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CCP needs to ban -5 or lower players from hi-sec

First post
Author
darmwand
Center for Advanced Studies
Gallente Federation
#61 - 2012-06-07 18:49:40 UTC
Rengerel en Distel wrote:
Most people aren't going to pop an outlaw capsule at a gate, mostly because it's nearly impossible in high sec. The idea that the players can keep them from moving about high sec is as idiotic as the OP. Perhaps if they went to a hub where people have ships designed to target as fast as possible, but that's not where they're going. They're going to meet up with their orca full of ships ready for them to gank people. This is just one of those "exploits" or "emergent gameplay" that CCP can't get involved in, without seriously trying to warp the physics of the game.


Hmn, probe down the Orca, pop 'em there?

"The pen is mightier than the sword if the sword is very short, and the pen is very sharp."

Richard Desturned
Royal Amarr Institute
Amarr Empire
#62 - 2012-06-07 18:54:18 UTC
Rengerel en Distel wrote:
Most people aren't going to pop an outlaw capsule at a gate, mostly because it's nearly impossible in high sec.


instalocking thrasher/muninn

npc alts have no opinions worth consideration

Alia Gon'die
Outer Ring Applied Logistics
#63 - 2012-06-07 18:56:42 UTC
Cebraio wrote:
Richard Desturned wrote:
evereplicant wrote:
the people you are ganking are usually NOOBS


>Hulks
>New players

lmao


According to this old thread it takes about 30 days to train for a Hulk. A thirty day old player, I'd still consider a noob. Also, he will be in other gank target mining barges before that.

There are filthy industry corps out there that encourage players to get into a mining barge or exhumer as fast as possible. So I think many of your gank targets are still noobs in one way or another (one way being "new", the other being "clueless").


47 days.

Self-appointed forums hallway monitor Ask me about La Maison and what it means for you! http://bit.ly/LTW5gW These wardec rules are not in place for our protection. They're in place for yours.

Richard Desturned
Royal Amarr Institute
Amarr Empire
#64 - 2012-06-07 19:08:35 UTC
Cebraio wrote:
According to this old thread it takes about 30 days to train for a Hulk. A thirty day old player, I'd still consider a noob. Also, he will be in other gank target mining barges before that.

There are filthy industry corps out there that encourage players to get into a mining barge or exhumer as fast as possible. So I think many of your gank targets are still noobs in one way or another (one way being "new", the other being "clueless").


30 days won't get you into a remotely passable Hulk unless your standard is "able to fit the mods"

Conversely, telling a new player to remap to and skill into a Hulk with T2 strip miners and Exhumers IV/V is the worst form of griefing.

npc alts have no opinions worth consideration

Makkal Hanaya
Revenent Defence Corperation
#65 - 2012-06-07 19:21:52 UTC  |  Edited by: Makkal Hanaya
Not that it matters, but I believe he was saying that low security capsuleers could travel with 'impunity,' not 'immunity.'


Velicitia wrote:

Quote:
Once your security status reaches -5 you are considered an outlaw and can be attacked by players anywhere without CONCORD intervention. Be really careful about CONCORD Assembly Sovereignty! - CONCORD marks the ship as an outlaw and you are not able to jump out of the system or move in general; you will be shot down!


From here.


So... they are "banned" ... it's just up to you to enforce the "ban".

Are -5 players attacked by CONCORD's insta-death squad, or the empire ships you can tank/escape from?

Render unto Khanid the things which are Khanid's; and unto God the things that are God's.

Syndrea Caedrion
Doomheim
#66 - 2012-06-07 20:30:45 UTC
+1

Cause Eve Online is supposed to be all about consequences.

They somehow managed to get every freak and creep in the universe in this one game, and then somehow managed to let them take it over, and then they somehow managed to stick us right smack in the middle.

Tippia
Sunshine and Lollipops
#67 - 2012-06-07 20:43:35 UTC
Makkal Hanaya wrote:
Are -0.5 players attacked by CONCORD's insta-death squad, or the empire ships you can tank/escape from?
-0.5 players aren't attacked at all. You have to go past -2.0 for the police to start chasing you.
Velicitia
XS Tech
#68 - 2012-06-07 20:52:48 UTC
Makkal Hanaya wrote:
Not that it matters, but I believe he was saying that low security capsuleers could travel with 'impunity,' not 'immunity.'


Velicitia wrote:

Quote:
Once your security status reaches -5 you are considered an outlaw and can be attacked by players anywhere without CONCORD intervention. Be really careful about CONCORD Assembly Sovereignty! - CONCORD marks the ship as an outlaw and you are not able to jump out of the system or move in general; you will be shot down!


From here.


So... they are "banned" ... it's just up to you to enforce the "ban".

Are -0.5 players attacked by CONCORD's insta-death squad, or the empire ships you can tank/escape from?


nope, -0.5 isn't that bad. Doesn't even lock you out of 1.0 space.

The only reason that a -5.00 capsuleer travels with "impunity" through hisec is because the other capsuleers let him. Once that stops ... well, you can put them in a world of hurt.

Sure, you're not likely to be ganking a really expensive ship EVERY TIME you nab someone who's an outlaw ... but given the right circumstances, you can still get something ... hell, just "ruining" their KB stats might be good enough...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Makkal Hanaya
Revenent Defence Corperation
#69 - 2012-06-07 21:00:23 UTC
The -0.5 was a typo. I meant -5.

Thanks for the information.

Render unto Khanid the things which are Khanid's; and unto God the things that are God's.

Minmatar Citizen160812
The LGBT Last Supper
#70 - 2012-06-07 21:33:52 UTC
Musashi IV wrote:
Why even have hi-sec or a security standing if players with -5 or lower security standing can play in hi-sec with imunity. A player who reaches -5 should be banned from entering or playing in hi-sec.


And you think that would make you safe?
CCP Phantom
C C P
C C P Alliance
#71 - 2012-06-07 22:18:21 UTC
Not constructive and ranting.

Thread locked.

CCP Phantom - Senior Community Developer