wrote:
Looks like the 'communities' doing them were built on greed only.



Nothing quite like greed to build and hold groups of individuals together


they are individuals afterall...

We are our own worst enemy.

COMM4NDER
Legendary Umbrellas
#71 - 2012-06-09 17:15:25 UTC  |  Edited by: COMM4NDER
Vimsy Vortis wrote:
As it turns out about 90% of the people running incursions were doing it just because it was the thing that got the most possible isk per hour. Not because they actually enjoyed the content, or liked meeting new people, or had a solid group of friends that they liked to do PVE content with.

They were carebears, the only important thing to them is the number in their wallet, actual interaction with other human beings is irrelevant to them so they quit.

The people you'll find running incursions now are the few people left who were actually doing them because they liked them for reasons beyond the quantity of income they generated.


Mostly left because the income and the bothersome issue of moving ships from point A to point B each time was more bothersome than actually rewarding. Add to that that few people actually play and have a life outside game that makes it that they cannot engage more than few hours of gameplay

Add to that when making fleets (HQ/AS) takes ages and not to forgive that if someone leaves the whole fleet just stands at a planet doing nothing but linking fukung images in fleet. And VG running sites then having someone leave and again standing at a planet doing nothing. Making the influence bar being high all the time etc etc.

HQ/AS never needed nerf, only thing they needed to do was random spawns and less payout more LP for VG and not having to kill EVERYTHING on a site.

Only real payout issue with incursions was the Legion fleets or the Nightmare fleets running OTA/NCO that had massive income per hour.

Scout sites need boost since tthey give less payout than ratting in feaking highsec.

Also funny fact that another fleet stealing sites from another fleet is not a given risk is quite funny for me.
___________________
I left incursion few days ago since I did not feel like it was something interesting anymore. There is to little people running this nowdays that having a fleet is bothersome and FCing even more. Also logging in each time and notice that next incursion is 30j away and have to move 3 ships to next site is well bothersome. Found that running Missions in highsec with friends was better than looking for people in broken or dead communities.

Not saying that it did not need any balancing but saying that this nerf was a good one just screams ignorant to me that did not do his homework and screams NERF being the sheep he is.

Balancing was needed but again CCP like always doing it wrong.

[url=https://github.com/CommanderAlchemy/.bin/blob/master/eve] EVE - Online Launcher [Linux] [/url] Installs, launches character prefixes (both SISI & Tranquility). Simplescreenrecorder shm inject

COMM4NDER
Legendary Umbrellas
#72 - 2012-06-09 17:17:05 UTC  |  Edited by: COMM4NDER
doublepost..

[url=https://github.com/CommanderAlchemy/.bin/blob/master/eve] EVE - Online Launcher [Linux] [/url] Installs, launches character prefixes (both SISI & Tranquility). Simplescreenrecorder shm inject

DarthNefarius
Minmatar Heavy Industries
#73 - 2012-06-12 22:58:34 UTC  |  Edited by: DarthNefarius
Incursion Vanguards fleets are dieing because they become a wall of OTA's basically and CCP doesn't have the time to make the real changes necessary to the sites so they stumble around the elephant in the room with 2 rollbacks that look to be a slap in the face from what people's feedback of those whom actually run them.
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
ModeratedToSilence
Republic Military School
Minmatar Republic
#74 - 2012-06-12 23:11:19 UTC
DarthNefarius wrote:
Incursion Vanguards fleets are dieing because they become a wall of OTA's basically and CCP doesn't have the time to make the real changes necessary to the sites so they stumble around the elephant in the room with 2 rollbacks that look to be a slap in the face from what people's feedback of those whom actually run them.


I thought you quit already.
Disdaine
#75 - 2012-06-13 01:33:54 UTC
CCP rolling something back....

Couldn't possibly mean anything.

http://community.eveonline.com/devblog.asp?a=blog&nbid=72880
RubyPorto
RubysRhymes
#76 - 2012-06-13 01:57:44 UTC
Disdaine wrote:
CCP rolling something back....

Couldn't possibly mean anything.

http://community.eveonline.com/devblog.asp?a=blog&nbid=72880


That they're missing the point? They needed to buff Assaults and HQs, not re-buff VGs.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Mara Rinn
Cosmic Goo Convertor
#77 - 2012-06-13 02:00:24 UTC
DarthNefarius wrote:
Incursion Vanguards fleets are dieing because they become a wall of OTA's basically and CCP doesn't have the time to make the real changes necessary to the sites so they stumble around the elephant in the room with 2 rollbacks that look to be a slap in the face from what people's feedback of those whom actually run them.


OTAs went from being too easy to dangerous. People avoid them because poorly tanked ships can't be rescued by hero logistics, and when ships blow up people panic and blame the logistics, and the logistics don't like being the whipping boy. So the logistics quit, so none has fleets anymore.

CCP needs to learn the art of driving a tack with a tack hammer, rather than hitting everything with their 500lb hammer of doom. Any PvPer knows that even a 1% improvement in performance is enough to change the outcome of a fight. OTAs were buffed by about 20%: full waves have to be killed, there are more ships in each wave, and those ships are more dangerous. The Vanguard income nerf was well deserved, but the simultaneous buffing of vanguard sites along with increasing Sansha influence gains was heavy-handed.

In the meantime, staging sites are still left alone because they are of no interest to anyone.
Kreeia Dgore
24th Imperial Crusade
Amarr Empire
#78 - 2012-06-13 04:29:06 UTC
Richard Desturned wrote:
the solution was to make them exclusive to lowsec

problem solved

Goons idea screwed them in the first place. Why to listen to them AGAIN, just to screw it again?
Makes some sence though, since goons declared war to ccp, so you are making stupid proposals in order to bring it down. But it seems like if ccp is stupid enought to listen to you for the first time, at least switch back some time later.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#79 - 2012-06-13 04:32:55 UTC  |  Edited by: Richard Desturned
Kreeia Dgore wrote:
Goons idea screwed them in the first place. Why to listen to them AGAIN, just to screw it again?
Makes some sence though, since goons declared war to ccp, so you are making stupid proposals in order to bring it down. But it seems like if ccp is stupid enought to listen to you for the first time, at least switch back some time later.


yeah somehow I don't think that eve losing a bunch of retired wow raiders would be bad

npc alts have no opinions worth consideration

Rukia Taika
Allied Operations
Mechanicus Macabre Immortale
#80 - 2012-06-13 04:57:09 UTC
DarthNefarius wrote:
Incursion Vanguards fleets are dieing because they become a wall of OTA's basically and CCP doesn't have the time to make the real changes necessary to the sites so they stumble around the elephant in the room with 2 rollbacks that look to be a slap in the face from what people's feedback of those whom actually run them.


Dude. Seriously take a few steps back and remember to breath. I know you been talking alot about the incursion nerfing and bat beating it took and alot of the community disappeared due to said beating. and with the current Dev blog on incursions of the Roll back on things. you all can find the link for that not hard.

Darth Take a break relax enjoy the summer and most of all...have fun

Peace