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Post inferno tormentor

Author
Crellion
Nano Rhinos
PURPLE HELMETED WARRIORS
#21 - 2012-06-05 04:52:11 UTC
Vilnius Zar wrote:
I really don't get CCP. They remove the Amarr mining frigate and then let it all hang in limbo, there's no substitute for Amarr pilots who want to mine till CCP gets its arse in gear (which knowing CCP can take quite a while) and they replaced it with a ship that lacks a real purpose other than "3 slot tackler, even though it's not really that good".


Your first two posts were borderline but this one...

Two possibilities only:

@90% somewhere somehow you managed to get podded repeatedly by a known CCP alt ... However because its is a well known fact that our new breed of Devs largely sux at pvp I have a plan B,

@10% you are a bittermuch frigate miner dude... Shocked
Trinkets friend
Sudden Buggery
Sending Thots And Players
#22 - 2012-06-05 06:39:06 UTC
Third possibility, he's pulling your leg.
Vilnius Zar
SDC Multi Ten
#23 - 2012-06-05 07:38:05 UTC  |  Edited by: Vilnius Zar
Crellion wrote:
Vilnius Zar wrote:
I really don't get CCP. They remove the Amarr mining frigate and then let it all hang in limbo, there's no substitute for Amarr pilots who want to mine till CCP gets its arse in gear (which knowing CCP can take quite a while) and they replaced it with a ship that lacks a real purpose other than "3 slot tackler, even though it's not really that good".


Your first two posts were borderline but this one...

Two possibilities only:

@90% somewhere somehow you managed to get podded repeatedly by a known CCP alt ... However because its is a well known fact that our new breed of Devs largely sux at pvp I have a plan B,

@10% you are a bittermuch frigate miner dude... Shocked


What?

- They removed the Amarr mining ship, that's a fact. Would someone want to mine as a starting Amarr player then what? The PLAN was to make up for that with some new easy entry ORE mining ship but in true CCP fashion that's not happening just yet. In the mean time Amarr have no newbie mining option and who knows how long it's going to take before that's solved

- CCP has a lousy track record when it comes to implementing stuff and doing it in time, the whole ":18 months:, we've learned from it honest" is bogus. CCP hasn't learned anything and they still put out badly thought out mediocre changes in a half arsed way. The last expansion that rolled out properly was Apocrypha (probably because Seleene was involved).



And no, been doing solo/small gang pvp for years.
Whisperen
Resilience.
The Initiative.
#24 - 2012-06-05 09:03:34 UTC
Its only been a few weeks since the expansion and we have had bug fix patchs since then. You need to reign in your demands a little bit and wait for the next content patch patience is a virtue after all. CCP wanted to implement a number of different things in inferno and for the most part they have delivered and mining ships changes (tiercide) are most likely one of the least important parts. Personally I would rather see crimewatch changes then ship balance at the current time.

Amarr not having a frigate that everyone else has is not a new phenomena.

Back on subject the tormentor is the best t1 tackle frigate the amarr have atm the utility high and 3 mids means it can use a nos/web/scram or any other tackle package and be viable that is something the punisher just cant do.
George Whitebread
Viziam
Amarr Empire
#25 - 2012-06-05 15:05:54 UTC
Vilnius Zar wrote:

- They removed the Amarr mining ship, that's a fact. Would someone want to mine as a starting Amarr player then what? The PLAN was to make up for that with some new easy entry ORE mining ship but in true CCP fashion that's not happening just yet. In the mean time Amarr have no newbie mining option and who knows how long it's going to take before that's solved.


I totally agree.

What some people in this thread seem to forget, is that most likely none of us in here have no use of a mining frigate - ever. We are not worried for ourselves, but on behalf of others: The problem lies within the case of a new player (not a new character) who tries this game for the very first time. If he/she is picking Amarr, there will be greater limitations for this player than for someone who picks another race. BTW, does anyone know how this is dealt with in the industry tutorial mission for Amarr? Those missions [used to] give you a mining frigate.

"I say what I like, and I like what I bloody well say" - George Whitebread

Bridgette d'Iberville
Better Killing Through Chemistry
#26 - 2012-06-05 15:41:10 UTC
George Whitebread wrote:
BTW, does anyone know how this is dealt with in the industry tutorial mission for Amarr? Those missions [used to] give you a mining frigate.

I would be absolutely shocked if it doesn't still give you a Tormentor, bonuses be damned.

"I considered a career in griefing, but then realized that I would never achieve the level of tear generation that CCP manages to do each and every expansion."

Whisperen
Resilience.
The Initiative.
#27 - 2012-06-05 16:18:12 UTC  |  Edited by: Whisperen
With 2 light drones its a 'better' mining frigate it can fit a tank 2x mining lasers and 2 drones for defence. For a new player its not yield that important its not being killed by the rats in the belt/anom that you want to mine.
This will work for new players. The loss in yield from the mining version is more then made up for by the ability to kill and loot the belt rats in hisec.

[Tormentor, mining]

Small Armor Repairer I
Co-Processor I
Co-Processor I
Expanded Cargohold I

1MN Afterburner I
Survey Scanner I
Cap Recharger I

Miner I
Miner I
Small Tractor Beam I

Small Cargohold Optimization I
Small Cargohold Optimization I
Small Cargohold Optimization I


Civilian Hobgoblin x2
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