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Are Exhumer's a dead ship line ?

Author
Lustralis
Center for Advanced Studies
Gallente Federation
#21 - 2012-06-02 14:58:34 UTC
Tippia wrote:
Lustralis wrote:
Why not buff the Rorqual to give a 8.64AU bonus to strip mining lasers? Then they could mine from behind POS shield.
Because that would be silly.


Sillier than them having to sit behind a POS shield all the time in any case?
seany1212
M Y S T
#22 - 2012-06-02 15:00:19 UTC  |  Edited by: seany1212
James 315 wrote:
El Loafy wrote:
My Personall opinions are that, as it Stands, if CCP does not beef them up , or beef up the police response in high sec systems then they would be just as well removing these classes from the game .

They already "beefed up" Concord, a few times actually. Are you asking for "one more nerf"? Roll


They'll only be happy with highsec when nobody can shoot each other in it. Considering even if they improved response times further (than the 4+ times they've done it already) concord cant predict the future and stop an alpha strike, like i said, they want no highsec pvp Roll
Tippia
Sunshine and Lollipops
#23 - 2012-06-02 15:01:07 UTC
Lustralis wrote:
Sillier than them having to sit behind a POS shield all the time in any case?
Yes.
Price Check Aisle3
#24 - 2012-06-02 15:03:24 UTC
Boooop wrote:
Do t3 cruisers belong in high-sec? What about assault ships? I need to know I'm making a skill plan. Could you please give me a list of which ships belong where?

lol, you're silly.
  • Karl Hobb IATS
Lustralis
Center for Advanced Studies
Gallente Federation
#25 - 2012-06-02 15:04:08 UTC
Price Check Aisle3 wrote:
Boooop wrote:
Do t3 cruisers belong in high-sec? What about assault ships? I need to know I'm making a skill plan. Could you please give me a list of which ships belong where?

lol, you're silly.


Spot on though.
Captain Megadeath
Sebiestor Tribe
Minmatar Republic
#26 - 2012-06-02 15:07:11 UTC  |  Edited by: Captain Megadeath
Price Check Aisle3 wrote:
Boooop wrote:
Do t3 cruisers belong in high-sec? What about assault ships? I need to know I'm making a skill plan. Could you please give me a list of which ships belong where?

lol, you're silly.


No, he has a valid point. If you say (in your opinion) that the T2 verison on the mining barge does not belong in highsec, then which other T2 variants do not belong either?

To try to bar the Hulk from highsec leads to a long slippery slope for hull choices with-in the game.
Price Check Aisle3
#27 - 2012-06-02 15:07:55 UTC
Lustralis wrote:
Spot on though.

Not really. We're talking about a ship line that is generally flown in high-sec by a bunch of whiny, entitled, AFK idiots who actually don't play the game, not combat ships that generally require that you pay some attention to the game.

Also, most high-sec exhumer pilots can't be bothered to protect their investment (and that means more than insurance). vOv
  • Karl Hobb IATS
Virgil Travis
Non Constructive Self Management
#28 - 2012-06-02 15:09:41 UTC
It's the people complaining about using them that are the problem, sitting AFK in belts on their own, others seem to be using them just fine I hear.

Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims.

RubyPorto
RubysRhymes
#29 - 2012-06-02 15:10:29 UTC
El Loafy wrote:
I'm writing this to see what the General consensus is out there regarding the validity & usefullness of the exhumer & industrial barge Class ships with the ongoing suicide ganking in high sec ..

My Personall opinions are that, as it Stands, if CCP does not beef them up , or beef up the police response in high sec systems then they would be just as well removing these classes from the game .

My reasoned thought on the removal of these classes are that most industrialists can mine safer in a Battleship than a barge in High sec whilst having a sufficient enough tank to make it not worthwhile for Gankers . Whereas in the barge class hulls there are insufficient slots to do so So whats the point in the Class ?

Would like to hear other Reasoned approaches to why they should go or stay ..


Hulks are fine as is. They can tank enough to make ganking them unprofitable.


Here are some options you might try during this trying time.

1. Continue Mining like normal and Accept the losses
2. Continue Mining as normal but in a Covetor and Accept the losses
3. Mine in a Rokh, comfortably immune* to Suicide Ganks
4. Tank your Hulk and Accept a lower number of Losses from edge case profit based ganks.
5. Tank your Hulk with RR and be comfortable immune to Suicide Ganks
6. Mine in a Normally Fit Hulk but use a short range D-Scan to escape ganks
7. Set up safespots such that you can maintain a rough orbit in range of a roid by aligning to each BM in turn
8. Set up Hulks to Web each other, mine aligned to 1 SS at 7m/s (warpable speed) (can be done @ max yield)
9. Watch local for known gankers, accept the occasional gank from unknown ganks
10. Mine in Mission pockets
11. Mine in Grav Sites, occasionally scanning D-Scan
12. Tank your Hulk and have friends in BLAP AC Nados ready to shoot (one should kill a Cat before you die, failing the gank)
13. Tank your Hulk and have friends with ECM
14. Tank your Hulk and run 5x Med ECM drones and accept that you'll die if they fail
15. Mine in Lowsec (can be done solo in a quiet system)
16. Mine in Null (can be done solo in a quiet NPC sov system)
17. Mine in WH space

*all cases of immunity from Suicide Ganks assume profit-based ganks. Non-Profit based ganks are rare and are not something that can be negated by game mechanics changes besides eliminating ganks, thus can be ignored.

All of these options have advantages and disadvantages. All of them will work. Not all of them are perfect.

If ALL of these options do not work for you, please describe your very special situation, and I'll come up with a custom solution or call you names. You know, depending...

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Captain Megadeath
Sebiestor Tribe
Minmatar Republic
#30 - 2012-06-02 15:13:18 UTC  |  Edited by: Captain Megadeath
Price Check Aisle3 wrote:
Lustralis wrote:
Spot on though.

Not really. We're talking about a ship line that is generally flown in high-sec by a bunch of whiny, entitled, AFK idiots who actually don't play the game, not combat ships that generally require that you pay some attention to the game.

Also, most high-sec exhumer pilots can't be bothered to protect their investment (and that means more than insurance). vOv


So what you are saying is that myself and other at the keyboard miners who fully tank their Hulks against ganks et al, should be punished in ship choices because of a group who, in your own words would be an easy gank victims anyway, complain on the forums. Shocked

wow, just wow....
Price Check Aisle3
#31 - 2012-06-02 15:16:00 UTC
Captain Megadeath wrote:
So what you are saying is that myself and other at the keyboard miners who fully tank their Hulks against ganks et al, should be punished in ship choices because of a group who, in your own words would be an easy gank victims anyway, complain on the forums. Shocked

wow, just wow....

Not at all. I never said Exhumers shouldn't be allowed into high-sec.
  • Karl Hobb IATS
Aramatheia
Tiffany and Co.
#32 - 2012-06-02 15:21:49 UTC
Captain Megadeath wrote:
Price Check Aisle3 wrote:
Lustralis wrote:
Spot on though.

Not really. We're talking about a ship line that is generally flown in high-sec by a bunch of whiny, entitled, AFK idiots who actually don't play the game, not combat ships that generally require that you pay some attention to the game.

Also, most high-sec exhumer pilots can't be bothered to protect their investment (and that means more than insurance). vOv


So what you are saying is that myself and other at the keyboard miners who fully tank their Hulks against ganks et al, should be punished in ship choices because of a group who, in your own words would be an easy gank victims anyway, complain on the forums. Shocked

wow, just wow....


haha yeah huh, im finishing off some usefull training which will have my hulk at 30k hp without boosts with just t2 fittings at which point i'll take it out and start eating pyroxeres. Plus im working on a plan for reps via my alt, watch this space! lol
Captain Megadeath
Sebiestor Tribe
Minmatar Republic
#33 - 2012-06-02 15:38:59 UTC
Oh forgot the important bit...

El Loafy wrote:
I'm writing this to see what the General consensus is out there regarding the validity & usefullness of the exhumer & industrial barge Class ships with the ongoing suicide ganking in high sec ..

My Personall opinions are that, as it Stands, if CCP does not beef them up , or beef up the police response in high sec systems then they would be just as well removing these classes from the game .

My reasoned thought on the removal of these classes are that most industrialists can mine safer in a Battleship than a barge in High sec whilst having a sufficient enough tank to make it not worthwhile for Gankers . Whereas in the barge class hulls there are insufficient slots to do so So whats the point in the Class ?

Would like to hear other Reasoned approaches to why they should go or stay ..



The Hulk does not need to be beefed up, neither does concord need a buff. Concord recieved a buff a while back and now they have a response time of 15 secs in a 0.5 system. Of course this response time quickens as the security status increases.

A fully tanked hulk has roughly 35,448 EHP which rises to roughly 42,387 EHP if you have an Orca supporting you with a shield harmonizing ganglink. This means that the Gankers need to bring more than 7 destroyers to gank you* if you are in a 0.5 sec system. This number rises the higher the sec status the system you are mining in. So in other words, if you see more than 7 destroyers heading towards you on Dscan, get the feck outa dodge, Lol It should also be able to tank 2 Tornados as well I think lol**.

The problem is that some people have it in their head that the default loadout for the Hulk involves 2 MLU II, it really doesnt. You can fit these if you wish but you need to be able to suffer the consequences...



* Based upon a catalyst loadout of aprox 1,107.81 alpha
** Based upon a Tornado loadout of aprox 11,302 aplha
Hunin Ravensong
Garoun Investment Bank
Gallente Federation
#34 - 2012-06-02 15:41:15 UTC
My mining alt has mined (in a hulk) through every hulkageddon since '09 with no losses. If you're too scared to undock, you'll never learn how to avoid the gankers. Of course this means less competition in the belts for me, so I don't mind if all the miners hide in station and act like cowards.

Suicide ganks are a fact of life in eve - if a rise in gankers destroys your business model, find a new business model, plain and simple.
VaL Iscariot
Deep Core Mining Inc.
Caldari State
#35 - 2012-06-02 15:50:00 UTC
you can mine in low sec all day and not have any problems.

problem?
Captain Megadeath
Sebiestor Tribe
Minmatar Republic
#36 - 2012-06-02 15:54:19 UTC
VaL Iscariot wrote:
you can mine in low sec all day and not have any problems.

problem?



You can also mine in highsec all day and not have any problems, my hulk still has large rigs installed... Blink
EvilweaselSA
GoonCorp
Goonswarm Federation
#37 - 2012-06-02 15:55:54 UTC
Shukuzen Kiraa wrote:
Price Check Aisle3 wrote:
Exhumers don't belong in high-sec, but they're not a dead ship line.


Was wondering when I would read the first stupid comment of the day. Congrats!

you should read your posts before hitting the post button
Pisov viet
Perkone
Caldari State
#38 - 2012-06-02 16:08:51 UTC
Boooop wrote:
Price Check Aisle3 wrote:
Exhumers don't belong in high-sec, but they're not a dead ship line.


Do t3 cruisers belong in high-sec? What about assault ships? I need to know I'm making a skill plan. Could you please give me a list of which ships belong where?

T3 and assault ships are fine in high sec.

Hulks, not unlike stealth bombers, black ops, interdictors and heavy interdictors (and, to some extent, recon ships) dont "belong" in highsec. Sure, you can use them there, but at the cost of reduced capacity or increased constraints (no bombs, no bubbles, no cynos, having to fit a tank, etc).

Why having coherent thoughts is so hard amongst highsec dwellers?
AllUrIskRBelongToMeToo
NuclearSpaceFishCapitalism
#39 - 2012-06-02 16:09:32 UTC
Bossy Lady wrote:


They're highly useful for mining Ore.

They're not useful for sitting AFK in space



You keep drinking the kool-aid, it really does not matter if you are afk mining or at the computer mining. If people do not know how to jack a barge with ease and fast enough so that an active miner cannot escape, then you are doing it wrong. The problem is that people keep throwing out the idea that people are afking to justify their harassment, and fandom for said harassment of players that actually like to mine in eve. Without that idea that they are attacking someone that is not a botter, but playing the game in a manner that is not on par with what they should be doing if they were in 0.0, people might have to stop and think about how big of an ass they are being. But, because someone in 0.0 is giving these mindless, mindfucked, lemmings a directive and funding the harassment with a free isk tap, people do not have to think about their actions.

People do not go out to 0.0 to afk mine. They do not go to 0.0 to mine and go grab a soda. They realize that their play style and ability to superglue themselves to the computer does not work well in 0.0, so they respectively stay out of it as to not grief some alliance by burdening them with a problem that they would become. Instead what we have is a bunch of students, married or single mothers and fathers who want to be a part of eve in some capacity looking for a place where their RL obligations do not interfere with the game of others who can allot more time and mental resources to the game by sticking to hisec. But hey, they are just some assholes trying to afk mine that **** ore that you were never going to bother mining anyways, so yeah, **** em, blow em up repeatedly and harrass the **** out of them until they realize that there is absolute zero space for people that want to be part of the game but cannot, unfortunately, commit as much as you can. Gank the living **** out of them so that you can realize that once they are gone, the prices of ships, mods, and ammo go up and only the 0.0 denizens can truly afford to have much fun. But hey, they paid you to go **** yourself by harassing players out of eve that actually support your play by keeping prices low. CCP is not going to buff the payouts of missions because you, as a whole, ****** yourselves into eve poverty. Good luck with farming those mins as you realize that is what killed the market because the next douche bag, wannabe hotshot "pvper" ganks you because you weren't playing as "hardcore" as he was. that and his 0.0 overlords that couldn't care less about you said to gank you.

GG morons, gg.
Price Check Aisle3
#40 - 2012-06-02 16:17:39 UTC
AllUrIskRBelongToMeToo wrote:
wall of text

So, uh, you buy a 300m ship and then can't be bothered to protect your investment while at the same time whining about people who might blow your **** up?

Smart.
  • Karl Hobb IATS