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Missions & Complexes

 
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New lvl 4 mission ship

Author
Zornia Estemaire
The Scope
Gallente Federation
#1 - 2012-06-04 21:16:26 UTC
I"m considering building this for missioning mostly against Mordu's Legion, Guritas, and Serpentis. Although changing out the hardners could make it good for others. Opinions, critique is most welcome.

[Megathron Navy Issue, Navy Meg 1]

7x 425mm Prototype Gauss Gun (Caldari Navy Antimatter Charge L)
Drone Link Augmentor I

3x Cap Recharger II
Omnidirectional Tracking Link II

2x Armor Kinetic Hardener II
2x Armor Thermic Hardener II
Dark Blood Large Armor Repairer
Drone Damage Amplifier II
Magnetic Field Stabilizer II
Capacitor Power Relay II

2x Large Capacitor Control Circuit I
Large Auxiliary Nano Pump I

4x Garde I or 5x Hammerhead II's

[Statistics - Zornia Estemaire]

Effective HP: 109,058 (Eve: 39,542)
Tank Ability: 568.06 DPS
Damage Profile - Mordu's Legion (EM: 2.67%, Ex: 0.00%, Ki: 81.23%, Th: 16.10%)
Shield Resists - EM: 0.00%, Ex: 50.00%, Ki: 40.00%, Th: 20.00%
Armor Resists - EM: 50.00%, Ex: 10.00%, Ki: 84.73%, Th: 84.73%

Capacitor (Stable at 44.23%)

Volley Damage: 3,310.91
DPS: 590.32
Daniel Plain
Doomheim
#2 - 2012-06-04 21:45:19 UTC
Y U NO FLY TENGOOSE?

I should buy an Ishtar.

Kolmogorow
Freedom Resources
#3 - 2012-06-04 22:04:46 UTC
DRONE DAMAGE AMPLIFIER ???????????????????????

WTF, since when does it exist ????


On topic: Too many cap recharge mods/rigs, imho. I count six. I'd prefer more damage. At least: Tracking computer in mid for one cap recharger and one more mag stab in low instead of the SPR. And perhaps damage rig instead for one CCC.
Zhilia Mann
Tide Way Out Productions
#4 - 2012-06-04 22:20:26 UTC  |  Edited by: Zhilia Mann
Personally, if I were to set up to be immobile and use sentry drones I'd go with a Navy Dominix. On a Navy Megathron, I'd prefer to be mobile and use an AB and just have the drones do drone-ish things like mop up frigates.

I haven't yet tried this out but the thought of it might just force me in to missions at least for a bit:


[Dominix Navy Issue, gank rails drone damage mods]
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Tracking Enhancer II
Republic Fleet Tracking Enhancer

Gist C-Type X-Large Shield Booster
Caldari Navy Thermic Dissipation Field
Caldari Navy Kinetic Deflection Field
Medium Capacitor Booster II, Cap Booster 400
Omnidirectional Tracking Link II
Omnidirectional Tracking Link II

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
Drone Link Augmentor II

Large Capacitor Control Circuit II
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Garde II x5

If I were to fit a Navy Mega on the other hand it would probably look more like this:


[Megathron Navy Issue, pve]
Imperial Navy Large Armor Repairer
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Armor Thermic Hardener II
Armor Kinetic Hardener II
Co-Processor II
Energized Adaptive Nano Membrane II

Experimental 100MN Afterburner I
Heavy Capacitor Booster II, Cap Booster 800
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
Auto Targeting System II

Large Hybrid Collision Accelerator II
Large Ionic Field Projector I
[empty rig slot]

Edit: as for your fit, I'm almost certain you'd get more damage by swapping the DDA for another mag stab. Usually the second damage mod adds more raw damage than the first despite the stacking penalty. Which is one reason the Typhoon is so hard to make work.