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Defending against Ganking possible ?

First post
Author
Malcanis
Vanishing Point.
The Initiative.
#101 - 2012-08-02 14:24:12 UTC
Maddy Joringer wrote:
How do u defend against Gankers ? am a new player and i honestly got no clue....



It's fairly easy. I am a 6 year veteran and I have never been successfully ganked.

The first and by far the most important defence is never to go AFK while you're in space, and most especially dont ever AFK autopilot anything more valuable than an empty noobships in a clone with no implants. If you need to go AFK, dock up. If it's an emergency, close the client to log off.

The second most important defence is situational awareness. Look out for suspicious activity like groups of minmatar ships (high-alpha artillery is a favourite gank weapon) clustering at gates or station undocks. Remember that every pilot in the system who is not a confirmed friendly (ie: in your corp or alliance) is a possible threat. Treat them as actively hostile and you will not go far wrong.

The third defence is correctly fitting your ships. Always fit some kind of tank. Get in the habit of activating your hardeners and damage controls. Top up your shields when warping away from that mission you just completed.

Also very important is choosing the right ship for the job. Do you need to haul the tags and meta 4 loot from a week of successful missioning? Well don't put your half a billion ISK worth of goodies in a paper-thin, incredibly slow cheap T1 hauler. If you can use a Blockade Runner, get one of those - they're virtually invulnerable in hi-sec, and pretty safe in lo-sec if you pilot them properly.

Can't use a BR? Then use a supertanked Drake (2 Large shield extenders, 2 invulns, EM hardener, Therm hardeners, Damage control, 3 power diags, 3 shield extender rigs) to move the high value density stuff, and just use the Badger II for trash loot. But seriously: skill up for blockade runners. They're awesome, and you can fit 3 giant secure containers in a fully expanded Viator or Prorator.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#102 - 2012-08-02 14:29:10 UTC
Actually I would say that the best defence against ganking is learning to do it yourself. You'll quickly become aware of what makes victims attractive and vulnerable targets.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Vaerah Vahrokha
Vahrokh Consulting
#103 - 2012-08-02 15:37:53 UTC
RubyPorto wrote:

All of these options have advantages and disadvantages. All of them will work. Not all of them are perfect.

If ALL of these options do not work for you, please describe your very special situation, and I'll come up with a custom solution or call you names. You know, depending...


You ganked Pipa Porto. Custom solution is?
Vaerah Vahrokha
Vahrokh Consulting
#104 - 2012-08-02 15:43:31 UTC
Heinrich Rotwang wrote:
The problem is, compared to Eves usual timescales to achieve anything (eg. months and years to train skills), sec status has little to no meaning. The whole outlaw thing is being invalidated by the short period of time it takes an experienced player to work back from public enemy to good standing. Feels like 2 hours of community work for murder: its still somewhat of a consequence, but it just doesn't feel appropriate.


Why would you ever grind sec status back up? Those alts suffer no consequence since their "inside a ship" life lasts from when they take a ship in the middle of space (no NPC shoot at them) to when they press F1 to shoot.
Vaerah Vahrokha
Vahrokh Consulting
#105 - 2012-08-02 16:03:20 UTC
Eron Relentless wrote:
How to deal with gankers? Put as much pressure on CCP to reinforce mining ships and hasten CONCORD as possible. Which will to some extent happen in the next patch and hopefully in the following one aswell and the following one and the following one.

CCP is a company and EVE is a product they make money out of. Easy ganking leads to a lot of unhappy paying customers which eventually leads to a lot of cancelled subscriptions which leads do unhappy CCP. The more new players are among the cancelled subs the worst, because new players are much more interesting from business POV than a bitter ganking vet ready to drop the game anyway because of 1547859 other issues he constantly complains about.

Ganking is a part time hobby of in fact a relatively small group of bored fags trying to have fun by taking away someone elses fun or to manipulate the market by making mining harder and thus minerals => ships and mods more expensive. The latter being just another way of preventing less nerdy people with less playtime, less experience and less SP under their belts from having fun => leaving the game => less money for CCP.


I don't agree with doing that. Ganking is a mini profession like ninja looting and scamming.

They are nasty but they make EvE... EvE. They also constantly remind you how the world has plenty of nutsacks but that's just didactic value.

What should happen is to bring meaningful :consequences: in the Game Of Consequences.

Bounties are not a factor as they can be circumvented.
Sec status is a non factor as well, as it's circumvented by just reshipping in space.
Ship loss is a non factor because the whole point of the miniprofession is to make a profit despite the ship loss, plus added casualty tears.

Maybe the new Crimewatch will be an answer to the above.
Maybe they should just assign kill rights not on the gank alt but on the top SP character in the basket of accounts the ganker uses, identified by sub payment data. That would cause some hilarious :consequences:
baltec1
Bat Country
Pandemic Horde
#106 - 2012-08-02 16:12:28 UTC
CCP Masterplan wrote:
Nice blog on the CONCORD response-time experiment. How long did it take you to work through all those test cases, considering you can do one at most every 15 minutes (without the parallel possibilities of using alts)?


Well we solved that by using a lot of pilotsBig smile
Tippia
Sunshine and Lollipops
#107 - 2012-08-02 16:13:01 UTC  |  Edited by: Tippia
CCP Masterplan wrote:
Nice blog on the CONCORD response-time experiment. How long did it take you to work through all those test cases, considering you can do one at most every 15 minutes (without the parallel possibilities of using alts)?
Nice necro… Blink

Oh, it took the better part of an evening to do, even though I had help on some. Surprisingly, the part that added the most time was finding systems with a nice spread, but which were still close enough together that you could travel between them in a reasonable amount of time (travel being an excellent thing to spend the GCC timer on if you do it in a pod) and to find and/or plant stuff in those systems that could be used to trigger CONCORD. It seems that the sisi mirrors don't copy things like POSes and anchored cans, which would otherwise be handy and ubiquitous, so for many of the systems, I had to go on a second (or third) visit to either drop jetcans or to anchor something that the other character(s) could shoot.

Aprudena Gist wrote:
These numbers are mostly correct and are in line with ours but you dont quite get the "hearding" part.
Doesn't surprise me — it would have taken another two evenings to re-test everything rigorously with CONCORD constantly being spawned in two locations for every test. If you have any more precise data to leak, I'd be happy to amend it… P
Tippia
Sunshine and Lollipops
#108 - 2012-08-02 16:15:27 UTC  |  Edited by: Tippia
…and nice double post from me Oops
Betrinna Cantis
#109 - 2012-08-02 16:47:41 UTC
Jorma Morkkis wrote:
RubyPorto wrote:
(Gank alts tend not to have all those pesky tanking skills you need to have at 5 to get 3800 EHP on an untanked Dessie)


Slaves...

And only the stupid people would shoot your pod because they would get Concorded just for doing that.

ShockedShocked shakes head.... So much learning you need......I will be watching C&P for your post about losing a pod in Hi sec because someone "stupid" blew you up for lolz.Roll

Alts have been changed to protect the Innocent. You may have mistaken me for someone who cares.....

Keno Skir
#110 - 2012-08-03 00:40:04 UTC
Eron Relentless wrote:
Well you know what, they all GTFO eventually, regardless of whether the staff decides to newbiefy the game or not. They hate each other, they hate the game, they hate changes and most importantly, in EVE, they dont pay with real cash because theyre simply too rich to do so. Newbies, on the other hand, bring fresh real cash into the game.


Every time a rich player uses a plex instead of real money, the plex they used was at some point bought for real money. By running several accounts to the new players 1 they are contributing a larger sum of money per person to CCP.

It is a misconception to think only those who pay with cash are giving cash to CCP.
Johan Civire
Caldari Provisions
Caldari State
#111 - 2012-08-03 00:53:09 UTC
Frying Doom wrote:
If you are a new player you really have nothing to worry about.

Your gear will not be expensive enough to make ganking worth it.



WTF is this post you mad or what a well fit frigate can easly make the ganker a bad day. Noob perhaps? dude?
March rabbit
Aliastra
Gallente Federation
#112 - 2012-08-03 09:37:38 UTC
Maddy Joringer wrote:

some goonswarm member wrote:

Hint: you have no clue how Eve works


Next time give a reply with some proper information rather than cheap shots.. am looking for a proper discussion and not a mud slinging contest

well. he was right about your clue about Eve.... No offence but you should know that there very few members of Goonswarm worth discussion with.

This is how Eve works Lol

The Mittani: "the inappropriate drunked joke"

rodyas
Tie Fighters Inc
#113 - 2012-08-03 09:41:57 UTC
Johan Civire wrote:
Frying Doom wrote:
If you are a new player you really have nothing to worry about.

Your gear will not be expensive enough to make ganking worth it.



WTF is this post you mad or what a well fit frigate can easly make the ganker a bad day. Noob perhaps? dude?


He mostly meant, as a new player, you aren't ******** enough yet, for the goons to want to gank you. Past that other players do cargo scan checks to see how much your fit is worth, then if it is enough to make profit on, suicide gank ya. Past that, people are bored and try to pick any gank they can get.

Signature removed for inappropriate language - CCP Eterne

Herr Hammer Draken
#114 - 2012-08-03 10:21:17 UTC
Doddy wrote:
Herr Hammer Draken wrote:
Best way to defend against ganking is to watch the gates and stations in system for gankers. Post a warning when you spot the gankers.

Gankers hate grinding sec status between ganks.


Why would gankers need sec?


Give it a while maybe by December or so you will find out why they might want sec.
They do not need it now but that will change.

Herr Hammer Draken "The Amarr Prophet"

Tippia
Sunshine and Lollipops
#115 - 2012-08-03 11:12:14 UTC
Herr Hammer Draken wrote:
Give it a while maybe by December or so you will find out why they might want sec.
They do not need it now but that will change.
Nah.