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April survey results

Author
Ban Bindy
Bindy Brothers Pottery Association
True Reign
#21 - 2012-06-07 22:14:25 UTC
Interesting but not surprising. The Eve-is-only-PVP crowd has started to believe what it reads on the forums, because those people dominate the forums totally. Three years must be the point at which a lot of people leave the game for one reason or another.
Mallak Azaria
Caldari Provisions
Caldari State
#22 - 2012-06-07 22:16:46 UTC
Ginseng Jita wrote:
If they added more to avatar game play they'd get more people playing. This walking in closest is not helping much. Add more WiS to the game and they'd be pushing 100k plus subs easily - if not more.


They already have over 100k subs.

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Ginseng Jita
PAN-EVE TRADING COMPANY
#23 - 2012-06-07 22:21:01 UTC
Mallak Azaria wrote:
Ginseng Jita wrote:
If they added more to avatar game play they'd get more people playing. This walking in closest is not helping much. Add more WiS to the game and they'd be pushing 100k plus subs easily - if not more.


They already have over 100k subs.


Well you know what I mean..they'd add more subs over all...in the neighborhood of a 100k+. Many players of this game ahve two or more subs.
Twulf
Purple Void Corporation
LinkNet
#24 - 2012-06-07 22:23:14 UTC
Acot Voth wrote:
Interesting stuff. I'd like to see some stats on the player base abilities. I'd assume the average eve player is smarter than the average gamer/person, has 3x the determination, 2x the will power, and 10x the patience.


I think your way wrong. I do not believe smarter people play EvE over other games. Not even close.
Makkal Hanaya
Revenent Defence Corperation
#25 - 2012-06-07 22:23:36 UTC
It would be interesting to know the number of active players as opposed to the number of accounts or characters.

Render unto Khanid the things which are Khanid's; and unto God the things that are God's.

MeBiatch
GRR GOONS
#26 - 2012-06-07 22:26:35 UTC
this is the problem with ccp direction after incarna instead of making the game better for the majority who play it they are focused on nerfing the things we like and making the game better for the minority null sec players... sad really...

this is why the CSM are bad...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Vincent Athena
Photosynth
#27 - 2012-06-07 22:28:31 UTC
MeBiatch wrote:
this is the problem with ccp direction after incarna instead of making the game better for the majority who play it they are focused on nerfing the things we like and making the game better for the minority null sec players... sad really...

this is why the CSM are bad...


Oddly, the few dev comments on what team avatar is working on is cooperative gameplay in hostile environments.

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Ban Bindy
Bindy Brothers Pottery Association
True Reign
#28 - 2012-06-07 22:34:24 UTC
MeBiatch wrote:
this is the problem with ccp direction after incarna instead of making the game better for the majority who play it they are focused on nerfing the things we like and making the game better for the minority null sec players... sad really...

this is why the CSM are bad...


The PVP noise on the forums in the wake of Incarna scared the devs. People used the NeX store to club them over the head and confused the pay2win issue with the PVP issue. That faction in the game has been crowing about their victory ever since. Meanwhile online usage is stagnant even though CCP claims 400k subscribers and continuous growth. My theory has been that CCP does not want to rock the Eve boat too hard until the revenue stream from Dust gets established.
Yonis Kador
KADORCORP
#29 - 2012-06-07 22:41:38 UTC
Cool deal. I knew that ring mining involved mining planetary rings in low/null, but I didn't realize that it was forced cooperative gameplay. I've been trying to come up with a similar forced cooperative concept on the front end of the game experience but I keep getting sidetracked by my issues with the new UI.

I don't think the survey should be interpreted as proof that a forced cooperative concept wouldn't be beneficial to player retention, but it does suggest that a minority currently play EVE in this way. And it really does make one wonder why the focus would then be on a cooperative endgame when the risk of life in low/null already lends itself to a cooperative experience.

If anyone has links to statements about the forced cooperative concept, I'd be interested in reading those.

Yonis Kador
Vincent Athena
Photosynth
#30 - 2012-06-07 22:43:50 UTC
From an earlier survey: What people enjoy doing. This one was screen shot from a fanfest video so its hard to read. But the categories are, top to bottom:

Very much like
Somewhat like
Neither/nor
Somewhat dislike
Very much dislike

http://eve-files.com/dl/255173



Interestingly, here PvP is the one activity with the highest like rating. But even mining has more than 50% of the respondents liking it to some extent. Mining also has the highest dislike rating. FW had the lowest like rating, but the survey was pre-inferno.

Also these results indicate that many like to do both mining and PvP.

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Darius Crendraven
The Scope
Gallente Federation
#31 - 2012-06-07 22:51:00 UTC
How people can sit there and just look at rocks all day is beyond me.
MeBiatch
GRR GOONS
#32 - 2012-06-07 22:58:15 UTC
Darius Crendraven wrote:
How people can sit there and just look at rocks all day is beyond me.


i think this is a major misunderstanding... they dont do it ALL day... they are something that is called casual...

and lets be honnest casual eve players pay the same monthly cost as a hardcore player...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Saia Tae Arragosa
Doomheim
#33 - 2012-06-07 22:58:22 UTC
Darius Crendraven wrote:
How people can sit there and just look at rocks all day is beyond me.


We're not just nomming asteroids all day. :) There are spread sheets to manage. Markets to look at. I dunno about anyone else, but while I mine I am doing things that have to do with game. Plus to each his own. You don't like mining. Some people do not like station trading and some do not care to do any PvP. This is a sandbox game after all.
Saia Tae Arragosa
Doomheim
#34 - 2012-06-07 22:59:16 UTC
Darius Crendraven wrote:
How people can sit there and just look at rocks all day is beyond me.


Oh and any miners that do mine 23/7 - they are not real people - those are bots.
Syndrea Caedrion
Doomheim
#35 - 2012-06-07 23:06:56 UTC
MeBiatch wrote:
this is the problem with ccp direction after incarna instead of making the game better for the majority who play it they are focused on nerfing the things we like and making the game better for the minority null sec players... sad really...

this is why the CSM are bad...


I'm putting this more on CCP...sure, the CSM is going to flap their gums, but CCP is the one that institutes changes. They are clearly out of touch with what their game is and was. And the fact that a rather small group is dictating the course of the game for the majority is a very bad sign indeed. My co-worker who used to play came out and said that he'd give the game two years at most before it crashed and burned if it stays on the path it is on. I find it hard to argue with him.

I did find it amusing that PvP was in the last third of that list though, behind some pretty funny things!

They somehow managed to get every freak and creep in the universe in this one game, and then somehow managed to let them take it over, and then they somehow managed to stick us right smack in the middle.

Yonis Kador
KADORCORP
#36 - 2012-06-07 23:06:56 UTC  |  Edited by: Yonis Kador
Do you know when that "earlier" survey was taken Vincent?

Together the two surveys would provide a more complex view of player activity. If you only include the "somewhat dislike" and "very much dislike" responses as what players do not enjoy, well, then they pretty much like everything. Some activities clearly have a larger no opinion response and mining is apparently a love it / hate it activity.

The current survey asked what activities influenced you to subscribe so its probably more useful in initial retention, whereas the second you linked shows what players enjoy once they're better established.

Imo, the most surprising fact in either survey is still the percentage of players flying solo.

Yonis Kador
Asuri Kinnes
Perkone
Caldari State
#37 - 2012-06-07 23:11:06 UTC
IBTippia explains why that survey isn't relevant!

Goddam, thanks for that m8! GOOD LAUGH!


I'm still going to blow you up one of these days!Pirate

Bob is the god of Wormholes.

That's all you need to know.

Vincent Athena
Photosynth
#38 - 2012-06-07 23:15:25 UTC
Saia Tae Arragosa wrote:
Darius Crendraven wrote:
How people can sit there and just look at rocks all day is beyond me.


Oh and any miners that do mine 23/7 - they are not real people - those are bots.


BURN THE BOTS

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Alexandra Delarge
The Korova
#39 - 2012-06-07 23:15:40 UTC
Ban Bindy wrote:
Meanwhile online usage is stagnant.


http://eve-offline.net/?server=tranquility

Stagnant?

Ban Bindy wrote:
CCP claims 400k subscribers and continuous growth.


Indeed they do. In fact CCP are close to breaking their all time record for subscriptions to Eve.

http://massively.joystiq.com/2012/06/05/e3-2012-ccp-says-it-wants-eve-to-be-around-in-10-20-30-years

I'll past the line that is relevant:

"We are on the cusp of breaking our all-time subscriber record right now,"

Ofc you could just ignore this because you know something that CCP don't or simply because you just don't like being wrong.




Vincent Athena
Photosynth
#40 - 2012-06-07 23:18:22 UTC
Yonis Kador wrote:
Do you know when that "earlier" survey was taken Vincent?

Together the two surveys would provide a more complex view of player activity. If you only include the "somewhat dislike" and "very much dislike" responses as what players do not enjoy, well, then they pretty much like everything. Some activities clearly have a larger no opinion response and mining is apparently a love it / hate it activity.

The current survey asked what activities influenced you to subscribe so its probably more useful in initial retention, whereas the second you linked shows what players enjoy once they're better established.

Imo, the most surprising fact in either survey is still the percentage of players flying solo.

Yonis Kador


It was shown at this year's fanfest, and I think i remember taking it late last year.

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