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Are Exhumer's a dead ship line ?

Author
RubyPorto
RubysRhymes
#61 - 2012-06-02 17:47:40 UTC
wiskyjack wrote:
Price Check Aisle3 wrote:
Exhumers don't belong in high-sec, but they're not a dead ship line.
if exhumers dont belong in high sec than all T2 ships should get the boot, going by your reasoning.

Which would lead to a mass of inexperienced t2 players. The only way to "ban" them would be to place a time limit on them. Once you leArn to use a hulk you would only have say six weeks of use in high sec before access to them is locked while in high sec


PCA3 was referring to the original Dev intent as described in the Hulk's description
Quote:

They are also far more resilient, better able to handle the dangers of deep space. The Hulk is, bar none, the most efficient mining vessel available.


Deep Space = Nullsec.

Just because you decided the extra 10-15% yield is worth risking a 250m Isk ship, doesn't mean that was a smart idea.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Lustralis
Center for Advanced Studies
Gallente Federation
#62 - 2012-06-02 17:56:37 UTC
Price Check Aisle3 wrote:
AllUrIskRBelongToMeToo wrote:
wall of text

So, uh, you buy a 300m ship and then can't be bothered to protect your investment while at the same time whining about people who might blow your **** up?

Smart.


There's a reason the majority of players are in high sec and there's a reason CCP are still in business. The two are directly correlated. Personally, I don't have a problem with high sec ganking, but I've been playing since beta and have long since lost the sense of outrage I used to feel whenever I was ganked. It used to be a lot worse than it is today, FYI. It doesn't take long to earn enough to buy a Hulk or a Mack. It's not a huge setback to lose one, unless you bought one as soon as you could afford it and then lost it, which isn't a clever move (as a rule of thumb, never spend more than 10% of your wealth on anything in Eve).

Mining and miners have long been the whipping boy of this community, it being a badge of honour to either gank them or otherwise disrespect their personal sandbox lifestyle choice. For most of Eve it hasn't even been the most profitable of industries to be involved in. It's kind-of odd to me that people put the hate on them so much, when they're the bottom of the industry pyramid. I mean it's OK to mine missions for minerals, or drone space, but it's not OK to use an actual mining ship to do it? Weird.

In my view the problem here isn't mining, ganking or avoiding being ganked, it's the constant stream of hate directed towards a single Eve career choice. It's totally irrational.
Bossy Lady
Vanishing Point.
The Initiative.
#63 - 2012-06-02 18:00:24 UTC
AllUrIskRBelongToMeToo wrote:
Bossy Lady wrote:


They're highly useful for mining Ore.

They're not useful for sitting AFK in space



You keep drinking the kool-aid, it really does not matter if you are afk mining or at the computer mining. If people do not know how to jack a barge with ease and fast enough so that an active miner cannot escape, then you are doing it wrong. The problem is that people keep throwing out the idea that people are afking to justify their harassment, and fandom for said harassment of players that actually like to mine in eve. Without that idea that they are attacking someone that is not a botter, but playing the game in a manner that is not on par with what they should be doing if they were in 0.0, people might have to stop and think about how big of an ass they are being. But, because someone in 0.0 is giving these mindless, mindfucked, lemmings a directive and funding the harassment with a free isk tap, people do not have to think about their actions.

People do not go out to 0.0 to afk mine. They do not go to 0.0 to mine and go grab a soda. They realize that their play style and ability to superglue themselves to the computer does not work well in 0.0, so they respectively stay out of it as to not grief some alliance by burdening them with a problem that they would become. Instead what we have is a bunch of students, married or single mothers and fathers who want to be a part of eve in some capacity looking for a place where their RL obligations do not interfere with the game of others who can allot more time and mental resources to the game by sticking to hisec. But hey, they are just some assholes trying to afk mine that **** ore that you were never going to bother mining anyways, so yeah, **** em, blow em up repeatedly and harrass the **** out of them until they realize that there is absolute zero space for people that want to be part of the game but cannot, unfortunately, commit as much as you can. Gank the living **** out of them so that you can realize that once they are gone, the prices of ships, mods, and ammo go up and only the 0.0 denizens can truly afford to have much fun. But hey, they paid you to go **** yourself by harassing players out of eve that actually support your play by keeping prices low. CCP is not going to buff the payouts of missions because you, as a whole, ****** yourselves into eve poverty. Good luck with farming those mins as you realize that is what killed the market because the next douche bag, wannabe hotshot "pvper" ganks you because you weren't playing as "hardcore" as he was. that and his 0.0 overlords that couldn't care less about you said to gank you.

GG morons, gg.


Hi

Your stream of consciousness rant was intereting and entertaining.

I used to mine in 0.0 and made good ISK at it.

Posting on this character because apparently some people get upset when they're asked difficult questions. M.

Bossy Lady
Vanishing Point.
The Initiative.
#64 - 2012-06-02 18:03:37 UTC
Spikeflach wrote:
Captain Megadeath wrote:
Oh forgot the important bit...

El Loafy wrote:
I'm writing this to see what the General consensus is out there regarding the validity & usefullness of the exhumer & industrial barge Class ships with the ongoing suicide ganking in high sec ..

My Personall opinions are that, as it Stands, if CCP does not beef them up , or beef up the police response in high sec systems then they would be just as well removing these classes from the game .

My reasoned thought on the removal of these classes are that most industrialists can mine safer in a Battleship than a barge in High sec whilst having a sufficient enough tank to make it not worthwhile for Gankers . Whereas in the barge class hulls there are insufficient slots to do so So whats the point in the Class ?

Would like to hear other Reasoned approaches to why they should go or stay ..



The Hulk does not need to be beefed up, neither does concord need a buff. Concord recieved a buff a while back and now they have a response time of 15 secs in a 0.5 system. Of course this response time quickens as the security status increases.

A fully tanked hulk has roughly 35,448 EHP which rises to roughly 42,387 EHP if you have an Orca supporting you with a shield harmonizing ganglink. This means that the Gankers need to bring more than 7 destroyers to gank you* if you are in a 0.5 sec system. This number rises the higher the sec status the system you are mining in. So in other words, if you see more than 7 destroyers heading towards you on Dscan, get the feck outa dodge, Lol It should also be able to tank 2 Tornados as well I think lol**.

The problem is that some people have it in their head that the default loadout for the Hulk involves 2 MLU II, it really doesnt. You can fit these if you wish but you need to be able to suffer the consequences...



* Based upon a catalyst loadout of aprox 1,107.81 alpha
** Based upon a Tornado loadout of aprox 11,302 aplha


HOLY CRAP, how do you fit your tank hulks to recieve that much EHP!?




Seriously, the fit gets posted in every damb thread.

Download EFT. Work it out. You need nothing but T2 mods.

Posting on this character because apparently some people get upset when they're asked difficult questions. M.

Ituhata Saken
Killboard Padding Services
#65 - 2012-06-02 18:05:55 UTC
Quote:
If people do not know how to jack a barge with ease and fast enough so that an active miner cannot escape, then you are doing it wrong.


Your typical active miner should have no problem escaping anyone, seeing how the aggressors will be spotted on overview many seconds before they drop out of warp and are able to target, and furthermore they have to be in point range to boot. Any active miner who is actively aligning and a ganker has zero chance.

So close...

Price Check Aisle3
#66 - 2012-06-02 18:12:30 UTC
Lustralis wrote:
In my view the problem here isn't mining, ganking or avoiding being ganked, it's the constant stream of hate directed towards a single Eve career choice. It's totally irrational.

People hate high-sec miners because they're constantly shitting up/trolling GD with threads like this. There are only a few reasons to reply to a thread like this and one of the biggest is to troll the ever-loving **** out of entitled little crybabies who come into a PvP game and whine when someone violences them.
  • Karl Hobb IATS
Fredfredbug4
The Scope
Gallente Federation
#67 - 2012-06-02 18:13:10 UTC
ORE stands for Outer Ring Excavations. A ship made by ORE is meant to be used on the outer regions of the galaxy, AKA null space.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Lustralis
Center for Advanced Studies
Gallente Federation
#68 - 2012-06-02 18:14:32 UTC
Price Check Aisle3 wrote:
Lustralis wrote:
In my view the problem here isn't mining, ganking or avoiding being ganked, it's the constant stream of hate directed towards a single Eve career choice. It's totally irrational.

People hate high-sec miners because they're constantly shitting up/trolling GD with threads like this. There are only a few reasons to reply to a thread like this and one of the biggest is to troll the ever-loving **** out of entitled little crybabies who come into a PvP game and whine when someone violences them.


I don't see it like that. They're only here because one part of the community has declared war on them and their 1,463 gunnery skill points aren't really all that useful in this scenario.
Ituhata Saken
Killboard Padding Services
#69 - 2012-06-02 18:15:32 UTC
Fredfredbug4 wrote:
ORE stands for Outer Ring Excavations. A ship made by ORE is meant to be used on the outer regions of the galaxy, AKA null space.


I've just been edumacated. The More You Know

So close...

Tippia
Sunshine and Lollipops
#70 - 2012-06-02 18:16:17 UTC
Oh, ffs. Here too?
Lustralis wrote:
There's a reason the majority of players are in high sec and there's a reason CCP are still in business. The two are directly correlated.
Just one problem: we don't know how large a portion of players are in highsec.
Price Check Aisle3
#71 - 2012-06-02 18:17:10 UTC
Lustralis wrote:
I don't see it like that. They're only here because one part of the community has declared war on them and their 1,463 gunnery skill points aren't really all that useful in this scenario.

vOv
Stop thinking like a victim.
  • Karl Hobb IATS
Ginseng Jita
PAN-EVE TRADING COMPANY
#72 - 2012-06-02 18:24:31 UTC
OMG -shut up and sit down. I am so tired of these threads. You people act like Hulks are being blown up whenever they are found. They are not. I can fly through a dozen systems right now in and around Jita and it is littered with miners mining in Hulks. So stop with this incessant whining about this crap. Get a ******* sodden life.

A dozen drakes just went up in smoke in the last hour...oh noes...drakes are dead ships! Remove drakes from game CCP. Stupid people.
Romar Agent
Science and Trade Institute
Caldari State
#73 - 2012-06-02 18:50:20 UTC
El Loafy wrote:
I'm writing this to see what the General consensus is out there regarding the validity & usefullness of the exhumer & industrial barge Class ships with the ongoing suicide ganking in high sec ..

My Personall opinions are that, as it Stands, if CCP does not beef them up , or beef up the police response in high sec systems then they would be just as well removing these classes from the game .

My reasoned thought on the removal of these classes are that most industrialists can mine safer in a Battleship than a barge in High sec whilst having a sufficient enough tank to make it not worthwhile for Gankers . Whereas in the barge class hulls there are insufficient slots to do so So whats the point in the Class ?

Would like to hear other Reasoned approaches to why they should go or stay ..

In my opinion we need to be careful not to use generalisations. Not all Exhumers are used in Highsec, not all Exhumers used in Highsec are ganked. There are miners (in Highsec) that never met a suicide ganker.

Exhumers have a lot speaking for them. Their extraordinary yield, coupled with a decent cargohold makes them superior to any other ship where mining is concerned.

Even those careless or unlucky miners that loose an Exhumer to a gank then and now are well advised to get the best ship for the job - maybe the future of mining will not be "n Hulk cargoholds of minerals in x days", but "n-m Hulk cargoholds of minerals in x days", where m is the number of lost Hulks. They will still make more money mining in Exhumers than in any other ship class.

Please do not refer to those miners who are dumb enough to get ganked relendlessly.
Kno Bodeesbitch
Republic Military School
Minmatar Republic
#74 - 2012-06-02 19:50:37 UTC
Tippia wrote:
Wilma Lawson wrote:
Price Check Aisle3 wrote:
Exhumers don't belong in high-sec.
Why not?
Because, funnily enough, they're too strong…


To put that claim into context, there was a thread a few years back (triggered by an earlier hulkageddon) about what the problem was with the Hulk, and the conclusion was that it's a bit too weak to work well outside of highsec, but too strong for anything you might need and encounter in highsec. Consequently, the barges were largely made obsolete by the existence of those exhumers (and by other, better, T1 mining-capable ships). “Strong” and “weak” meaning, in this case, both the tank and the yield.

Ideally, both barges and exhumers should be buffed, but the latter should be restricted to the actually dangerous parts of space where you need the extra tank and/or the extra yield to survive stronger belt rats and to be able to ninja-mine a big chunk of rocks before you run away (preferably using one less strip miner than usual, since that last highslot will take a cloak). Meanwhile, the barges are buffed to have about as easy a time with the highsec belt rats as the exhumers currently have, but they remain so cheap that they can simply “ISK tank” any player-based attack.


Always a thoughtful measured, articulate response. I am going to go ahead and give you a +1

Has CCP offered you a job yet?
Nick Bison
Bison Industrial Inc
#75 - 2012-06-02 19:50:43 UTC
Tippia wrote:
Wilma Lawson wrote:
Price Check Aisle3 wrote:
Exhumers don't belong in high-sec.
Why not?
Because, funnily enough, they're too strong…


To put that claim into context, there was a thread a few years back (triggered by an earlier hulkageddon) about what the problem was with the Hulk, and the conclusion was that it's a bit too weak to work well outside of highsec, but too strong for anything you might need and encounter in highsec. Consequently, the barges were largely made obsolete by the existence of those exhumers (and by other, better, T1 mining-capable ships). “Strong” and “weak” meaning, in this case, both the tank and the yield.

Ideally, both barges and exhumers should be buffed, but the latter should be restricted to the actually dangerous parts of space where you need the extra tank and/or the extra yield to survive stronger belt rats and to be able to ninja-mine a big chunk of rocks before you run away (preferably using one less strip miner than usual, since that last highslot will take a cloak). Meanwhile, the barges are buffed to have about as easy a time with the highsec belt rats as the exhumers currently have, but they remain so cheap that they can simply “ISK tank” any player-based attack.


Hmm ... by that logic then, all T2 ships should be limited to Low/Null space?

Nothing clever at this time.

Akaavi Spaar
Doomheim
#76 - 2012-06-02 19:57:21 UTC
Short Question.

Quote:
5. Tank your Hulk with RR and be comfortable immune to Suicide Ganks


What is RR?

And Why do it make immune to Suicide Ganks?
Homo Jesus
The LGBT Last Supper
#77 - 2012-06-02 20:14:29 UTC
Nick Bison wrote:
Tippia wrote:
Wilma Lawson wrote:
Price Check Aisle3 wrote:
Exhumers don't belong in high-sec.
Why not?
Because, funnily enough, they're too strong…


To put that claim into context, there was a thread a few years back (triggered by an earlier hulkageddon) about what the problem was with the Hulk, and the conclusion was that it's a bit too weak to work well outside of highsec, but too strong for anything you might need and encounter in highsec. Consequently, the barges were largely made obsolete by the existence of those exhumers (and by other, better, T1 mining-capable ships). “Strong” and “weak” meaning, in this case, both the tank and the yield.

Ideally, both barges and exhumers should be buffed, but the latter should be restricted to the actually dangerous parts of space where you need the extra tank and/or the extra yield to survive stronger belt rats and to be able to ninja-mine a big chunk of rocks before you run away (preferably using one less strip miner than usual, since that last highslot will take a cloak). Meanwhile, the barges are buffed to have about as easy a time with the highsec belt rats as the exhumers currently have, but they remain so cheap that they can simply “ISK tank” any player-based attack.


Hmm ... by that logic then, all T2 ships should be limited to Low/Null space?


Limited? NOOOooo but hulks are designed for deep null space when you have to tank pretty nasty rats. They aren't meant to be shitfit and parked afk in a belt because they look cooler and have slightly better yield than T1 variations.
Vaerah Vahrokha
Vahrokh Consulting
#78 - 2012-06-02 20:25:44 UTC
Homo Jesus wrote:

Limited? NOOOooo but hulks are designed for deep null space when you have to tank pretty nasty rats. They aren't meant to be shitfit and parked afk in a belt because they look cooler and have slightly better yield than T1 variations.


What sec are mackinaws designed for? I have mistrust on their ability to tank 0.0 rats.
Natsett Amuinn
Caldari Provisions
Caldari State
#79 - 2012-06-02 20:29:16 UTC  |  Edited by: Natsett Amuinn
What I find intersting.

In a game that puts a lot of emphasis on "social" gaming, there is a large segment of the player population that seems to behaive in a fashion that would have you think there's an entire form of gameplay in EVE that is intended to be done strickly solo, mining.

That there is a large group of players that think exhumers are supposed to haul lots of minerals, because obviously mining is something that you're supposed to do alone.

That there seems to be this large group of players that is perfectly fine with every other play type in the game being risky, but when it comes to thier chosen play type it's not ok for them to be put in harms way, and therefore shouldn't have to do anything to protect themselves.

That there is this large base of players that somehow developed this impression that concord is there to keep them from getting blown up.

That there is a group of players that had a tutorial that warned them, right before sending them to a .9 system, that space is dangerous and they could lose their ship, and for whatever reason beleive that that warning had nothing to do with other players being able to blow you up. Apparently that warning only pertained to belt rates that are so tough that you would literally have to sit there doing nothing for a few minutes while the rats in that .9 system shot at you, in order for you to actually die.



Imagine what these people would do if CCP injected code into the game that would have rats spawn in any belt, regardless of the sec rating, based on the ship that was mining that belt. In other words, CCP made it so that guys in hi sec, mining in hulks, would cause pirates to spawn that were capable of blowing up a hulk that wasn't fitted to defend itself. Imagine what those people would do if CCP did this.

In all honesty, the belt rats should be changed. They pose no threat in hi sec what-so-ever. You can take a retriever into a .7 or .6 system, with no defensive fittings other then 3 drones, and never be in any threat of losing the ship to the rats.

The only reason someone would fly a hulk in hi sec is because they don't want to risk having it blown up, and they know that the only thing that would pose a threat to them is another player. Not suprising, a bunch of them want to remove the only threat they face in hi sec. Shocking.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#80 - 2012-06-02 20:36:20 UTC
Vaerah Vahrokha wrote:
What sec are mackinaws designed for? I have mistrust on their ability to tank 0.0 rats.


Because everything is meant to be done solo in EVE Online the popular singleplayer MMO

npc alts have no opinions worth consideration